diff options
Diffstat (limited to 'drivers/gles2/rasterizer_scene_gles2.h')
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index 27cbc35299..9e3483fcd7 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -204,6 +204,9 @@ public: float dual_parbolloid_direction; float dual_parbolloid_zfar; + bool render_no_shadows; + + Vector2 screen_pixel_size; } state; /* SHADOW ATLAS API */ @@ -287,6 +290,37 @@ public: /* REFLECTION PROBE INSTANCE */ + struct ReflectionProbeInstance : public RID_Data { + + RasterizerStorageGLES2::ReflectionProbe *probe_ptr; + RID probe; + RID self; + RID atlas; + + int reflection_atlas_index; + + int render_step; + int reflection_index; + + GLuint fbo[6]; + GLuint cubemap; + GLuint depth; + + GLuint fbo_blur; + + int current_resolution; + mutable bool dirty; + + uint64_t last_pass; + uint32_t index; + + Transform transform; + }; + + mutable RID_Owner<ReflectionProbeInstance> reflection_probe_instance_owner; + + ReflectionProbeInstance **reflection_probe_instances; + virtual RID reflection_probe_instance_create(RID p_probe); virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform &p_transform); virtual void reflection_probe_release_atlas_index(RID p_instance); @@ -424,6 +458,7 @@ public: enum { MAX_LIGHTS = 255, + MAX_REFLECTION_PROBES = 255, DEFAULT_MAX_ELEMENTS = 65536 }; @@ -587,6 +622,7 @@ public: _FORCE_INLINE_ void _setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton); _FORCE_INLINE_ void _setup_light_type(LightInstance *p_light, ShadowAtlas *shadow_atlas); _FORCE_INLINE_ void _setup_light(LightInstance *p_light, ShadowAtlas *shadow_atlas, const Transform &p_view_transform); + _FORCE_INLINE_ void _setup_refprobes(ReflectionProbeInstance *p_refprobe1, ReflectionProbeInstance *p_refprobe2, const Transform &p_view_transform, Environment *p_env); _FORCE_INLINE_ void _render_geometry(RenderList::Element *p_element); virtual void render_scene(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass); |