From 408cc9dc9f82cfb8ce21c8231ca194cf28958ccd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 10 Aug 2016 21:17:15 +0200 Subject: i18n: Merge PO files with current template --- tools/translations/ar.po | 699 ++++++++++++++++++++++++------------ tools/translations/bg.po | 699 ++++++++++++++++++++++++------------ tools/translations/bn.po | 787 ++++++++++++++++++++++++++-------------- tools/translations/cs.po | 699 ++++++++++++++++++++++++------------ tools/translations/de.po | 741 ++++++++++++++++++++++++++------------ tools/translations/de_CH.po | 706 ++++++++++++++++++++++++------------ tools/translations/es.po | 748 ++++++++++++++++++++++++++------------ tools/translations/es_AR.po | 742 ++++++++++++++++++++++++++------------ tools/translations/fa.po | 722 ++++++++++++++++++++++++------------- tools/translations/fr.po | 745 ++++++++++++++++++++++++++------------ tools/translations/id.po | 691 ++++++++++++++++++++++++------------ tools/translations/it.po | 743 ++++++++++++++++++++++++++------------ tools/translations/ja.po | 843 ++++++++++++++++++++++++++++--------------- tools/translations/ko.po | 739 ++++++++++++++++++++++++++------------ tools/translations/pl.po | 847 +++++++++++++++++++++++++++----------------- tools/translations/pt_BR.po | 739 ++++++++++++++++++++++++++------------ tools/translations/pt_PT.po | 695 ++++++++++++++++++++++++------------ tools/translations/ro.po | 691 ++++++++++++++++++++++++------------ tools/translations/ru.po | 743 ++++++++++++++++++++++++++------------ tools/translations/sk.po | 696 ++++++++++++++++++++++++------------ tools/translations/sl.po | 699 ++++++++++++++++++++++++------------ tools/translations/tr.po | 729 ++++++++++++++++++++++++++------------ tools/translations/ur_PK.po | 697 ++++++++++++++++++++++++------------ tools/translations/zh_CN.po | 812 +++++++++++++++++++++++++++++------------- tools/translations/zh_HK.po | 715 +++++++++++++++++++++++++------------ tools/translations/zh_TW.po | 691 ++++++++++++++++++++++++------------ 26 files changed, 12871 insertions(+), 6187 deletions(-) (limited to 'tools') diff --git a/tools/translations/ar.po b/tools/translations/ar.po index b9cb151828..8bb1201f72 100644 --- a/tools/translations/ar.po +++ b/tools/translations/ar.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-08 10:20+0000\n" "Last-Translator: Mohammmad Khashashneh \n" -"Language-Team: Arabic \n" +"Language-Team: Arabic \n" "Language: ar\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,10 +19,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -58,6 +60,240 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "عملية تحريك" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -166,6 +402,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -221,7 +461,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -247,8 +487,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -371,13 +611,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -385,7 +625,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -393,7 +633,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -407,7 +647,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -730,6 +970,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -834,18 +1078,6 @@ msgstr "" msgid "Call" msgstr "نداء" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -896,6 +1128,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -937,6 +1170,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1139,8 +1386,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1287,7 +1535,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1299,10 +1547,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1340,18 +1584,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1776,7 +2012,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2187,6 +2423,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3141,10 +3461,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3209,7 +3525,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3229,13 +3545,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "عملية تحريك" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3269,14 +3584,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3333,14 +3640,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4038,6 +4337,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4059,194 +4362,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4509,6 +4804,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5324,17 +5627,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5351,6 +5660,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5715,6 +6028,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5843,6 +6160,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5853,6 +6174,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5915,90 +6240,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/bg.po b/tools/translations/bg.po index b846ea22a3..41002cf7ad 100644 --- a/tools/translations/bg.po +++ b/tools/translations/bg.po @@ -10,8 +10,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 14:02+0000\n" "Last-Translator: Иван Пенев (Адмирал АнимЕ) \n" -"Language-Team: Bulgarian \n" +"Language-Team: Bulgarian \n" "Language: bg\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,12 +19,14 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" "Невалиден агрумент тип на convert(), използвайте константите започващи с " "TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Недостатъчно байтове за разкодиране или недействителен формат." @@ -68,6 +70,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Невалиден формат на инстанцията в речника (невалиден подклас)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -199,6 +434,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -254,7 +493,7 @@ msgstr "" msgid "Cancel" msgstr "Отказ" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Добре" @@ -280,8 +519,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -404,13 +643,13 @@ msgid "Axis" msgstr "Ос" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Изрязване" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -418,7 +657,7 @@ msgstr "Копиране" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -426,7 +665,7 @@ msgid "Paste" msgstr "Поставяне" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -440,7 +679,7 @@ msgid "Clear" msgstr "Изчистване" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -763,6 +1002,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -867,18 +1110,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -929,6 +1160,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -970,6 +1202,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1172,8 +1418,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1321,7 +1568,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1333,10 +1580,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1374,18 +1617,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1810,7 +2045,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2221,6 +2456,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3175,10 +3494,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3243,8 +3558,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "Избиране на всичко" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3263,13 +3579,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3303,14 +3617,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3367,14 +3673,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4072,6 +4370,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4093,194 +4395,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4543,6 +4837,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5358,17 +5660,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5385,6 +5693,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5749,6 +6061,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5877,6 +6193,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Моля, потвърдете..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5887,6 +6208,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5949,90 +6274,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/bn.po b/tools/translations/bn.po index d29b2ea735..fac96be0bb 100644 --- a/tools/translations/bn.po +++ b/tools/translations/bn.po @@ -10,8 +10,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 17:10+0000\n" "Last-Translator: ABU MD. MARUF SARKER \n" -"Language-Team: Bengali \n" +"Language-Team: Bengali \n" "Language: bn\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,10 +19,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "অগ্রহণযোগ্য মান convert()-এ গিয়েছে, TYPE_* ধ্রুবক ব্যবহার করুন।" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "বিন্যাস জানার জন্য যথেষ্ট বাইট নেই, অথবা ভুল ফরম্যাট।" @@ -58,6 +60,243 @@ msgstr "ভুল dictionary ফরম্যাট (@path-এ ভুল স্ msgid "Invalid instance dictionary (invalid subclasses)" msgstr "ভুল dictionary ফরম্যাট (ভুল subclasses)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "নির্বাচিত সমূহ অনুলিপি করুন" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -80,9 +319,9 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionPolygon2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি" -" প্রদান করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে " -"আকার দিতে অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionPolygon2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান " +"করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকার দিতে " +"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." @@ -94,25 +333,24 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionShape2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি " -"প্রদান করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকা" -"র দিতে অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionShape2D শুধুমাত্র CollisionObject2D হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান " +"করে। Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, ইত্যাদিকে আকার দিতে " +"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/2d/collision_shape_2d.cpp msgid "" "A shape must be provided for CollisionShape2D to function. Please create a " "shape resource for it!" msgstr "" -"সফল্ভাবে কাজ করতে CollisionShape2D এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্" -"য একটি আকৃতি তৈরি করুন!" +"সফল্ভাবে কাজ করতে CollisionShape2D এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য " +"একটি আকৃতি তৈরি করুন!" #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the 'texture' " "property." msgstr "" -"অবশ্যই লাইটের আকৃতি সহ একটি গঠন 'texture' এর বৈশিষ্ট্যে হিসেবে প্রদান করতে " -"হবে।" +"অবশ্যই লাইটের আকৃতি সহ একটি গঠন 'texture' এর বৈশিষ্ট্যে হিসেবে প্রদান করতে হবে।" #: scene/2d/light_occluder_2d.cpp msgid "" @@ -122,17 +360,15 @@ msgstr "" #: scene/2d/light_occluder_2d.cpp msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" -msgstr "" -"এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!" +msgstr "এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!" #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " "Please set a property or draw a polygon." msgstr "" -"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationPolygon রিসোর্স নির্ধারন বা " -"তৈরি করতে হবে। অনুগ্রহ করে একটি বৈশিষ্ট্য নির্ধারন করুন বা একটি পলিগন/বহুভুজ " -"আঁকুন।" +"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationPolygon রিসোর্স নির্ধারন বা তৈরি " +"করতে হবে। অনুগ্রহ করে একটি বৈশিষ্ট্য নির্ধারন করুন বা একটি পলিগন/বহুভুজ আঁকুন।" #: scene/2d/navigation_polygon.cpp msgid "" @@ -146,8 +382,7 @@ msgstr "" msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" -"ParallaxLayer একমাত্র ParallaxBackground এর অংশ হিসেবে নির্ধারন করলেই কাজ " -"করে।" +"ParallaxLayer একমাত্র ParallaxBackground এর অংশ হিসেবে নির্ধারন করলেই কাজ করে।" #: scene/2d/particles_2d.cpp msgid "Path property must point to a valid Particles2D node to work." @@ -166,8 +401,8 @@ msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SamplePlayer to play sound." msgstr "" -"SamplePlayer-এ শব্দ চালাতে এর 'samples'-এ একটি SampleLibrary তৈরি বা নির্ধা" -"রন করতে হবে।" +"SamplePlayer-এ শব্দ চালাতে এর 'samples'-এ একটি SampleLibrary তৈরি বা নির্ধারন " +"করতে হবে।" #: scene/2d/sprite.cpp msgid "" @@ -182,16 +417,20 @@ msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." msgstr "" -"এই sprite টি কার্যকর করতে path প্রোপার্টিতে নির্ধারিত Viewport টি অবশ্যই " -"'render target' এ নির্ধারিত করতে হবে।" +"এই sprite টি কার্যকর করতে path প্রোপার্টিতে নির্ধারিত Viewport টি অবশ্যই 'render " +"target' এ নির্ধারিত করতে হবে।" #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " "as parent." msgstr "" -"VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে " -"সরাসরি ব্যবহৃত হয়।" +"VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে সরাসরি " +"ব্যবহৃত হয়।" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" #: scene/3d/body_shape.cpp msgid "" @@ -199,17 +438,17 @@ msgid "" "derived node. Please only use it as a child of Area, StaticBody, RigidBody, " "KinematicBody, etc. to give them a shape." msgstr "" -"CollisionShape শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদা" -"ন করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্" -"রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionShape শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান করে। " +"Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্রহ করে তা " +"শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/3d/body_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " "shape resource for it!" msgstr "" -"সফল্ভাবে কাজ করতে CollisionShape এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য " -"একটি আকৃতি তৈরি করুন!" +"সফল্ভাবে কাজ করতে CollisionShape এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য একটি " +"আকৃতি তৈরি করুন!" #: scene/3d/collision_polygon.cpp msgid "" @@ -217,9 +456,9 @@ msgid "" "CollisionObject derived node. Please only use it as a child of Area, " "StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" -"CollisionPolygon শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি " -"প্রদান করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে " -"অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" +"CollisionPolygon শুধুমাত্র CollisionObject হতে সৃষ্ট নোডের সংঘর্ষের আকৃতি প্রদান " +"করে। Area, StaticBody, RigidBody, KinematicBody, ইত্যাদিকে আকার দিতে অনুগ্রহ " +"করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -259,14 +498,14 @@ msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite3D to display frames." msgstr "" -"AnimatedSprite3D দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে " -"হবে অথবা 'Frames' এর মান-এ নির্ধারন করে দিতে হবে।" +"AnimatedSprite3D দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে হবে " +"অথবা 'Frames' এর মান-এ নির্ধারন করে দিতে হবে।" #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Cancel" msgstr "বাতিল" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "সঠিক" @@ -292,8 +531,8 @@ msgstr "সব ফাইল (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "খুলুন" @@ -416,13 +655,13 @@ msgid "Axis" msgstr "অক্ষ" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "কর্তন/কাট করুন" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -430,7 +669,7 @@ msgstr "প্রতিলিপি/কপি করুন" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -438,7 +677,7 @@ msgid "Paste" msgstr "প্রতিলেপন/পেস্ট করুন" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -452,7 +691,7 @@ msgid "Clear" msgstr "পরিস্কার করুন/ক্লীয়ার" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "সাবেক অবস্থায় যান/আনডু" @@ -464,8 +703,8 @@ msgid "" "hide upon running." msgstr "" "সাধারণত popups লুকিয়ে যাবে, যদি আপনি popup() বা popup*() এর যেকোনো ফাংশন " -"ব্যবহার না করেন। যদিও সম্পাদনের কাজে তা গ্রহনযোগ্য, কিন্তু চালনার সময় তা " -"লুকিয়ে যাবে।" +"ব্যবহার না করেন। যদিও সম্পাদনের কাজে তা গ্রহনযোগ্য, কিন্তু চালনার সময় তা লুকিয়ে " +"যাবে।" #: scene/main/viewport.cpp msgid "" @@ -474,10 +713,10 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"এই viewport টি render target হিসেবে নির্ধারন করা নেই। আপনি যদি এর " -"বস্তু-সামগ্রী সরাসরি পর্দায় দেখাতে চান, এটিকে যেকোনো Control এর অংশভূত করুন " -"যেনো এটি একটি আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং " -"এর অভ্যন্তরীণ দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।" +"এই viewport টি render target হিসেবে নির্ধারন করা নেই। আপনি যদি এর বস্তু-সামগ্রী " +"সরাসরি পর্দায় দেখাতে চান, এটিকে যেকোনো Control এর অংশভূত করুন যেনো এটি একটি " +"আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ " +"দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -667,8 +906,7 @@ msgstr "%s এর জন্য নতুন ট্র্যাক/পথ তৈ #: tools/editor/animation_editor.cpp msgid "Create %d NEW tracks and insert keys?" -msgstr "" -"%d এর জন্য নতুন ট্র্যাক/পথ-সমূহ তৈরি করতে এবং চাবিসমূহ প্রবেশ করাতে চান?" +msgstr "%d এর জন্য নতুন ট্র্যাক/পথ-সমূহ তৈরি করতে এবং চাবিসমূহ প্রবেশ করাতে চান?" #: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -783,6 +1021,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -887,18 +1129,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -949,6 +1179,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -990,6 +1221,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1142,8 +1387,8 @@ msgid "" "work.\n" "Remove them anyway? (no undo)" msgstr "" -"যেসব ফাইল অপসারিত হচ্ছে তারা অন্যান্য রিসোর্স ফাইলের কার্যকররুপে কাজ করার জন্" -"য দরকারি।\n" +"যেসব ফাইল অপসারিত হচ্ছে তারা অন্যান্য রিসোর্স ফাইলের কার্যকররুপে কাজ করার জন্য " +"দরকারি।\n" "তবুও তাদের অপসারণ করবেন? (তাদের আর ফেরত পাবেন না/আনডু অসম্ভব)" #: tools/editor/dependency_editor.cpp @@ -1195,8 +1440,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1343,7 +1589,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1355,10 +1601,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1396,18 +1638,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1832,7 +2066,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2243,6 +2477,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "নতুন নাম এবং অবস্থান বাছাই করুন:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "কোনো ফাইল নির্বাচিত হয়নি!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3197,10 +3515,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3265,8 +3579,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "সবগুলি বাছাই করুন" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3285,13 +3600,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "সংযোগ (অ্যাড) বোতাম সরান" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3325,14 +3639,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3389,14 +3695,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4094,6 +4392,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4115,194 +4417,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4565,6 +4859,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5380,17 +5682,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5407,6 +5715,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5771,6 +6083,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5899,6 +6215,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "অনুগ্রহ করে নিশ্চিত করুন..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5909,6 +6230,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5971,90 +6296,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "নতুন নাম এবং অবস্থান বাছাই করুন:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "কোনো ফাইল নির্বাচিত হয়নি!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/cs.po b/tools/translations/cs.po index 20a2fb4509..43c0027d11 100644 --- a/tools/translations/cs.po +++ b/tools/translations/cs.po @@ -10,8 +10,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 14:59+0000\n" "Last-Translator: Luděk Novotný \n" -"Language-Team: Czech \n" +"Language-Team: Czech \n" "Language: cs\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -19,10 +19,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -58,6 +60,239 @@ msgstr "Neplatná instance slovníkového formátu (nemohu nahrát skript na @pa msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Neplatná instance slovníku (neplatné podtřídy)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -185,6 +420,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -258,7 +497,7 @@ msgstr "" msgid "Cancel" msgstr "Zrušit" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -284,8 +523,8 @@ msgstr "Všechny soubory (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Otevřít" @@ -408,13 +647,13 @@ msgid "Axis" msgstr "Osa" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Vyjmout" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -422,7 +661,7 @@ msgstr "Kopírovat" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -430,7 +669,7 @@ msgid "Paste" msgstr "Vložit" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -444,7 +683,7 @@ msgid "Clear" msgstr "Vyčistit" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Zpět" @@ -774,6 +1013,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -878,18 +1121,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -940,6 +1171,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -981,6 +1213,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1183,8 +1429,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1331,7 +1578,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1343,10 +1590,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1384,18 +1627,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1820,7 +2055,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2231,6 +2466,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3185,10 +3504,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3253,8 +3568,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "Vybrat vše" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3273,13 +3589,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3313,14 +3627,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3377,14 +3683,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4082,6 +4380,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4103,194 +4405,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4553,6 +4847,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5368,17 +5670,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5395,6 +5703,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5759,6 +6071,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5887,6 +6203,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Potvrďte prosím..