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authorRémi Verschelde <rverschelde@gmail.com>2016-08-10 21:17:15 +0200
committerRémi Verschelde <rverschelde@gmail.com>2016-08-10 21:17:15 +0200
commit408cc9dc9f82cfb8ce21c8231ca194cf28958ccd (patch)
treeaa89cb4f11d5e2d0fe012a11c61945ef236b5b1d /tools
parent29d443be37693fc0e1e2f7485fb1f140793bcaf0 (diff)
i18n: Merge PO files with current template
Diffstat (limited to 'tools')
-rw-r--r--tools/translations/ar.po699
-rw-r--r--tools/translations/bg.po699
-rw-r--r--tools/translations/bn.po787
-rw-r--r--tools/translations/cs.po699
-rw-r--r--tools/translations/de.po739
-rw-r--r--tools/translations/de_CH.po706
-rw-r--r--tools/translations/es.po748
-rw-r--r--tools/translations/es_AR.po742
-rw-r--r--tools/translations/fa.po722
-rw-r--r--tools/translations/fr.po745
-rw-r--r--tools/translations/id.po691
-rw-r--r--tools/translations/it.po743
-rw-r--r--tools/translations/ja.po839
-rw-r--r--tools/translations/ko.po739
-rw-r--r--tools/translations/pl.po847
-rw-r--r--tools/translations/pt_BR.po739
-rw-r--r--tools/translations/pt_PT.po695
-rw-r--r--tools/translations/ro.po691
-rw-r--r--tools/translations/ru.po743
-rw-r--r--tools/translations/sk.po696
-rw-r--r--tools/translations/sl.po699
-rw-r--r--tools/translations/tr.po729
-rw-r--r--tools/translations/ur_PK.po697
-rw-r--r--tools/translations/zh_CN.po812
-rw-r--r--tools/translations/zh_HK.po715
-rw-r--r--tools/translations/zh_TW.po691
26 files changed, 12868 insertions, 6184 deletions
diff --git a/tools/translations/ar.po b/tools/translations/ar.po
index b9cb151828..8bb1201f72 100644
--- a/tools/translations/ar.po
+++ b/tools/translations/ar.po
@@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-08 10:20+0000\n"
"Last-Translator: Mohammmad Khashashneh <mohammad.rasmi@gmail.com>\n"
-"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-"
-"engine/godot/ar/>\n"
+"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
+"godot/ar/>\n"
"Language: ar\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -19,10 +19,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -58,6 +60,240 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "عملية تحريك"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -166,6 +402,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -221,7 +461,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -247,8 +487,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -371,13 +611,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -385,7 +625,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -393,7 +633,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -407,7 +647,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -731,6 +971,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -834,18 +1078,6 @@ msgstr ""
msgid "Call"
msgstr "نداء"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -896,6 +1128,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -937,6 +1170,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1139,8 +1386,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1287,7 +1535,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1300,10 +1548,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1341,18 +1585,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1776,7 +2012,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2187,6 +2423,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3142,10 +3462,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3209,7 +3525,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3229,13 +3545,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "عملية تحريك"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3270,14 +3585,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3334,14 +3641,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4039,6 +4338,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4059,194 +4362,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4510,6 +4805,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5324,11 +5627,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5336,6 +5639,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5352,6 +5661,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5716,6 +6029,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5844,6 +6161,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5853,6 +6174,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5915,90 +6240,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/bg.po b/tools/translations/bg.po
index b846ea22a3..41002cf7ad 100644
--- a/tools/translations/bg.po
+++ b/tools/translations/bg.po
@@ -10,8 +10,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 14:02+0000\n"
"Last-Translator: Иван Пенев (Адмирал АнимЕ) <aeternus.arcis@gmail.com>\n"
-"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-"
-"engine/godot/bg/>\n"
+"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/"
+"godot/bg/>\n"
"Language: bg\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -19,12 +19,14 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
"Невалиден агрумент тип на convert(), използвайте константите започващи с "
"TYPE_*."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Недостатъчно байтове за разкодиране или недействителен формат."
@@ -68,6 +70,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Невалиден формат на инстанцията в речника (невалиден подклас)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -199,6 +434,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -254,7 +493,7 @@ msgstr ""
msgid "Cancel"
msgstr "Отказ"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "Добре"
@@ -280,8 +519,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -404,13 +643,13 @@ msgid "Axis"
msgstr "Ос"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Изрязване"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -418,7 +657,7 @@ msgstr "Копиране"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -426,7 +665,7 @@ msgid "Paste"
msgstr "Поставяне"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -440,7 +679,7 @@ msgid "Clear"
msgstr "Изчистване"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -764,6 +1003,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -867,18 +1110,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -929,6 +1160,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -970,6 +1202,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1172,8 +1418,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1321,7 +1568,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1334,10 +1581,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1375,18 +1618,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1810,7 +2045,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2221,6 +2456,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3176,10 +3495,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3243,8 +3558,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "Избиране на всичко"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -3263,13 +3579,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3304,14 +3618,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3368,14 +3674,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4073,6 +4371,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4093,194 +4395,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4544,6 +4838,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5358,11 +5660,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5370,6 +5672,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5386,6 +5694,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5750,6 +6062,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5878,6 +6194,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Моля, потвърдете..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5887,6 +6208,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5949,90 +6274,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/bn.po b/tools/translations/bn.po
index d29b2ea735..fac96be0bb 100644
--- a/tools/translations/bn.po
+++ b/tools/translations/bn.po
@@ -10,8 +10,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 17:10+0000\n"
"Last-Translator: ABU MD. MARUF SARKER <maruf.webdev@gmail.com>\n"
-"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-"
-"engine/godot/bn/>\n"
+"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/"
+"godot/bn/>\n"
"Language: bn\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -19,10 +19,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "অগ্রহণযোগ্য মান convert()-এ গিয়েছে, TYPE_* ধ্রুবক ব্যবহার করুন।"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "বিন্যাস জানার জন্য যথেষ্ট বাইট নেই, অথবা ভুল ফরম্যাট।"
@@ -58,6 +60,243 @@ msgstr "ভুল dictionary ফরম্যাট (@path-এ ভুল স্
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "ভুল dictionary ফরম্যাট (ভুল subclasses)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "নির্বাচিত সমূহ অপসারণ করুন"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "নির্বাচিত সমূহ অপসারণ করুন"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "নির্বাচিত সমূহ অপসারণ করুন"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "নির্বাচিত সমূহ অনুলিপি করুন"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -80,9 +319,9 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionPolygon2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি"
-" প্রদান করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে "
-"আকার দিতে অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
+"CollisionPolygon2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান "
+"করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকার দিতে "
+"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
@@ -94,25 +333,24 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionShape2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি "
-"প্রদান করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকা"
-"র দিতে অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
+"CollisionShape2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান "
+"করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকার দিতে "
+"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
#: scene/2d/collision_shape_2d.cpp
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
msgstr ""
-"সফল্ভাবে কাজ করতে CollisionShape2D এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্"
-"য একটি আকৃতি তৈরি করুন!"
+"সফল্ভাবে কাজ করতে CollisionShape2D এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য "
+"একটি আকৃতি তৈরি করুন!"
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the 'texture' "
"property."
msgstr ""
-"অবশ্যই লাইটের আকৃতি সহ একটি গঠন 'texture' এর বৈশিষ্ট্যে হিসেবে প্রদান করতে "
-"হবে।"
+"অবশ্যই লাইটের আকৃতি সহ একটি গঠন 'texture' এর বৈশিষ্ট্যে হিসেবে প্রদান করতে হবে।"
#: scene/2d/light_occluder_2d.cpp
msgid ""
@@ -122,17 +360,15 @@ msgstr ""
#: scene/2d/light_occluder_2d.cpp
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
-msgstr ""
-"এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!"
+msgstr "এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!"
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
-"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationPolygon রিসোর্স নির্ধারন বা "
-"তৈরি করতে হবে। অনুগ্রহ করে একটি বৈশিষ্ট্য নির্ধারন করুন বা একটি পলিগন/বহুভুজ "
-"আঁকুন।"
+"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationPolygon রিসোর্স নির্ধারন বা তৈরি "
+"করতে হবে। অনুগ্রহ করে একটি বৈশিষ্ট্য নির্ধারন করুন বা একটি পলিগন/বহুভুজ আঁকুন।"
#: scene/2d/navigation_polygon.cpp
msgid ""
@@ -146,8 +382,7 @@ msgstr ""
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
-"ParallaxLayer একমাত্র ParallaxBackground এর অংশ হিসেবে নির্ধারন করলেই কাজ "
-"করে।"
+"ParallaxLayer একমাত্র ParallaxBackground এর অংশ হিসেবে নির্ধারন করলেই কাজ করে।"
#: scene/2d/particles_2d.cpp
msgid "Path property must point to a valid Particles2D node to work."
@@ -166,8 +401,8 @@ msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SamplePlayer to play sound."
msgstr ""
-"SamplePlayer-এ শব্দ চালাতে এর 'samples'-এ একটি SampleLibrary তৈরি বা নির্ধা"
-"রন করতে হবে।"
+"SamplePlayer-এ শব্দ চালাতে এর 'samples'-এ একটি SampleLibrary তৈরি বা নির্ধারন "
+"করতে হবে।"
#: scene/2d/sprite.cpp
msgid ""
@@ -182,16 +417,20 @@ msgid ""
"The Viewport set in the path property must be set as 'render target' in "
"order for this sprite to work."
msgstr ""
-"এই sprite টি কার্যকর করতে path প্রোপার্টিতে নির্ধারিত Viewport টি অবশ্যই "
-"'render target' এ নির্ধারিত করতে হবে।"
+"এই sprite টি কার্যকর করতে path প্রোপার্টিতে নির্ধারিত Viewport টি অবশ্যই 'render "
+"target' এ নির্ধারিত করতে হবে।"
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
"VisibilityEnable2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
-"VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে "
-"সরাসরি ব্যবহৃত হয়।"
+"VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে সরাসরি "
+"ব্যবহৃত হয়।"
+
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
@@ -199,17 +438,17 @@ msgid ""
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionShape শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদা"
-"ন করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্"
-"রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
+"CollisionShape শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান করে। "
+"Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্রহ করে তা "
+"শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
#: scene/3d/body_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it!"
msgstr ""
-"সফল্ভাবে কাজ করতে CollisionShape এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য "
-"একটি আকৃতি তৈরি করুন!"
+"সফল্ভাবে কাজ করতে CollisionShape এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য একটি "
+"আকৃতি তৈরি করুন!"
#: scene/3d/collision_polygon.cpp
msgid ""
@@ -217,9 +456,9 @@ msgid ""
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionPolygon শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি "
-"প্রদান করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে "
-"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
+"CollisionPolygon শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান "
+"করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্রহ "
+"করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।"
#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
@@ -259,14 +498,14 @@ msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
-"AnimatedSprite3D দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে "
-"হবে অথবা 'Frames' এর মান-এ নির্ধারন করে দিতে হবে।"
+"AnimatedSprite3D দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে হবে "
+"অথবা 'Frames' এর মান-এ নির্ধারন করে দিতে হবে।"
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Cancel"
msgstr "বাতিল"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "সঠিক"
@@ -292,8 +531,8 @@ msgstr "সব ফাইল (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "খুলুন"
@@ -416,13 +655,13 @@ msgid "Axis"
msgstr "অক্ষ"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "কর্তন/কাট করুন"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -430,7 +669,7 @@ msgstr "প্রতিলিপি/কপি করুন"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -438,7 +677,7 @@ msgid "Paste"
msgstr "প্রতিলেপন/পেস্ট করুন"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -452,7 +691,7 @@ msgid "Clear"
msgstr "পরিস্কার করুন/ক্লীয়ার"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "সাবেক অবস্থায় যান/আনডু"
@@ -464,8 +703,8 @@ msgid ""
"hide upon running."
msgstr ""
"সাধারণত popups লুকিয়ে যাবে, যদি আপনি popup() বা popup*() এর যেকোনো ফাংশন "
-"ব্যবহার না করেন। যদিও সম্পাদনের কাজে তা গ্রহনযোগ্য, কিন্তু চালনার সময় তা "
-"লুকিয়ে যাবে।"
+"ব্যবহার না করেন। যদিও সম্পাদনের কাজে তা গ্রহনযোগ্য, কিন্তু চালনার সময় তা লুকিয়ে "
+"যাবে।"
#: scene/main/viewport.cpp
msgid ""
@@ -474,10 +713,10 @@ msgid ""
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
-"এই viewport টি render target হিসেবে নির্ধারন করা নেই। আপনি যদি এর "
-"বস্তু-সামগ্রী সরাসরি পর্দায় দেখাতে চান, এটিকে যেকোনো Control এর অংশভূত করুন "
-"যেনো এটি একটি আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং "
-"এর অভ্যন্তরীণ দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।"
+"এই viewport টি render target হিসেবে নির্ধারন করা নেই। আপনি যদি এর বস্তু-সামগ্রী "
+"সরাসরি পর্দায় দেখাতে চান, এটিকে যেকোনো Control এর অংশভূত করুন যেনো এটি একটি "
+"আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ "
+"দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।"
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -667,8 +906,7 @@ msgstr "%s এর জন্য নতুন ট্র্যাক/পথ তৈ
#: tools/editor/animation_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
-msgstr ""
-"%d এর জন্য নতুন ট্র্যাক/পথ-সমূহ তৈরি করতে এবং চাবিসমূহ প্রবেশ করাতে চান?"
+msgstr "%d এর জন্য নতুন ট্র্যাক/পথ-সমূহ তৈরি করতে এবং চাবিসমূহ প্রবেশ করাতে চান?"
#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -784,6 +1022,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -887,18 +1129,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -949,6 +1179,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -990,6 +1221,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1142,8 +1387,8 @@ msgid ""
"work.\n"
"Remove them anyway? (no undo)"
msgstr ""
-"যেসব ফাইল অপসারিত হচ্ছে তারা অন্যান্য রিসোর্স ফাইলের কার্যকররুপে কাজ করার জন্"
-"য দরকারি।\n"
+"যেসব ফাইল অপসারিত হচ্ছে তারা অন্যান্য রিসোর্স ফাইলের কার্যকররুপে কাজ করার জন্য "
+"দরকারি।\n"
"তবুও তাদের অপসারণ করবেন? (তাদের আর ফেরত পাবেন না/আনডু অসম্ভব)"
#: tools/editor/dependency_editor.cpp
@@ -1195,8 +1440,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1343,7 +1589,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1356,10 +1602,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1397,18 +1639,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1832,7 +2066,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2243,6 +2477,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "নতুন নাম এবং অবস্থান বাছাই করুন:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "কোনো ফাইল নির্বাচিত হয়নি!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3198,10 +3516,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3265,8 +3579,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "সবগুলি বাছাই করুন"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -3285,13 +3600,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "সংযোগ (অ্যাড) বোতাম সরান"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3326,14 +3640,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3390,14 +3696,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4095,6 +4393,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4115,194 +4417,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4566,6 +4860,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5380,11 +5682,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5392,6 +5694,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5408,6 +5716,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5772,6 +6084,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5900,6 +6216,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "অনুগ্রহ করে নিশ্চিত করুন..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5909,6 +6230,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5971,90 +6296,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "নতুন নাম এবং অবস্থান বাছাই করুন:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "কোনো ফাইল নির্বাচিত হয়নি!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/cs.po b/tools/translations/cs.po
index 20a2fb4509..43c0027d11 100644
--- a/tools/translations/cs.po
+++ b/tools/translations/cs.po
@@ -10,8 +10,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 14:59+0000\n"
"Last-Translator: Luděk Novotný <gladosicek@gmail.com>\n"
-"Language-Team: Czech <https://hosted.weblate.org/projects/godot-"
-"engine/godot/cs/>\n"
+"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
+"cs/>\n"
"Language: cs\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -19,10 +19,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -58,6 +60,239 @@ msgstr "Neplatná instance slovníkového formátu (nemohu nahrát skript na @pa
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Neplatná instance slovníku (neplatné podtřídy)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -185,6 +420,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -258,7 +497,7 @@ msgstr ""
msgid "Cancel"
msgstr "Zrušit"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -284,8 +523,8 @@ msgstr "Všechny soubory (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Otevřít"
@@ -408,13 +647,13 @@ msgid "Axis"
msgstr "Osa"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Vyjmout"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -422,7 +661,7 @@ msgstr "Kopírovat"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -430,7 +669,7 @@ msgid "Paste"
msgstr "Vložit"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -444,7 +683,7 @@ msgid "Clear"
msgstr "Vyčistit"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Zpět"
@@ -775,6 +1014,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -878,18 +1121,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -940,6 +1171,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -981,6 +1213,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1183,8 +1429,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1331,7 +1578,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1344,10 +1591,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1385,18 +1628,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1820,7 +2055,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2231,6 +2466,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3186,10 +3505,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3253,8 +3568,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "Vybrat vše"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -3273,13 +3589,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3314,14 +3628,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3378,14 +3684,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4083,6 +4381,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4103,194 +4405,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4554,6 +4848,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5368,11 +5670,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5380,6 +5682,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5396,6 +5704,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5760,6 +6072,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5888,6 +6204,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Potvrďte prosím..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5897,6 +6218,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5959,90 +6284,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/de.po b/tools/translations/de.po
index 2b6b7fde2e..b4393682e6 100644
--- a/tools/translations/de.po
+++ b/tools/translations/de.po
@@ -21,8 +21,8 @@ msgstr ""
"POT-Creation-Date: \n"
"PO-Revision-Date: 2016-08-10 13:41+0000\n"
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
-"Language-Team: German <https://hosted.weblate.org/projects/godot-"
-"engine/godot/de/>\n"
+"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
+"godot/de/>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -31,11 +31,13 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
"Ungültiger Parametertyp in convert()-Aufruf, TYPE_*-Konstanten benötigt."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Nicht genügend Speicher zum Byte-Dekodieren oder ungültiges Format."
@@ -73,6 +75,263 @@ msgstr "Ungültiges Instanzverzeichnisformat (ungültiges Skript in @path)"
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Ungültiges Instanzverzeichnisformat (ungültige Unterklasse)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Funktion:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Signale:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Erstelle Funktion"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Sample umbenennen"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Sample umbenennen"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Funktion:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Signale"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Auswahl entfernen"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Auswahl entfernen"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Verbinde Signal:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Node"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Node aus Szene"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Bearbeiten"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Typ:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Mitglieder:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Schließen"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "zusätzliche Aufrufparameter:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Änderungen aktualisieren"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Ausgewählten Dateien löschen?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "Setze Haltepunkt"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Finde Nächstes"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Ungültiger Name."
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "Pfad ist nicht lokal"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Ungültiger Name."
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -216,6 +475,10 @@ msgstr ""
"VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
"Ordnung der bearbeiteten Hauptszene ist."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance enthält keine BakedLight-Ressource."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -290,7 +553,7 @@ msgstr ""
msgid "Cancel"
msgstr "Abbrechen"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -316,8 +579,8 @@ msgstr "Alle Dateien (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Öffnen"
@@ -440,13 +703,13 @@ msgid "Axis"
msgstr "Achse"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Ausschneiden"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -454,7 +717,7 @@ msgstr "Kopieren"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -462,7 +725,7 @@ msgid "Paste"
msgstr "Einfügen"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -476,7 +739,7 @@ msgid "Clear"
msgstr "Löschen"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Rückgängig machen"
@@ -810,6 +1073,10 @@ msgid "Optimize"
msgstr "Optimieren"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Schlüsselbild"
@@ -913,18 +1180,6 @@ msgstr "Methodenliste für '%s':"
msgid "Call"
msgstr "Aufruf"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Schließen"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Methodenliste:"
@@ -975,6 +1230,7 @@ msgstr "Nur Auswahl"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -1016,6 +1272,20 @@ msgstr "Aufforderung beim Ersetzen"
msgid "Skip"
msgstr "Überspringen"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Vergrößern"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Verkleinern"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Zeile:"
@@ -1225,8 +1495,9 @@ msgid "Delete selected files?"
msgstr "Ausgewählten Dateien löschen?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Löschen"
@@ -1381,7 +1652,7 @@ msgstr "Favoriten nach oben schieben"
msgid "Move Favorite Down"
msgstr "Favoriten nach unten schieben"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Favoriten:"
@@ -1394,10 +1665,6 @@ msgid "Preview:"
msgstr "Vorschau:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "Unterordner kann nicht geöffnet werden:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "Scanne Quellen"
@@ -1435,18 +1702,10 @@ msgid "Public Methods:"
msgstr "Public Methoden:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Mitglieder:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "GUI Theme Einträge:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Signale:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Konstanten:"
@@ -1890,7 +2149,7 @@ msgstr "MeshLibrary.."
msgid "TileSet.."
msgstr "TileSet.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Wiederherstellen"
@@ -2324,6 +2583,90 @@ msgstr ""
"fil_type_cache.cch kann nicht mit Schreibzugriff geöffnet werden, file type "
"cache wird nicht gespeichert!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Bearbeiten Abhängigkeiten.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Pfad kopieren"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Info"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Zeige im Dateimanager"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Re-Import.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Nächstes Verzeichnis"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Füge Gruppe hinzu"
@@ -3291,10 +3634,6 @@ msgid "Post-Processing Texture #"
msgstr "Nachbearbeiten von Textur #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance enthält keine BakedLight-Ressource."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "Bake!"
