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-rw-r--r--modules/bullet/soft_body_bullet.h43
1 files changed, 20 insertions, 23 deletions
diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h
index 3c6871e0d6..229204b539 100644
--- a/modules/bullet/soft_body_bullet.h
+++ b/modules/bullet/soft_body_bullet.h
@@ -32,7 +32,6 @@
#define SOFT_BODY_BULLET_H
#include "collision_object_bullet.h"
-#include "scene/resources/material.h" // TODO remove this please
#ifdef None
/// This is required to remove the macro None defined by x11 compiler because this word "None" is used internally by Bullet
@@ -56,25 +55,24 @@
*/
class SoftBodyBullet : public CollisionObjectBullet {
-
private:
- btSoftBody *bt_soft_body;
- Vector<Vector<int>> indices_table;
+ btSoftBody *bt_soft_body = nullptr;
+ LocalVector<Vector<int>> indices_table;
btSoftBody::Material *mat0; // This is just a copy of pointer managed by btSoftBody
- bool isScratched;
+ bool isScratched = false;
Ref<Mesh> soft_mesh;
- int simulation_precision;
- real_t total_mass;
- real_t linear_stiffness; // [0,1]
- real_t areaAngular_stiffness; // [0,1]
- real_t volume_stiffness; // [0,1]
- real_t pressure_coefficient; // [-inf,+inf]
- real_t pose_matching_coefficient; // [0,1]
- real_t damping_coefficient; // [0,1]
- real_t drag_coefficient; // [0,1]
- Vector<int> pinned_nodes;
+ int simulation_precision = 5;
+ real_t total_mass = 1.;
+ real_t linear_stiffness = 0.5; // [0,1]
+ real_t areaAngular_stiffness = 0.5; // [0,1]
+ real_t volume_stiffness = 0.5; // [0,1]
+ real_t pressure_coefficient = 0.; // [-inf,+inf]
+ real_t pose_matching_coefficient = 0.; // [0,1]
+ real_t damping_coefficient = 0.01; // [0,1]
+ real_t drag_coefficient = 0.; // [0,1]
+ LocalVector<int> pinned_nodes;
// Other property to add
//btScalar kVC; // Volume conversation coefficient [0,+inf]
@@ -88,15 +86,14 @@ public:
SoftBodyBullet();
~SoftBodyBullet();
- virtual void reload_body();
- virtual void set_space(SpaceBullet *p_space);
+ virtual void do_reload_body() override;
+ virtual void set_space(SpaceBullet *p_space) override;
- virtual void dispatch_callbacks() {}
- virtual void on_collision_filters_change() {}
- virtual void on_collision_checker_start() {}
- virtual void on_collision_checker_end() {}
- virtual void on_enter_area(AreaBullet *p_area);
- virtual void on_exit_area(AreaBullet *p_area);
+ virtual void do_reload_collision_filters() override {}
+ virtual void on_collision_checker_start() override {}
+ virtual void on_collision_checker_end() override {}
+ virtual void on_enter_area(AreaBullet *p_area) override;
+ virtual void on_exit_area(AreaBullet *p_area) override;
_FORCE_INLINE_ btSoftBody *get_bt_soft_body() const { return bt_soft_body; }