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path: root/editor/plugins/animation_player_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp268
1 files changed, 95 insertions, 173 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 0a252cc0a3..1e0a9535e2 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -44,7 +44,6 @@
#include "servers/rendering_server.h"
void AnimationPlayerEditor::_node_removed(Node *p_node) {
-
if (player && player == p_node) {
player = nullptr;
@@ -58,24 +57,21 @@ void AnimationPlayerEditor::_node_removed(Node *p_node) {
}
void AnimationPlayerEditor::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_PROCESS: {
-
- if (!player)
+ if (!player) {
return;
+ }
updating = true;
if (player->is_playing()) {
-
{
String animname = player->get_assigned_animation();
if (player->has_animation(animname)) {
Ref<Animation> anim = player->get_animation(animname);
if (!anim.is_null()) {
-
frame->set_max(anim->get_length());
}
}
@@ -96,7 +92,6 @@ void AnimationPlayerEditor::_notification(int p_what) {
updating = false;
} break;
case NOTIFICATION_ENTER_TREE: {
-
tool_anim->get_popup()->connect("id_pressed", callable_mp(this, &AnimationPlayerEditor::_animation_tool_menu));
onion_skinning->get_popup()->connect("id_pressed", callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu));
@@ -108,11 +103,9 @@ void AnimationPlayerEditor::_notification(int p_what) {
add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox("panel", "Panel"));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
-
add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox("panel", "Panel"));
} break;
case NOTIFICATION_THEME_CHANGED: {
-
autoplay->set_icon(get_theme_icon("AutoPlay", "EditorIcons"));
play->set_icon(get_theme_icon("PlayStart", "EditorIcons"));
@@ -147,9 +140,9 @@ void AnimationPlayerEditor::_notification(int p_what) {
}
void AnimationPlayerEditor::_autoplay_pressed() {
-
- if (updating)
+ if (updating) {
return;
+ }
if (animation->get_item_count() == 0) {
return;
}
@@ -176,17 +169,15 @@ void AnimationPlayerEditor::_autoplay_pressed() {
}
void AnimationPlayerEditor::_play_pressed() {
-
String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
-
current = animation->get_item_text(animation->get_selected());
}
if (current != "") {
-
- if (current == player->get_assigned_animation())
+ if (current == player->get_assigned_animation()) {
player->stop(); //so it won't blend with itself
+ }
player->play(current);
}
@@ -195,19 +186,15 @@ void AnimationPlayerEditor::_play_pressed() {
}
void AnimationPlayerEditor::_play_from_pressed() {
-
String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
-
current = animation->get_item_text(animation->get_selected());
}
if (current != "") {
-
float time = player->get_current_animation_position();
if (current == player->get_assigned_animation() && player->is_playing()) {
-
player->stop(); //so it won't blend with itself
}
@@ -220,17 +207,15 @@ void AnimationPlayerEditor::_play_from_pressed() {
}
void AnimationPlayerEditor::_play_bw_pressed() {
-
String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
-
current = animation->get_item_text(animation->get_selected());
}
if (current != "") {
-
- if (current == player->get_assigned_animation())
+ if (current == player->get_assigned_animation()) {
player->stop(); //so it won't blend with itself
+ }
player->play(current, -1, -1, true);
}
@@ -239,18 +224,16 @@ void AnimationPlayerEditor::_play_bw_pressed() {
}
void AnimationPlayerEditor::_play_bw_from_pressed() {
-
String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
-
current = animation->get_item_text(animation->get_selected());
}
if (current != "") {
-
float time = player->get_current_animation_position();
- if (current == player->get_assigned_animation())
+ if (current == player->get_assigned_animation()) {
player->stop(); //so it won't blend with itself
+ }
player->play(current, -1, -1, true);
player->seek(time);
@@ -259,8 +242,8 @@ void AnimationPlayerEditor::_play_bw_from_pressed() {
//unstop
stop->set_pressed(false);
}
-void AnimationPlayerEditor::_stop_pressed() {
+void AnimationPlayerEditor::_stop_pressed() {
if (!player) {
return;
}
@@ -271,24 +254,21 @@ void AnimationPlayerEditor::_stop_pressed() {
}
void AnimationPlayerEditor::_animation_selected(int p_which) {
