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-rw-r--r--core/script_language.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/core/script_language.h b/core/script_language.h
index 53af4c74d1..fd96541b18 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -77,7 +77,7 @@ class PlaceHolderScriptInstance;
class Script : public Resource {
- OBJ_TYPE( Script, Resource );
+ GDCLASS( Script, Resource );
OBJ_SAVE_TYPE( Script );
protected:
@@ -207,7 +207,7 @@ public:
virtual Script *create_script() const=0;
virtual bool has_named_classes() const=0;
virtual int find_function(const String& p_function,const String& p_code) const=0;
- virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const=0;
+ virtual String make_function(const String& p_class,const String& p_name,const PoolStringArray& p_args) const=0;
virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint) { return ERR_UNAVAILABLE; }