summaryrefslogtreecommitdiff
path: root/drivers/gles2/shaders/SCsub
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gles2/shaders/SCsub')
-rw-r--r--drivers/gles2/shaders/SCsub22
1 files changed, 22 insertions, 0 deletions
diff --git a/drivers/gles2/shaders/SCsub b/drivers/gles2/shaders/SCsub
new file mode 100644
index 0000000000..5de3e1ac90
--- /dev/null
+++ b/drivers/gles2/shaders/SCsub
@@ -0,0 +1,22 @@
+#!/usr/bin/env python
+
+Import('env')
+
+if 'GLES2_GLSL' in env['BUILDERS']:
+ env.GLES2_GLSL('copy.glsl');
+# env.GLES2_GLSL('resolve.glsl');
+ env.GLES2_GLSL('canvas.glsl');
+# env.GLES2_GLSL('canvas_shadow.glsl');
+ env.GLES2_GLSL('scene.glsl');
+# env.GLES2_GLSL('cubemap_filter.glsl');
+# env.GLES2_GLSL('cube_to_dp.glsl');
+# env.GLES2_GLSL('blend_shape.glsl');
+# env.GLES2_GLSL('screen_space_reflection.glsl');
+# env.GLES2_GLSL('effect_blur.glsl');
+# env.GLES2_GLSL('subsurf_scattering.glsl');
+# env.GLES2_GLSL('ssao.glsl');
+# env.GLES2_GLSL('ssao_minify.glsl');
+# env.GLES2_GLSL('ssao_blur.glsl');
+# env.GLES2_GLSL('exposure.glsl');
+# env.GLES2_GLSL('tonemap.glsl');
+# env.GLES2_GLSL('particles.glsl');