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Diffstat (limited to 'core/script_language.h')
-rw-r--r--core/script_language.h46
1 files changed, 31 insertions, 15 deletions
diff --git a/core/script_language.h b/core/script_language.h
index 55a20c7478..2950b35109 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -31,6 +31,7 @@
#ifndef SCRIPT_LANGUAGE_H
#define SCRIPT_LANGUAGE_H
+#include "io/multiplayer_api.h"
#include "map.h"
#include "pair.h"
#include "resource.h"
@@ -53,6 +54,14 @@ class ScriptServer {
static bool scripting_enabled;
static bool reload_scripts_on_save;
+ struct GlobalScriptClass {
+ StringName language;
+ String path;
+ String base;
+ };
+
+ static HashMap<StringName, GlobalScriptClass> global_classes;
+
public:
static ScriptEditRequestFunction edit_request_func;
@@ -69,6 +78,16 @@ public:
static void thread_enter();
static void thread_exit();
+ static void global_classes_clear();
+ static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path);
+ static void remove_global_class(const StringName &p_class);
+ static bool is_global_class(const StringName &p_class);
+ static StringName get_global_class_language(const StringName &p_class);
+ static String get_global_class_path(const String &p_class);
+ static StringName get_global_class_base(const String &p_class);
+ static void get_global_class_list(List<StringName> *r_global_classes);
+ static void save_global_classes();
+
static void init_languages();
static void finish_languages();
};
@@ -157,16 +176,8 @@ public:
virtual bool is_placeholder() const { return false; }
- enum RPCMode {
- RPC_MODE_DISABLED,
- RPC_MODE_REMOTE,
- RPC_MODE_SYNC,
- RPC_MODE_MASTER,
- RPC_MODE_SLAVE,
- };
-
- virtual RPCMode get_rpc_mode(const StringName &p_method) const = 0;
- virtual RPCMode get_rset_mode(const StringName &p_variable) const = 0;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0;
virtual ScriptLanguage *get_language() = 0;
virtual ~ScriptInstance();
@@ -236,6 +247,8 @@ public:
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0;
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0;
+ virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {}
+ virtual void remove_named_global_constant(const StringName &p_name) {}
/* MULTITHREAD FUNCTIONS */
@@ -290,7 +303,10 @@ public:
virtual void frame();
- virtual ~ScriptLanguage(){};
+ virtual bool handles_global_class_type(const String &p_type) const { return false; }
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL) const { return String(); }
+
+ virtual ~ScriptLanguage() {}
};
extern uint8_t script_encryption_key[32];
@@ -309,8 +325,8 @@ public:
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
- virtual void get_method_list(List<MethodInfo> *p_list) const {}
- virtual bool has_method(const StringName &p_method) const { return false; }
+ virtual void get_method_list(List<MethodInfo> *p_list) const;
+ virtual bool has_method(const StringName &p_method) const;
virtual Variant call(const StringName &p_method, VARIANT_ARG_LIST) { return Variant(); }
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
@@ -330,8 +346,8 @@ public:
virtual bool is_placeholder() const { return true; }
- virtual RPCMode get_rpc_mode(const StringName &p_method) const { return RPC_MODE_DISABLED; }
- virtual RPCMode get_rset_mode(const StringName &p_variable) const { return RPC_MODE_DISABLED; }
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
~PlaceHolderScriptInstance();