diff options
Diffstat (limited to 'modules/bullet/godot_result_callbacks.cpp')
-rw-r--r-- | modules/bullet/godot_result_callbacks.cpp | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 3b44ab838e..360950c4c7 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -102,6 +102,9 @@ bool GodotAllConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) con } btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) { + if (count >= m_resultMax) + return 1; // not used by bullet + CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(convexResult.m_hitCollisionObject->getUserPointer()); PhysicsDirectSpaceState::ShapeResult &result = m_results[count]; @@ -172,6 +175,9 @@ btScalar GodotClosestConvexResultCallback::addSingleResult(btCollisionWorld::Loc } bool GodotAllContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { + if (m_count >= m_resultMax) + return false; + const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask); if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); @@ -249,6 +255,8 @@ bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *pr } btScalar GodotContactPairContactResultCallback::addSingleResult(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1) { + if (m_count >= m_resultMax) + return 1; // not used by bullet if (m_self_object == colObj0Wrap->getCollisionObject()) { B_TO_G(cp.m_localPointA, m_results[m_count * 2 + 0]); // Local contact @@ -296,6 +304,7 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp colObj = static_cast<CollisionObjectBullet *>(colObj1Wrap->getCollisionObject()->getUserPointer()); m_result->shape = cp.m_index1; B_TO_G(cp.getPositionWorldOnB(), m_result->point); + B_TO_G(cp.m_normalWorldOnB, m_result->normal); m_rest_info_bt_point = cp.getPositionWorldOnB(); m_rest_info_collision_object = colObj1Wrap->getCollisionObject(); } else { @@ -324,14 +333,6 @@ void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3 m_other_compound_shape_index = isSwapped ? m_index0 : m_index1; m_pointWorld = isSwapped ? (pointInWorldOnB + (normalOnBInWorld * depth)) : pointInWorldOnB; - const btCollisionObjectWrapper *bw0 = m_body0Wrap; - if (isSwapped) - bw0 = m_body1Wrap; - - if (bw0->getCollisionShape()->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) { - m_pointNormalWorld = bw0->m_worldTransform.getBasis().transpose() * btVector3(0, 0, 1); - } else { - m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; - } + m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; } } |