@@ -3358,7 +3697,8 @@ msgid "Paste Pose"
msgstr "Pose einfügen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Auswahlmodus (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3372,21 +3712,21 @@ msgstr "Alt+Ziehen = Verschieben"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
msgstr ""
-"Drücken Sie 'V', um den Pivotpunkt zu ändern, 'Shift+V', um den Pivotpunkt ("
-"während der Bewegung) zu verschieben."
+"Drücken Sie 'V', um den Pivotpunkt zu ändern, 'Shift+V', um den Pivotpunkt "
+"(während der Bewegung) zu verschieben."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Alt+RMB: Depth list selection"
msgstr "Alt+Rechtsklick: Listenauswahl nach Tiefe"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Bewegungsmodus (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Rotationsmodus (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3427,14 +3767,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Stellt die Eigenschaft des Objektes wieder her, ausgewählt zu werden."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Bearbeiten"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Einrasten aktivieren"
@@ -3491,14 +3823,6 @@ msgid "View"
msgstr "Ansicht"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Vergrößern"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Verkleinern"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Vergrößerung zurücksetzen"
@@ -4205,6 +4529,10 @@ msgid "Save All"
msgstr "Alle speichern"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "Zaghaftes Skript-Neuladen"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "Zurück im Verlauf"
@@ -4225,97 +4553,27 @@ msgid "Save Theme As"
msgstr "Motiv speichern als"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Schiebe hoch"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Schiebe herunter"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Nach links einrücken"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Nach rechts einrücken"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Kommentar umschalten"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "Klone herunter"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Symbol vervollständigen"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "kürze Leerraum am Zeilenende"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Automatische Einrückung"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "Zaghaftes Skript-Neuladen"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Finde.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Finde Nächstes"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "Finde Vorheriges"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Ersetzen.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Springe zu Funktion.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Springe zu Zeile.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Debuggen"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Setze Haltepunkt"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Lösche alle Haltepunkte"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Springe zum nächsten Haltepunkt"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Springe zum vorigen Haltepunkt"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Überspringen"
@@ -4352,14 +4610,6 @@ msgid "Move Right"
msgstr "nach rechts"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Hilfe"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Kontexthilfe"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Anleitungen"
@@ -4419,6 +4669,77 @@ msgstr ""
"Eingebettete Skripte können nur bearbeitet werden wenn die entsprechende "
"Szene geladen ist"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Schiebe hoch"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Schiebe herunter"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "Nach links einrücken"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "Nach rechts einrücken"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "Kommentar umschalten"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Klone herunter"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "Symbol vervollständigen"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "kürze Leerraum am Zeilenende"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "Automatische Einrückung"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "Lösche alle Haltepunkte"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Springe zum nächsten Haltepunkt"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Springe zum vorigen Haltepunkt"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "Finde Vorheriges"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Ersetzen.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Springe zu Funktion.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Springe zu Zeile.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Kontexthilfe"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertex"
@@ -4680,6 +5001,14 @@ msgid "Could not instance scene!"
msgstr "Konnte Szene nicht instantiieren!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Bewegungsmodus (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Rotationsmodus (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Skalierungsmodus (R)"
@@ -5498,11 +5827,13 @@ msgid "Unnamed Project"
msgstr "Unbenanntes Projekt"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "Wollen Sie wirklich mehr als ein Projekt öffnen?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "Wollen Sie wirklich mehr als ein Projekt ausführen?"
#: tools/editor/project_manager.cpp
@@ -5512,6 +5843,12 @@ msgstr ""
"nicht geändert)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Projektmanager"
@@ -5528,6 +5865,10 @@ msgid "Scan"
msgstr "Scannen"
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Neues Projekt"
@@ -5892,6 +6233,11 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "Konnte Szene nicht instantiieren!"
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -6020,6 +6366,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Bitte bestätigen..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -6029,6 +6380,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6091,90 +6446,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Bearbeiten Abhängigkeiten.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Pfad kopieren"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Info"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Zeige im Dateimanager"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Re-Import.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Nächstes Verzeichnis"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
@@ -6411,6 +6682,12 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "Unterordner kann nicht geöffnet werden:"
+
+#~ msgid "Help"
+#~ msgstr "Hilfe"
+
#~ msgid "Imported Resources"
#~ msgstr "Importierte Ressourcen"
diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po
index 36fc8e60ce..747a9ce2e9 100644
--- a/tools/translations/de_CH.po
+++ b/tools/translations/de_CH.po
@@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -57,6 +59,247 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Script hinzufügen"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Ungültige Bilder löschen"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Ungültige Bilder löschen"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Node"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Node von Szene"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Typ ändern"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "TimeScale-Node"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Typ ändern"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -184,6 +427,10 @@ msgstr ""
"VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
"Ordnung der bearbeiteten Hauptszene ist."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -242,7 +489,7 @@ msgstr ""
msgid "Cancel"
msgstr "Abbrechen"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "Okay"
@@ -268,8 +515,8 @@ msgstr "Alle Dateien (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Öffnen"
@@ -392,13 +639,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -406,7 +653,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -414,7 +661,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -428,7 +675,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -753,6 +1000,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Bild"
@@ -856,18 +1107,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -918,6 +1157,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -959,6 +1199,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1162,8 +1416,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1310,7 +1565,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1323,10 +1578,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1364,18 +1615,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1800,7 +2043,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2215,6 +2458,90 @@ msgstr "Importiere von folgendem Node:"
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3179,10 +3506,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3246,7 +3569,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3266,14 +3589,14 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "Bild bewegen/einfügen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
-msgstr ""
+#, fuzzy
+msgid "Rotate Mode"
+msgstr "Node erstellen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
@@ -3307,14 +3630,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3371,14 +3686,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4079,6 +4386,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4099,194 +4410,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4550,6 +4853,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5366,11 +5677,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5378,6 +5689,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5394,6 +5711,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5758,6 +6079,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5887,6 +6212,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Bitte bestätigen..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5896,6 +6226,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5958,90 +6292,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/es.po b/tools/translations/es.po
index 6df70c8168..c6a7940598 100644
--- a/tools/translations/es.po
+++ b/tools/translations/es.po
@@ -20,10 +20,12 @@ msgstr ""
"X-Generator: Virtaal 0.7.1\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Argumento de tipo inválido para convert(), usá constantes TYPE_*."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
"No hay suficientes bytes para decodificar bytes, o el formato es inválido."
@@ -63,6 +65,265 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Diccionario de instancias inválido (subclases inválidas)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Funcion:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Señales:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Crear Función"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Renombrar Muestra"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Renombrar Muestra"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Funcion:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Señales"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Quitar Selección"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Quitar Selección"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Conectando Señal:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Agregar Nodo Hijo"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Nodo desde Escena"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Editar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Tipo de Datos:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Miembros:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "Nodo TimeScale"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Cerrar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "Argumentos de Llamada Extras:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Cambiar Tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Eliminar archivos seleccionados?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "Act/Desact. Breakpoint"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Encontrar Siguiente"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Nombre de clase padre inválido"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "La ruta no es local"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Nombre de clase padre inválido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Nombre de clase padre inválido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -199,6 +460,10 @@ msgstr ""
"VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena "
"editada directamente como padre."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance no contiene un recurso BakedLight."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -271,7 +536,7 @@ msgstr ""
msgid "Cancel"
msgstr "Cancelar"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -297,8 +562,8 @@ msgstr "Todos los Archivos (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Abrir"
@@ -421,13 +686,13 @@ msgid "Axis"
msgstr "Eje"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Cortar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -435,7 +700,7 @@ msgstr "Copiar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -443,7 +708,7 @@ msgid "Paste"
msgstr "Pegar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -457,7 +722,7 @@ msgid "Clear"
msgstr "Limpiar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Deshacer"
@@ -788,6 +1053,10 @@ msgid "Optimize"
msgstr "Optimizar"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Clave"
@@ -891,18 +1160,6 @@ msgstr "Lista de Métodos Para '%s':"
msgid "Call"
msgstr "Llamar"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Cerrar"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de Métodos:"
@@ -953,6 +1210,7 @@ msgstr "Solo Selección"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -994,6 +1252,20 @@ msgstr "Preguntar Antes de Reemplazar"
msgid "Skip"
msgstr "Saltear"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Zoom In"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Zoom Out"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Linea:"
@@ -1202,8 +1474,9 @@ msgid "Delete selected files?"
msgstr "Eliminar archivos seleccionados?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Eliminar"
@@ -1356,7 +1629,7 @@ msgstr "Subir Favorito"
msgid "Move Favorite Down"
msgstr "Bajar Favorito"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Favoritos:"
@@ -1369,10 +1642,6 @@ msgid "Preview:"
msgstr "Vista Previa:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "No se puede acceder al subdir:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "EscanearFuentes"
@@ -1410,18 +1679,10 @@ msgid "Public Methods:"
msgstr "Métodos Públicos:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Miembros:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Items de Tema de la GUI:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Señales:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Constantes:"
@@ -1642,7 +1903,8 @@ msgstr ""
#: tools/editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
-msgstr "La escena actual nunca se guardó. Favor de guardarla antes de ejecutar."
+msgstr ""
+"La escena actual nunca se guardó. Favor de guardarla antes de ejecutar."
#: tools/editor/editor_node.cpp
msgid "Could not start subprocess!"
@@ -1860,7 +2122,7 @@ msgstr "MeshLibrary.."
msgid "TileSet.."
msgstr "TileSet.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Rehacer"
@@ -2293,6 +2555,91 @@ msgstr ""
"No se puede abrir file_type_cache.cch para escribir, no se guardará el cache "
"de tipos de archivo!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "No se pueden mover directorios dentro de si mismos."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "No se puede operar en '..'"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Elejí un Nuevo Nombre y Ubicación Para:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Ningún Archivo seleccionado!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "Instancia"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Editar Dependencias.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Ver Dueños.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Copiar Ruta"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "Renombrar o Mover.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Mover A.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Info"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Mostrar en Gestor de Archivos"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Reimportando.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "Directorio Previo"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Directorio Siguiente"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Reescanear Sistema de Archivos"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Act/Desact. estado de carpeta como Favorito"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Mover"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Agregar al Grupo"
@@ -3258,10 +3605,6 @@ msgid "Post-Processing Texture #"
msgstr "Postprocesando Textura #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance no contiene un recurso BakedLight."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "Hacer Bake!"
@@ -3326,7 +3669,8 @@ msgid "Paste Pose"
msgstr "Pegar Pose"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Seleccionar Modo (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3348,13 +3692,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr "Alt+Click Der.: Selección en depth list"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Modo Mover (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Modo Rotar (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3391,14 +3735,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Editar"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Usar Snap"
@@ -3455,14 +3791,6 @@ msgid "View"
msgstr "Ver"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Zoom In"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Zoom Out"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Resetear Zoom"
@@ -4161,6 +4489,10 @@ msgid "Save All"
msgstr "Guardar Todo"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "Recarga Soft de Script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "Previo en Historial"
@@ -4181,97 +4513,27 @@ msgid "Save Theme As"
msgstr "Guardar Tema Como"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Subir"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Bajar"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Indentar a la Izq"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Indentar a la Der"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Act/Desact. Comentario"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "Clonar hacia Abajo"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Completar Símbolo"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "Eliminar Espacios Sobrantes al Final"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Auto Indentar"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "Recarga Soft de Script"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Encontrar.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Encontrar Siguiente"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "Encontrar Anterior"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Reemplazar.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Ir a Función.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Ir a Línea.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Debuguear"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Act/Desact. Breakpoint"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Quitar Todos los Breakpoints"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Ir a Próximo Breakpoint"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Ir a Anterior Breakpoint"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Step Over"
@@ -4308,14 +4570,6 @@ msgid "Move Right"
msgstr "Mover a la Derecha"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Ayuda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Ayuda Contextual"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Tutoriales"
@@ -4375,6 +4629,77 @@ msgstr ""
"Los scripts built-in solo pueden ser editados cuando la escena a la que "
"pertenecen esta cargada"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Subir"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Bajar"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "Indentar a la Izq"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "Indentar a la Der"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "Act/Desact. Comentario"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Clonar hacia Abajo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "Completar Símbolo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Eliminar Espacios Sobrantes al Final"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "Auto Indentar"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "Quitar Todos los Breakpoints"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Ir a Próximo Breakpoint"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Ir a Anterior Breakpoint"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "Encontrar Anterior"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Reemplazar.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Ir a Función.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Ir a Línea.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Ayuda Contextual"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
@@ -4636,6 +4961,14 @@ msgid "Could not instance scene!"
msgstr "No se pudo instanciar la escena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Modo Mover (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Modo Rotar (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Modo de Escalado (R)"
@@ -5214,8 +5547,8 @@ msgstr ""
#: tools/editor/project_export.cpp
msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
msgstr ""
-"Filtros para excluir de la exportación (separados por comas, ej: *.json, "
-"*.txt):"
+"Filtros para excluir de la exportación (separados por comas, ej: *.json, *."
+"txt):"
#: tools/editor/project_export.cpp
msgid "Convert text scenes to binary on export."
@@ -5454,11 +5787,13 @@ msgid "Unnamed Project"
msgstr "Proyecto Sin Nombre"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "¿Estás seguro/a que querés abrir mas de un proyecto?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "¿Estás seguro/a que queres ejecutar mas de un proyecto?"
#: tools/editor/project_manager.cpp
@@ -5468,6 +5803,12 @@ msgstr ""
"modificados)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestor de Proyectos"
@@ -5484,6 +5825,11 @@ msgid "Scan"
msgstr "Escanear"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Seleccionar un Nodo"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Proyecto Nuevo"
@@ -5849,6 +6195,11 @@ msgid "No parent to instance a child at."
msgstr "No hay padre al que instanciarle un hijo."
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "No hay padre al que instanciarle un hijo."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "Error al cargar escena desde %s"
@@ -5918,7 +6269,8 @@ msgstr "No se puede operar sobre los nodos de una escena externa!"
#: tools/editor/scene_tree_dock.cpp
msgid "Can't operate on nodes the current scene inherits from!"
-msgstr "No se puede operar sobre los nodos de los cual hereda la escena actual!"
+msgstr ""
+"No se puede operar sobre los nodos de los cual hereda la escena actual!"
#: tools/editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
@@ -5981,6 +6333,11 @@ msgid "Save Branch as Scene"
msgstr "Guardar Rama como Escena"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Confirmá, por favor..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Agregar/Crear un Nuevo Nodo"
@@ -5992,6 +6349,12 @@ msgstr ""
"Instanciar un archivo de escena como Nodo. Crear una escena heredada si no "
"existe ningún nodo raíz."
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr ""
+"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6056,91 +6419,6 @@ msgstr "Limpiar!"
msgid "Select a Node"
msgstr "Seleccionar un Nodo"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "No se pueden mover directorios dentro de si mismos."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "No se puede operar en '..'"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Elejí un Nuevo Nombre y Ubicación Para:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Ningún Archivo seleccionado!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Instancia"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Editar Dependencias.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Ver Dueños.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Copiar Ruta"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Renombrar o Mover.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Mover A.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Info"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Mostrar en Gestor de Archivos"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Reimportando.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Directorio Previo"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Directorio Siguiente"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Reescanear Sistema de Archivos"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Act/Desact. estado de carpeta como Favorito"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Mover"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Nombre de clase padre inválido"
@@ -6377,6 +6655,12 @@ msgstr "Cambiar Largo de Shape Rayo"
msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "No se puede acceder al subdir:"
+
+#~ msgid "Help"
+#~ msgstr "Ayuda"
+
#~ msgid "Imported Resources"
#~ msgstr "Importar Recursos"
diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po
index 56beb46355..c8f75f121a 100644
--- a/tools/translations/es_AR.po
+++ b/tools/translations/es_AR.po
@@ -10,8 +10,8 @@ msgstr ""
"POT-Creation-Date: \n"
"PO-Revision-Date: 2016-07-15 07:17+0000\n"
"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
-"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects"
-"/godot-engine/godot/es_AR/>\n"
+"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
+"godot-engine/godot/es_AR/>\n"
"Language: es_AR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -20,10 +20,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Argumento de tipo inválido para convert(), usá constantes TYPE_*."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
"No hay suficientes bytes para decodificar bytes, o el formato es inválido."
@@ -63,6 +65,265 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Diccionario de instancias inválido (subclases inválidas)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Funcion:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Señales:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Crear Función"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Renombrar Muestra"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Renombrar Muestra"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Funcion:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Señales"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Quitar Selección"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Quitar Selección"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Conectando Señal:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Agregar Nodo Hijo"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Nodo desde Escena"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Editar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Tipo de Datos:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Miembros:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "Nodo TimeScale"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Cerrar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "Argumentos de Llamada Extras:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Cambiar Tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Eliminar archivos seleccionados?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "Act/Desact. Breakpoint"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Encontrar Siguiente"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Nombre de clase padre inválido"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "La ruta no es local"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Nombre de clase padre inválido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Nombre de clase padre inválido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -199,6 +460,10 @@ msgstr ""
"VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena "
"editada directamente como padre."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance no contiene un recurso BakedLight."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -271,7 +536,7 @@ msgstr ""
msgid "Cancel"
msgstr "Cancelar"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -297,8 +562,8 @@ msgstr "Todos los Archivos (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Abrir"
@@ -421,13 +686,13 @@ msgid "Axis"
msgstr "Eje"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Cortar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -435,7 +700,7 @@ msgstr "Copiar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -443,7 +708,7 @@ msgid "Paste"
msgstr "Pegar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -457,7 +722,7 @@ msgid "Clear"
msgstr "Limpiar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Deshacer"
@@ -788,6 +1053,10 @@ msgid "Optimize"
msgstr "Optimizar"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Clave"
@@ -891,18 +1160,6 @@ msgstr "Lista de Métodos Para '%s':"
msgid "Call"
msgstr "Llamar"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Cerrar"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de Métodos:"
@@ -953,6 +1210,7 @@ msgstr "Solo Selección"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -994,6 +1252,20 @@ msgstr "Preguntar Antes de Reemplazar"
msgid "Skip"
msgstr "Saltear"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Zoom In"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Zoom Out"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Linea:"
@@ -1202,8 +1474,9 @@ msgid "Delete selected files?"
msgstr "Eliminar archivos seleccionados?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Eliminar"
@@ -1356,7 +1629,7 @@ msgstr "Subir Favorito"
msgid "Move Favorite Down"
msgstr "Bajar Favorito"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Favoritos:"
@@ -1369,10 +1642,6 @@ msgid "Preview:"
msgstr "Vista Previa:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "No se puede acceder al subdir:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "EscanearFuentes"
@@ -1410,18 +1679,10 @@ msgid "Public Methods:"
msgstr "Métodos Públicos:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Miembros:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Items de Tema de la GUI:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Señales:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Constantes:"
@@ -1861,7 +2122,7 @@ msgstr "MeshLibrary.."
msgid "TileSet.."
msgstr "TileSet.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Rehacer"
@@ -2294,6 +2555,91 @@ msgstr ""
"No se puede abrir file_type_cache.cch para escribir, no se guardará el cache "
"de tipos de archivo!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "No se pueden mover directorios dentro de si mismos."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "No se puede operar en '..'"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Elejí un Nuevo Nombre y Ubicación Para:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Ningún Archivo seleccionado!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "Instancia"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Editar Dependencias.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Ver Dueños.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Copiar Ruta"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "Renombrar o Mover.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Mover A.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Info"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Mostrar en Gestor de Archivos"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Reimportando.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "Directorio Previo"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Directorio Siguiente"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Reescanear Sistema de Archivos"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Act/Desact. estado de carpeta como Favorito"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Mover"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Agregar al Grupo"
@@ -3259,10 +3605,6 @@ msgid "Post-Processing Texture #"
msgstr "Postprocesando Textura #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance no contiene un recurso BakedLight."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "Hacer Bake!"