-
- if (updating)
+ if (updating) {
return;
+ }
// when selecting an animation, the idea is that the only interesting behavior
// ui-wise is that it should play/blend the next one if currently playing
String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
-
current = animation->get_item_text(animation->get_selected());
}
if (current != "") {
-
player->set_assigned_animation(current);
Ref<Animation> anim = player->get_animation(current);
{
-
track_editor->set_animation(anim);
Node *root = player->get_node(player->get_root());
if (root) {
@@ -310,7 +290,6 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
}
void AnimationPlayerEditor::_animation_new() {
-
renaming = false;
name_title->set_text(TTR("New Animation Name:"));
@@ -318,8 +297,9 @@ void AnimationPlayerEditor::_animation_new() {
String base = TTR("New Anim");
while (true) {
String attempt = base;
- if (count > 1)
+ if (count > 1) {
attempt += " (" + itos(count) + ")";
+ }
if (player->has_animation(attempt)) {
count++;
continue;
@@ -333,10 +313,11 @@ void AnimationPlayerEditor::_animation_new() {
name->select_all();
name->grab_focus();
}
-void AnimationPlayerEditor::_animation_rename() {
- if (animation->get_item_count() == 0)
+void AnimationPlayerEditor::_animation_rename() {
+ if (animation->get_item_count() == 0) {
return;
+ }
int selected = animation->get_selected();
String selected_name = animation->get_item_text(selected);
@@ -347,6 +328,7 @@ void AnimationPlayerEditor::_animation_rename() {
name->select_all();
name->grab_focus();
}
+
void AnimationPlayerEditor::_animation_load() {
ERR_FAIL_COND(!player);
file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
@@ -355,7 +337,6 @@ void AnimationPlayerEditor::_animation_load() {
ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions);
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
-
file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
}
@@ -364,10 +345,10 @@ void AnimationPlayerEditor::_animation_load() {
}
void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource> &p_resource, const String &p_path) {
-
int flg = 0;
- if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
+ if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) {
flg |= ResourceSaver::FLAG_COMPRESS;
+ }
String path = ProjectSettings::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
@@ -382,7 +363,6 @@ void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource> &p_resou
}
void AnimationPlayerEditor::_animation_save(const Ref<Resource> &p_resource) {
-
if (p_resource->get_path().is_resource_file()) {
_animation_save_in_path(p_resource, p_resource->get_path());
} else {
@@ -391,14 +371,12 @@ void AnimationPlayerEditor::_animation_save(const Ref<Resource> &p_resource) {
}
void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource) {
-
file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
List<String> extensions;
ResourceSaver::get_recognized_extensions(p_resource, &extensions);
file->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
-
file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
@@ -412,7 +390,6 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource)
}
}
} else {
-
String existing;
if (extensions.size()) {
if (p_resource->get_name() != "") {
@@ -429,9 +406,9 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource)
}
void AnimationPlayerEditor::_animation_remove() {
-
- if (animation->get_item_count() == 0)
+ if (animation->get_item_count() == 0) {
return;
+ }
String current = animation->get_item_text(animation->get_selected());
@@ -440,7 +417,6 @@ void AnimationPlayerEditor::_animation_remove() {
}
void AnimationPlayerEditor::_animation_remove_confirmed() {
-
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
@@ -463,12 +439,9 @@ void AnimationPlayerEditor::_animation_remove_confirmed() {
}
void AnimationPlayerEditor::_select_anim_by_name(const String &p_anim) {
-
int idx = -1;
for (int i = 0; i < animation->get_item_count(); i++) {
-
if (animation->get_item_text(i) == p_anim) {
-
idx = i;
break;
}
@@ -482,7 +455,6 @@ void AnimationPlayerEditor::_select_anim_by_name(const String &p_anim) {
}
double AnimationPlayerEditor::_get_editor_step() const {
-
// Returns the effective snapping value depending on snapping modifiers, or 0 if snapping is disabled.
