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path: root/drivers/gles3/shaders/SCsub
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Diffstat (limited to 'drivers/gles3/shaders/SCsub')
-rw-r--r--drivers/gles3/shaders/SCsub22
1 files changed, 22 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub
new file mode 100644
index 0000000000..f9baeae97d
--- /dev/null
+++ b/drivers/gles3/shaders/SCsub
@@ -0,0 +1,22 @@
+Import('env')
+
+if env['BUILDERS'].has_key('GLES3_GLSL'):
+ env.GLES3_GLSL('copy.glsl');
+ env.GLES3_GLSL('resolve.glsl');
+ env.GLES3_GLSL('canvas.glsl');
+ env.GLES3_GLSL('canvas_shadow.glsl');
+ env.GLES3_GLSL('scene.glsl');
+ env.GLES3_GLSL('cubemap_filter.glsl');
+ env.GLES3_GLSL('cube_to_dp.glsl');
+ env.GLES3_GLSL('blend_shape.glsl');
+ env.GLES3_GLSL('screen_space_reflection.glsl');
+ env.GLES3_GLSL('effect_blur.glsl');
+ env.GLES3_GLSL('subsurf_scattering.glsl');
+ env.GLES3_GLSL('ssao.glsl');
+ env.GLES3_GLSL('ssao_minify.glsl');
+ env.GLES3_GLSL('ssao_blur.glsl');
+ env.GLES3_GLSL('exposure.glsl');
+ env.GLES3_GLSL('tonemap.glsl');
+ env.GLES3_GLSL('particles.glsl');
+
+