diff options
Diffstat (limited to 'doc/classes/ArrayMesh.xml')
-rw-r--r-- | doc/classes/ArrayMesh.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 7806cf4ce4..bcb9b4f6da 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -6,9 +6,9 @@ The [code]ArrayMesh[/code] is used to construct a [Mesh] by specifying the attributes as arrays. The most basic example is the creation of a single triangle [codeblock] var vertices = PoolVector3Array() - vertices.push_back(Vector3(0,1,0)) - vertices.push_back(Vector3(1,0,0)) - vertices.push_back(Vector3(0,0,1)) + vertices.push_back(Vector3(0, 1, 0)) + vertices.push_back(Vector3(1, 0, 0)) + vertices.push_back(Vector3(0, 0, 1)) # Initialize the ArrayMesh. var arr_mesh = ArrayMesh.new() var arrays = [] |