if (track_editor->is_snap_enabled()) {
const String current = player->get_assigned_animation();
@@ -497,7 +469,6 @@ double AnimationPlayerEditor::_get_editor_step() const {
}
void AnimationPlayerEditor::_animation_name_edited() {
-
player->stop();
String new_name = name->get_text();
@@ -534,7 +505,6 @@ void AnimationPlayerEditor::_animation_name_edited() {
_select_anim_by_name(new_name);
} else {
-
Ref<Animation> new_anim = Ref<Animation>(memnew(Animation));
new_anim->set_name(new_name);
@@ -556,9 +526,9 @@ void AnimationPlayerEditor::_animation_name_edited() {
}
void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) {
-
- if (animation->get_item_count() == 0)
+ if (animation->get_item_count() == 0) {
return;
+ }
String current = animation->get_item_text(animation->get_selected());
@@ -571,14 +541,15 @@ void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) {
}
void AnimationPlayerEditor::_animation_blend() {
-
- if (updating_blends)
+ if (updating_blends) {
return;
+ }
blend_editor.tree->clear();
- if (animation->get_item_count() == 0)
+ if (animation->get_item_count() == 0) {
return;
+ }
String current = animation->get_item_text(animation->get_selected());
@@ -599,7 +570,6 @@ void AnimationPlayerEditor::_animation_blend() {
blend_editor.next->add_item("", i);
for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
-
String to = E->get();
TreeItem *blend = blend_editor.tree->create_item(root);
blend->set_editable(0, false);
@@ -627,18 +597,20 @@ void AnimationPlayerEditor::_animation_blend() {
}
void AnimationPlayerEditor::_blend_edited() {
-
- if (updating_blends)
+ if (updating_blends) {
return;
+ }
- if (animation->get_item_count() == 0)
+ if (animation->get_item_count() == 0) {
return;
+ }
String current = animation->get_item_text(animation->get_selected());
TreeItem *selected = blend_editor.tree->get_edited();
- if (!selected)
+ if (!selected) {
return;
+ }
updating_blends = true;
String to = selected->get_text(0);
@@ -655,15 +627,14 @@ void AnimationPlayerEditor::_blend_edited() {
}
void AnimationPlayerEditor::ensure_visibility() {
-
- if (player && pin->is_pressed())
+ if (player && pin->is_pressed()) {
return; // another player is pinned, don't reset
+ }
_animation_edit();
}
Dictionary AnimationPlayerEditor::get_state() const {
-
Dictionary d;
d["visible"] = is_visible_in_tree();
@@ -675,8 +646,8 @@ Dictionary AnimationPlayerEditor::get_state() const {
return d;
}
-void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
+void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
if (!p_state.has("visible") || !p_state["visible"]) {
return;
}
@@ -685,7 +656,6 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
}
if (p_state.has("player")) {
-
Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
player = Object::cast_to<AnimationPlayer>(n);
@@ -710,7 +680,6 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
}
void AnimationPlayerEditor::_animation_resource_edit() {
-
if (animation->get_item_count()) {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
@@ -719,7 +688,6 @@ void AnimationPlayerEditor::_animation_resource_edit() {
}
void AnimationPlayerEditor::_animation_edit() {
-
if (animation->get_item_count()) {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
@@ -736,7 +704,6 @@ void AnimationPlayerEditor::_animation_edit() {
}
void AnimationPlayerEditor::_dialog_action(String p_file) {
-
switch (current_option) {
case RESOURCE_LOAD: {
ERR_FAIL_COND(!player);
@@ -745,16 +712,15 @@ void AnimationPlayerEditor::_dialog_action(String p_file) {
ERR_FAIL_COND_MSG(res.is_null(), "Cannot load Animation from file '" + p_file + "'.");
ERR_FAIL_COND_MSG(!res->is_class("Animation"), "Loaded resource from file '" + p_file + "' is not Animation.");
if (p_file.find_last("/") != -1) {
-
p_file = p_file.substr(p_file.find_last("/") + 1, p_file.length());
}
if (p_file.find_last("\\") != -1) {
-
p_file = p_file.substr(p_file.find_last("\\") + 1, p_file.length());
}
- if (p_file.find(".") != -1)
+ if (p_file.find(".") != -1) {
p_file = p_file.substr(0, p_file.find("."));
+ }
undo_redo->create_action(TTR("Load Animation"));
undo_redo->add_do_method(player, "add_animation", p_file, res);
@@ -768,7 +734,6 @@ void AnimationPlayerEditor::_dialog_action(String p_file) {
break;
}
case RESOURCE_SAVE: {
-
String current = animation->get_item_text(animation->get_selected());
if (current != "") {
Ref<Animation> anim = player->get_animation(current);
@@ -784,24 +749,20 @@ void AnimationPlayerEditor::_dialog_action(String p_file) {
}
void AnimationPlayerEditor::_scale_changed(const String &p_scale) {
-
player->set_speed_scale(p_scale.to_double());
}
void AnimationPlayerEditor::_update_animation() {
-
// the purpose of _update_animation is to reflect the current state
// of the animation player in the current editor..
