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Diffstat (limited to 'modules/bullet/godot_result_callbacks.cpp')
-rw-r--r-- | modules/bullet/godot_result_callbacks.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 534034d707..08d8b8c6f6 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -34,11 +34,19 @@ #include "bullet_types_converter.h" #include "collision_object_bullet.h" #include "rigid_body_bullet.h" +#include <BulletCollision/CollisionDispatch/btInternalEdgeUtility.h> /** @author AndreaCatania */ +bool godotContactAddedCallback(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1) { + if (!colObj1Wrap->getCollisionObject()->getCollisionShape()->isCompound()) { + btAdjustInternalEdgeContacts(cp, colObj1Wrap, colObj0Wrap, partId1, index1); + } + return true; +} + bool GodotFilterCallback::test_collision_filters(uint32_t body0_collision_layer, uint32_t body0_collision_mask, uint32_t body1_collision_layer, uint32_t body1_collision_mask) { return body0_collision_layer & body1_collision_mask || body1_collision_layer & body0_collision_mask; } |