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-rw-r--r--core/script_language.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/core/script_language.h b/core/script_language.h
index 9660f141c7..3138c88e8e 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -98,6 +98,7 @@ public:
virtual bool has_script_signal(const StringName& p_signal) const=0;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const=0;
+ virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const=0;
virtual void update_exports() {} //editor tool
@@ -165,6 +166,7 @@ public:
virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const=0;
virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint) { return ERR_UNAVAILABLE; }
virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const=0;
+ virtual void add_global_constant(const StringName& p_variable,const Variant& p_value)=0;
/* DEBUGGER FUNCTIONS */