diff options
Diffstat (limited to 'core/script_language.h')
-rw-r--r-- | core/script_language.h | 50 |
1 files changed, 46 insertions, 4 deletions
diff --git a/core/script_language.h b/core/script_language.h index ad66fc5528..573e7b4fa1 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -54,6 +54,14 @@ class ScriptServer { static bool scripting_enabled; static bool reload_scripts_on_save; + struct GlobalScriptClass { + StringName language; + String path; + String base; + }; + + static HashMap<StringName, GlobalScriptClass> global_classes; + public: static ScriptEditRequestFunction edit_request_func; @@ -70,6 +78,16 @@ public: static void thread_enter(); static void thread_exit(); + static void global_classes_clear(); + static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path); + static void remove_global_class(const StringName &p_class); + static bool is_global_class(const StringName &p_class); + static StringName get_global_class_language(const StringName &p_class); + static String get_global_class_path(const String &p_class); + static StringName get_global_class_base(const String &p_class); + static void get_global_class_list(List<StringName> *r_global_classes); + static void save_global_classes(); + static void init_languages(); static void finish_languages(); }; @@ -97,6 +115,7 @@ public: virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this) = 0; + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return NULL; } virtual bool instance_has(const Object *p_this) const = 0; virtual bool has_source_code() const = 0; @@ -158,6 +177,9 @@ public: virtual bool is_placeholder() const { return false; } + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0; virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0; @@ -189,13 +211,20 @@ public: virtual void finish() = 0; /* EDITOR FUNCTIONS */ + struct Warning { + int line; + int code; + String string_code; + String message; + }; + virtual void get_reserved_words(List<String> *p_words) const = 0; virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0; virtual void get_string_delimiters(List<String> *p_delimiters) const = 0; virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0; virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {} virtual bool is_using_templates() { return false; } - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const = 0; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const = 0; virtual String validate_path(const String &p_path) const { return ""; } virtual Script *create_script() const = 0; virtual bool has_named_classes() const = 0; @@ -282,10 +311,15 @@ public: virtual void *alloc_instance_binding_data(Object *p_object) { return NULL; } //optional, not used by all languages virtual void free_instance_binding_data(void *p_data) {} //optional, not used by all languages + virtual void refcount_incremented_instance_binding(Object *p_object) {} //optional, not used by all languages + virtual bool refcount_decremented_instance_binding(Object *p_object) { return true; } //return true if it can die //optional, not used by all languages virtual void frame(); - virtual ~ScriptLanguage(){}; + virtual bool handles_global_class_type(const String &p_type) const { return false; } + virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const { return String(); } + + virtual ~ScriptLanguage() {} }; extern uint8_t script_encryption_key[32]; @@ -298,14 +332,16 @@ class PlaceHolderScriptInstance : public ScriptInstance { ScriptLanguage *language; Ref<Script> script; + bool build_failed; + public: virtual bool set(const StringName &p_name, const Variant &p_value); virtual bool get(const StringName &p_name, Variant &r_ret) const; virtual void get_property_list(List<PropertyInfo> *p_properties) const; virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const; - virtual void get_method_list(List<MethodInfo> *p_list) const {} - virtual bool has_method(const StringName &p_method) const { return false; } + virtual void get_method_list(List<MethodInfo> *p_list) const; + virtual bool has_method(const StringName &p_method) const; virtual Variant call(const StringName &p_method, VARIANT_ARG_LIST) { return Variant(); } virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; @@ -323,8 +359,14 @@ public: void update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values); //likely changed in editor + void set_build_failed(bool p_build_failed) { build_failed = p_build_failed; } + bool get_build_failed() const { return build_failed; } + virtual bool is_placeholder() const { return true; } + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; } virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; } |