@@ -3327,7 +3669,8 @@ msgid "Paste Pose"
msgstr "Pegar Pose"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Seleccionar Modo (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3349,13 +3692,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr "Alt+Click Der.: Selección en depth list"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Modo Mover (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Modo Rotar (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3392,14 +3735,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Editar"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Usar Snap"
@@ -3456,14 +3791,6 @@ msgid "View"
msgstr "Ver"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Zoom In"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Zoom Out"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Resetear Zoom"
@@ -4162,6 +4489,10 @@ msgid "Save All"
msgstr "Guardar Todo"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "Recarga Soft de Script"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "Previo en Historial"
@@ -4182,97 +4513,27 @@ msgid "Save Theme As"
msgstr "Guardar Tema Como"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Subir"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Bajar"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Indentar a la Izq"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Indentar a la Der"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Act/Desact. Comentario"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "Clonar hacia Abajo"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Completar Símbolo"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "Eliminar Espacios Sobrantes al Final"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Auto Indentar"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "Recarga Soft de Script"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Encontrar.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Encontrar Siguiente"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "Encontrar Anterior"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Reemplazar.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Ir a Función.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Ir a Línea.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Debuguear"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Act/Desact. Breakpoint"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Quitar Todos los Breakpoints"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Ir a Próximo Breakpoint"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Ir a Anterior Breakpoint"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Step Over"
@@ -4309,14 +4570,6 @@ msgid "Move Right"
msgstr "Mover a la Derecha"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Ayuda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Ayuda Contextual"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Tutoriales"
@@ -4376,6 +4629,77 @@ msgstr ""
"Los scripts built-in solo pueden ser editados cuando la escena a la que "
"pertenecen esta cargada"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Subir"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Bajar"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "Indentar a la Izq"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "Indentar a la Der"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "Act/Desact. Comentario"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Clonar hacia Abajo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "Completar Símbolo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Eliminar Espacios Sobrantes al Final"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "Auto Indentar"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "Quitar Todos los Breakpoints"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Ir a Próximo Breakpoint"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Ir a Anterior Breakpoint"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "Encontrar Anterior"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Reemplazar.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Ir a Función.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Ir a Línea.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Ayuda Contextual"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
@@ -4637,6 +4961,14 @@ msgid "Could not instance scene!"
msgstr "No se pudo instanciar la escena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Modo Mover (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Modo Rotar (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Modo de Escalado (R)"
@@ -5455,11 +5787,13 @@ msgid "Unnamed Project"
msgstr "Proyecto Sin Nombre"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "¿Estás seguro/a que querés abrir mas de un proyecto?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "¿Estás seguro/a que queres ejecutar mas de un proyecto?"
#: tools/editor/project_manager.cpp
@@ -5469,6 +5803,12 @@ msgstr ""
"modificados)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestor de Proyectos"
@@ -5485,6 +5825,11 @@ msgid "Scan"
msgstr "Escanear"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Seleccionar un Nodo"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Proyecto Nuevo"
@@ -5850,6 +6195,11 @@ msgid "No parent to instance a child at."
msgstr "No hay padre al que instanciarle un hijo."
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "No hay padre al que instanciarle un hijo."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "Error al cargar escena desde %s"
@@ -5983,6 +6333,11 @@ msgid "Save Branch as Scene"
msgstr "Guardar Rama como Escena"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Confirmá, por favor..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Agregar/Crear un Nuevo Nodo"
@@ -5994,6 +6349,12 @@ msgstr ""
"Instanciar un archivo de escena como Nodo. Crear una escena heredada si no "
"existe ningún nodo raíz."
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr ""
+"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6058,91 +6419,6 @@ msgstr "Limpiar!"
msgid "Select a Node"
msgstr "Seleccionar un Nodo"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "No se pueden mover directorios dentro de si mismos."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "No se puede operar en '..'"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Elejí un Nuevo Nombre y Ubicación Para:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Ningún Archivo seleccionado!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Instancia"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Editar Dependencias.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Ver Dueños.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Copiar Ruta"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Renombrar o Mover.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Mover A.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Info"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Mostrar en Gestor de Archivos"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Reimportando.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Directorio Previo"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Directorio Siguiente"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Reescanear Sistema de Archivos"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Act/Desact. estado de carpeta como Favorito"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Mover"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Nombre de clase padre inválido"
@@ -6379,6 +6655,12 @@ msgstr "Cambiar Largo de Shape Rayo"
msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "No se puede acceder al subdir:"
+
+#~ msgid "Help"
+#~ msgstr "Ayuda"
+
#~ msgid "Imported Resources"
#~ msgstr "Importar Recursos"
diff --git a/tools/translations/fa.po b/tools/translations/fa.po
index 6a330faf65..b058fcb10e 100644
--- a/tools/translations/fa.po
+++ b/tools/translations/fa.po
@@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 15:27+0000\n"
"Last-Translator: alabd14313 <alabd14313@yahoo.com>\n"
-"Language-Team: Persian <https://hosted.weblate.org/projects/godot-"
-"engine/godot/fa/>\n"
+"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/"
+"godot/fa/>\n"
"Language: fa\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -57,6 +59,242 @@ msgstr "فرمت دیکشنری نمونه‌ی نامعتبر (اسکریپت
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "دیکشنری نمونه‌ی نامعتبر (زیرکلاس‌های نامعتبر)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "انتخاب شده را حذف کن"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "انتخاب شده را حذف کن"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "انتخاب شده را حذف کن"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -191,8 +429,12 @@ msgid ""
"VisibilityEnable2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
-"VisibilityEnable2D زمانی بهتر کار می‌کند که در یک ریشه‌ی صحنه‌ی ویرایش شده "
-"به صورت پدر (parent) استفاده شود."
+"VisibilityEnable2D زمانی بهتر کار می‌کند که در یک ریشه‌ی صحنه‌ی ویرایش شده به "
+"صورت پدر (parent) استفاده شود."
+
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
@@ -202,8 +444,8 @@ msgid ""
msgstr ""
"CollisionShape تنها برای فراهم کردن یک شکل برخورد برای یک گره مشتق‌شده‌ی "
"CollisionObject به کار می‌رود. لطفا از آن تنها به عنوان یک فرزند Area و "
-"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک "
-"شکل بدهید."
+"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک شکل "
+"بدهید."
#: scene/3d/body_shape.cpp
msgid ""
@@ -221,8 +463,8 @@ msgid ""
msgstr ""
"CollisionPolygon تنها برای فراهم کردن یک شکل برخورد برای یک گره مشتق‌شده‌ی "
"CollisionObject به کار می‌رود. لطفا از آن تنها به عنوان یک فرزند Area و "
-"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک "
-"شکل بدهید."
+"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک شکل "
+"بدهید."
#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
@@ -244,8 +486,8 @@ msgstr ""
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
-"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونه‌گذاری شده)"
-" مجاز است."
+"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونه‌گذاری شده) "
+"مجاز است."
#: scene/3d/spatial_sample_player.cpp
msgid ""
@@ -267,7 +509,7 @@ msgstr ""
msgid "Cancel"
msgstr "لغو"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "موافقت"
@@ -294,8 +536,8 @@ msgstr "تمام پرونده‌ها (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "باز کن"
@@ -418,13 +660,13 @@ msgid "Axis"
msgstr "محور"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "بریدن"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -432,7 +674,7 @@ msgstr "کپی کردن"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -440,7 +682,7 @@ msgid "Paste"
msgstr "چسباندن"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -454,7 +696,7 @@ msgid "Clear"
msgstr "پاک کردن"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#, fuzzy
msgid "Undo"
@@ -466,8 +708,8 @@ msgid ""
"functions. Making them visible for editing is fine though, but they will "
"hide upon running."
msgstr ""
-"Popup ها به صورت پیش‌فرض مخفی می‌شوند مگر اینکه ()popup یا یکی از توابع ()*"
-"popup را فراخوانی کنید. در هر صورت نمایان کردن آن‌ها برای ویرایش خوب است، "
+"Popup ها به صورت پیش‌فرض مخفی می‌شوند مگر اینکه ()popup یا یکی از توابع "
+"()*popup را فراخوانی کنید. در هر صورت نمایان کردن آن‌ها برای ویرایش خوب است، "
"اما به محض اجرا مخفی می‌شوند."
#: scene/main/viewport.cpp
@@ -788,6 +1030,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -891,18 +1137,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -953,6 +1187,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -994,6 +1229,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1196,8 +1445,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1344,7 +1594,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1357,10 +1607,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1398,18 +1644,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1833,7 +2071,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2244,6 +2482,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3199,10 +3521,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3266,8 +3584,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "انتخاب همه"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -3286,13 +3605,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3327,14 +3644,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3391,14 +3700,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4096,6 +4397,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4116,194 +4421,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4567,6 +4864,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5381,11 +5686,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5393,6 +5698,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5409,6 +5720,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5773,6 +6088,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5901,6 +6220,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "لطفا تأیید کنید..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5910,6 +6234,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5972,90 +6300,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/fr.po b/tools/translations/fr.po
index c9352bfd43..fd80de3c83 100644
--- a/tools/translations/fr.po
+++ b/tools/translations/fr.po
@@ -16,8 +16,8 @@ msgstr ""
"POT-Creation-Date: \n"
"PO-Revision-Date: 2016-08-09 20:42+0000\n"
"Last-Translator: Hugo Locurcio <hugo.l@openmailbox.org>\n"
-"Language-Team: French <https://hosted.weblate.org/projects/godot-"
-"engine/godot/fr/>\n"
+"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
+"godot/fr/>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -26,10 +26,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Argument invalide de type convertir(), utiliser le TYPE * constantes."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Pas assez d'octets pour les octets de décodage, ou format non valide."
@@ -69,6 +71,265 @@ msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
"Instance invalide pour le format de dictionnaire (sous-classes invalides)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Fonction :"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Signaux :"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Créer une fonction"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Renommer l'échantillon"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Renommer l'échantillon"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Fonction :"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Signaux"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Supprimer la sélection"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Supprimer la sélection"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Connecter un signal :"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Ajouter un nœud enfant"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Nœud à partir d'une scène"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Modifier"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Type de données :"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Membres :"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "Nœud TimeScale"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Fermer"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "Arguments supplémentaires :"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Variable"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Changer le type"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Supprimer les fichiers sélectionnés ?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "Placer un point d'arrêt"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Trouver le suivant"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Nom de classe parent invalide"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "Le chemin n'est pas local"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Nom de classe parent invalide"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Nom de classe parent invalide"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -212,6 +473,10 @@ msgstr ""
"Un VisibilityEnable2D fonctionne mieux lorsqu'il est directement enfant du "
"nœud racine de la scène."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "La BakedLightInstance ne contient pas de ressource BakedLight."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -283,7 +548,7 @@ msgstr ""
msgid "Cancel"
msgstr "Annuler"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -309,8 +574,8 @@ msgstr "Tous les fichiers (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Ouvrir"
@@ -433,13 +698,13 @@ msgid "Axis"
msgstr "Axe"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Couper"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -447,7 +712,7 @@ msgstr "Copier"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -455,7 +720,7 @@ msgid "Paste"
msgstr "Coller"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -469,7 +734,7 @@ msgid "Clear"
msgstr "Effacer"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Annuler"
@@ -801,6 +1066,10 @@ msgid "Optimize"
msgstr "Optimiser"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Clé"
@@ -906,18 +1175,6 @@ msgstr "Liste des méthodes pour « %s » :"
msgid "Call"
msgstr "Appel"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Fermer"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Liste des méthodes :"
@@ -968,6 +1225,7 @@ msgstr "Sélection uniquement"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -1009,6 +1267,20 @@ msgstr "Avertir lors du remplacement"
msgid "Skip"
msgstr "Passer"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Zoomer"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Dézoomer"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Ligne :"
@@ -1221,8 +1493,9 @@ msgid "Delete selected files?"
msgstr "Supprimer les fichiers sélectionnés ?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Supprimer"
@@ -1377,7 +1650,7 @@ msgstr "Déplacer le favori vers le haut"
msgid "Move Favorite Down"
msgstr "Déplacer le favori vers le bas"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Favoris :"
@@ -1390,10 +1663,6 @@ msgid "Preview:"
msgstr "Aperçu :"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "Impossible d'aller dans le sous-répertoire :"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "Scanner les sources"
@@ -1431,18 +1700,10 @@ msgid "Public Methods:"
msgstr "Méthodes publiques :"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Membres :"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Items de thème GUI :"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Signaux :"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Constantes :"
@@ -1892,7 +2153,7 @@ msgstr "MeshLibrary…"
msgid "TileSet.."
msgstr "TileSet…"
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Refaire"
@@ -2344,6 +2605,90 @@ msgstr ""
"Impossible d'ouvrir file_type_cache.cch en écriture, le fichier de cache ne "
"sera pas sauvé !"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Fichiers source et destination identiques, rien à faire."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "Chemins source et destination identiques, rien à faire."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "Impossible de déplacer des répertoires vers eux-mêmes."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "Impossible d'opérer sur « .. »"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Entrez un nouveau nom et chemin pour :"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Pas de fichiers sélectionnés !"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "Instance"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Modifier les dépendances…"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Voir les propriétaires…"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Copier le chemin"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "Renommer ou déplacer…"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Déplacer vers…"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Information"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Montrer dans le gestionnaire de fichiers"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Ré-importer…"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "Répertoire précédent"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Répertoire suivant"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Re-scanner le système de fichiers"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Basculer l'état favori du dossier"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Déplacer"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Ajouter au groupe"
@@ -3323,10 +3668,6 @@ msgid "Post-Processing Texture #"
msgstr "Post-traitement de la texture #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "La BakedLightInstance ne contient pas de ressource BakedLight."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "Calculer !"
@@ -3390,7 +3731,8 @@ msgid "Paste Pose"
msgstr "Coller la pose"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Mode sélection (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3404,21 +3746,21 @@ msgstr "Alt + Glisser : déplacer"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
msgstr ""
-"Appuyez sur « v » pour changer le pivot, « Maj+V » pour glisser le pivot ("
-"lors du déplacement)."
+"Appuyez sur « v » pour changer le pivot, « Maj+V » pour glisser le pivot "
+"(lors du déplacement)."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Alt+RMB: Depth list selection"
msgstr "Alt + Bouton droit : sélection détaillée par liste"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Move déplacement (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Mode rotation (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3455,14 +3797,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Rendre la sélection des enfants de l'objet de nouveau possible."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Modifier"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Aligner sur la grille"
@@ -3519,14 +3853,6 @@ msgid "View"
msgstr "Affichage"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Zoomer"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Dézoomer"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Réinitialiser le zoom"
@@ -4233,6 +4559,11 @@ msgid "Save All"
msgstr "Tout enregistrer"
#: tools/editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Soft Reload Script"
+msgstr "Recharger le script (mode doux)"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "Précédent dans l'historique"
@@ -4253,98 +4584,27 @@ msgid "Save Theme As"
msgstr "Enregistrer le thème sous"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Déplacer vers le haut"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Déplacer vers le bas"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Indenter vers la gauche"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Indenter vers la droite"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Commenter/décommenter"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
-msgstr "Cloner en dessous"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Compléter le symbole"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "Supprimer les espaces de fin de ligne"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Indentation automatique"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Soft Reload Script"
-msgstr "Recharger le script (mode doux)"
+msgid "Close Docs"
+msgstr "Cloner en dessous"
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Trouver…"
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Trouver le suivant"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "trouver précédente"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Remplacer…"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Aller à la fonction…"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Aller à la ligne…"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Débogage"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Placer un point d'arrêt"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Supprimer tous les points d'arrêt"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Aller au point d'arrêt suivant"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Aller au point d'arrêt précédent"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Sortir"
@@ -4381,14 +4641,6 @@ msgid "Move Right"
msgstr "Aller à droite"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Aide"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Aide contextuelle"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Tutoriels"
@@ -4448,6 +4700,77 @@ msgstr ""
"Les scripts intégrés ne peuvent être modifiés uniquement lorsque la scène à "
"qui ils appartiennent est ouverte"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Déplacer vers le haut"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Déplacer vers le bas"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "Indenter vers la gauche"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "Indenter vers la droite"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "Commenter/décommenter"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Cloner en dessous"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "Compléter le symbole"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Supprimer les espaces de fin de ligne"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "Indentation automatique"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "Supprimer tous les points d'arrêt"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Aller au point d'arrêt suivant"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Aller au point d'arrêt précédent"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "trouver précédente"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Remplacer…"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Aller à la fonction…"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Aller à la ligne…"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Aide contextuelle"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertex"
@@ -4709,6 +5032,14 @@ msgid "Could not instance scene!"
msgstr "Impossible d'instancier la scène !"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Move déplacement (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Mode rotation (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Mode de mise à l'échelle (R)"
@@ -5550,11 +5881,13 @@ msgid "Unnamed Project"
msgstr "Projet sans titre"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "Voulez-vous vraiment ouvrir plus d'un projet à la fois ?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "Voulez-vous vraiment lancer plus d'un projet à la fois ?"
#: tools/editor/project_manager.cpp
@@ -5563,6 +5896,12 @@ msgstr ""
"Supprimer le projet de la liste ? (Le contenu du dossier ne sera pas modifié)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestionnaire de projets"
@@ -5579,6 +5918,11 @@ msgid "Scan"
msgstr "Scanner"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Sélectionner un nœud"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Nouveau projet"
@@ -5943,6 +6287,11 @@ msgid "No parent to instance a child at."
msgstr "Pas de parent dans lequel instancier l'enfant."
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "Pas de parent dans lequel instancier l'enfant."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "Erreur de chargement de la scène depuis %s"
@@ -6077,6 +6426,11 @@ msgid "Save Branch as Scene"
msgstr "Sauvegarder la branche comme scène"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Veuillez confirmer…"
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Ajouter un nouveau nœud"
@@ -6088,6 +6442,11 @@ msgstr ""
"Instancie un fichier de scène comme nœud. Crée une scène héritée si aucun "
"nœud racine n'existe."