updating = true;
if (player->is_playing()) {
-
play->set_pressed(true);
stop->set_pressed(false);
} else {
-
play->set_pressed(false);
stop->set_pressed(true);
}
@@ -810,7 +771,6 @@ void AnimationPlayerEditor::_update_animation() {
String current = player->get_assigned_animation();
for (int i = 0; i < animation->get_item_count(); i++) {
-
if (animation->get_item_text(i) == current) {
animation->select(i);
break;
@@ -821,11 +781,11 @@ void AnimationPlayerEditor::_update_animation() {
}
void AnimationPlayerEditor::_update_player() {
-
updating = true;
List<StringName> animlist;
- if (player)
+ if (player) {
player->get_animation_list(&animlist);
+ }
animation->clear();
@@ -860,14 +820,15 @@ void AnimationPlayerEditor::_update_player() {
int active_idx = -1;
for (List<StringName>::Element *E = animlist.front(); E; E = E->next()) {
-
- if (player->get_autoplay() == E->get())
+ if (player->get_autoplay() == E->get()) {
animation->add_icon_item(autoplay_icon, E->get());
- else
+ } else {
animation->add_item(E->get());
+ }
- if (player->get_assigned_animation() == E->get())
+ if (player->get_assigned_animation() == E->get()) {
active_idx = animation->get_item_count() - 1;
+ }
}
updating = false;
@@ -877,7 +838,6 @@ void AnimationPlayerEditor::_update_player() {
_animation_selected(active_idx);
} else if (animation->get_item_count() > 0) {
-
animation->select(0);
autoplay->set_pressed(animation->get_item_text(0) == player->get_autoplay());
_animation_selected(0);
@@ -899,38 +859,41 @@ void AnimationPlayerEditor::_update_player() {
}
void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
-
- if (player && pin->is_pressed())
+ if (player && pin->is_pressed()) {
return; // Ignore, pinned.
+ }
player = p_player;
if (player) {
_update_player();
if (onion.enabled) {
- if (animation->get_item_count() > 0)
+ if (animation->get_item_count() > 0) {
_start_onion_skinning();
- else
+ } else {
_stop_onion_skinning();
+ }
}
track_editor->show_select_node_warning(false);
} else {
- if (onion.enabled)
+ if (onion.enabled) {
_stop_onion_skinning();
+ }
track_editor->show_select_node_warning(true);
}
}
void AnimationPlayerEditor::forward_canvas_force_draw_over_viewport(Control *p_overlay) {
-
- if (!onion.can_overlay)
+ if (!onion.can_overlay) {
return;
+ }
// Can happen on viewport resize, at least.
