diff options
Diffstat (limited to 'doc/classes/VoxelGI.xml')
-rw-r--r-- | doc/classes/VoxelGI.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/VoxelGI.xml b/doc/classes/VoxelGI.xml index 394611b78f..4347c5845f 100644 --- a/doc/classes/VoxelGI.xml +++ b/doc/classes/VoxelGI.xml @@ -38,9 +38,9 @@ <member name="data" type="VoxelGIData" setter="set_probe_data" getter="get_probe_data"> The [VoxelGIData] resource that holds the data for this [VoxelGI]. </member> - <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(10, 10, 10)"> - The size of the area covered by the [VoxelGI]. If you make the extents larger without increasing the subdivisions with [member subdiv], the size of each cell will increase and result in lower detailed lighting. - [b]Note:[/b] Extents are clamped to 1.0 unit or more on each axis. + <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(20, 20, 20)"> + The size of the area covered by the [VoxelGI]. If you make the size larger without increasing the subdivisions with [member subdiv], the size of each cell will increase and result in lower detailed lighting. + [b]Note:[/b] Size is clamped to 1.0 unit or more on each axis. </member> <member name="subdiv" type="int" setter="set_subdiv" getter="get_subdiv" enum="VoxelGI.Subdiv" default="1"> Number of times to subdivide the grid that the [VoxelGI] operates on. A higher number results in finer detail and thus higher visual quality, while lower numbers result in better performance. |