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6152,90 +6511,6 @@ msgstr "Effacer !"
msgid "Select a Node"
msgstr "Sélectionner un nœud"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Fichiers source et destination identiques, rien à faire."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "Chemins source et destination identiques, rien à faire."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "Impossible de déplacer des répertoires vers eux-mêmes."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "Impossible d'opérer sur « .. »"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Entrez un nouveau nom et chemin pour :"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Pas de fichiers sélectionnés !"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Instance"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Modifier les dépendances…"
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Voir les propriétaires…"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Copier le chemin"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Renommer ou déplacer…"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Déplacer vers…"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Information"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Montrer dans le gestionnaire de fichiers"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Ré-importer…"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Répertoire précédent"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Répertoire suivant"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Re-scanner le système de fichiers"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Basculer l'état favori du dossier"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Déplacer"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Nom de classe parent invalide"
@@ -6472,6 +6747,12 @@ msgstr "Changer la longueur d'une forme en rayon"
msgid "Change Notifier Extents"
msgstr "Changer les extents d'un notificateur"
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "Impossible d'aller dans le sous-répertoire :"
+
+#~ msgid "Help"
+#~ msgstr "Aide"
+
#~ msgid "Imported Resources"
#~ msgstr "Ressources importées"
diff --git a/tools/translations/id.po b/tools/translations/id.po
index 2102b2bc1c..0b8c1db749 100644
--- a/tools/translations/id.po
+++ b/tools/translations/id.po
@@ -12,10 +12,12 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -51,6 +53,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -155,6 +390,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -210,7 +449,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -236,8 +475,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -360,13 +599,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -374,7 +613,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -382,7 +621,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -396,7 +635,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -720,6 +959,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -823,18 +1066,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -885,6 +1116,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -926,6 +1158,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1128,8 +1374,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1276,7 +1523,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1289,10 +1536,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1330,18 +1573,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1765,7 +2000,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2176,6 +2411,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3131,10 +3450,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3198,7 +3513,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3259,14 +3572,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3323,14 +3628,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4028,6 +4325,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4048,194 +4349,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4499,6 +4792,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5313,11 +5614,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5325,6 +5626,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5341,6 +5648,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5705,6 +6016,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5833,6 +6148,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5842,6 +6161,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5904,90 +6227,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/it.po b/tools/translations/it.po
index 567014a248..c1d2686b2e 100644
--- a/tools/translations/it.po
+++ b/tools/translations/it.po
@@ -10,8 +10,8 @@ msgstr ""
"POT-Creation-Date: \n"
"PO-Revision-Date: 2016-07-15 12:38+0000\n"
"Last-Translator: Dario Bonfanti <bonfi.96@hotmail.it>\n"
-"Language-Team: Italian <https://hosted.weblate.org/projects/godot-"
-"engine/godot/it/>\n"
+"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
+"godot/it/>\n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -20,10 +20,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Argomento tipo invalido per convert(), usare le costanti TYPE_*."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
"Non vi sono abbastanza bytes per i bytes di decodifica, oppure formato "
@@ -62,6 +64,265 @@ msgstr "Istanza invalida formato dizionario (script invalido in @path)"
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Istanza invalida formato dizionario (sottoclassi invalide)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Funzione:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Valiabile"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Segnali:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Rendi Funzione"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Rinomina Sample"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Rinomina Sample"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Funzione:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Valiabile"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Segnali"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Rimuovi Selezione"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Valiabile"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Valiabile"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Rimuovi Selezione"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Connessione Segnali:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Aggiungi Nodo Figlio"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Nodo Da Scena"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Modifica"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Tipo Dato:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Membri:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "Nodo TimeScale"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Chiudi"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "Argomenti Chiamata Extra:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Valiabile"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Cambia Tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Eliminare i file selezionati?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "Abilita Breakpoint"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Trova Successivo"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Nome classe genitore invalido"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "Percorso non locale"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Nome classe genitore invalido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Nome classe genitore invalido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -207,6 +468,10 @@ msgstr ""
"VisibilityEnable2D funziona al meglio quando usato direttamente come "
"genitore con il root della scena modificata."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance non contiene una risorsa BakedLight."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -281,7 +546,7 @@ msgstr ""
msgid "Cancel"
msgstr "Annulla"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -307,8 +572,8 @@ msgstr "Tutti i File (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Apri"
@@ -431,13 +696,13 @@ msgid "Axis"
msgstr "Asse"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Taglia"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -445,7 +710,7 @@ msgstr "Copia"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -453,7 +718,7 @@ msgid "Paste"
msgstr "Incolla"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -467,7 +732,7 @@ msgid "Clear"
msgstr "Rimuovi"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Annulla"
@@ -798,6 +1063,10 @@ msgid "Optimize"
msgstr "Ottimizza"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Key"
@@ -901,18 +1170,6 @@ msgstr "Lista Metodi Per '%s':"
msgid "Call"
msgstr "Chiama"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Chiudi"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista Metodi:"
@@ -963,6 +1220,7 @@ msgstr "Solo Selezione"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -1004,6 +1262,20 @@ msgstr "Richiedi Per Sostituire"
msgid "Skip"
msgstr "Salta"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Zoom In"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Zoom Out"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Riga:"
@@ -1213,8 +1485,9 @@ msgid "Delete selected files?"
msgstr "Eliminare i file selezionati?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Elimina"
@@ -1367,7 +1640,7 @@ msgstr "Sposta Preferito Su"
msgid "Move Favorite Down"
msgstr "Sposta Preferito Giù"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Preferiti:"
@@ -1380,10 +1653,6 @@ msgid "Preview:"
msgstr "Anteprima:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "Impossibile accedere alla subdirectory:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "ScansionaSorgenti"
@@ -1421,18 +1690,10 @@ msgid "Public Methods:"
msgstr "Metodi Pubblici:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Membri:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Elementi Tema GUI:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Segnali:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Costanti:"
@@ -1874,7 +2135,7 @@ msgstr "MeshLibrary.."
msgid "TileSet.."
msgstr "TileSet.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Redo"
@@ -2306,6 +2567,92 @@ msgstr ""
"Impossibile aprire file_type_cache.cch per scrittura, non salvo la cache dei "
"tipi di file!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Stessi file di origine e e destinazione, non faccio nulla."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+"Stessi percorsi \n"
+"di origine e e destinazione, non faccio nulla."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "Impossibile muovere le directory dentro se stesse."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "Non posso operare su '..'"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Scegli un Nuovo Nome e Posizione Per:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Nessun File selezionato!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "Istanza"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Modifica Dipendenze.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Vedi Proprietari.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Copia Percorso"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "Rinomina o Sposta.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Sposta in.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Info"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Mostra nel File Manager"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Re-Importa.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "Directory Precedente"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Directory Successiva"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Re-Scan Filesystem"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Abilita lo stato della cartella come Preferito"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "Istanzia le scene selezionate come figlie del nodo selezionato."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Sposta"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Aggiungi a Gruppo"
@@ -3270,10 +3617,6 @@ msgid "Post-Processing Texture #"
msgstr "Texture Post-Processing #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance non contiene una risorsa BakedLight."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "Bake!"
@@ -3337,7 +3680,8 @@ msgid "Paste Pose"
msgstr "Incolla Posa"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Modalità di Selezione(Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3359,13 +3703,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr "Alt+RMB: Selezione Lista Profondità"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Modalità Movimento (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Modalità Rotazione (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3402,14 +3746,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Ripristina l'abilità dei figli dell'oggetto di essere selezionati."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Modifica"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Usa lo Snap"
@@ -3466,14 +3802,6 @@ msgid "View"
msgstr "Vista"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Zoom In"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Zoom Out"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Zoom Reset"
@@ -4173,6 +4501,10 @@ msgid "Save All"
msgstr "Salva Tutto"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "Ricarica Script Soft"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "Cronologia Succ."
@@ -4193,97 +4525,27 @@ msgid "Save Theme As"
msgstr "Salva Tema Come"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Sposta Su"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Sposta giù"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Indenta Sinistra"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Indenta Destra"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Cambia a Commento"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "Clona Sotto"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Completa Simbolo"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "Taglia Spazi in Coda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Auto Indenta"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "Ricarica Script Soft"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Trova.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Trova Successivo"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "Trova Precedente"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Rimpiazza.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Vai a Funzione.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Vai a Linea.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Debug"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Abilita Breakpoint"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Rimuovi Tutti i Breakpoints"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Vai a Breakpoint Successivo"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Vai a Breakpoint Precedente"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Step Over"
@@ -4320,14 +4582,6 @@ msgid "Move Right"
msgstr "Sposta a Destra"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Aiuto"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Aiuto Contestuale"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Tutorials"
@@ -4387,6 +4641,77 @@ msgstr ""
"Gli script built-in possono essere modificati solamente quando la scena a "
"cui appartengono è caricata"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Sposta Su"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Sposta giù"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "Indenta Sinistra"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "Indenta Destra"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "Cambia a Commento"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Clona Sotto"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "Completa Simbolo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Taglia Spazi in Coda"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "Auto Indenta"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "Rimuovi Tutti i Breakpoints"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Vai a Breakpoint Successivo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Vai a Breakpoint Precedente"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "Trova Precedente"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Rimpiazza.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Vai a Funzione.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Vai a Linea.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Aiuto Contestuale"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vertice"
@@ -4648,6 +4973,14 @@ msgid "Could not instance scene!"
msgstr "Impossibile istanziare la scena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Modalità Movimento (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Modalità Rotazione (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Modalità Scala (R)"
@@ -5466,11 +5799,13 @@ msgid "Unnamed Project"
msgstr "Progetto Senza Nome"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "Sei sicuro di voler aprire più di un progetto?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "Sei sicuro di voler eseguire più di un progetto?"
#: tools/editor/project_manager.cpp
@@ -5480,6 +5815,12 @@ msgstr ""
"modificati)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gestione Progetti"
@@ -5496,6 +5837,11 @@ msgid "Scan"
msgstr "Esamina"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Scegli un Nodo"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Nuovo Progetto"
@@ -5860,6 +6206,11 @@ msgid "No parent to instance a child at."
msgstr "Nessun genitore del quale istanziare un figlio."
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "Nessun genitore del quale istanziare un figlio."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "Errore caricamento scena da %s"
@@ -5992,6 +6343,11 @@ msgid "Save Branch as Scene"
msgstr "Salva Ramo come Scena"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Si Prega Di Confermare..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Aggiungi/Crea un Nuovo Nodo"
@@ -6003,6 +6359,11 @@ msgstr ""
"Istanzia un file scena come Nodo. Crea una scena ereditata se nessun nodo di "
"root esiste."
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr "Istanzia le scene selezionate come figlie del nodo selezionato."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6067,92 +6428,6 @@ msgstr "Libera!"
msgid "Select a Node"
msgstr "Scegli un Nodo"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Stessi file di origine e e destinazione, non faccio nulla."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-"Stessi percorsi \n"
-"di origine e e destinazione, non faccio nulla."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "Impossibile muovere le directory dentro se stesse."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "Non posso operare su '..'"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Scegli un Nuovo Nome e Posizione Per:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Nessun File selezionato!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Istanza"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Modifica Dipendenze.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Vedi Proprietari.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Copia Percorso"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Rinomina o Sposta.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Sposta in.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Info"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Mostra nel File Manager"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Re-Importa.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Directory Precedente"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Directory Successiva"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Re-Scan Filesystem"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Abilita lo stato della cartella come Preferito"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Istanzia le scene selezionate come figlie del nodo selezionato."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Sposta"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Nome classe genitore invalido"
@@ -6389,6 +6664,12 @@ msgstr "Cambia lunghezza Ray Shape"
msgid "Change Notifier Extents"
msgstr "Cambia Estensione di Notifier"
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "Impossibile accedere alla subdirectory:"
+
+#~ msgid "Help"
+#~ msgstr "Aiuto"
+
#~ msgid "Imported Resources"
#~ msgstr "Risorse Importate"
diff --git a/tools/translations/ja.po b/tools/translations/ja.po
index 8a69219272..a576596025 100644
--- a/tools/translations/ja.po
+++ b/tools/translations/ja.po
@@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-07-16 08:16+0000\n"
"Last-Translator: hopping tappy (たっぴさん) <hopping.tappy@gmail.com>\n"
-"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-"
-"engine/godot/ja/>\n"
+"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
+"godot/ja/>\n"
"Language: ja\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -18,11 +18,13 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
#, fuzzy
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Convert()に対して無効な型の引数です。TYPE_* 定数を使ってください。"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
#, fuzzy
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "デコードバイトのバイトは十分ではありません。または無効な形式です。"
@@ -63,21 +65,265 @@ msgstr "無効なインスタンス辞書形式です (@path で無効なスク
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "無効なインスタンス辞書です (無効なサブクラス)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "関数を作成"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "関数を作成"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "関数を作成"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "選択しているものを削除"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "無効なキーを削除"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "選択しているものを削除"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "信号を接続:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "シーンからのノード"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "閉じる"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "余分に呼び出し引数を追加します。"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "選択範囲を複製"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite to display frames."
msgstr ""
-"SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには 'Frames' "
-"プロパティに設定する必要があります。"
+"SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには "
+"'Frames' プロパティに設定する必要があります。"
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
-"1 つだけ表示されている CanvasModulate は、シーン (またはインスタンス化されたシーンのセット) ごとに許可されます。最初に作成された "
-"1 つが動作する一方、残りの部分は無視されます。"
+"1 つだけ表示されている CanvasModulate は、シーン (またはインスタンス化された"
+"シーンのセット) ごとに許可されます。最初に作成された 1 つが動作する一方、残り"
+"の部分は無視されます。"
#: scene/2d/collision_polygon_2d.cpp
msgid ""
@@ -85,8 +331,9 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionPolygon2D は、CollisionObject2D 派生ノードに衝突シェイプを提供するためにのみ機能します。"
-"のみとしてご利用ください Area2D、StaticBody2D、RigidBody2D、KinematicBody2D などの子図形をすることです。"
+"CollisionPolygon2D は、CollisionObject2D 派生ノードに衝突シェイプを提供するた"
+"めにのみ機能します。のみとしてご利用ください Area2D、StaticBody2D、"
+"RigidBody2D、KinematicBody2D などの子図形をすることです。"
#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
@@ -99,15 +346,17 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionShape2D は、CollisionObject2D "
-"派生ノードにコリジョンシェイプを提供するためにのみ機能します。Area2D、StaticBody2D、RigidBody2D、"
-"KinematicBody2D などの子としてのみご利用ください。"
+"CollisionShape2D は、CollisionObject2D 派生ノードにコリジョンシェイプを提供す"
+"るためにのみ機能します。Area2D、StaticBody2D、RigidBody2D、KinematicBody2D な"
+"どの子としてのみご利用ください。"
#: scene/2d/collision_shape_2d.cpp
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
-msgstr "関数の CollisionShape2D の形状を指定する必要があります。そのためのシェイプリソースを作成してください!"
+msgstr ""
+"関数の CollisionShape2D の形状を指定する必要があります。そのためのシェイプリ"
+"ソースを作成してください!"
#: scene/2d/light_2d.cpp
msgid ""
@@ -118,7 +367,9 @@ msgstr "光の形状とテクスチャは、'texture'プロパティに指定し
#: scene/2d/light_occluder_2d.cpp
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
-msgstr "この遮蔽を有効にして、オクルーダ ポリゴンを設定 (または描画) する必要があります。"
+msgstr ""
+"この遮蔽を有効にして、オクルーダ ポリゴンを設定 (または描画) する必要がありま"
+"す。"
#: scene/2d/light_occluder_2d.cpp
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
@@ -129,61 +380,76 @@ msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
-"NavigationPolygon "
-"リソースを設定または動作するようにこのノード用に作成する必要があります。プロパティを設定するか、ポリゴンを描画してください。"
+"NavigationPolygon リソースを設定または動作するようにこのノード用に作成する必"
+"要があります。プロパティを設定するか、ポリゴンを描画してください。"
#: scene/2d/navigation_polygon.cpp
msgid ""
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
"node. It only provides navigation data."
msgstr ""
-"NavigationPolygonInstance は、子または孫 Navigation2D ノードにある必要があります。ナビゲーション "
-"データのみ提供します。"
+"NavigationPolygonInstance は、子または孫 Navigation2D ノードにある必要があり"
+"ます。ナビゲーション データのみ提供します。"
#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
-msgstr "ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合のみ動作します。"
+msgstr ""
+"ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合"
+"のみ動作します。"
#: scene/2d/particles_2d.cpp
msgid "Path property must point to a valid Particles2D node to work."
-msgstr "Path プロパティは、動作するように有効な Particles2D ノードを示す必要があります。"
+msgstr ""
+"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま"
+"す。"
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
-msgstr "PathFollow2D は、Path2D ノードの子として設定されている場合のみ動作します。"
+msgstr ""
+"PathFollow2D は、Path2D ノードの子として設定されている場合のみ動作します。"
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
-msgstr "Path プロパティは、動作するように有効な Node2D ノードを示す必要があります。"
+msgstr ""
+"Path プロパティは、動作するように有効な Node2D ノードを示す必要があります。"
#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SamplePlayer to play sound."
msgstr ""
-"SampleLibrary リソースは SamplePlayer がサウンドを再生するために作成または 'samples' "
-"プロパティで設定する必要があります。"
+"SampleLibrary リソースは SamplePlayer がサウンドを再生するために作成または "
+"'samples' プロパティで設定する必要があります。"
#: scene/2d/sprite.cpp
msgid ""
"Path property must point to a valid Viewport node to work. Such Viewport "
"must be set to 'render target' mode."
msgstr ""
-"Path プロパティは、動作するように有効なビューポート ノードをポイントする必要があります。このようなビューポートは、'render target' "
-"モードに設定する必要があります。"
+"Path プロパティは、動作するように有効なビューポート ノードをポイントする必要"
+"があります。このようなビューポートは、'render target' モードに設定する必要が"
+"あります。"
#: scene/2d/sprite.cpp
msgid ""
"The Viewport set in the path property must be set as 'render target' in "
"order for this sprite to work."
-msgstr "Path プロパティに設定したビューポートは、このスプライトの動作する順序で 'render target' として設定する必要があります。"
+msgstr ""
+"Path プロパティに設定したビューポートは、このスプライトの動作する順序で "
+"'render target' として設定する必要があります。"
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
"VisibilityEnable2D works best when used with the edited scene root directly "
"as parent."
-msgstr "VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最適です。"
+msgstr ""
+"VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最"
+"適です。"
+
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
@@ -191,14 +457,17 @@ msgid ""
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionShape は衝突物由来のノードに衝突形状を提供するのに役立ちます。唯一の彼らに形状を与えることなどエリア、静ボディ、RigidBody"
-"、キネマティックボディの子としてそれを使用してください。"
+"CollisionShape は衝突物由来のノードに衝突形状を提供するのに役立ちます。唯一の"
+"彼らに形状を与えることなどエリア、静ボディ、RigidBody、キネマティックボディの"
+"子としてそれを使用してください。"
#: scene/3d/body_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it!"
-msgstr "関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリソースを作成してください!"
+msgstr ""
+"関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリ"
+"ソースを作成してください!"
#: scene/3d/collision_polygon.cpp
#, fuzzy
@@ -207,9 +476,9 @@ msgid ""
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionPolygon は、CollisionObject "
-"派生ノードにコリジョンシェイプを提供するためにのみ機能します。Area、StaticBody、RigidBody、KinematicBody "
-"の子としてのみ利用してください。"
+"CollisionPolygon は、CollisionObject 派生ノードにコリジョンシェイプを提供する"
+"ためにのみ機能します。Area、StaticBody、RigidBody、KinematicBody の子としての"
+"み利用してください。"
#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
@@ -217,41 +486,47 @@ msgstr "空の CollisionPolygon は、衝突判定を持ちません。"
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
-msgstr "このノードを動かすために NavigationMesh リソースを設定または作成する必要があります。"
+msgstr ""
+"このノードを動かすために NavigationMesh リソースを設定または作成する必要があ"
+"ります。"
#: scene/3d/navigation_mesh.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
-msgstr "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。これはナビゲーションデータのみ提供します。"
+msgstr ""
+"NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。"
+"これはナビゲーションデータのみ提供します。"
#: scene/3d/scenario_fx.cpp
#, fuzzy
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
-msgstr "1 つだけの WorldEnvironment は、シーン (またはインスタンス化されたシーンのセット) ごとに許可されます。"
+msgstr ""
+"1 つだけの WorldEnvironment は、シーン (またはインスタンス化されたシーンの"
+"セット) ごとに許可されます。"
#: scene/3d/spatial_sample_player.cpp
msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SpatialSamplePlayer to play sound."
msgstr ""
-"SpatialSamplePlayer でサウンドを再生するためには SampleLibrary リソースを作成または 'samples' "
-"プロパティで設定する必要があります。"
+"SpatialSamplePlayer でサウンドを再生するためには SampleLibrary リソースを作成"
+"または 'samples' プロパティで設定する必要があります。"
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
-"SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するためには 'Frames' "
-"プロパティに設定する必要があります。"
+"SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するために"
+"は 'Frames' プロパティに設定する必要があります。"
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Cancel"
msgstr "キャンセル"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "決定"
@@ -277,8 +552,8 @@ msgstr "すべてのファイル(*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "開く"
@@ -401,13 +676,13 @@ msgid "Axis"
msgstr "アナログ"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "切り取り"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -415,7 +690,7 @@ msgstr "コピー"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -423,7 +698,7 @@ msgid "Paste"
msgstr "貼り付け"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -437,7 +712,7 @@ msgid "Clear"
msgstr "削除"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "元に戻す"
@@ -448,8 +723,9 @@ msgid ""
"functions. Making them visible for editing is fine though, but they will "
"hide upon running."
msgstr ""
-"ポップアップは、popup() または popup*() "
-"関数のいずれかを呼び出す場合を除き、既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼らは実行時に非表示になります。"
+"ポップアップは、popup() または popup*() 関数のいずれかを呼び出す場合を除き、"
+"既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼"
+"らは実行時に非表示になります。"
#: scene/main/viewport.cpp
msgid ""
@@ -458,9 +734,10 @@ msgid ""
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
-"このビューポートは、レンダー "
-"ターゲットとして設定されていません。その内容を画面に直接表示する場合は、サイズを得ることができるように、コントロールの子をつくります。それ以外の場合、"
-"レンダー ターゲットし、その内部のテクスチャ表示のいくつかのノードに割り当てます。"
+"このビューポートは、レンダー ターゲットとして設定されていません。その内容を画"
+"面に直接表示する場合は、サイズを得ることができるように、コントロールの子をつ"
+"くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい"
+"くつかのノードに割り当てます。"
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -766,6 +1043,10 @@ msgid "Optimize"
msgstr "最適化"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "キー"
@@ -869,18 +1150,6 @@ msgstr "'%s' のメソッド一覧:"
msgid "Call"
msgstr "呼び出し"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "閉じる"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "メソッド一覧:"
@@ -931,6 +1200,7 @@ msgstr "選択範囲のみ"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -972,6 +1242,20 @@ msgstr ""
msgid "Skip"
msgstr "スキップ"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "ライン:"
@@ -1177,8 +1461,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1325,7 +1610,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1338,10 +1623,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1379,18 +1660,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1499,7 +1772,9 @@ msgstr ""
#, fuzzy
msgid ""
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
-msgstr "シーンを保存できませんでした。おそらく依存関係 (インスタンス) を満たせていません。"
+msgstr ""
+"シーンを保存できませんでした。おそらく依存関係 (インスタンス) を満たせていま"
+"せん。"
#: tools/editor/editor_node.cpp
msgid "Failed to load resource."