- if (!_are_onion_layers_valid())
+ if (!_are_onion_layers_valid()) {
return;
+ }
RID ci = p_overlay->get_canvas_item();
Rect2 src_rect = p_overlay->get_global_rect();
@@ -973,22 +936,21 @@ void AnimationPlayerEditor::forward_canvas_force_draw_over_viewport(Control *p_o
}
void AnimationPlayerEditor::_animation_duplicate() {
-
- if (!animation->get_item_count())
+ if (!animation->get_item_count()) {
return;
+ }
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
- if (!anim.is_valid())
+ if (!anim.is_valid()) {
return;
+ }
Ref<Animation> new_anim = memnew(Animation);
List<PropertyInfo> plist;
anim->get_property_list(&plist);
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
-
if (E->get().usage & PROPERTY_USAGE_STORAGE) {
-
new_anim->set(E->get().name, anim->get(E->get().name));
}
}
@@ -1009,9 +971,7 @@ void AnimationPlayerEditor::_animation_duplicate() {
undo_redo->commit_action();
for (int i = 0; i < animation->get_item_count(); i++) {
-
if (animation->get_item_text(i) == new_name) {
-
animation->select(i);
_animation_selected(i);
return;
@@ -1020,7 +980,6 @@ void AnimationPlayerEditor::_animation_duplicate() {
}
void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) {
-
if (updating || !player || player->is_playing()) {
return;
};
@@ -1056,41 +1015,42 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) {
};
void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) {
-
if (player == p_pl && is_visible_in_tree()) {
-
_update_player();
- if (blend_editor.dialog->is_visible())
+ if (blend_editor.dialog->is_visible()) {
_animation_blend(); // Update.
+ }
}
}
void AnimationPlayerEditor::_list_changed() {
-
- if (is_visible_in_tree())
+ if (is_visible_in_tree()) {
_update_player();
+ }
}
void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) {
-
frame->set_max(p_len);
}
void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) {
-
timeline_position = p_pos;
- if (!is_visible_in_tree())
+ if (!is_visible_in_tree()) {
return;
+ }
- if (!player)
+ if (!player) {
return;
+ }
- if (player->is_playing())
+ if (player->is_playing()) {
return;
+ }
- if (!player->has_animation(player->get_assigned_animation()))
+ if (!player->has_animation(player->get_assigned_animation())) {
return;
+ }
updating = true;
frame->set_value(Math::stepify(p_pos, _get_editor_step()));
@@ -1101,7 +1061,6 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag)
}
void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
-
String current;
if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) {
current = animation->get_item_text(animation->get_selected());
@@ -1113,47 +1072,37 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
}
switch (p_option) {
-
case TOOL_NEW_ANIM: {
-
_animation_new();
} break;
case TOOL_LOAD_ANIM: {
-
_animation_load();
} break;
case TOOL_SAVE_ANIM: {
-
if (anim.is_valid()) {
_animation_save(anim);
}
} break;
case TOOL_SAVE_AS_ANIM: {
-
if (anim.is_valid()) {
_animation_save_as(anim);
}
} break;
case TOOL_DUPLICATE_ANIM: {
-
_animation_duplicate();
[[fallthrough]]; // Allow immediate rename after animation is duplicated
}
case TOOL_RENAME_ANIM: {
-
_animation_rename();
} break;
case TOOL_EDIT_TRANSITIONS: {
-
_animation_blend();
} break;
case TOOL_REMOVE_ANIM: {
-
_animation_remove();
} break;
case TOOL_COPY_ANIM: {
-
if (!animation->get_item_count()) {
error_dialog->set_text(TTR("No animation to copy!"));
error_dialog->popup_centered();
@@ -1165,7 +1114,6 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
EditorSettings::get_singleton()->set_resource_clipboard(anim2);
} break;
case TOOL_PASTE_ANIM: {
-
Ref<Animation> anim2 = EditorSettings::get_singleton()->get_resource_clipboard();
if (!anim2.is_valid()) {
error_dialog->set_text(TTR("No animation resource on clipboard!"));
@@ -1181,7 +1129,6 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
int idx = 1;
String base = name;
while (player->has_animation(name)) {
-
idx++;
name = base + " " + itos(idx);
}
@@ -1196,7 +1143,6 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
_select_anim_by_name(name);
} break;
case TOOL_EDIT_RESOURCE: {
-
if (!animation->get_item_count()) {
error_dialog->set_text(TTR("No animation to edit!"));
error_dialog->popup_centered();
@@ -1211,30 +1157,26 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
}
void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
-
PopupMenu *menu = onion_skinning->get_popup();
int idx = menu->get_item_index(p_option);
switch (p_option) {
-
case ONION_SKINNING_ENABLE: {
-
onion.enabled = !onion.enabled;
- if (onion.enabled)
+ if (onion.enabled) {
_start_onion_skinning();
- else
+ } else {
_stop_onion_skinning();
+ }
} break;
case ONION_SKINNING_PAST: {
-
// Ensure at least one of past/future is checked.
