diff options
Diffstat (limited to 'doc/classes/ArrayMesh.xml')
-rw-r--r-- | doc/classes/ArrayMesh.xml | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index bcb9b4f6da..fd66777997 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -53,13 +53,6 @@ Godot uses clockwise winding order for front faces of triangle primitive modes. </description> </method> - <method name="center_geometry"> - <return type="void"> - </return> - <description> - Centers the geometry. - </description> - </method> <method name="clear_blend_shapes"> <return type="void"> </return> |