diff options
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 33 |
1 files changed, 9 insertions, 24 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 5163b372b2..75cbc12086 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" +#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/animation_track_editor.h" @@ -293,10 +294,6 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { } } frame->set_max(anim->get_length()); - if (anim->get_step()) - frame->set_step(anim->get_step()); - else - frame->set_step(0.00001); } else { track_editor->set_animation(Ref<Animation>()); @@ -1008,7 +1005,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { }; updating = true; - String current = player->get_assigned_animation(); //animation->get_item_text( animation->get_selected() ); + String current = player->get_assigned_animation(); if (current == "" || !player->has_animation(current)) { updating = false; current = ""; @@ -1018,14 +1015,9 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { Ref<Animation> anim; anim = player->get_animation(current); - float pos = anim->get_length() * (p_value / frame->get_max()); - float step = anim->get_step(); - if (step) { - pos = Math::stepify(pos, step); - if (pos < 0) - pos = 0; - if (pos >= anim->get_length()) - pos = anim->get_length(); + float pos = CLAMP(anim->get_length() * (p_value / frame->get_max()), 0, anim->get_length()); + if (track_editor->is_snap_enabled()) { + pos = Math::stepify(pos, anim->get_step()); } if (player->is_valid() && !p_set) { @@ -1063,14 +1055,6 @@ void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) frame->set_max(p_len); } -void AnimationPlayerEditor::_animation_key_editor_anim_step_changed(float p_len) { - - if (p_len) - frame->set_step(p_len); - else - frame->set_step(0.00001); -} - void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) { if (!is_visible_in_tree()) @@ -1081,8 +1065,10 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) if (player->is_playing()) return; + Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); + updating = true; - frame->set_value(p_pos); + frame->set_value(Math::stepify(p_pos, track_editor->is_snap_enabled() ? anim->get_step() : 0)); updating = false; _seek_value_changed(p_pos, !p_drag); @@ -1558,7 +1544,6 @@ void AnimationPlayerEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed); ClassDB::bind_method(D_METHOD("_animation_key_editor_seek"), &AnimationPlayerEditor::_animation_key_editor_seek); ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_len_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_len_changed); - ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_step_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_step_changed); ClassDB::bind_method(D_METHOD("_hide_anim_editors"), &AnimationPlayerEditor::_hide_anim_editors); ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate); ClassDB::bind_method(D_METHOD("_blend_editor_next_changed"), &AnimationPlayerEditor::_blend_editor_next_changed); @@ -1621,6 +1606,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay hb->add_child(frame); frame->set_custom_minimum_size(Size2(60, 0)); frame->set_stretch_ratio(2); + frame->set_step(0.00001); frame->set_tooltip(TTR("Animation position (in seconds).")); hb->add_child(memnew(VSeparator)); @@ -1774,7 +1760,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay track_editor->set_v_size_flags(SIZE_EXPAND_FILL); track_editor->connect("timeline_changed", this, "_animation_key_editor_seek"); track_editor->connect("animation_len_changed", this, "_animation_key_editor_anim_len_changed"); - track_editor->connect("animation_step_changed", this, "_animation_key_editor_anim_step_changed"); _update_player(); |