onion.past = onion.future ? !onion.past : true;
menu->set_item_checked(idx, onion.past);
} break;
case ONION_SKINNING_FUTURE: {
-
// Ensure at least one of past/future is checked.
onion.future = onion.past ? !onion.future : true;
menu->set_item_checked(idx, onion.future);
@@ -1242,7 +1184,6 @@ void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
case ONION_SKINNING_1_STEP: // Fall-through.
case ONION_SKINNING_2_STEPS:
case ONION_SKINNING_3_STEPS: {
-
onion.steps = (p_option - ONION_SKINNING_1_STEP) + 1;
int one_frame_idx = menu->get_item_index(ONION_SKINNING_1_STEP);
for (int i = 0; i <= ONION_SKINNING_LAST_STEPS_OPTION - ONION_SKINNING_1_STEP; i++) {
@@ -1250,17 +1191,14 @@ void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
}
} break;
case ONION_SKINNING_DIFFERENCES_ONLY: {
-
onion.differences_only = !onion.differences_only;
menu->set_item_checked(idx, onion.differences_only);
} break;
case ONION_SKINNING_FORCE_WHITE_MODULATE: {
-
onion.force_white_modulate = !onion.force_white_modulate;
menu->set_item_checked(idx, onion.force_white_modulate);
} break;
case ONION_SKINNING_INCLUDE_GIZMOS: {
-
onion.include_gizmos = !onion.include_gizmos;
menu->set_item_checked(idx, onion.include_gizmos);
} break;
@@ -1268,40 +1206,37 @@ void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
}
void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
-
Ref<InputEventKey> k = p_ev;
if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->get_alt() && !k->get_control() && !k->get_metakey()) {
-
switch (k->get_keycode()) {
-
case KEY_A: {
- if (!k->get_shift())
+ if (!k->get_shift()) {
_play_bw_from_pressed();
- else
+ } else {
_play_bw_pressed();
+ }
} break;
case KEY_S: {
_stop_pressed();
} break;
case KEY_D: {
- if (!k->get_shift())
+ if (!k->get_shift()) {
_play_from_pressed();
- else
+ } else {
_play_pressed();
+ }
} break;
}
}
}
void AnimationPlayerEditor::_editor_visibility_changed() {
-
if (is_visible() && animation->get_item_count() > 0) {
_start_onion_skinning();
}
}
bool AnimationPlayerEditor::_are_onion_layers_valid() {
-
ERR_FAIL_COND_V(!onion.past && !onion.future, false);
Point2 capture_size = get_tree()->get_root()->get_size();
@@ -1309,7 +1244,6 @@ bool AnimationPlayerEditor::_are_onion_layers_valid() {
}
void AnimationPlayerEditor::_allocate_onion_layers() {
-
_free_onion_layers();
int captures = onion.get_needed_capture_count();
@@ -1338,7 +1272,6 @@ void AnimationPlayerEditor::_allocate_onion_layers() {
}
void AnimationPlayerEditor::_free_onion_layers() {
-
for (int i = 0; i < onion.captures.size(); i++) {
if (onion.captures[i].is_valid()) {
RS::get_singleton()->free(onion.captures[i]);
@@ -1349,11 +1282,11 @@ void AnimationPlayerEditor::_free_onion_layers() {
}
void AnimationPlayerEditor::_prepare_onion_layers_1() {
-
// This would be called per viewport and we want to act once only.
int64_t frame = get_tree()->get_frame();
- if (frame == onion.last_frame)
+ if (frame == onion.last_frame) {
return;
+ }
if (!onion.enabled || !is_processing() || !is_visible() || !get_player()) {
_stop_onion_skinning();
@@ -1366,8 +1299,9 @@ void AnimationPlayerEditor::_prepare_onion_layers_1() {
onion.can_overlay = false;
plugin->update_overlays();
- if (player->is_playing())
+ if (player->is_playing()) {
return;
+ }
// And go to next step afterwards.