@@ -1600,13 +1875,15 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"選択したシーン '%s' は、シーン ファイルではありません、有効なものを選択していますか?\n"
+"選択したシーン '%s' は、シーン ファイルではありません、有効なものを選択してい"
+"ますか?\n"
"'アプリケーション' カテゴリの下の'プロジェクトの設定'で変更できます。"
#: tools/editor/editor_node.cpp
#, fuzzy
msgid "Current scene was never saved, please save it prior to running."
-msgstr "現在のシーンが保存されていませんでした、それ以前の実行中に保存してください。"
+msgstr ""
+"現在のシーンが保存されていませんでした、それ以前の実行中に保存してください。"
#: tools/editor/editor_node.cpp
msgid "Could not start subprocess!"
@@ -1822,7 +2099,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2233,6 +2510,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3188,10 +3549,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3255,8 +3612,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "すべて選択"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -3275,13 +3633,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "追加したキーを移動"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3316,14 +3673,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3380,14 +3729,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4085,6 +4426,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4105,194 +4450,187 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
+#, fuzzy
+msgid "Close Docs"
+msgstr "閉じる"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4556,6 +4894,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5370,11 +5716,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5382,6 +5728,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5398,6 +5750,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5762,6 +6118,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5890,6 +6250,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "確認してください。"
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5899,6 +6264,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5961,90 +6330,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/ko.po b/tools/translations/ko.po
index 428f97ced4..8199de00d4 100644
--- a/tools/translations/ko.po
+++ b/tools/translations/ko.po
@@ -10,8 +10,8 @@ msgstr ""
"POT-Creation-Date: \n"
"PO-Revision-Date: 2016-07-29 08:31+0000\n"
"Last-Translator: 박한얼 <volzhs@gmail.com>\n"
-"Language-Team: Korean <https://hosted.weblate.org/projects/godot-"
-"engine/godot/ko/>\n"
+"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
+"godot/ko/>\n"
"Language: ko\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -20,11 +20,13 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
"convert()하기 위한 인자 타입이 유효하지 않습니다, TYPE_* 상수를 사용하세요."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "디코딩할 바이트가 모자라거나, 유효하지 않은 형식입니다."
@@ -62,6 +64,265 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "유효하지 않은 인스턴스 Dictionary (서브클래스가 유효하지 않음)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "함수:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "변수"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "시그널:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "함수 만들기"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "샘플 이름 변경"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "샘플 이름 변경"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "함수:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "변수"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "시그널"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "선택 삭제"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "변수"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "변수"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "선택 삭제"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "시그널 연결:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "자식 노드 추가"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "씬으로부터 노드 가져오기"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "편집"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "데이타 타입:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "멤버:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "시간 크기 조절 노드"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "닫기"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "별도의 호출 인자:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "변수"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "타입 변경"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "선택된 파일들을 삭제하시겠습니까?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "중단점 토글"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "다음 찾기"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "유요하지 않은 부모 클래스명"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "경로가 로컬이 아님"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "유요하지 않은 부모 클래스명"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "유요하지 않은 부모 클래스명"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -192,6 +453,10 @@ msgstr ""
"VisibilityEnable2D는 편집 씬의 루트의 하위 노드로 추가할 때 가장 잘 동작합니"
"다."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -263,7 +528,7 @@ msgstr ""
msgid "Cancel"
msgstr "취소"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "확인"
@@ -289,8 +554,8 @@ msgstr "모든 파일 (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "열기"
@@ -413,13 +678,13 @@ msgid "Axis"
msgstr "축"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "잘라내기"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -427,7 +692,7 @@ msgstr "복사하기"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -435,7 +700,7 @@ msgid "Paste"
msgstr "붙여넣기"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -449,7 +714,7 @@ msgid "Clear"
msgstr "지우기"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "되돌리기"
@@ -779,6 +1044,10 @@ msgid "Optimize"
msgstr "최적화"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "키"
@@ -882,18 +1151,6 @@ msgstr "'%s' 함수 목록:"
msgid "Call"
msgstr "호출"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "닫기"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "함수 목록:"
@@ -944,6 +1201,7 @@ msgstr "선택영역만"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -985,6 +1243,20 @@ msgstr "변경 시 알림"
msgid "Skip"
msgstr "건너뛰기"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "확대"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "축소"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "라인:"
@@ -1193,8 +1465,9 @@ msgid "Delete selected files?"
msgstr "선택된 파일들을 삭제하시겠습니까?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "삭제"
@@ -1343,7 +1616,7 @@ msgstr "즐겨찾기 위로 이동"
msgid "Move Favorite Down"
msgstr "즐겨찾기 아래로 이동"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "즐겨찾기:"
@@ -1356,10 +1629,6 @@ msgid "Preview:"
msgstr "미리보기:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "하위 디렉토리로 이동할 수 없습니다:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "소스 조사"
@@ -1397,18 +1666,10 @@ msgid "Public Methods:"
msgstr "공개 함수:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "멤버:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "GUI 테마 항목:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "시그널:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "상수:"
@@ -1843,7 +2104,7 @@ msgstr "메쉬 라이브러리.."
msgid "TileSet.."
msgstr "타일 셋.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "다시 실행"
@@ -2274,6 +2535,90 @@ msgstr "노드에서 가져오기:"
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr "file_type_cache.cch를 열수 없어서, 파일 타입 캐쉬를 저장하지 않습니다!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "소스와 대상 파일이 동일하여, 무시됩니다."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "소스와 대상 경로가 동일하여, 무시됩니다."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "디렉토리를 자신으로 이동할 수 없습니다."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "'..'에 수행할 수 없음"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "새로운 이름과 위치를 고르세요:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "파일이 선택되지 않았습니다!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "인스턴스"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "종속 관계 편집.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "소유자 보기.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "경로 복사"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "이름 변경 또는 이동.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "이동.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "정보"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "파일 매니저에서 보기"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "다시 가져오기.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "이전 디렉토리"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "다음 디렉토리"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "파일 시스템 재검사"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "즐겨찾기로 설정 토글"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "이동"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "그룹에 추가"
@@ -3236,10 +3581,6 @@ msgid "Post-Processing Texture #"
msgstr "텍스쳐 후처리 중 #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "굽기!"
@@ -3303,7 +3644,8 @@ msgid "Paste Pose"
msgstr "포즈 붙여넣기"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "선택 모드 (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3323,13 +3665,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr "알트+우클릭: 겹친 오브젝트 선택"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "이동 모드 (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "회전 모드 (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3366,14 +3708,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "오브젝트의 자식노드가 선택될 수 있도록 복원합니다."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "편집"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "스냅 사용"
@@ -3430,14 +3764,6 @@ msgid "View"
msgstr "보기"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "확대"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "축소"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "확대 초기화"
@@ -4135,6 +4461,10 @@ msgid "Save All"
msgstr "모두 저장"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "스크립트 다시 로드"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "이전 히스토리"
@@ -4155,97 +4485,27 @@ msgid "Save Theme As"
msgstr "테마 다른 이름으로 저장"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "위로 이동"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "아래로 이동"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "내어쓰기"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "들여쓰기"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "주석 토글"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "아래로 복제"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "자동 완성"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "후행 공백 문자 제거"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "자동 들여쓰기"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "스크립트 다시 로드"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "찾기.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "다음 찾기"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "이전 찾기"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "변경.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "함수로 이동.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "라인으로 이동.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "디버그"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "중단점 토글"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "중단점 모두 삭제"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "다음 중단점으로 이동"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "이전 중단점으로 이동"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "한 단계식 코드 실행"
@@ -4282,14 +4542,6 @@ msgid "Move Right"
msgstr "오른쪽으로 이동"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "도움말"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "도움말 보기"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "튜토리얼"
@@ -4347,6 +4599,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr "내장 스크립트는 종속된 씬이 열린 상태에서만 편집이 가능합니다"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "위로 이동"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "아래로 이동"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "내어쓰기"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "들여쓰기"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "주석 토글"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "아래로 복제"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "자동 완성"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "후행 공백 문자 제거"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "자동 들여쓰기"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "중단점 모두 삭제"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "다음 중단점으로 이동"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "이전 중단점으로 이동"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "이전 찾기"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "변경.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "함수로 이동.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "라인으로 이동.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "도움말 보기"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "버텍스"
@@ -4608,6 +4931,14 @@ msgid "Could not instance scene!"
msgstr "씬을 인스턴스 할 수 없습니다!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "이동 모드 (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "회전 모드 (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "크기조절 모드 (R)"
@@ -5422,11 +5753,13 @@ msgid "Unnamed Project"
msgstr "이름없는 프로젝트"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "두개 이상의 프로젝트를 열려는 것이 확실합니까?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "두개 이상의 프로젝트를 실행하려는 것이 확실합니까?"
#: tools/editor/project_manager.cpp
@@ -5435,6 +5768,12 @@ msgstr ""
"목록에서 프로젝트를 제거하시겠습니까? (폴더와 파일들은 남아있게 됩니다.)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "프로젝트 매니저"
@@ -5451,6 +5790,11 @@ msgid "Scan"
msgstr "스캔"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "노드 선택"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "새 프로젝트"
@@ -5815,6 +6159,11 @@ msgid "No parent to instance a child at."
msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다."
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "'%s' 로부터 씬 로딩 중 에러"
@@ -5944,6 +6293,11 @@ msgid "Save Branch as Scene"
msgstr "선택 노드를 다른 씬으로 저장"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "확인해주세요..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "새 노드 추가/생성"
@@ -5954,6 +6308,11 @@ msgid ""
msgstr ""
"씬 파일을 노드로 추가합니다. 루트 노드가 없을 경우, 상속씬으로 만들어집니다."
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6018,90 +6377,6 @@ msgstr "없앴습니다!"
msgid "Select a Node"
msgstr "노드 선택"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "소스와 대상 파일이 동일하여, 무시됩니다."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "소스와 대상 경로가 동일하여, 무시됩니다."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "디렉토리를 자신으로 이동할 수 없습니다."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "'..'에 수행할 수 없음"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "새로운 이름과 위치를 고르세요:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "파일이 선택되지 않았습니다!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "인스턴스"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "종속 관계 편집.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "소유자 보기.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "경로 복사"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "이름 변경 또는 이동.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "이동.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "정보"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "파일 매니저에서 보기"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "다시 가져오기.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "이전 디렉토리"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "다음 디렉토리"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "파일 시스템 재검사"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "즐겨찾기로 설정 토글"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "이동"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "유요하지 않은 부모 클래스명"
@@ -6338,6 +6613,12 @@ msgstr "Ray Shape 길이 변경"
msgid "Change Notifier Extents"
msgstr "Notifier 범위 변경"
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "하위 디렉토리로 이동할 수 없습니다:"
+
+#~ msgid "Help"
+#~ msgstr "도움말"
+
#~ msgid "Imported Resources"
#~ msgstr "가져온 리소스"
diff --git a/tools/translations/pl.po b/tools/translations/pl.po
index c676065186..6e1652675a 100644
--- a/tools/translations/pl.po
+++ b/tools/translations/pl.po
@@ -14,8 +14,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 13:18+0000\n"
"Last-Translator: Mietek Szcześniak <ravaging@go2.pl>\n"
-"Language-Team: Polish <https://hosted.weblate.org/projects/godot-"
-"engine/godot/pl/>\n"
+"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
+"godot/pl/>\n"
"Language: pl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -24,10 +24,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Niepoprawny typ argumentu funkcji convert(), użyj stałej TYPE_*."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Brak miejsca dla bajtów dekodujących, lub zły format."
@@ -64,6 +66,264 @@ msgstr "Niepoprawna instancja formatu słownika (niepoprawny skrypt w @path)"
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Niepoprawna instancja słownika (niepoprawne podklasy)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Funkcja:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Zmienna"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Sygnały:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Stwórz Funkcję"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Zmienna"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Zmień nazwę"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Funkcja:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Zmienna"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Sygnały"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Usuń zaznaczone"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Zmienna"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Zmienna"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Usuń zaznaczone"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Połączony sygnał:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Dodaj węzeł dziecko"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Węzeł ze Sceny"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Edycja"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Zmień typ"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Członkowie:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Zamknij"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "Dodatkowe argumenty wywołania:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Zmienna"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Zmień typ"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Usunąć zaznaczone pliki?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Znajdź Następny"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Nieprawidłowa nazwa klasy bazowej"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "Ścieżka nie jest lokalna"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Nieprawidłowa nazwa klasy bazowej"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Nieprawidłowa nazwa klasy bazowej"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -117,7 +377,8 @@ msgstr ""
msgid ""
"A texture with the shape of the light must be supplied to the 'texture' "
"property."
-msgstr "Tekstura z kształtem promieni światła musi być dodana do pola Tekstura."
+msgstr ""
+"Tekstura z kształtem promieni światła musi być dodana do pola Tekstura."
#: scene/2d/light_occluder_2d.cpp
#, fuzzy
@@ -201,6 +462,10 @@ msgstr ""
"VisibilityEnable2D działa najlepiej, gdy jest bezpośrednio pod korzeniem "
"aktualnie edytowanej sceny."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -271,11 +536,10 @@ msgstr ""
"AnimatedSprite3D wyświetlał klatki."
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
-#: scene/gui/dialogs.cpp,
msgid "Cancel"
msgstr "Anuluj"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -288,30 +552,21 @@ msgid "Please Confirm..."
msgstr "Proszę potwierdzić..."
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
msgid "File Exists, Overwrite?"
msgstr "Plik istnieje, nadpisać?"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
msgid "All Recognized"
msgstr "Wszystko rozpoznane"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
msgid "All Files (*)"
msgstr "Wszystkie pliki (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
-#: scene/gui/file_dialog.cpp,
-#: tools/editor/editor_file_dialog.cpp,
-#: tools/editor/editor_help.cpp,
-#: tools/editor/editor_node.cpp,
-#: tools/editor/plugins/script_editor_plugin.cpp,
-#: tools/editor/quick_open.cpp,
msgid "Open"
msgstr "Otwórz"
@@ -335,22 +590,15 @@ msgstr "Otwórz plik lub katalog"
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
-#: scene/gui/file_dialog.cpp,
-#: tools/editor/editor_file_dialog.cpp,
-#: tools/editor/editor_node.cpp,
-#: tools/editor/plugins/animation_player_editor_plugin.cpp,
msgid "Save"
msgstr "Zapisz"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
msgid "Save a File"
msgstr "Zapisz plik"
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
#: tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
-#: tools/editor/editor_dir_dialog.cpp,
msgid "Create Folder"
msgstr "Stwórz katalog"
@@ -358,49 +606,34 @@ msgstr "Stwórz katalog"
#: tools/editor/editor_file_dialog.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
#: tools/editor/script_create_dialog.cpp
-#: scene/gui/file_dialog.cpp,
-#: tools/editor/editor_autoload_settings.cpp,
-#: tools/editor/editor_file_dialog.cpp,
-#: tools/editor/io_plugins/editor_font_import_plugin.cpp,
msgid "Path:"
msgstr "Ścieżka:"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
msgid "Directories & Files:"
msgstr "Katalogi i pliki:"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/script_editor_debugger.cpp
-#: scene/gui/file_dialog.cpp,
-#: tools/editor/editor_file_dialog.cpp,
msgid "File:"
msgstr "Plik:"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
msgid "Filter:"
msgstr "Filtr:"
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
-#: scene/gui/file_dialog.cpp,
-#: tools/editor/editor_dir_dialog.cpp,
-#: tools/editor/editor_file_dialog.cpp,
-#: tools/editor/editor_plugin_settings.cpp,
msgid "Name:"
msgstr "Nazwa:"
#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
#: tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
-#: tools/editor/editor_dir_dialog.cpp,
msgid "Could not create folder."
msgstr "Nie można stworzyć katalogu."
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp,
msgid "Must use a valid extension."
msgstr "Rozszerzenie musi być poprawne."
@@ -424,90 +657,63 @@ msgid "Meta+"
msgstr ""
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Device"
msgstr "Urządzenie"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Button"
msgstr "Przycisk"
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Left Button."
msgstr "Lewy przycisk."
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Right Button."
msgstr "Prawy przycisk."
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Middle Button."
msgstr "Środkowy przycisk."
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Wheel Up."
msgstr "Kółko myszy w górę."
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Wheel Down."
msgstr "Kółko myszy w dół."
#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
-#: scene/gui/input_action.cpp,
msgid "Axis"
msgstr "Oś"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
-#: scene/gui/line_edit.cpp,
-#: scene/gui/text_edit.cpp,
-#: tools/editor/plugins/script_editor_plugin.cpp,
msgid "Cut"
msgstr "Wytnij"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
-#: scene/gui/line_edit.cpp,
-#: scene/gui/text_edit.cpp,
-#: tools/editor/plugins/script_editor_plugin.cpp,
-#: tools/editor/plugins/shader_editor_plugin.cpp,
-#: tools/editor/property_editor.cpp,
msgid "Copy"
msgstr "Kopiuj"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
-#: scene/gui/line_edit.cpp,
-#: scene/gui/text_edit.cpp,
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp,
-#: tools/editor/plugins/script_editor_plugin.cpp,
-#: tools/editor/plugins/shader_editor_plugin.cpp,
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp,
-#: tools/editor/property_editor.cpp,
msgid "Paste"
msgstr "Wklej"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
-#: scene/gui/line_edit.cpp,
-#: scene/gui/text_edit.cpp,
-#: tools/editor/plugins/script_editor_plugin.cpp,
-#: tools/editor/plugins/shader_editor_plugin.cpp,
msgid "Select All"
msgstr "Zaznacz wszystko"
@@ -515,22 +721,12 @@ msgstr "Zaznacz wszystko"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
#: tools/editor/plugins/rich_text_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
-#: scene/gui/line_edit.cpp,
-#: scene/gui/text_edit.cpp,
-#: tools/editor/editor_log.cpp,
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp,
-#: tools/editor/plugins/rich_text_editor_plugin.cpp,
-#: tools/editor/property_editor.cpp,
msgid "Clear"
msgstr "Wyczyść"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
-#: scene/gui/line_edit.cpp,
-#: scene/gui/text_edit.cpp,
-#: tools/editor/editor_node.cpp,
-#: tools/editor/plugins/script_editor_plugin.cpp,
msgid "Undo"
msgstr "Cofnij"
@@ -558,25 +754,21 @@ msgstr ""
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp,
msgid "Error initializing FreeType."
msgstr "Błąd przy inicjalizacji FreeType."
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp,
msgid "Unknown font format."
msgstr "Nieznany format fonta."
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp,
msgid "Error loading font."
msgstr "Błąd ładowania fonta."
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
-#: scene/resources/dynamic_font.cpp,
msgid "Invalid font size."
msgstr "Niepoprawny rozmiar fonta."
