diff options
Diffstat (limited to 'core/script_language.h')
-rw-r--r-- | core/script_language.h | 60 |
1 files changed, 49 insertions, 11 deletions
diff --git a/core/script_language.h b/core/script_language.h index 654d1d4265..87f103bb33 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,6 +54,7 @@ class ScriptServer { static int _language_count; static bool scripting_enabled; static bool reload_scripts_on_save; + static bool languages_finished; struct GlobalScriptClass { StringName language; @@ -86,11 +87,14 @@ public: static StringName get_global_class_language(const StringName &p_class); static String get_global_class_path(const String &p_class); static StringName get_global_class_base(const String &p_class); + static StringName get_global_class_native_base(const String &p_class); static void get_global_class_list(List<StringName> *r_global_classes); static void save_global_classes(); static void init_languages(); static void finish_languages(); + + static bool are_languages_finished() { return languages_finished; } }; class ScriptInstance; @@ -146,6 +150,8 @@ public: virtual void get_constants(Map<StringName, Variant> *p_constants) {} virtual void get_members(Set<StringName> *p_constants) {} + virtual bool is_placeholder_fallback_enabled() const { return false; } + Script() {} }; @@ -167,6 +173,11 @@ public: virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); virtual void notification(int p_notification) = 0; + virtual String to_string(bool *r_valid) { + if (r_valid) + *r_valid = false; + return String(); + } //this is used by script languages that keep a reference counter of their own //you can make make Ref<> not die when it reaches zero, so deleting the reference @@ -189,6 +200,35 @@ public: virtual ~ScriptInstance(); }; +struct ScriptCodeCompletionOption { + enum Kind { + KIND_CLASS, + KIND_FUNCTION, + KIND_SIGNAL, + KIND_VARIABLE, + KIND_MEMBER, + KIND_ENUM, + KIND_CONSTANT, + KIND_NODE_PATH, + KIND_FILE_PATH, + KIND_PLAIN_TEXT, + }; + Kind kind; + String display; + String insert_text; + RES icon; + + ScriptCodeCompletionOption() { + kind = KIND_PLAIN_TEXT; + } + + ScriptCodeCompletionOption(const String &p_text, Kind p_kind) { + display = p_text; + insert_text = p_text; + kind = p_kind; + } +}; + class ScriptCodeCompletionCache { static ScriptCodeCompletionCache *singleton; @@ -199,6 +239,8 @@ public: static ScriptCodeCompletionCache *get_singleton() { return singleton; } ScriptCodeCompletionCache(); + + virtual ~ScriptCodeCompletionCache() {} }; class ScriptLanguage { @@ -237,7 +279,7 @@ public: virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; } virtual bool overrides_external_editor() { return false; } - virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; } + virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; } struct LookupResult { enum Type { @@ -256,7 +298,7 @@ public: int location; }; - virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; } + virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; } virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0; virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0; @@ -331,11 +373,10 @@ class PlaceHolderScriptInstance : public ScriptInstance { Object *owner; List<PropertyInfo> properties; Map<StringName, Variant> values; + Map<StringName, Variant> constants; ScriptLanguage *language; Ref<Script> script; - bool build_failed; - public: virtual bool set(const StringName &p_name, const Variant &p_value); virtual bool get(const StringName &p_name, Variant &r_ret) const; @@ -361,13 +402,10 @@ public: void update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values); //likely changed in editor - void set_build_failed(bool p_build_failed) { build_failed = p_build_failed; } - bool get_build_failed() const { return build_failed; } - virtual bool is_placeholder() const { return true; } - virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); - virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = NULL); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = NULL); virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; } virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; } |