call_deferred("_prepare_onion_layers_2");
@@ -1378,13 +1312,14 @@ void AnimationPlayerEditor::_prepare_onion_layers_1_deferred() {
}
void AnimationPlayerEditor::_prepare_onion_layers_2() {
-
Ref<Animation> anim = player->get_animation(player->get_assigned_animation());
- if (!anim.is_valid())
+ if (!anim.is_valid()) {
return;
+ }
- if (!_are_onion_layers_valid())
+ if (!_are_onion_layers_valid()) {
_allocate_onion_layers();
+ }
// Hide superfluous elements that would make the overlay unnecessary cluttered.
Dictionary canvas_edit_state;
@@ -1455,11 +1390,11 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
int cidx = 0;
onion.capture.material->set_shader_param("dir_color", onion.force_white_modulate ? Color(1, 1, 1) : Color(EDITOR_GET("editors/animation/onion_layers_past_color")));
for (int step_off = step_off_a; step_off <= step_off_b; step_off++) {
-
if (step_off == 0) {
// Skip present step and switch to the color of future.
- if (!onion.force_white_modulate)
+ if (!onion.force_white_modulate) {
onion.capture.material->set_shader_param("dir_color", EDITOR_GET("editors/animation/onion_layers_future_color"));
+ }
continue;
}
@@ -1507,7 +1442,6 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
}
void AnimationPlayerEditor::_start_onion_skinning() {
-
// FIXME: Using "idle_frame" makes onion layers update one frame behind the current.
if (!get_tree()->is_connected("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) {
get_tree()->connect("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred));
@@ -1515,9 +1449,7 @@ void AnimationPlayerEditor::_start_onion_skinning() {
}
void AnimationPlayerEditor::_stop_onion_skinning() {
-
if (get_tree()->is_connected("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) {
-
get_tree()->disconnect("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred));
_free_onion_layers();
@@ -1529,12 +1461,10 @@ void AnimationPlayerEditor::_stop_onion_skinning() {
}
void AnimationPlayerEditor::_pin_pressed() {
-
EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->update_tree();
}
void AnimationPlayerEditor::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("_animation_new"), &AnimationPlayerEditor::_animation_new);
ClassDB::bind_method(D_METHOD("_animation_rename"), &AnimationPlayerEditor::_animation_rename);
ClassDB::bind_method(D_METHOD("_animation_load"), &AnimationPlayerEditor::_animation_load);
@@ -1556,7 +1486,6 @@ void AnimationPlayerEditor::_bind_methods() {
AnimationPlayerEditor *AnimationPlayerEditor::singleton = nullptr;
AnimationPlayer *AnimationPlayerEditor::get_player() const {
-
return player;
}
@@ -1800,39 +1729,33 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
}
AnimationPlayerEditor::~AnimationPlayerEditor() {
-
_free_onion_layers();
RS::get_singleton()->free(onion.capture.canvas);
RS::get_singleton()->free(onion.capture.canvas_item);
}
void AnimationPlayerEditorPlugin::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
-
set_force_draw_over_forwarding_enabled();
} break;
}
}
void AnimationPlayerEditorPlugin::edit(Object *p_object) {
-
anim_editor->set_undo_redo(&get_undo_redo());
- if (!p_object)
+ if (!p_object) {
return;
+ }
anim_editor->edit(Object::cast_to<AnimationPlayer>(p_object));
}
bool AnimationPlayerEditorPlugin::handles(Object *p_object) const {
-
return p_object->is_class("AnimationPlayer");
}
void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
-
if (p_visible) {
-
editor->make_bottom_panel_item_visible(anim_editor);
anim_editor->set_process(true);
anim_editor->ensure_visibility();
@@ -1840,7 +1763,6 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
}
AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
-
editor = p_node;
anim_editor = memnew(AnimationPlayerEditor(editor, this));
anim_editor->set_undo_redo(EditorNode::get_undo_redo());