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5897,6 +6218,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5959,90 +6284,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/de.po b/tools/translations/de.po index 2b6b7fde2e..b4393682e6 100644 --- a/tools/translations/de.po +++ b/tools/translations/de.po @@ -21,8 +21,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-08-10 13:41+0000\n" "Last-Translator: So Wieso \n" -"Language-Team: German \n" +"Language-Team: German \n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -31,11 +31,13 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" "Ungültiger Parametertyp in convert()-Aufruf, TYPE_*-Konstanten benötigt." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Nicht genügend Speicher zum Byte-Dekodieren oder ungültiges Format." @@ -73,6 +75,263 @@ msgstr "Ungültiges Instanzverzeichnisformat (ungültiges Skript in @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Ungültiges Instanzverzeichnisformat (ungültige Unterklasse)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funktion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Signale:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Erstelle Funktion" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Sample umbenennen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Sample umbenennen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funktion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Signale" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Auswahl entfernen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Auswahl entfernen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Verbinde Signal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Node aus Szene" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Bearbeiten" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Typ:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Mitglieder:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Schließen" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "zusätzliche Aufrufparameter:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Änderungen aktualisieren" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Ausgewählten Dateien löschen?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Setze Haltepunkt" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Finde Nächstes" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Ungültiger Name." + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Pfad ist nicht lokal" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Ungültiger Name." + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -216,6 +475,10 @@ msgstr "" "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster " "Ordnung der bearbeiteten Hauptszene ist." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance enthält keine BakedLight-Ressource." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -290,7 +553,7 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -316,8 +579,8 @@ msgstr "Alle Dateien (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Öffnen" @@ -440,13 +703,13 @@ msgid "Axis" msgstr "Achse" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Ausschneiden" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -454,7 +717,7 @@ msgstr "Kopieren" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -462,7 +725,7 @@ msgid "Paste" msgstr "Einfügen" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -476,7 +739,7 @@ msgid "Clear" msgstr "Löschen" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Rückgängig machen" @@ -809,6 +1072,10 @@ msgstr "Maximal optimierbarer Winkel:" msgid "Optimize" msgstr "Optimieren" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Schlüsselbild" @@ -913,18 +1180,6 @@ msgstr "Methodenliste für '%s':" msgid "Call" msgstr "Aufruf" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Schließen" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Methodenliste:" @@ -975,6 +1230,7 @@ msgstr "Nur Auswahl" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1016,6 +1272,20 @@ msgstr "Aufforderung beim Ersetzen" msgid "Skip" msgstr "Überspringen" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Vergrößern" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Verkleinern" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Zeile:" @@ -1225,8 +1495,9 @@ msgid "Delete selected files?" msgstr "Ausgewählten Dateien löschen?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Löschen" @@ -1381,7 +1652,7 @@ msgstr "Favoriten nach oben schieben" msgid "Move Favorite Down" msgstr "Favoriten nach unten schieben" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoriten:" @@ -1393,10 +1664,6 @@ msgstr "Kürzlich:" msgid "Preview:" msgstr "Vorschau:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Unterordner kann nicht geöffnet werden:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Scanne Quellen" @@ -1434,18 +1701,10 @@ msgstr "Kurze Beschreibung:" msgid "Public Methods:" msgstr "Public Methoden:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Mitglieder:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "GUI Theme Einträge:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Signale:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Konstanten:" @@ -1890,7 +2149,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Wiederherstellen" @@ -2324,6 +2583,90 @@ msgstr "" "fil_type_cache.cch kann nicht mit Schreibzugriff geöffnet werden, file type " "cache wird nicht gespeichert!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Bearbeiten Abhängigkeiten.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Pfad kopieren" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Zeige im Dateimanager" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Re-Import.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Nächstes Verzeichnis" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Füge Gruppe hinzu" @@ -3288,11 +3631,7 @@ msgstr "Baking von Dreieck #" #: tools/editor/plugins/baked_light_baker.cpp msgid "Post-Processing Texture #" -msgstr "Nachbearbeiten von Textur #" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance enthält keine BakedLight-Ressource." +msgstr "Nachbearbeiten von Textur #" #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" @@ -3358,7 +3697,8 @@ msgid "Paste Pose" msgstr "Pose einfügen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Auswahlmodus (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3372,21 +3712,21 @@ msgstr "Alt+Ziehen = Verschieben" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" -"Drücken Sie 'V', um den Pivotpunkt zu ändern, 'Shift+V', um den Pivotpunkt (" -"während der Bewegung) zu verschieben." +"Drücken Sie 'V', um den Pivotpunkt zu ändern, 'Shift+V', um den Pivotpunkt " +"(während der Bewegung) zu verschieben." #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" msgstr "Alt+Rechtsklick: Listenauswahl nach Tiefe" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Bewegungsmodus (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Rotationsmodus (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3426,14 +3766,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "Stellt die Eigenschaft des Objektes wieder her, ausgewählt zu werden." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Bearbeiten" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3490,14 +3822,6 @@ msgstr "" msgid "View" msgstr "Ansicht" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Vergrößern" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Verkleinern" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Vergrößerung zurücksetzen" @@ -4204,6 +4528,10 @@ msgstr "Neu" msgid "Save All" msgstr "Alle speichern" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Zaghaftes Skript-Neuladen" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Zurück im Verlauf" @@ -4225,96 +4553,26 @@ msgid "Save Theme As" msgstr "Motiv speichern als" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Schiebe hoch" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Schiebe herunter" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Nach links einrücken" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Nach rechts einrücken" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Kommentar umschalten" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Klone herunter" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Symbol vervollständigen" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "kürze Leerraum am Zeilenende" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Automatische Einrückung" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Zaghaftes Skript-Neuladen" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Finde.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Finde Nächstes" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Finde Vorheriges" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Ersetzen.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Springe zu Funktion.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Springe zu Zeile.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debuggen" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Setze Haltepunkt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Lösche alle Haltepunkte" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Springe zum nächsten Haltepunkt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Springe zum vorigen Haltepunkt" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4351,14 +4609,6 @@ msgstr "nach links" msgid "Move Right" msgstr "nach rechts" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Hilfe" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Kontexthilfe" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Anleitungen" @@ -4419,6 +4669,77 @@ msgstr "" "Eingebettete Skripte können nur bearbeitet werden wenn die entsprechende " "Szene geladen ist" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Schiebe hoch" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Schiebe herunter" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Nach links einrücken" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Nach rechts einrücken" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Kommentar umschalten" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Klone herunter" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Symbol vervollständigen" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "kürze Leerraum am Zeilenende" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Automatische Einrückung" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Lösche alle Haltepunkte" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Springe zum nächsten Haltepunkt" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Springe zum vorigen Haltepunkt" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Finde Vorheriges" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Ersetzen.