@@ -866,6 +1058,10 @@ msgid "Optimize"
msgstr "Zoptymalizuj"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Klucz"
@@ -969,18 +1165,6 @@ msgstr "Lista metod '%s':"
msgid "Call"
msgstr "Wywołanie"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Zamknij"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista metod:"
@@ -1031,17 +1215,13 @@ msgstr "Tylko zaznaczenie"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
-#: tools/editor/code_editor.cpp,
-#: tools/editor/editor_help.cpp,
-#: tools/editor/plugins/script_editor_plugin.cpp,
-#: tools/editor/plugins/shader_editor_plugin.cpp,
msgid "Search"
msgstr "Szukaj"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
-#: tools/editor/code_editor.cpp,
msgid "Find"
msgstr "Szukaj"
@@ -1077,8 +1257,21 @@ msgstr "Zaptytaj przy zastąpieniu"
msgid "Skip"
msgstr "Pomiń"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Przybliż"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Oddal"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
-#: tools/editor/code_editor.cpp,
msgid "Line:"
msgstr "Linia:"
@@ -1099,11 +1292,6 @@ msgstr "Podłączanie Do Węzła:"
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_settings.cpp
-#: tools/editor/connections_dialog.cpp,
-#: tools/editor/editor_autoload_settings.cpp,
-#: tools/editor/groups_editor.cpp,
-#: tools/editor/plugins/item_list_editor_plugin.cpp,
-#: tools/editor/plugins/theme_editor_plugin.cpp,
msgid "Add"
msgstr "Dodaj"
@@ -1111,10 +1299,6 @@ msgstr "Dodaj"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
#: tools/editor/plugins/theme_editor_plugin.cpp
#: tools/editor/project_manager.cpp
-#: tools/editor/connections_dialog.cpp,
-#: tools/editor/dependency_editor.cpp,
-#: tools/editor/plugins/animation_tree_editor_plugin.cpp,
-#: tools/editor/plugins/theme_editor_plugin.cpp,
msgid "Remove"
msgstr "Usuń"
@@ -1169,7 +1353,6 @@ msgid "Disconnect"
msgstr "Rozłącz"
#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
-#: tools/editor/connections_dialog.cpp,
msgid "Signals"
msgstr "Sygnały"
@@ -1293,8 +1476,9 @@ msgid "Delete selected files?"
msgstr "Usunąć zaznaczone pliki?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Usuń"
@@ -1308,7 +1492,8 @@ msgstr "Dopuszczalne znaki:"
#: tools/editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing engine class name."
-msgstr "Niepoprawna nazwa. Nie może być taka sama jak istniejąca klasa silnika."
+msgstr ""
+"Niepoprawna nazwa. Nie może być taka sama jak istniejąca klasa silnika."
#: tools/editor/editor_autoload_settings.cpp
msgid "Invalid name. Must not collide with an existing buit-in type name."
@@ -1443,7 +1628,7 @@ msgstr "Przesuń Ulubiony w Górę"
msgid "Move Favorite Down"
msgstr "Przesuń Ulubiony w Dół"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Ulubione:"
@@ -1456,10 +1641,6 @@ msgid "Preview:"
msgstr "Podgląd:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "Nie można iść do podkatalogu:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "Przeszukaj Źródła"
@@ -1497,18 +1678,10 @@ msgid "Public Methods:"
msgstr "Metody Publiczne:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Członkowie:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Elementy Tematu GUI:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Sygnały:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Stałe:"
@@ -1675,7 +1848,6 @@ msgstr "Wklej parametry"
#: tools/editor/editor_node.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/editor_node.cpp,
msgid "Paste Resource"
msgstr "Wklej zasób"
@@ -1952,7 +2124,7 @@ msgstr "MeshLibrary..."
msgid "TileSet.."
msgstr "TileSet..."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2131,9 +2303,9 @@ msgid ""
"When used remotely on a device, this is more efficient with network "
"filesystem."
msgstr ""
-"Wszelkie zmiany skryptów będą synchronizowane z urządzeniem zdalnym ("
-"działające instancje będą zrestartowane). Opcja ta działa szybciej z użyciem "
-"sieciowych systemów plików."
+"Wszelkie zmiany skryptów będą synchronizowane z urządzeniem zdalnym "
+"(działające instancje będą zrestartowane). Opcja ta działa szybciej z "
+"użyciem sieciowych systemów plików."
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Settings"
@@ -2383,6 +2555,94 @@ msgstr ""
"Nie udało się otworzyć pliku file_type_cache.cch do zapisu, pamięć podręczna "
"typu plików nie będzie zapisana!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+"Ścieżki źródłowa i docelowa są takie same, żadna akcja nie została wykonana."
+
+#: tools/editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Can't move directories to within themselves."
+msgstr "Nie możesz przenieść danego katalogu do jego wnętrza."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Wybierz nową nazwę i lokację dla:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Nie wybrano pliku!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "Instancja"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Edytuj Zależności..."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Pokaż właścicieli.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Skopiuj Ścieżkę"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "Zmień nazwę lub Przenieś..."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Przenieś Do..."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Informacje"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Pokaż w menadżerze plików"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Importuj ponownie.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "Poprzedni katalog"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Następny folder"
+
+#: tools/editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Re-Scan Filesystem"
+msgstr "Przeskanuj system plików ponownie"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Ustaw folder jako Ulubiony"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Przenieś"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Dodaj do Grupy"
@@ -3346,10 +3606,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3413,7 +3669,8 @@ msgid "Paste Pose"
msgstr "Wklej Pozę"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Zaznaczenie (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3436,13 +3693,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Tryb Przesuwania (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Tryb Rotacji (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3477,14 +3734,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Odblokuj selekcję węzłów podrzędnych."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Edycja"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Użyj Przyciągania"
@@ -3541,14 +3790,6 @@ msgid "View"
msgstr "Widok"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Przybliż"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Oddal"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Wyzeruj przybliżenie"
@@ -4246,6 +4487,10 @@ msgid "Save All"
msgstr "Zapisz Wszystko"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4266,97 +4511,27 @@ msgid "Save Theme As"
msgstr "Zapisz Temat Jako"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Przesuń w Górę"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Przesuń w Dół"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr ""
+#, fuzzy
+msgid "Close Docs"
+msgstr "Zamknij Scene"
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Znajdź.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Znajdź Następny"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "Znajdź Poprzedni"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Zamień.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Idź do Funkcji.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Idź do Lini.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Debug"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr ""
@@ -4393,14 +4568,6 @@ msgid "Move Right"
msgstr "Przesuń w Prawo"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Pomoc"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Pomoc Kontekstowa"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Poradniki"
@@ -4456,6 +4623,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Przesuń w Górę"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Przesuń w Dół"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "Znajdź Poprzedni"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Zamień.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Idź do Funkcji.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Idź do Lini.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Pomoc Kontekstowa"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Wierzchołek"
@@ -4717,6 +4955,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Tryb Przesuwania (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Tryb Rotacji (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5531,11 +5777,11 @@ msgid "Unnamed Project"
msgstr "Projekt bez nazwy"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5543,6 +5789,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Menedżer projektu"
@@ -5559,6 +5811,11 @@ msgid "Scan"
msgstr "Skanuj"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Wybierz węzeł"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Nowy Projekt"
@@ -5925,6 +6182,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -6056,6 +6317,11 @@ msgid "Save Branch as Scene"
msgstr "Zapisz gałąź jako scene"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Proszę potwierdzić..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Dodaj/Stwórz nowy węzeł"
@@ -6065,6 +6331,11 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6130,94 +6401,6 @@ msgstr ""
msgid "Select a Node"
msgstr "Wybierz węzeł"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-#, fuzzy
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-"Ścieżki źródłowa i docelowa są takie same, żadna akcja nie została wykonana."
-
-#: tools/editor/scenes_dock.cpp
-#, fuzzy
-msgid "Can't move directories to within themselves."
-msgstr "Nie możesz przenieść danego katalogu do jego wnętrza."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Wybierz nową nazwę i lokację dla:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Nie wybrano pliku!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Instancja"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Edytuj Zależności..."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Pokaż właścicieli.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Skopiuj Ścieżkę"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Zmień nazwę lub Przenieś..."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Przenieś Do..."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Informacje"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Pokaż w menadżerze plików"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Importuj ponownie.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Poprzedni katalog"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Następny folder"
-
-#: tools/editor/scenes_dock.cpp
-#, fuzzy
-msgid "Re-Scan Filesystem"
-msgstr "Przeskanuj system plików ponownie"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Ustaw folder jako Ulubiony"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Przenieś"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Nieprawidłowa nazwa klasy bazowej"
@@ -6458,3 +6641,9 @@ msgstr "Zmień długość Ray Shape"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
msgstr ""
+
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "Nie można iść do podkatalogu:"
+
+#~ msgid "Help"
+#~ msgstr "Pomoc"
diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po
index 0d1ded644a..14b2d01b27 100644
--- a/tools/translations/pt_BR.po
+++ b/tools/translations/pt_BR.po
@@ -11,8 +11,8 @@ msgstr ""
"POT-Creation-Date: 2016-05-30\n"
"PO-Revision-Date: 2016-07-15 15:36+0000\n"
"Last-Translator: George Marques <georgemjesus@gmail.com>\n"
-"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects"
-"/godot-engine/godot/pt_BR/>\n"
+"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
+"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -21,10 +21,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Não há bytes suficientes para decodificar, ou o formato é inválido."
@@ -62,6 +64,265 @@ msgstr "Formato de dicionário de instância inválido (script inválido em @pat
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Dicionário de instância inválido (subclasses inválidas)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Função:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Variável"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Sinais:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Criar Função"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Renomear Amostra"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Renomear Amostra"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Função:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Variável"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Sinais"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Remover Seleção"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Variável"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Variável"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Remover Seleção"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Conectando Sinal:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Adicionar Nó Filho"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Nó a Partir de Cena"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Editar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Tipo de Dados:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Membros:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "Nó Tempo de Escala"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Fechar"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "Argumentos de Chamada Extras:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Variável"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Alterar Tipo"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Excluir os arquivos selecionados?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "Alternar Ponto de interrupção"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Localizar próximo"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Nome de classe pai inválido"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "O caminho não é local"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Nome de classe pai inválido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Nome de classe pai inválido"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -200,6 +461,10 @@ msgstr ""
"VisibilityEnable2D funciona melhor quando usado como filho direto da raiz da "
"cena atualmente editada."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance não contém um recurso BakedLight ."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -273,7 +538,7 @@ msgstr ""
msgid "Cancel"
msgstr "Cancelar"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@@ -299,8 +564,8 @@ msgstr "Todos os Arquivos (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Abrir"
@@ -423,13 +688,13 @@ msgid "Axis"
msgstr "Eixo"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Recortar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -437,7 +702,7 @@ msgstr "Copiar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -445,7 +710,7 @@ msgid "Paste"
msgstr "Colar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -459,7 +724,7 @@ msgid "Clear"
msgstr "Limpar"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Desfazer"
@@ -790,6 +1055,10 @@ msgid "Optimize"
msgstr "Otimizar"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Chave"
@@ -893,18 +1162,6 @@ msgstr "Lista de Métodos para \"%s\":"
msgid "Call"
msgstr "Chamar"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Fechar"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de Métodos:"
@@ -955,6 +1212,7 @@ msgstr "Apenas na Seleção"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -996,6 +1254,20 @@ msgstr "Perguntar ao Substituir"
msgid "Skip"
msgstr "Pular"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Ampliar Mais"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Ampliar Menos"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Linha:"
@@ -1205,8 +1477,9 @@ msgid "Delete selected files?"
msgstr "Excluir os arquivos selecionados?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Excluir"
@@ -1356,7 +1629,7 @@ msgstr "Mover Favorito Acima"
msgid "Move Favorite Down"
msgstr "Mover Favorito Abaixo"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Favoritos:"
@@ -1369,10 +1642,6 @@ msgid "Preview:"
msgstr "Previsualização:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "Não é possível ir ao subdiretório:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "BuscarFontes"
@@ -1410,18 +1679,10 @@ msgid "Public Methods:"
msgstr "Métodos Públicos:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Membros:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Itens do Tema de GUI:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Sinais:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Constantes:"
@@ -1860,7 +2121,7 @@ msgstr "MeshLibrary..."
msgid "TileSet.."
msgstr "TileSet..."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Refazer"
@@ -2292,6 +2553,90 @@ msgstr ""
"Não pode abrir file_type_cache.cch para escrita, cache de tipos de arquivo "
"não salvo!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Mesmos arquivos de destino e origem, nada a fazer."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "Mesmo caminhos de destino e origem, nada a fazer."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "Não é possível mover diretórios para dentro de si mesmos."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "Não é possível operar em \"..\""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Escolha Novo Nome e Localização Para:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Nenhum arquivo selecionado!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "Instanciar"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Editar Dependências.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Visualizar Proprietários..."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Copiar Caminho"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "Renomear ou Mover..."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Mover Para..."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Informação"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Mostrar no Gerenciador de Arquivos"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Re-importar..."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "Diretório Anterior"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Próximo Diretório"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Re-escanear Arquivos de Sistema"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Alternar status da pasta como Favorito"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Mover"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Adicionar ao Grupo"
@@ -3258,10 +3603,6 @@ msgid "Post-Processing Texture #"
msgstr "Pós-Processando Textura nº"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance não contém um recurso BakedLight ."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "Precalcular!"
@@ -3325,7 +3666,8 @@ msgid "Paste Pose"
msgstr "Colar Pose"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Modo de Seleção (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3347,13 +3689,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr "Alt+RMB: Lista de seleção de profundidade"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Modo Mover (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Modo Rotacionar"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3390,14 +3732,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Restaura a habilidade dos filhos do objeto de serem selecionados."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Editar"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Usar Snap"
@@ -3454,14 +3788,6 @@ msgid "View"
msgstr "Visualizar"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Ampliar Mais"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Ampliar Menos"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Restaurar Ampliação"
@@ -4160,6 +4486,10 @@ msgid "Save All"
msgstr "Salvar Tudo"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "Recarregar Script (suave)"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "Anterior no Histórico"
@@ -4180,97 +4510,27 @@ msgid "Save Theme As"
msgstr "Salvar Tema Como"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Mover para Cima"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Mover para Baixo"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Recuar Esquerda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Recuar Direita"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Alternar Comentário"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "Clonar Abaixo"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Completar Símbolo"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "Apagar Espaços em Branco"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Auto Recuar"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "Recarregar Script (suave)"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Localizar..."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Localizar próximo"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "Encontrar Anterior"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Substituir..."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Ir para Função..."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Ir para linha..."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Depurar"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Alternar Ponto de interrupção"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Remover Todos os Pontos de Interrupção"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Ir ao Próximo Ponto de Interrupção"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Ir ao Ponto de Interrupção Anterior"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Passo por cima"
@@ -4307,14 +4567,6 @@ msgid "Move Right"
msgstr "Mover para Direita"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Ajuda"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Ajuda Contextual"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Tutoriais"
@@ -4374,6 +4626,77 @@ msgstr ""
"Scripts embutidos só podem ser editados quando a cena a qual pertencem está "
"carregada"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Mover para Cima"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Mover para Baixo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "Recuar Esquerda"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "Recuar Direita"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "Alternar Comentário"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Clonar Abaixo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "Completar Símbolo"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Apagar Espaços em Branco"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "Auto Recuar"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "Remover Todos os Pontos de Interrupção"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Ir ao Próximo Ponto de Interrupção"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Ir ao Ponto de Interrupção Anterior"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "Encontrar Anterior"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Substituir..."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Ir para Função..."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Ir para linha..."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Ajuda Contextual"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Vértice"
@@ -4635,6 +4958,14 @@ msgid "Could not instance scene!"
msgstr "Não foi possível instanciar cena!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Modo Mover (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Modo Rotacionar"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Modo Escala (R)"
@@ -5453,11 +5784,13 @@ msgid "Unnamed Project"
msgstr "Projeto Sem Nome"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "Tem certeza de que quer abrir mais de um projeto?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "Tem certeza de que quer rodar mais de um projeto?"
#: tools/editor/project_manager.cpp
@@ -5465,6 +5798,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr "Remover projeto da lista? (O conteúdo da pasta não será modificado)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Gerenciador de Projetos"
@@ -5481,6 +5820,11 @@ msgid "Scan"
msgstr "Escanear"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Selecione um Nó"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Novo Projeto"
@@ -5845,6 +6189,11 @@ msgid "No parent to instance a child at."
msgstr "Sem nó pai onde instanciar um filho."
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "Sem nó pai onde instanciar um filho."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "Erro ao carregar cena de %s"
@@ -5977,6 +6326,11 @@ msgid "Save Branch as Scene"
msgstr "Salvar Ramo como Cena"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Confirme Por Favor..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Adicionar/Criar um Novo Nó"
@@ -5988,6 +6342,11 @@ msgstr ""
"Instanciar um arquivo de cena como um Nó. Criar uma cena herdada se não "
"existe um nó raiz."
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6052,90 +6411,6 @@ msgstr "Limpar!"
msgid "Select a Node"
msgstr "Selecione um Nó"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Mesmos arquivos de destino e origem, nada a fazer."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "Mesmo caminhos de destino e origem, nada a fazer."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "Não é possível mover diretórios para dentro de si mesmos."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "Não é possível operar em \"..\""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Escolha Novo Nome e Localização Para:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Nenhum arquivo selecionado!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Instanciar"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Editar Dependências.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Visualizar Proprietários..."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Copiar Caminho"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Renomear ou Mover..."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Mover Para..."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Informação"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Mostrar no Gerenciador de Arquivos"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Re-importar..."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Diretório Anterior"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Próximo Diretório"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Re-escanear Arquivos de Sistema"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Alternar status da pasta como Favorito"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Mover"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Nome de classe pai inválido"
@@ -6372,6 +6647,12 @@ msgstr "Mudar o tamanho do Shape Ray"
msgid "Change Notifier Extents"
msgstr "Alterar a Extensão do Notificador"
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "Não é possível ir ao subdiretório:"
+
+#~ msgid "Help"
+#~ msgstr "Ajuda"
+
#~ msgid "Imported Resources"
#~ msgstr "Recursos Importados"
diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po
index a75691f315..4c31b87233 100644
--- a/tools/translations/pt_PT.po
+++ b/tools/translations/pt_PT.po
@@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 15:14+0000\n"
"Last-Translator: António Sarmento <antonio.luis.sarmento@gmail.com>\n"
-"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects"
-"/godot-engine/godot/pt_PT/>\n"
+"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/"
+"godot-engine/godot/pt_PT/>\n"
"Language: pt_PT\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Tipo de argumento inválido para convert(), use constantes TYPE_*."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -57,6 +59,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -161,6 +396,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -216,7 +455,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -242,8 +481,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -366,13 +605,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -380,7 +619,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -388,7 +627,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -402,7 +641,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -726,6 +965,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -829,18 +1072,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -891,6 +1122,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -932,6 +1164,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1134,8 +1380,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1282,7 +1529,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1295,10 +1542,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1336,18 +1579,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1771,7 +2006,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2182,6 +2417,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3137,10 +3456,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3204,7 +3519,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3224,13 +3539,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3265,14 +3578,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3329,14 +3634,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4034,6 +4331,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4054,194 +4355,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4505,6 +4798,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5319,11 +5620,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5331,6 +5632,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5347,6 +5654,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5711,6 +6022,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5839,6 +6154,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5848,6 +6167,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5910,90 +6233,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/ro.po b/tools/translations/ro.po
index 0ce8d4d8a8..76e301404d 100644
--- a/tools/translations/ro.po
+++ b/tools/translations/ro.po
@@ -12,10 +12,12 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -51,6 +53,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -155,6 +390,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -210,7 +449,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -236,8 +475,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -360,13 +599,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -374,7 +613,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -382,7 +621,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -396,7 +635,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -720,6 +959,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -823,18 +1066,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -885,6 +1116,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -926,6 +1158,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1128,8 +1374,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1276,7 +1523,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1289,10 +1536,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1330,18 +1573,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1765,7 +2000,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2176,6 +2411,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3131,10 +3450,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3198,7 +3513,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3259,14 +3572,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3323,14 +3628,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4028,6 +4325,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4048,194 +4349,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4499,6 +4792,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5313,11 +5614,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5325,6 +5626,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5341,6 +5648,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5705,6 +6016,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5833,6 +6148,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5842,6 +6161,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5904,90 +6227,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/ru.po b/tools/translations/ru.po
index 7045159710..0ae2d02fe0 100644
--- a/tools/translations/ru.po
+++ b/tools/translations/ru.po
@@ -12,21 +12,23 @@ msgstr ""
"POT-Creation-Date: \n"
"PO-Revision-Date: 2016-07-24 17:18+0000\n"
"Last-Translator: DimOkGamer <dimokgamer@gmail.com>\n"
-"Language-Team: Russian <https://hosted.weblate.org/projects/godot-"
-"engine/godot/ru/>\n"
+"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
+"godot/ru/>\n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
-"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
+"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
+"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Неверный тип аргумента для convert(), используйте TYPE_* константы."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Не хватает байтов для декодирования байтов, или неверный формат."
@@ -63,6 +65,265 @@ msgstr "Недопустимый формат экземпляра словар
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Недопустимый экземпляр словаря (неверные подклассы)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Функция:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Переменная"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Сигналы:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Сделать функцию"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Переименовать сэмпл"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "Переименовать сэмпл"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Функция:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Переменная"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Сигналы"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Убрать выделение"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Переменная"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Переменная"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Убрать выделение"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Подключение сигнала:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "Добавить дочерний узел"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "Узел со сцены"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "Редактировать"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "Тип информации:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Участники:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Available Nodes:"
+msgstr "TimeScale узел"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Закрыть"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "Дополнительные параметры вызова:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Переменная"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "Изменить тип"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Удалить выбранные файлы?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "Точка остановки"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "Найти следующее"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Недопустимое имя вышестоящего класса"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "Путь не локальный"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Недопустимое имя вышестоящего класса"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Недопустимое имя вышестоящего класса"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -205,6 +466,10 @@ msgstr ""
"VisibilityEnable2D работает наилучшим образом при использовании корня "
"редактируемой сцены, как прямого родителя."
