diff options
Diffstat (limited to 'core/math/basis.h')
-rw-r--r-- | core/math/basis.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/core/math/basis.h b/core/math/basis.h index 4be4ea4cd3..6c3a939d70 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -127,7 +127,9 @@ public: return elements[0][2] * v[0] + elements[1][2] * v[1] + elements[2][2] * v[2]; } - bool is_equal_approx(const Basis &a, const Basis &b, real_t p_epsilon = CMP_EPSILON) const; + bool is_equal_approx(const Basis &p_basis) const; + // TODO: Break compatibility in 4.0 by getting rid of this so that it's only an instance method. See also TODO in variant_call.cpp + bool is_equal_approx(const Basis &a, const Basis &b) const { return a.is_equal_approx(b); } bool is_equal_approx_ratio(const Basis &a, const Basis &b, real_t p_epsilon = UNIT_EPSILON) const; bool operator==(const Basis &p_matrix) const; |