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Springe zu Funktion.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Springe zu Zeile.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Kontexthilfe" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertex" @@ -4679,6 +5000,14 @@ msgstr "Instanz am Mauszeiger" msgid "Could not instance scene!" msgstr "Konnte Szene nicht instantiieren!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Bewegungsmodus (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Rotationsmodus (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Skalierungsmodus (R)" @@ -5498,11 +5827,13 @@ msgid "Unnamed Project" msgstr "Unbenanntes Projekt" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Wollen Sie wirklich mehr als ein Projekt öffnen?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Wollen Sie wirklich mehr als ein Projekt ausführen?" #: tools/editor/project_manager.cpp @@ -5511,6 +5842,12 @@ msgstr "" "Das Projekt aus der Liste entfernen? (Inhalte des Projektordners werden " "nicht geändert)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Projektmanager" @@ -5527,6 +5864,10 @@ msgstr "Ausführen" msgid "Scan" msgstr "Scannen" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Neues Projekt" @@ -5891,6 +6232,11 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Konnte Szene nicht instantiieren!" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -6019,6 +6365,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Bitte bestätigen..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -6029,6 +6380,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6091,90 +6446,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Bearbeiten Abhängigkeiten.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Pfad kopieren" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Zeige im Dateimanager" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Re-Import.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Nächstes Verzeichnis" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" @@ -6411,6 +6682,12 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Unterordner kann nicht geöffnet werden:" + +#~ msgid "Help" +#~ msgstr "Hilfe" + #~ msgid "Imported Resources" #~ msgstr "Importierte Ressourcen" diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po index 36fc8e60ce..747a9ce2e9 100644 --- a/tools/translations/de_CH.po +++ b/tools/translations/de_CH.po @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,247 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Script hinzufügen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Ungültige Bilder löschen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Ungültige Bilder löschen" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Node" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Node von Szene" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "TimeScale-Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Typ ändern" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -184,6 +427,10 @@ msgstr "" "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster " "Ordnung der bearbeiteten Hauptszene ist." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -242,7 +489,7 @@ msgstr "" msgid "Cancel" msgstr "Abbrechen" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Okay" @@ -268,8 +515,8 @@ msgstr "Alle Dateien (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Öffnen" @@ -392,13 +639,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -406,7 +653,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -414,7 +661,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -428,7 +675,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -752,6 +999,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Bild" @@ -856,18 +1107,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -918,6 +1157,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -959,6 +1199,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1162,8 +1416,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1310,7 +1565,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1322,10 +1577,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1363,18 +1614,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1800,7 +2043,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2215,6 +2458,90 @@ msgstr "Importiere von folgendem Node:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3178,10 +3505,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3246,7 +3569,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3266,14 +3589,14 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "Bild bewegen/einfügen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" +#, fuzzy +msgid "Rotate Mode" +msgstr "Node erstellen" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp @@ -3306,14 +3629,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3370,14 +3685,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4078,6 +4385,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4099,194 +4410,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4549,6 +4852,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5366,17 +5677,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5393,6 +5710,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5757,6 +6078,10 @@ msgstr "Okay :(" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5886,6 +6211,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Bitte bestätigen..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5896,6 +6226,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5958,90 +6292,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/es.po b/tools/translations/es.po index 6df70c8168..c6a7940598 100644 --- a/tools/translations/es.po +++ b/tools/translations/es.po @@ -20,10 +20,12 @@ msgstr "" "X-Generator: Virtaal 0.7.1\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argumento de tipo inválido para convert(), usá constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" "No hay suficientes bytes para decodificar bytes, o el formato es inválido." @@ -63,6 +65,265 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Diccionario de instancias inválido (subclases inválidas)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Señales:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Crear Función" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Señales" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Conectando Señal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Agregar Nodo Hijo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nodo desde Escena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Editar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo de Datos:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Miembros:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nodo TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Cerrar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argumentos de Llamada Extras:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Cambiar Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Eliminar archivos seleccionados?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Act/Desact. Breakpoint" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Encontrar Siguiente" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "La ruta no es local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -199,6 +460,10 @@ msgstr "" "VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena " "editada directamente como padre." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance no contiene un recurso BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -271,7 +536,7 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -297,8 +562,8 @@ msgstr "Todos los Archivos (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Abrir" @@ -421,13 +686,13 @@ msgid "Axis" msgstr "Eje" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Cortar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -435,7 +700,7 @@ msgstr "Copiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -443,7 +708,7 @@ msgid "Paste" msgstr "Pegar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -457,7 +722,7 @@ msgid "Clear" msgstr "Limpiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Deshacer" @@ -787,6 +1052,10 @@ msgstr "Angulo Optimizable Max.:" msgid "Optimize" msgstr "Optimizar" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Clave" @@ -891,18 +1160,6 @@ msgstr "Lista de Métodos Para '%s':" msgid "Call" msgstr "Llamar" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Cerrar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -953,6 +1210,7 @@ msgstr "Solo Selección" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -994,6 +1252,20 @@ msgstr "Preguntar Antes de Reemplazar" msgid "Skip" msgstr "Saltear" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoom In" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Zoom Out" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Linea:" @@ -1202,8 +1474,9 @@ msgid "Delete selected files?" msgstr "Eliminar archivos seleccionados?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Eliminar" @@ -1356,7 +1629,7 @@ msgstr "Subir Favorito" msgid "Move Favorite Down" msgstr "Bajar Favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoritos:" @@ -1368,10 +1641,6 @@ msgstr "Recientes:" msgid "Preview:" msgstr "Vista Previa:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "No se puede acceder al subdir:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "EscanearFuentes" @@ -1409,18 +1678,10 @@ msgstr "Descripción Breve:" msgid "Public Methods:" msgstr "Métodos Públicos:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Miembros:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Items de Tema de la GUI:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Señales:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes:" @@ -1642,7 +1903,8 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." -msgstr "La escena actual nunca se guardó. Favor de guardarla antes de ejecutar." +msgstr "" +"La escena actual nunca se guardó. Favor de guardarla antes de ejecutar." #: tools/editor/editor_node.cpp msgid "Could not start subprocess!" @@ -1860,7 +2122,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Rehacer" @@ -2293,6 +2555,91 @@ msgstr "" "No se puede abrir file_type_cache.cch para escribir, no se guardará el cache " "de tipos de archivo!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "No se pueden mover directorios dentro de si mismos." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "No se puede operar en '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Elejí un Nuevo Nombre y Ubicación Para:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Ningún Archivo seleccionado!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instancia" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Editar Dependencias.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Ver Dueños.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copiar Ruta" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renombrar o Mover.