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance не содержит BakedLight ресурс."
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -277,7 +542,7 @@ msgstr ""
msgid "Cancel"
msgstr "Отмена"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "Ок"
@@ -303,8 +568,8 @@ msgstr "Все файлы (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Открыть"
@@ -427,13 +692,13 @@ msgid "Axis"
msgstr "Ось"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Вырезать"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -441,7 +706,7 @@ msgstr "Копировать"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -449,7 +714,7 @@ msgid "Paste"
msgstr "Вставить"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -463,7 +728,7 @@ msgid "Clear"
msgstr "Очистить"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Отменить"
@@ -795,6 +1060,10 @@ msgid "Optimize"
msgstr "Оптимизировать"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Ключ"
@@ -898,18 +1167,6 @@ msgstr "Список способ для '%s':"
msgid "Call"
msgstr "Вызов"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Закрыть"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "Список методов:"
@@ -960,6 +1217,7 @@ msgstr "Только выделять"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -1001,6 +1259,20 @@ msgstr "Подтверждение замены"
msgid "Skip"
msgstr "Пропустить"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Приблизить"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Отдалить"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Стр:"
@@ -1209,8 +1481,9 @@ msgid "Delete selected files?"
msgstr "Удалить выбранные файлы?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Удалить"
@@ -1363,7 +1636,7 @@ msgstr "Переместить избранное вверх"
msgid "Move Favorite Down"
msgstr "Переместить избранное вниз"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Избранное:"
@@ -1376,10 +1649,6 @@ msgid "Preview:"
msgstr "Предпросмотр:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "Невозможно перейти в подпапку:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "Просканировать исходники"
@@ -1417,18 +1686,10 @@ msgid "Public Methods:"
msgstr "Список методов:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Участники:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Тема элементов GUI:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Сигналы:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Константы:"
@@ -1868,7 +2129,7 @@ msgstr "Библиотека полисеток.."
msgid "TileSet.."
msgstr "Набор тайлов.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Повторить"
@@ -2300,6 +2561,90 @@ msgstr ""
"Невозможно открыть file_type_cache.cch для записи. Не будет сохранён кэш "
"типов файлов!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Файл назначения и исходный файлы совпадают, нечего делать."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "Путь назначения и исходный пути совпадают, нечего делать."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "Невозможно переместить каталоги внутрь себя."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "Невозможно работать с '..'"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "Выберете новое имя и расположение для:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Файлы не выбраны!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "Добавить экземпляр"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Редактировать зависимости.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Просмотреть владельцев.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Копировать путь"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "Переименовать или Переместить.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Переместить в.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Информация"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Просмотреть в проводнике"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "Переимпортировать.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "Предыдущий каталог"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Следующий каталог"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Повторное сканирование файловой системы"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "Переключить статус папки как избранной"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Переместить"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Добавить в группу"
@@ -3268,10 +3613,6 @@ msgid "Post-Processing Texture #"
msgstr "Пост-обработка текстуры #"
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance не содержит BakedLight ресурс."
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "Запечь!"
@@ -3335,7 +3676,8 @@ msgid "Paste Pose"
msgstr "Вставить позу"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "Режим выделения (Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3357,13 +3699,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr "Alt+ПКМ: Список выбора глубины"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "Режим перемещения (W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "Режим поворота (E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3400,14 +3742,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Восстанавливает возможность выбора потомков объекта."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "Редактировать"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr "Использовать привязку"
@@ -3464,14 +3798,6 @@ msgid "View"
msgstr "Обзор"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Приблизить"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Отдалить"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Сбросить масштаб"
@@ -4169,6 +4495,10 @@ msgid "Save All"
msgstr "Сохранить всё"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "Мягко перезагрузить скрипты"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "Предыдущий файл"
@@ -4189,97 +4519,27 @@ msgid "Save Theme As"
msgstr "Сохранить тему как"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "Переместить вверх"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "Переместить вниз"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "Убрать отступ слева"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "Добавить отступ"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "Переключить комментарий"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "Копировать вниз"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "Список автозавершения"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "Удаление пробелов в конце строк"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "Автоотступ"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "Мягко перезагрузить скрипты"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "Найти.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "Найти следующее"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "Найти предыдущее"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "Заменить.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "Перейти к функции.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "Перейти к строке.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "Отладка"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "Точка остановки"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "Удалить все точки остановок"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "Перейти к следующей точке остановки"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "Перейти к предыдущей точке остановки"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Шаг через"
@@ -4316,14 +4576,6 @@ msgid "Move Right"
msgstr "Двигать вправо"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "Справка"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "Контекстная справка"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "Уроки"
@@ -4383,6 +4635,77 @@ msgstr ""
"Встроенные скрипты могут быть изменены только, когда сцена, которой они "
"принадлежат, загружена"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "Переместить вверх"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "Переместить вниз"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "Убрать отступ слева"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "Добавить отступ"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "Переключить комментарий"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Копировать вниз"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "Список автозавершения"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "Удаление пробелов в конце строк"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "Автоотступ"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "Удалить все точки остановок"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "Перейти к следующей точке остановки"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "Перейти к предыдущей точке остановки"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "Найти предыдущее"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "Заменить.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "Перейти к функции.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "Перейти к строке.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "Контекстная справка"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Вертекс"
@@ -4644,6 +4967,14 @@ msgid "Could not instance scene!"
msgstr "Не возможно добавить сцену!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "Режим перемещения (W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "Режим поворота (E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "Режим масштабирования (R)"
@@ -5460,11 +5791,13 @@ msgid "Unnamed Project"
msgstr "Безымянный проект"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "Вы уверены, что открыть несколько проектов?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "Вы уверены, что хотите запустить более одного проекта?"
#: tools/editor/project_manager.cpp
@@ -5472,6 +5805,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr "Удалить проект из списка? (Содержимое папки не будет изменено)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "Менеджер проектов"
@@ -5488,6 +5827,11 @@ msgid "Scan"
msgstr "Сканировать"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Выбрать узел"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "Новый проект"
@@ -5854,6 +6198,11 @@ msgid "No parent to instance a child at."
msgstr "Нет родителя для добавления потомка."
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "Нет родителя для добавления потомка."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "Ошибка при загрузке сцены из %s"
@@ -5986,6 +6335,11 @@ msgid "Save Branch as Scene"
msgstr "Сохранить ветку, как сцену"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Подтверждение..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "Добавить/создать новый узел"
@@ -5997,6 +6351,11 @@ msgstr ""
"Добавить файл сцены как узел. Создаёт наследуемую сцену, если корневой узел "
"не существует."
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла."
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -6061,90 +6420,6 @@ msgstr "Очистить!"
msgid "Select a Node"
msgstr "Выбрать узел"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Файл назначения и исходный файлы совпадают, нечего делать."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "Путь назначения и исходный пути совпадают, нечего делать."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "Невозможно переместить каталоги внутрь себя."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "Невозможно работать с '..'"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "Выберете новое имя и расположение для:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Файлы не выбраны!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "Добавить экземпляр"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Редактировать зависимости.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Просмотреть владельцев.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Копировать путь"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "Переименовать или Переместить.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Переместить в.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Информация"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Просмотреть в проводнике"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "Переимпортировать.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "Предыдущий каталог"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Следующий каталог"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Повторное сканирование файловой системы"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "Переключить статус папки как избранной"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Переместить"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Недопустимое имя вышестоящего класса"
@@ -6381,6 +6656,12 @@ msgstr "Изменена длинна луча"
msgid "Change Notifier Extents"
msgstr "Изменены границы уведомителя"
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "Невозможно перейти в подпапку:"
+
+#~ msgid "Help"
+#~ msgstr "Справка"
+
#~ msgid "Imported Resources"
#~ msgstr "Импортированные ресурсы"
diff --git a/tools/translations/sk.po b/tools/translations/sk.po
index eaba6f1752..295c1000fd 100644
--- a/tools/translations/sk.po
+++ b/tools/translations/sk.po
@@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.7-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Chybný argument convert(), použite TYPE_* konštanty."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Nedostatok bajtov na dekódovanie, možný chybný formát."
@@ -57,6 +59,244 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Všetky vybrané"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Všetky vybrané"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Všetky vybrané"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Signály:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -168,6 +408,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -223,7 +467,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -249,8 +493,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Otvoriť"
@@ -373,13 +617,13 @@ msgid "Axis"
msgstr "Os"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -387,7 +631,7 @@ msgstr "Kopírovať"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -395,7 +639,7 @@ msgid "Paste"
msgstr "Vložiť"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -409,7 +653,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Späť"
@@ -734,6 +978,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -837,18 +1085,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -899,6 +1135,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -940,6 +1177,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1142,8 +1393,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1290,7 +1542,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1303,10 +1555,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1344,18 +1592,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Signály:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Konštanty:"
@@ -1780,7 +2020,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2191,6 +2431,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3146,10 +3470,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3213,7 +3533,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3233,13 +3553,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3274,14 +3592,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3338,14 +3648,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4044,6 +4346,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4064,194 +4370,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4515,6 +4813,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5332,11 +5638,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5344,6 +5650,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5360,6 +5672,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5724,6 +6040,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5852,6 +6172,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5861,6 +6185,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5923,90 +6251,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/sl.po b/tools/translations/sl.po
index 7cce1155b5..385779749e 100644
--- a/tools/translations/sl.po
+++ b/tools/translations/sl.po
@@ -9,20 +9,22 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 10:28+0000\n"
"Last-Translator: matevž lapajne <sivar.lapajne@gmail.com>\n"
-"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-"
-"engine/godot/sl/>\n"
+"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/"
+"godot/sl/>\n"
"Language: sl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
-"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || "
-"n%100==4 ? 2 : 3;\n"
+"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n"
+"%100==4 ? 2 : 3;\n"
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Neveljaven tip argumenta za convert(), use TYPE_* constants."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Ni dovolj bajtov za dekodiranje bajtov, ali neveljaven format."
@@ -59,6 +61,239 @@ msgstr "Neveljaven primer slovarskega formata (neveljavna skripta na @path)"
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Neveljaven primer slovarja (neveljavni podrazredi)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -165,6 +400,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -220,7 +459,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -246,8 +485,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -370,13 +609,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -384,7 +623,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -392,7 +631,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -406,7 +645,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -730,6 +969,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -833,18 +1076,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -895,6 +1126,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -936,6 +1168,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1138,8 +1384,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1286,7 +1533,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1299,10 +1546,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1340,18 +1583,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1775,7 +2010,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2186,6 +2421,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3141,10 +3460,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3208,7 +3523,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3228,13 +3543,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3269,14 +3582,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3333,14 +3638,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4038,6 +4335,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4058,194 +4359,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4509,6 +4802,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5323,11 +5624,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5335,6 +5636,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5351,6 +5658,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5715,6 +6026,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5843,6 +6158,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5852,6 +6171,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5914,90 +6237,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/tr.po b/tools/translations/tr.po
index 88f44a6cf3..766f13b70e 100644
--- a/tools/translations/tr.po
+++ b/tools/translations/tr.po
@@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-07-25 11:14+0000\n"
"Last-Translator: Enes Kaya Öcal <ekayaocal@hotmail.com>\n"
-"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-"
-"engine/godot/tr/>\n"
+"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
+"godot/tr/>\n"
"Language: tr\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -57,6 +59,257 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "Fonksiyon:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "Değişken"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "Sinyaller:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "Fonksiyon:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "Değişken"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "Fonksiyon:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "Değişken"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "Sinyaller:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "Seçimi Kaldır"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "Değişken"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "Değişken"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "Seçimi Kaldır"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "Sinyaller:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "AutoLoad ekle"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "Üyeler:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "Kapat"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "Değişken"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "Seçili dosyaları sil?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "Geçersiz ebeveyn sınıf adı"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "Geçersiz ebeveyn sınıf adı"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "Geçersiz ebeveyn sınıf adı"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -161,6 +414,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -216,7 +473,7 @@ msgstr ""
msgid "Cancel"
msgstr "İptal"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "NoTamam"
@@ -242,8 +499,8 @@ msgstr "Tüm dosyalar (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Açık"
@@ -366,13 +623,13 @@ msgid "Axis"
msgstr "Eksen"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Kes"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -380,7 +637,7 @@ msgstr "Kopyala"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -388,7 +645,7 @@ msgid "Paste"
msgstr "Yapıştır"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -402,7 +659,7 @@ msgid "Clear"
msgstr "Temizle"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Geri"
@@ -726,6 +983,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -829,18 +1090,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "Kapat"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -891,6 +1140,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -932,6 +1182,20 @@ msgstr ""
msgid "Skip"
msgstr "Geç"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "Yakınlaştır"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "Uzaklaştır"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Satır:"
@@ -1100,7 +1364,8 @@ msgstr "Yüklemede hata:"
#: tools/editor/dependency_editor.cpp
msgid "Scene failed to load due to missing dependencies:"
-msgstr "Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:"
+msgstr ""
+"Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:"
#: tools/editor/dependency_editor.cpp
msgid "Open Anyway"
@@ -1139,8 +1404,9 @@ msgid "Delete selected files?"
msgstr "Seçili dosyaları sil?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Sil"
@@ -1288,7 +1554,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Favoriler:"
@@ -1301,10 +1567,6 @@ msgid "Preview:"
msgstr "Ön izleme:"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1342,18 +1604,10 @@ msgid "Public Methods:"
msgstr "Public Metodlar:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "Üyeler:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Arayüz Tema Öğeleri:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "Sinyaller:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Sabitler:"
@@ -1778,7 +2032,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Geri"
@@ -2190,6 +2444,91 @@ msgstr "Düğümden İçe Aktar:"
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "Hiçbir Dosya Seçilmedi!"
+
+#: tools/editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Instance"
+msgstr "Örnek"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "Bağımlılıkları Düzenle.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "Sahipleri Görüntüle.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "Dosya Yolunu Kopyala"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "İsim Değiştir veya Taşı.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "Şuraya Taşı.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "Bilgi"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "Dosya Yöneticisinde Göster"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "Sıradaki Dizin"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "Dosya Sistemini Tekrar Tara"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "Taşı"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Gruba Ekle"
@@ -3145,10 +3484,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3212,8 +3547,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "Bir Düğüm Seç"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -3232,13 +3568,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "Şuraya Taşı.."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3273,14 +3608,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3337,14 +3664,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "Yakınlaştır"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "Uzaklaştır"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Yakınlaştırmayı Sıfırla"
@@ -4042,6 +4361,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4062,194 +4385,187 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
+#, fuzzy
+msgid "Close Docs"
+msgstr "Kapat"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4513,6 +4829,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5327,11 +5651,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5339,6 +5663,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5355,6 +5685,11 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "Bir Düğüm Seç"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5719,6 +6054,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5847,6 +6186,11 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "Lütfen doğrulayınız..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5856,6 +6200,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5920,91 +6268,6 @@ msgstr "Temiz!"
msgid "Select a Node"
msgstr "Bir Düğüm Seç"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "Hiçbir Dosya Seçilmedi!"
-
-#: tools/editor/scenes_dock.cpp
-#, fuzzy
-msgid "Instance"
-msgstr "Örnek"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "Bağımlılıkları Düzenle.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "Sahipleri Görüntüle.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "Dosya Yolunu Kopyala"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "İsim Değiştir veya Taşı.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "Şuraya Taşı.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "Bilgi"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "Dosya Yöneticisinde Göster"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "Sıradaki Dizin"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "Dosya Sistemini Tekrar Tara"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "Taşı"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Geçersiz ebeveyn sınıf adı"
diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po
index ae35068cb1..99233af8c9 100644
--- a/tools/translations/ur_PK.po
+++ b/tools/translations/ur_PK.po
@@ -18,11 +18,13 @@ msgstr ""
"X-Generator: Weblate 2.7-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
".استمال کیجۓ TYPE_* constants .کے لیے غلط ہیں convert() دیے گئے ارگمنٹس."
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "یا تو ڈیکوڈ کرنے کے لئے بائیٹس کم ہیں یا پھر ناقص فارمیٹ ھے."
@@ -58,6 +60,242 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr ".تمام کا انتخاب"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr ".تمام کا انتخاب"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr ".تمام کا انتخاب"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -162,6 +400,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -217,7 +459,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -243,8 +485,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -367,13 +609,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -381,7 +623,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -389,7 +631,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -403,7 +645,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -728,6 +970,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -831,18 +1077,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -893,6 +1127,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -934,6 +1169,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1136,8 +1385,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1287,7 +1537,7 @@ msgstr "پسندیدہ اوپر منتقل کریں"
msgid "Move Favorite Down"
msgstr "پسندیدہ نیچے منتقل کریں"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1300,10 +1550,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1341,18 +1587,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1777,7 +2015,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2188,6 +2426,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3143,10 +3465,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3210,7 +3528,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3230,13 +3548,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "ایکشن منتقل کریں"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3271,14 +3588,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3335,14 +3644,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4041,6 +4342,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4061,194 +4366,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4512,6 +4809,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5328,11 +5633,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5340,6 +5645,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5356,6 +5667,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5720,6 +6035,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5848,6 +6167,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5857,6 +6180,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5919,90 +6246,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po
index 78eaaf633c..ce045b495a 100644
--- a/tools/translations/zh_CN.po
+++ b/tools/translations/zh_CN.po
@@ -22,10 +22,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "convert函数参数类型非法,请传入以“TYPE_”打头的常量。"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "没有足够的字节来解码或格式不正确。"
@@ -61,17 +63,279 @@ msgstr "实例字典格式不正确(无效脚本@path)"
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "非法的字典实例(派生类非法)"
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "函数:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Variables:"
+msgstr "变量"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr "事件:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "创建方法"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Variable"
+msgstr "重命名音效"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Signal"
+msgstr "重命名音效"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "函数:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Variable"
+msgstr "变量"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Signal"
+msgstr "信号"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "移除选中项"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Variable"
+msgstr "变量"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Variable:"
+msgstr "变量"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "移除选中项"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "连接事件:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node"
+msgstr "添加子节点"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s) From Tree"
+msgstr "从场景导入节点"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "编辑"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Base Type:"
+msgstr "数据类型:"
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr "成员:"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "关闭"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Signal Arguments:"
+msgstr "额外调用参数:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Variable:"
+msgstr "变量"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "更改类型"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "删除选中的文件?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr "切换断点"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Find Node Tyoe"
+msgstr "查找下一项"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Invalid index property name."
+msgstr "基类名称非法"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Path does not lead Node!"
+msgstr "必须是项目路径"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid argument of type: "
+msgstr "基类名称非法"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid ": Invalid arguments: "
+msgstr "基类名称非法"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite to display frames."
-msgstr "SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示动画帧。"
+msgstr ""
+"SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示"
+"动画帧。"
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
"scenes). The first created one will work, while the rest will be ignored."
-msgstr "每个场景中只允许有一个CanvasModulate类型的节点,场景中的第一个CanvasModulate节点能正常工作,其余的将被忽略。"
+msgstr ""
+"每个场景中只允许有一个CanvasModulate类型的节点,场景中的第一个CanvasModulate"
+"节点能正常工作,其余的将被忽略。"
#: scene/2d/collision_polygon_2d.cpp
msgid ""
@@ -79,8 +343,8 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionPolygon2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将其放在Area2D、StaticBody"
-"2D、RigidBody2D或KinematicBody2D节点下。"
+"CollisionPolygon2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请"
+"将其放在Area2D、StaticBody2D、RigidBody2D或KinematicBody2D节点下。"
#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
@@ -92,8 +356,8 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionShape2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将其放在Area2D、StaticBody2D"
-"、RigidBody2D或者是KinematicBody2D节点下。"
+"CollisionShape2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将"
+"其放在Area2D、StaticBody2D、RigidBody2D或者是KinematicBody2D节点下。"
#: scene/2d/collision_shape_2d.cpp
msgid ""
@@ -120,18 +384,22 @@ msgstr "此遮光体的遮光形状为空,请为其绘制一个遮光形状!
