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-rw-r--r--modules/bullet/soft_body_bullet.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h
index 83597ae7d2..9895643b84 100644
--- a/modules/bullet/soft_body_bullet.h
+++ b/modules/bullet/soft_body_bullet.h
@@ -1,10 +1,9 @@
/*************************************************************************/
/* soft_body_bullet.h */
-/* Author: AndreaCatania */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
@@ -32,14 +31,16 @@
#ifndef SOFT_BODY_BULLET_H
#define SOFT_BODY_BULLET_H
+#include "collision_object_bullet.h"
+#include "scene/resources/material.h" // TODO remove this please
+
#ifdef None
/// This is required to remove the macro None defined by x11 compiler because this word "None" is used internally by Bullet
#undef None
#define x11_None 0L
#endif
-#include "BulletSoftBody/btSoftBodyHelpers.h"
-#include "collision_object_bullet.h"
+#include <BulletSoftBody/btSoftBodyHelpers.h>
#ifdef x11_None
/// This is required to re add the macro None defined by x11 compiler
@@ -47,7 +48,9 @@
#define None 0L
#endif
-#include "scene/resources/material.h" // TODO remove thsi please
+/**
+ @author AndreaCatania
+*/
struct SoftShapeData {};
struct TrimeshSoftShapeData : public SoftShapeData {