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Mover A.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostrar en Gestor de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Reimportando.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Directorio Previo" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Directorio Siguiente" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Reescanear Sistema de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Act/Desact. estado de carpeta como Favorito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Mover" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Agregar al Grupo" @@ -3257,10 +3604,6 @@ msgstr "Haciendo Bake de Triangulo #" msgid "Post-Processing Texture #" msgstr "Postprocesando Textura #" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance no contiene un recurso BakedLight." - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Hacer Bake!" @@ -3326,7 +3669,8 @@ msgid "Paste Pose" msgstr "Pegar Pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Seleccionar Modo (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3348,13 +3692,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+Click Der.: Selección en depth list" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modo Mover (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modo Rotar (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3390,14 +3734,6 @@ msgstr "Asegurarse que los hijos de un objeto no sean seleccionables." msgid "Restores the object's children's ability to be selected." msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Editar" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3454,14 +3790,6 @@ msgstr "Reestrablecer Cadena IK" msgid "View" msgstr "Ver" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoom In" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Zoom Out" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Resetear Zoom" @@ -4160,6 +4488,10 @@ msgstr "Nuevo" msgid "Save All" msgstr "Guardar Todo" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Recarga Soft de Script" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Previo en Historial" @@ -4181,96 +4513,26 @@ msgid "Save Theme As" msgstr "Guardar Tema Como" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Subir" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Bajar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indentar a la Izq" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indentar a la Der" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Act/Desact. Comentario" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clonar hacia Abajo" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completar Símbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Eliminar Espacios Sobrantes al Final" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Indentar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Recarga Soft de Script" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Encontrar.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Encontrar Siguiente" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Encontrar Anterior" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Reemplazar.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Ir a Función.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Ir a Línea.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debuguear" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Act/Desact. Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Quitar Todos los Breakpoints" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Ir a Próximo Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Ir a Anterior Breakpoint" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4307,14 +4569,6 @@ msgstr "Mover a la Izquierda" msgid "Move Right" msgstr "Mover a la Derecha" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Ayuda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Ayuda Contextual" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriales" @@ -4375,6 +4629,77 @@ msgstr "" "Los scripts built-in solo pueden ser editados cuando la escena a la que " "pertenecen esta cargada" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Subir" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Bajar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indentar a la Izq" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indentar a la Der" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Act/Desact. Comentario" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clonar hacia Abajo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completar Símbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Eliminar Espacios Sobrantes al Final" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Indentar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Quitar Todos los Breakpoints" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Ir a Próximo Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Ir a Anterior Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Encontrar Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Reemplazar.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Ir a Función.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Ir a Línea.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Ayuda Contextual" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -4635,6 +4960,14 @@ msgstr "Instancia en Cursor" msgid "Could not instance scene!" msgstr "No se pudo instanciar la escena!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modo Mover (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modo Rotar (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modo de Escalado (R)" @@ -5214,8 +5547,8 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" msgstr "" -"Filtros para excluir de la exportación (separados por comas, ej: *.json, " -"*.txt):" +"Filtros para excluir de la exportación (separados por comas, ej: *.json, *." +"txt):" #: tools/editor/project_export.cpp msgid "Convert text scenes to binary on export." @@ -5454,11 +5787,13 @@ msgid "Unnamed Project" msgstr "Proyecto Sin Nombre" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "¿Estás seguro/a que querés abrir mas de un proyecto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "¿Estás seguro/a que queres ejecutar mas de un proyecto?" #: tools/editor/project_manager.cpp @@ -5467,6 +5802,12 @@ msgstr "" "¿Quitar proyecto de la lista? (Los contenidos de la carpeta no serán " "modificados)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestor de Proyectos" @@ -5483,6 +5824,11 @@ msgstr "Ejecutar" msgid "Scan" msgstr "Escanear" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Seleccionar un Nodo" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Proyecto Nuevo" @@ -5848,6 +6194,11 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "No hay padre al que instanciarle un hijo." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "No hay padre al que instanciarle un hijo." + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" @@ -5918,7 +6269,8 @@ msgstr "No se puede operar sobre los nodos de una escena externa!" #: tools/editor/scene_tree_dock.cpp msgid "Can't operate on nodes the current scene inherits from!" -msgstr "No se puede operar sobre los nodos de los cual hereda la escena actual!" +msgstr "" +"No se puede operar sobre los nodos de los cual hereda la escena actual!" #: tools/editor/scene_tree_dock.cpp msgid "Remove Node(s)" @@ -5980,6 +6332,11 @@ msgstr "Mergear Desde Escena" msgid "Save Branch as Scene" msgstr "Guardar Rama como Escena" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Confirmá, por favor..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Agregar/Crear un Nuevo Nodo" @@ -5992,6 +6349,12 @@ msgstr "" "Instanciar un archivo de escena como Nodo. Crear una escena heredada si no " "existe ningún nodo raíz." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6056,91 +6419,6 @@ msgstr "Limpiar!" msgid "Select a Node" msgstr "Seleccionar un Nodo" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "No se pueden mover directorios dentro de si mismos." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "No se puede operar en '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Elejí un Nuevo Nombre y Ubicación Para:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Ningún Archivo seleccionado!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instancia" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Editar Dependencias.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Ver Dueños.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copiar Ruta" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renombrar o Mover.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Mover A.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostrar en Gestor de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Reimportando.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Directorio Previo" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Directorio Siguiente" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Reescanear Sistema de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Act/Desact. estado de carpeta como Favorito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" -"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Mover" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nombre de clase padre inválido" @@ -6377,6 +6655,12 @@ msgstr "Cambiar Largo de Shape Rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#~ msgid "Cannot go into subdir:" +#~ msgstr "No se puede acceder al subdir:" + +#~ msgid "Help" +#~ msgstr "Ayuda" + #~ msgid "Imported Resources" #~ msgstr "Importar Recursos" diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po index 56beb46355..c8f75f121a 100644 --- a/tools/translations/es_AR.po +++ b/tools/translations/es_AR.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-15 07:17+0000\n" "Last-Translator: Lisandro Lorea \n" -"Language-Team: Spanish (Argentina) \n" +"Language-Team: Spanish (Argentina) \n" "Language: es_AR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -20,10 +20,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argumento de tipo inválido para convert(), usá constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" "No hay suficientes bytes para decodificar bytes, o el formato es inválido." @@ -63,6 +65,265 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Diccionario de instancias inválido (subclases inválidas)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Señales:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Crear Función" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renombrar Muestra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funcion:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Señales" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Quitar Selección" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Conectando Señal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Agregar Nodo Hijo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nodo desde Escena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Editar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo de Datos:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Miembros:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nodo TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Cerrar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argumentos de Llamada Extras:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Cambiar Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Eliminar archivos seleccionados?