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
-msgstr "请为此节点设置一个NavigationPolygon类型的资源作为形状,这样它才能正常工作。"
+msgstr ""
+"请为此节点设置一个NavigationPolygon类型的资源作为形状,这样它才能正常工作。"
#: scene/2d/navigation_polygon.cpp
msgid ""
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
"node. It only provides navigation data."
-msgstr "NavigationPolygonInstance类型的节点必须作为Navigation2D的子孙才能为其提供导航数据。"
+msgstr ""
+"NavigationPolygonInstance类型的节点必须作为Navigation2D的子孙才能为其提供导航"
+"数据。"
#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
-msgstr "ParallaxLayer类型的节点必须作为ParallaxBackground的子节点才能正常工作。"
+msgstr ""
+"ParallaxLayer类型的节点必须作为ParallaxBackground的子节点才能正常工作。"
#: scene/2d/particles_2d.cpp
msgid "Path property must point to a valid Particles2D node to work."
@@ -149,19 +417,24 @@ msgstr "path属性必须指向一个合法的Node2D节点才能正常工作。"
msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SamplePlayer to play sound."
-msgstr "SampleLibrary类型的资源必须是通过SamplePlayer类型节点的samples属性创建的,这样的资源才能用于播放声音。"
+msgstr ""
+"SampleLibrary类型的资源必须是通过SamplePlayer类型节点的samples属性创建的,这"
+"样的资源才能用于播放声音。"
#: scene/2d/sprite.cpp
msgid ""
"Path property must point to a valid Viewport node to work. Such Viewport "
"must be set to 'render target' mode."
-msgstr "Path属性必须指向一个合法的Viewport节点才能工作,同时此Viewport还需要启用'render target'。"
+msgstr ""
+"Path属性必须指向一个合法的Viewport节点才能工作,同时此Viewport还需要启"
+"用'render target'。"
#: scene/2d/sprite.cpp
msgid ""
"The Viewport set in the path property must be set as 'render target' in "
"order for this sprite to work."
-msgstr "为了让此精灵正常工作,它的path属性所指向的Viewport需要开启'render target'。"
+msgstr ""
+"为了让此精灵正常工作,它的path属性所指向的Viewport需要开启'render target'。"
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
@@ -169,20 +442,26 @@ msgid ""
"as parent."
msgstr "VisibilityEnable2D类型的节点用于场景的根节点才能获得最好的效果。"
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr "BakedLightInstance未包含BakedLight资源。"
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionShape类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放在Area、StaticBody、RigidBo"
-"dy或KinematicBody节点下。"
+"CollisionShape类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放"
+"在Area、StaticBody、RigidBody或KinematicBody节点下。"
#: scene/3d/body_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it!"
-msgstr "CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资源!"
+msgstr ""
+"CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资"
+"源!"
#: scene/3d/collision_polygon.cpp
msgid ""
@@ -190,8 +469,8 @@ msgid ""
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionPolygon类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放在Area、StaticBody、Rigid"
-"Body或KinematicBody节点下。"
+"CollisionPolygon类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其"
+"放在Area、StaticBody、RigidBody或KinematicBody节点下。"
#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
@@ -205,7 +484,8 @@ msgstr "此节点需要设置NavigationMesh资源才能工作。"
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
-msgstr "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。"
+msgstr ""
+"NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。"
#: scene/3d/scenario_fx.cpp
msgid ""
@@ -216,19 +496,23 @@ msgstr "每个场景中只允许有一个WorldEnvironment类型的节点。"
msgid ""
"A SampleLibrary resource must be created or set in the 'samples' property in "
"order for SpatialSamplePlayer to play sound."
-msgstr "SampleLibrary类型的资源必须通过SpatialSamplePlayer节点的'samples'属性创建才能正常播放声音。"
+msgstr ""
+"SampleLibrary类型的资源必须通过SpatialSamplePlayer节点的'samples'属性创建才能"
+"正常播放声音。"
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
"order for AnimatedSprite3D to display frames."
-msgstr "SpriteFrame资源必须是通过AnimatedSprite3D节点的Frames属性创建的,否则无法显示动画帧。"
+msgstr ""
+"SpriteFrame资源必须是通过AnimatedSprite3D节点的Frames属性创建的,否则无法显示"
+"动画帧。"
#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Cancel"
msgstr "取消"
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "好的"
@@ -254,8 +538,8 @@ msgstr "所有文件(*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "打开"
@@ -378,13 +662,13 @@ msgid "Axis"
msgstr "轴"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "剪切"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -392,7 +676,7 @@ msgstr "复制"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -400,7 +684,7 @@ msgid "Paste"
msgstr "粘贴"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -414,7 +698,7 @@ msgid "Clear"
msgstr "清除"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "撤销"
@@ -424,7 +708,9 @@ msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
"functions. Making them visible for editing is fine though, but they will "
"hide upon running."
-msgstr "Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时它会出现。"
+msgstr ""
+"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时"
+"它会出现。"
#: scene/main/viewport.cpp
msgid ""
@@ -433,8 +719,9 @@ msgid ""
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
-"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其成为子控件的所以它可以获取大小。否则请设置render "
-"target,将其内部纹理分配给一些节点显示。"
+"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其"
+"成为子控件的所以它可以获取大小。否则请设置render target,将其内部纹理分配给一"
+"些节点显示。"
#: scene/resources/dynamic_font.cpp
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -744,6 +1031,10 @@ msgid "Optimize"
msgstr "优化"
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "键"
@@ -847,18 +1138,6 @@ msgstr "%s的方法列表"
msgid "Call"
msgstr "调用"
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "关闭"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr "方法列表:"
@@ -909,6 +1188,7 @@ msgstr "仅选中"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -950,6 +1230,20 @@ msgstr "更换时提示"
msgid "Skip"
msgstr "跳过"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr "放大"
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr "缩小"
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "行:"
@@ -1154,8 +1448,9 @@ msgid "Delete selected files?"
msgstr "删除选中的文件?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "删除"
@@ -1302,7 +1597,7 @@ msgstr "向上移动收藏"
msgid "Move Favorite Down"
msgstr "向下移动收藏"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "收藏:"
@@ -1315,10 +1610,6 @@ msgid "Preview:"
msgstr "预览"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "无法打开目录:"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "扫描源文件"
@@ -1356,18 +1647,10 @@ msgid "Public Methods:"
msgstr "公共方法:"
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr "成员:"
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "GUI主题:"
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr "事件:"
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "常量:"
@@ -1682,7 +1965,8 @@ msgstr "额"
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
-msgstr "加载场景出错,场景必须放在项目目录下。请尝试使用'导入'菜单导入此场景后再试。"
+msgstr ""
+"加载场景出错,场景必须放在项目目录下。请尝试使用'导入'菜单导入此场景后再试。"
#: tools/editor/editor_node.cpp
msgid "Error loading scene."
@@ -1797,7 +2081,7 @@ msgstr "MeshLibrary.."
msgid "TileSet.."
msgstr "砖块集.."
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "重做"
@@ -1904,7 +2188,8 @@ msgstr "部署远程调试"
msgid ""
"When exporting or deploying, the resulting executable will attempt to "
"connect to the IP of this computer in order to be debugged."
-msgstr "导出或发布项目时,为了能够调试项目,可执行文件将试图通过本机IP连接到调试器。"
+msgstr ""
+"导出或发布项目时,为了能够调试项目,可执行文件将试图通过本机IP连接到调试器。"
#: tools/editor/editor_node.cpp
msgid "Small Deploy with Network FS"
@@ -2216,6 +2501,90 @@ msgstr "从节点中导入:"
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr "无法以可写方式打开file_type_cache.cch!"
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr "源文件和目标文件相同,操作忽略。"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr "源路径和目标路径相同,操作忽略。"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr "无法将目录移动到自身下。"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr "无法对'..'引用操作。"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr "选择新名称和路径:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr "没有选中任何文件!"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr "创建实例节点"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr "编辑依赖.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr "查看所有者"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr "拷贝路径"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr "移动或重命名"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr "移动"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr "信息"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr "在资源管理器中打开"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr "重新导入.."
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr "上一个目录:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr "下一个目录:"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr "重新扫描文件系统"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr "收藏目录"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr "将选中的场景实例为选中节点的子节点。"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr "移动"
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "添加到分组"
@@ -2663,7 +3032,8 @@ msgstr "精灵图集"
msgid ""
"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
"the project."
-msgstr "提示:大多数2D贴图并不需要导入操作,只要将png/jpg文件放到项目目录下即可。"
+msgstr ""
+"提示:大多数2D贴图并不需要导入操作,只要将png/jpg文件放到项目目录下即可。"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Crop empty space."
@@ -3173,10 +3543,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr "BakedLightInstance未包含BakedLight资源。"
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr "烘培!"
@@ -3240,7 +3606,8 @@ msgid "Paste Pose"
msgstr "粘贴姿势"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+#, fuzzy
+msgid "Select Mode"
msgstr "选择模式(Q)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3260,13 +3627,13 @@ msgid "Alt+RMB: Depth list selection"
msgstr "Alt+鼠标右键:显示鼠标点击位置下的所有节点列表"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+#, fuzzy
+msgid "Move Mode"
msgstr "移动模式(W)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+#, fuzzy
+msgid "Rotate Mode"
msgstr "旋转模式(E)"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3301,14 +3668,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "恢复节点的子孙能够被选中。"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "编辑"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3365,14 +3724,6 @@ msgid "View"
msgstr "视图"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr "放大"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr "缩小"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "重置缩放"
@@ -4070,6 +4421,10 @@ msgid "Save All"
msgstr "全部保存"
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr "软重载脚本"
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr "后退"
@@ -4090,97 +4445,27 @@ msgid "Save Theme As"
msgstr "主题另存为"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "向上移动"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "向下移动"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr "向左缩进"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr "向右缩进"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr "切换注释"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#, fuzzy
+msgid "Close Docs"
msgstr "拷贝到下一行"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr "代码补全"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr "修剪行后空白"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr "自动缩进"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr "软重载脚本"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr "查找.."
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr "查找下一项"
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr "查找上一项"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr "替换.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr "前往函数.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr "前往行.."
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr "调试"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr "切换断点"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr "移除所有断点"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr "前往下一个断点"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr "前往上一个断点"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "单步跳过"
@@ -4217,14 +4502,6 @@ msgid "Move Right"
msgstr "向右移动"
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr "帮助"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr "搜索光标位置"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr "教程"
@@ -4282,6 +4559,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "向上移动"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "向下移动"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr "向左缩进"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr "向右缩进"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr "切换注释"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "拷贝到下一行"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr "代码补全"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr "修剪行后空白"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr "自动缩进"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr "移除所有断点"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr "前往下一个断点"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr "前往上一个断点"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr "查找上一项"
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr "替换.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr "前往函数.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr "前往行.."
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr "搜索光标位置"
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr "顶点"
@@ -4543,6 +4891,14 @@ msgid "Could not instance scene!"
msgstr "无法实例化场景!"
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr "移动模式(W)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr "旋转模式(E)"
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr "缩放模式(R)"
@@ -5360,11 +5716,13 @@ msgid "Unnamed Project"
msgstr "未命名项目"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+#, fuzzy
+msgid "Are you sure to open more than one project?"
msgstr "您确定要打开多个项目吗?"
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+#, fuzzy
+msgid "Are you sure to run more than one project?"
msgstr "您确定要执行多个项目吗?"
#: tools/editor/project_manager.cpp
@@ -5372,6 +5730,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr "移除此项目(项目的文件不受影响)"
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr "项目管理器"
@@ -5388,6 +5752,11 @@ msgid "Scan"
msgstr "扫描"
#: tools/editor/project_manager.cpp
+#, fuzzy
+msgid "Select a Folder to Scan"
+msgstr "选择一个节点"
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr "新建"
@@ -5756,6 +6125,11 @@ msgid "No parent to instance a child at."
msgstr "没有选中节点来添加实例。"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "No parent to instance the scenes at."
+msgstr "没有选中节点来添加实例。"
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "从%s加载场景出错!"
@@ -5884,6 +6258,11 @@ msgid "Save Branch as Scene"
msgstr "将分支保存为场景"
#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete (No Confirm)"
+msgstr "请确认..."
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr "添加/创建节点"
@@ -5893,6 +6272,11 @@ msgid ""
"exists."
msgstr "实例化场景文件为一个节点,如果没有根节点则创建一个继承自该文件的场景。"
+#: tools/editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create a new script for the selected node."
+msgstr "将选中的场景实例为选中节点的子节点。"
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5955,90 +6339,6 @@ msgstr "清除!"
msgid "Select a Node"
msgstr "选择一个节点"
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr "源文件和目标文件相同,操作忽略。"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr "源路径和目标路径相同,操作忽略。"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr "无法将目录移动到自身下。"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr "无法对'..'引用操作。"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr "选择新名称和路径:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr "没有选中任何文件!"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr "创建实例节点"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr "编辑依赖.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr "查看所有者"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr "拷贝路径"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr "移动或重命名"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr "移动"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr "信息"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr "在资源管理器中打开"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr "重新导入.."
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr "上一个目录:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr "下一个目录:"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr "重新扫描文件系统"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr "收藏目录"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "将选中的场景实例为选中节点的子节点。"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr "移动"
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "基类名称非法"
@@ -6275,6 +6575,12 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "无法打开目录:"
+
+#~ msgid "Help"
+#~ msgstr "帮助"
+
#~ msgid "Imported Resources"
#~ msgstr "已导入的资源"
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po
index 8f98ab1f1e..71e2a699b1 100644
--- a/tools/translations/zh_HK.po
+++ b/tools/translations/zh_HK.po
@@ -16,10 +16,12 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -55,6 +57,247 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Functions:"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Rename Function"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Function"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Remove Signal"
+msgstr "只限選中"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Editing Signal:"
+msgstr "連接"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr "編輯"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr "關閉"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change"
+msgstr "當改變時更新"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Delete Selected"
+msgstr "要刪除選中檔案?"
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -159,6 +402,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -214,7 +461,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -240,8 +487,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "開啟"
@@ -367,13 +614,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "剪下"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -381,7 +628,7 @@ msgstr "複製"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -389,7 +636,7 @@ msgid "Paste"
msgstr "貼上"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -403,7 +650,7 @@ msgid "Clear"
msgstr "清空"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "復原"
@@ -729,6 +976,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -833,18 +1084,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr "關閉"
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -895,6 +1134,7 @@ msgstr "只限選中"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -936,6 +1176,20 @@ msgstr ""
msgid "Skip"
msgstr "跳過"
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1140,8 +1394,9 @@ msgid "Delete selected files?"
msgstr "要刪除選中檔案?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "刪除"
@@ -1293,7 +1548,7 @@ msgstr "上移"
msgid "Move Favorite Down"
msgstr "下移"
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1306,10 +1561,6 @@ msgid "Preview:"
msgstr "預覽"
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr "無法進入次要資料夾"
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1347,18 +1598,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1786,7 +2029,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "重製"
@@ -2202,6 +2445,91 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Copy Path"
+msgstr "複製"
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3158,10 +3486,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3225,8 +3549,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
-msgstr ""
+#, fuzzy
+msgid "Select Mode"
+msgstr "不選"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@@ -3245,13 +3570,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
-msgstr ""
+#, fuzzy
+msgid "Move Mode"
+msgstr "下移"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3286,14 +3610,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr "編輯"
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3350,14 +3666,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4056,6 +4364,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4076,97 +4388,27 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
-msgstr "上移"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr "下移"
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
-msgstr ""
+#, fuzzy
+msgid "Close Docs"
+msgstr "關閉場景"
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr ""
@@ -4203,14 +4445,6 @@ msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@@ -4266,6 +4500,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr "上移"
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr "下移"
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr ""
+
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -4527,6 +4832,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5342,11 +5655,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5354,6 +5667,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5370,6 +5689,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5734,6 +6057,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5862,6 +6189,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5871,6 +6202,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5933,91 +6268,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-#, fuzzy
-msgid "Copy Path"
-msgstr "複製"
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
@@ -6255,6 +6505,9 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
+#~ msgid "Cannot go into subdir:"
+#~ msgstr "無法進入次要資料夾"
+
#~ msgid "Edit Connections.."
#~ msgstr "編輯連接"
diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po
index 1119997c22..17e7673fc3 100644
--- a/tools/translations/zh_TW.po
+++ b/tools/translations/zh_TW.po
@@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.7-dev\n"
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -57,6 +59,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Tyoe"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
+"ports were specified."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -167,6 +402,10 @@ msgid ""
"as parent."
msgstr ""
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@@ -222,7 +461,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
-#: scene/gui/dialogs.cpp
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@@ -248,8 +487,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
-#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@@ -372,13 +611,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@@ -386,7 +625,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@@ -394,7 +633,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@@ -408,7 +647,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@@ -732,6 +971,10 @@ msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@@ -835,18 +1078,6 @@ msgstr ""
msgid "Call"
msgstr ""
-#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
-#: tools/editor/plugins/animation_player_editor_plugin.cpp
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
-#: tools/editor/plugins/sample_library_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
-#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
-#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
-msgid "Close"
-msgstr ""
-
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@@ -897,6 +1128,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@@ -938,6 +1170,20 @@ msgstr ""
msgid "Skip"
msgstr ""
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@@ -1140,8 +1386,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
-#: tools/editor/scenes_dock.cpp
+#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1288,7 +1535,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@@ -1301,10 +1548,6 @@ msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
-msgid "Cannot go into subdir:"
-msgstr ""
-
-#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1342,18 +1585,10 @@ msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Members:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
-msgid "Signals:"
-msgstr ""
-
-#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1777,7 +2012,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
-#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@@ -2188,6 +2423,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@@ -3143,10 +3462,6 @@ msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
-msgid "BakedLightInstance does not contain a BakedLight resource."
-msgstr ""
-
-#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@@ -3210,7 +3525,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Select Mode (Q)"
+msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3230,13 +3545,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Move Mode (W)"
+msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotate Mode (E)"
+msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3271,14 +3584,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-#: tools/editor/project_manager.cpp
-msgid "Edit"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
msgstr ""
@@ -3335,14 +3640,6 @@ msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom In"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Zoom Out"
-msgstr ""
-
-#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@@ -4040,6 +4337,10 @@ msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@@ -4060,194 +4361,186 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Up"
+msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/scene_tree_dock.cpp
-msgid "Move Down"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Left"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Indent Right"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Comment"
+msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Clone Down"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Complete Symbol"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Trim Trailing Whitespace"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Auto Indent"
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Soft Reload Script"
+msgid "Keep Debugger Open"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find.."
+msgid "Window"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Next"
+msgid "Move Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Find Previous"
+msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Replace.."
+msgid "Tutorials"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Function.."
+msgid "Open https://godotengine.org at tutorials section."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/plugins/shader_editor_plugin.cpp
-msgid "Goto Line.."
+msgid "Classes"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Debug"
+msgid "Search the class hierarchy."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Breakpoint"
+msgid "Search the reference documentation."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Remove All Breakpoints"
+msgid "Go to previous edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Next Breakpoint"
+msgid "Go to next edited document."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Goto Previous Breakpoint"
+msgid "Create Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Over"
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Step Into"
+msgid "Reload"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Break"
+msgid "Resave"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
-msgid "Continue"
-msgstr ""
-
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Keep Debugger Open"
+msgid "Debugger"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Window"
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Left"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Move Right"
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Contextual Help"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Tutorials"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Open https://godotengine.org at tutorials section."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Search the reference documentation."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to previous edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Go to next edited document."
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"The following files are newer on disk.\n"
-"What action should be taken?:"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Reload"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid "Resave"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-#: tools/editor/script_editor_debugger.cpp
-msgid "Debugger"
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
msgstr ""
-#: tools/editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
@@ -4511,6 +4804,14 @@ msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@@ -5325,11 +5626,11 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to open more than one projects?"
+msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Are you sure to run more than one projects?"
+msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5337,6 +5638,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@@ -5353,6 +5660,10 @@ msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@@ -5717,6 +6028,10 @@ msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@@ -5845,6 +6160,10 @@ msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@@ -5854,6 +6173,10 @@ msgid ""
"exists."
msgstr ""
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@@ -5916,90 +6239,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination files, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Same source and destination paths, doing nothing."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't move directories to within themselves."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Can't operate on '..'"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Pick New Name and Location For:"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "No files selected!"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Edit Dependencies.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "View Owners.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Copy Path"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Rename or Move.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move To.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Info"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Show In File Manager"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Import.."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Previous Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Next Directory"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Re-Scan Filesystem"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Toggle folder status as Favorite"
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: tools/editor/scenes_dock.cpp
-msgid "Move"
-msgstr ""
-
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""