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-rw-r--r--doc/classes/ArrayMesh.xml5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index 33b62054df..9e742ea581 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -18,10 +18,10 @@
arrays[ArrayMesh.ARRAY_VERTEX] = vertices
# Create the Mesh.
arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, arrays)
- var m = MeshInstance.new()
+ var m = MeshInstance3D.new()
m.mesh = arr_mesh
[/codeblock]
- The [MeshInstance] is ready to be added to the [SceneTree] to be shown.
+ The [MeshInstance3D] is ready to be added to the [SceneTree] to be shown.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/content/procedural_geometry/arraymesh.html</link>
@@ -70,6 +70,7 @@
<return type="void">
</return>
<description>
+ Removes all surfaces from this [ArrayMesh].
</description>
</method>
<method name="get_blend_shape_count" qualifiers="const">