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Act/Desact. Breakpoint" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Encontrar Siguiente" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "La ruta no es local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nombre de clase padre inválido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -199,6 +460,10 @@ msgstr "" "VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena " "editada directamente como padre." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance no contiene un recurso BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -271,7 +536,7 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -297,8 +562,8 @@ msgstr "Todos los Archivos (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Abrir" @@ -421,13 +686,13 @@ msgid "Axis" msgstr "Eje" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Cortar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -435,7 +700,7 @@ msgstr "Copiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -443,7 +708,7 @@ msgid "Paste" msgstr "Pegar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -457,7 +722,7 @@ msgid "Clear" msgstr "Limpiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Deshacer" @@ -787,6 +1052,10 @@ msgstr "Angulo Optimizable Max.:" msgid "Optimize" msgstr "Optimizar" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Clave" @@ -891,18 +1160,6 @@ msgstr "Lista de Métodos Para '%s':" msgid "Call" msgstr "Llamar" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Cerrar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -953,6 +1210,7 @@ msgstr "Solo Selección" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -994,6 +1252,20 @@ msgstr "Preguntar Antes de Reemplazar" msgid "Skip" msgstr "Saltear" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoom In" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Zoom Out" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Linea:" @@ -1202,8 +1474,9 @@ msgid "Delete selected files?" msgstr "Eliminar archivos seleccionados?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Eliminar" @@ -1356,7 +1629,7 @@ msgstr "Subir Favorito" msgid "Move Favorite Down" msgstr "Bajar Favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoritos:" @@ -1368,10 +1641,6 @@ msgstr "Recientes:" msgid "Preview:" msgstr "Vista Previa:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "No se puede acceder al subdir:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "EscanearFuentes" @@ -1409,18 +1678,10 @@ msgstr "Descripción Breve:" msgid "Public Methods:" msgstr "Métodos Públicos:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Miembros:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Items de Tema de la GUI:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Señales:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes:" @@ -1861,7 +2122,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Rehacer" @@ -2294,6 +2555,91 @@ msgstr "" "No se puede abrir file_type_cache.cch para escribir, no se guardará el cache " "de tipos de archivo!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "No se pueden mover directorios dentro de si mismos." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "No se puede operar en '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Elejí un Nuevo Nombre y Ubicación Para:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Ningún Archivo seleccionado!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instancia" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Editar Dependencias.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Ver Dueños.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copiar Ruta" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renombrar o Mover.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Mover A.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostrar en Gestor de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Reimportando.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Directorio Previo" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Directorio Siguiente" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Reescanear Sistema de Archivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Act/Desact. estado de carpeta como Favorito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Mover" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Agregar al Grupo" @@ -3258,10 +3604,6 @@ msgstr "Haciendo Bake de Triangulo #" msgid "Post-Processing Texture #" msgstr "Postprocesando Textura #" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance no contiene un recurso BakedLight." - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Hacer Bake!" @@ -3327,7 +3669,8 @@ msgid "Paste Pose" msgstr "Pegar Pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Seleccionar Modo (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3349,13 +3692,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+Click Der.: Selección en depth list" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modo Mover (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modo Rotar (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3391,14 +3734,6 @@ msgstr "Asegurarse que los hijos de un objeto no sean seleccionables." msgid "Restores the object's children's ability to be selected." msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Editar" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3455,14 +3790,6 @@ msgstr "Reestrablecer Cadena IK" msgid "View" msgstr "Ver" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoom In" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Zoom Out" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Resetear Zoom" @@ -4161,6 +4488,10 @@ msgstr "Nuevo" msgid "Save All" msgstr "Guardar Todo" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Recarga Soft de Script" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Previo en Historial" @@ -4182,96 +4513,26 @@ msgid "Save Theme As" msgstr "Guardar Tema Como" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Subir" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Bajar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indentar a la Izq" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indentar a la Der" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Act/Desact. Comentario" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clonar hacia Abajo" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completar Símbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Eliminar Espacios Sobrantes al Final" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Indentar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Recarga Soft de Script" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Encontrar.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Encontrar Siguiente" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Encontrar Anterior" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Reemplazar.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Ir a Función.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Ir a Línea.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debuguear" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Act/Desact. Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Quitar Todos los Breakpoints" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Ir a Próximo Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Ir a Anterior Breakpoint" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4308,14 +4569,6 @@ msgstr "Mover a la Izquierda" msgid "Move Right" msgstr "Mover a la Derecha" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Ayuda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Ayuda Contextual" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriales" @@ -4376,6 +4629,77 @@ msgstr "" "Los scripts built-in solo pueden ser editados cuando la escena a la que " "pertenecen esta cargada" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Subir" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Bajar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indentar a la Izq" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indentar a la Der" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Act/Desact. Comentario" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clonar hacia Abajo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completar Símbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Eliminar Espacios Sobrantes al Final" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Indentar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Quitar Todos los Breakpoints" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Ir a Próximo Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Ir a Anterior Breakpoint" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Encontrar Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Reemplazar.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Ir a Función.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Ir a Línea.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Ayuda Contextual" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -4636,6 +4960,14 @@ msgstr "Instancia en Cursor" msgid "Could not instance scene!" msgstr "No se pudo instanciar la escena!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modo Mover (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modo Rotar (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modo de Escalado (R)" @@ -5455,11 +5787,13 @@ msgid "Unnamed Project" msgstr "Proyecto Sin Nombre" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "¿Estás seguro/a que querés abrir mas de un proyecto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "¿Estás seguro/a que queres ejecutar mas de un proyecto?" #: tools/editor/project_manager.cpp @@ -5468,6 +5802,12 @@ msgstr "" "¿Quitar proyecto de la lista? (Los contenidos de la carpeta no serán " "modificados)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestor de Proyectos" @@ -5484,6 +5824,11 @@ msgstr "Ejecutar" msgid "Scan" msgstr "Escanear" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Seleccionar un Nodo" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Proyecto Nuevo" @@ -5849,6 +6194,11 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "No hay padre al que instanciarle un hijo." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "No hay padre al que instanciarle un hijo." + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Error al cargar escena desde %s" @@ -5982,6 +6332,11 @@ msgstr "Mergear Desde Escena" msgid "Save Branch as Scene" msgstr "Guardar Rama como Escena" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Confirmá, por favor..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Agregar/Crear un Nuevo Nodo" @@ -5994,6 +6349,12 @@ msgstr "" "Instanciar un archivo de escena como Nodo. Crear una escena heredada si no " "existe ningún nodo raíz." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "" +"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6058,91 +6419,6 @@ msgstr "Limpiar!" msgid "Select a Node" msgstr "Seleccionar un Nodo" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Archivos de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Ruta de origen y destino iguales, no se realizará ninguna acción." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "No se pueden mover directorios dentro de si mismos." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "No se puede operar en '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Elejí un Nuevo Nombre y Ubicación Para:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Ningún Archivo seleccionado!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instancia" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Editar Dependencias.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Ver Dueños.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copiar Ruta" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renombrar o Mover.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Mover A.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostrar en Gestor de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Reimportando.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Directorio Previo" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Directorio Siguiente" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Reescanear Sistema de Archivos" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Act/Desact. estado de carpeta como Favorito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" -"Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Mover" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nombre de clase padre inválido" @@ -6379,6 +6655,12 @@ msgstr "Cambiar Largo de Shape Rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#~ msgid "Cannot go into subdir:" +#~ msgstr "No se puede acceder al subdir:" + +#~ msgid "Help" +#~ msgstr "Ayuda" + #~ msgid "Imported Resources" #~ msgstr "Importar Recursos" diff --git a/tools/translations/fa.po b/tools/translations/fa.po index 6a330faf65..b058fcb10e 100644 --- a/tools/translations/fa.po +++ b/tools/translations/fa.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 15:27+0000\n" "Last-Translator: alabd14313 \n" -"Language-Team: Persian \n" +"Language-Team: Persian \n" "Language: fa\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,242 @@ msgstr "فرمت دیکشنری نمونه‌ی نامعتبر (اسکریپت msgid "Invalid instance dictionary (invalid subclasses)" msgstr "دیکشنری نمونه‌ی نامعتبر (زیرکلاس‌های نامعتبر)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "انتخاب شده را حذف کن" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "انتخاب شده را حذف کن" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "انتخاب شده را حذف کن" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -191,8 +429,12 @@ msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " "as parent." msgstr "" -"VisibilityEnable2D زمانی بهتر کار می‌کند که در یک ریشه‌ی صحنه‌ی ویرایش شده " -"به صورت پدر (parent) استفاده شود." +"VisibilityEnable2D زمانی بهتر کار می‌کند که در یک ریشه‌ی صحنه‌ی ویرایش شده به " +"صورت پدر (parent) استفاده شود." + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" #: scene/3d/body_shape.cpp msgid "" @@ -202,8 +444,8 @@ msgid "" msgstr "" "CollisionShape تنها برای فراهم کردن یک شکل برخورد برای یک گره مشتق‌شده‌ی " "CollisionObject به کار می‌رود. لطفا از آن تنها به عنوان یک فرزند Area و " -"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک " -"شکل بدهید." +"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک شکل " +"بدهید." #: scene/3d/body_shape.cpp msgid "" @@ -221,8 +463,8 @@ msgid "" msgstr "" "CollisionPolygon تنها برای فراهم کردن یک شکل برخورد برای یک گره مشتق‌شده‌ی " "CollisionObject به کار می‌رود. لطفا از آن تنها به عنوان یک فرزند Area و " -"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک " -"شکل بدهید." +"StaticBody و RigidBody و KinematicBody و غیره استفاده کنید تا به آن‌ها یک شکل " +"بدهید." #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -244,8 +486,8 @@ msgstr "" msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" -"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونه‌گذاری شده)" -" مجاز است." +"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونه‌گذاری شده) " +"مجاز است." #: scene/3d/spatial_sample_player.cpp msgid "" @@ -267,7 +509,7 @@ msgstr "" msgid "Cancel" msgstr "لغو" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "موافقت" @@ -294,8 +536,8 @@ msgstr "تمام پرونده‌ها (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "باز کن" @@ -418,13 +660,13 @@ msgid "Axis" msgstr "محور" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "بریدن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -432,7 +674,7 @@ msgstr "کپی کردن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -440,7 +682,7 @@ msgid "Paste" msgstr "چسباندن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -454,7 +696,7 @@ msgid "Clear" msgstr "پاک کردن" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Undo" @@ -466,8 +708,8 @@ msgid "" "functions. Making them visible for editing is fine though, but they will " "hide upon running." msgstr "" -"Popup ها به صورت پیش‌فرض مخفی می‌شوند مگر اینکه ()popup یا یکی از توابع ()*" -"popup را فراخوانی کنید. در هر صورت نمایان کردن آن‌ها برای ویرایش خوب است، " +"Popup ها به صورت پیش‌فرض مخفی می‌شوند مگر اینکه ()popup یا یکی از توابع " +"()*popup را فراخوانی کنید. در هر صورت نمایان کردن آن‌ها برای ویرایش خوب است، " "اما به محض اجرا مخفی می‌شوند." #: scene/main/viewport.cpp @@ -787,6 +1029,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -891,18 +1137,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -953,6 +1187,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -994,6 +1229,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1196,8 +1445,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1344,7 +1594,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1356,10 +1606,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1397,18 +1643,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1833,7 +2071,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2244,6 +2482,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3198,10 +3520,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3266,8 +3584,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "انتخاب همه" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3286,13 +3605,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3326,14 +3643,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3390,14 +3699,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4095,6 +4396,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4116,194 +4421,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4566,6 +4863,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5381,17 +5686,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5408,6 +5719,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5772,6 +6087,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5900,6 +6219,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "لطفا تأیید کنید..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5910,6 +6234,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5972,90 +6300,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/fr.po b/tools/translations/fr.po index c9352bfd43..fd80de3c83 100644 --- a/tools/translations/fr.po +++ b/tools/translations/fr.po @@ -16,8 +16,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-08-09 20:42+0000\n" "Last-Translator: Hugo Locurcio \n" -"Language-Team: French \n" +"Language-Team: French \n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -26,10 +26,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argument invalide de type convertir(), utiliser le TYPE * constantes." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Pas assez d'octets pour les octets de décodage, ou format non valide." @@ -69,6 +71,265 @@ msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" "Instance invalide pour le format de dictionnaire (sous-classes invalides)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Fonction :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Signaux :" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Créer une fonction" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renommer l'échantillon" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renommer l'échantillon" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Fonction :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Signaux" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Supprimer la sélection" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Supprimer la sélection" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Connecter un signal :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Ajouter un nœud enfant" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nœud à partir d'une scène" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Modifier" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Type de données :" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Membres :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nœud TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Fermer" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Arguments supplémentaires :" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variable" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Changer le type" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Supprimer les fichiers sélectionnés ?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Placer un point d'arrêt" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Trouver le suivant" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nom de classe parent invalide" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Le chemin n'est pas local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nom de classe parent invalide" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nom de classe parent invalide" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -212,6 +473,10 @@ msgstr "" "Un VisibilityEnable2D fonctionne mieux lorsqu'il est directement enfant du " "nœud racine de la scène." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "La BakedLightInstance ne contient pas de ressource BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -283,7 +548,7 @@ msgstr "" msgid "Cancel" msgstr "Annuler" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -309,8 +574,8 @@ msgstr "Tous les fichiers (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Ouvrir" @@ -433,13 +698,13 @@ msgid "Axis" msgstr "Axe" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Couper" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -447,7 +712,7 @@ msgstr "Copier" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -455,7 +720,7 @@ msgid "Paste" msgstr "Coller" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -469,7 +734,7 @@ msgid "Clear" msgstr "Effacer" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Annuler" @@ -800,6 +1065,10 @@ msgstr "Angle optimisable max. :" msgid "Optimize" msgstr "Optimiser" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Clé" @@ -906,18 +1175,6 @@ msgstr "Liste des méthodes pour « %s » :" msgid "Call" msgstr "Appel" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Fermer" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Liste des méthodes :" @@ -968,6 +1225,7 @@ msgstr "Sélection uniquement" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1009,6 +1267,20 @@ msgstr "Avertir lors du remplacement" msgid "Skip" msgstr "Passer" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoomer" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Dézoomer" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Ligne :" @@ -1221,8 +1493,9 @@ msgid "Delete selected files?" msgstr "Supprimer les fichiers sélectionnés ?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Supprimer" @@ -1377,7 +1650,7 @@ msgstr "Déplacer le favori vers le haut" msgid "Move Favorite Down" msgstr "Déplacer le favori vers le bas" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoris :" @@ -1389,10 +1662,6 @@ msgstr "Récents :" msgid "Preview:" msgstr "Aperçu :" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Impossible d'aller dans le sous-répertoire :" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Scanner les sources" @@ -1430,18 +1699,10 @@ msgstr "Brève description :" msgid "Public Methods:" msgstr "Méthodes publiques :" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Membres :" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Items de thème GUI :" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Signaux :" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes :" @@ -1892,7 +2153,7 @@ msgstr "MeshLibrary…" msgid "TileSet.." msgstr "TileSet…" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Refaire" @@ -2344,6 +2605,90 @@ msgstr "" "Impossible d'ouvrir file_type_cache.cch en écriture, le fichier de cache ne " "sera pas sauvé !" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Fichiers source et destination identiques, rien à faire." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Chemins source et destination identiques, rien à faire." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Impossible de déplacer des répertoires vers eux-mêmes." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Impossible d'opérer sur « .. »" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Entrez un nouveau nom et chemin pour :" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Pas de fichiers sélectionnés !" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instance" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Modifier les dépendances…" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Voir les propriétaires…" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copier le chemin" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renommer ou déplacer…" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Déplacer vers…" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Information" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Montrer dans le gestionnaire de fichiers" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Ré-importer…" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Répertoire précédent" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Répertoire suivant" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Re-scanner le système de fichiers" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Basculer l'état favori du dossier" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Déplacer" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Ajouter au groupe" @@ -3322,10 +3667,6 @@ msgstr "Calcul de la texture #" msgid "Post-Processing Texture #" msgstr "Post-traitement de la texture #" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "La BakedLightInstance ne contient pas de ressource BakedLight." - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Calculer !" @@ -3390,7 +3731,8 @@ msgid "Paste Pose" msgstr "Coller la pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Mode sélection (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3404,21 +3746,21 @@ msgstr "Alt + Glisser : déplacer" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" -"Appuyez sur « v » pour changer le pivot, « Maj+V » pour glisser le pivot (" -"lors du déplacement)." +"Appuyez sur « v » pour changer le pivot, « Maj+V » pour glisser le pivot " +"(lors du déplacement)." #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" msgstr "Alt + Bouton droit : sélection détaillée par liste" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Move déplacement (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Mode rotation (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3454,14 +3796,6 @@ msgstr "Rendre la sélection des enfants de l'objet impossible." msgid "Restores the object's children's ability to be selected." msgstr "Rendre la sélection des enfants de l'objet de nouveau possible." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Modifier" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3518,14 +3852,6 @@ msgstr "Effacer la chaîne IK" msgid "View" msgstr "Affichage" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoomer" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Dézoomer" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Réinitialiser le zoom" @@ -4232,6 +4558,11 @@ msgstr "Nouveau" msgid "Save All" msgstr "Tout enregistrer" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Soft Reload Script" +msgstr "Recharger le script (mode doux)" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Précédent dans l'historique" @@ -4252,98 +4583,27 @@ msgstr "Enregistrer le thème" msgid "Save Theme As" msgstr "Enregistrer le thème sous" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Déplacer vers le haut" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Déplacer vers le bas" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indenter vers la gauche" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indenter vers la droite" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Commenter/décommenter" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" -msgstr "Cloner en dessous" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Compléter le symbole" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Supprimer les espaces de fin de ligne" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Indentation automatique" - #: tools/editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "Soft Reload Script" -msgstr "Recharger le script (mode doux)" +msgid "Close Docs" +msgstr "Cloner en dessous" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Trouver…" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Trouver le suivant" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "trouver précédente" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Remplacer…" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Aller à la fonction…" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Aller à la ligne…" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Débogage" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Placer un point d'arrêt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Supprimer tous les points d'arrêt" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Aller au point d'arrêt suivant" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Aller au point d'arrêt précédent" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4380,14 +4640,6 @@ msgstr "Aller à gauche" msgid "Move Right" msgstr "Aller à droite" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Aide" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Aide contextuelle" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriels" @@ -4448,6 +4700,77 @@ msgstr "" "Les scripts intégrés ne peuvent être modifiés uniquement lorsque la scène à " "qui ils appartiennent est ouverte" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Déplacer vers le haut" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Déplacer vers le bas" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indenter vers la gauche" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indenter vers la droite" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Commenter/décommenter" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Cloner en dessous" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Compléter le symbole" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Supprimer les espaces de fin de ligne" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Indentation automatique" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Supprimer tous les points d'arrêt" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Aller au point d'arrêt suivant" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Aller au point d'arrêt précédent" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "trouver précédente" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Remplacer…" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Aller à la fonction…" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Aller à la ligne…" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Aide contextuelle" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertex" @@ -4708,6 +5031,14 @@ msgstr "Instancier sur le cursuer" msgid "Could not instance scene!" msgstr "Impossible d'instancier la scène !" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Move déplacement (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Mode rotation (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Mode de mise à l'échelle (R)" @@ -5550,11 +5881,13 @@ msgid "Unnamed Project" msgstr "Projet sans titre" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Voulez-vous vraiment ouvrir plus d'un projet à la fois ?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Voulez-vous vraiment lancer plus d'un projet à la fois ?" #: tools/editor/project_manager.cpp @@ -5562,6 +5895,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" "Supprimer le projet de la liste ? (Le contenu du dossier ne sera pas modifié)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestionnaire de projets" @@ -5578,6 +5917,11 @@ msgstr "Lancer" msgid "Scan" msgstr "Scanner" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Sélectionner un nœud" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Nouveau projet" @@ -5942,6 +6286,11 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "Pas de parent dans lequel instancier l'enfant." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Pas de parent dans lequel instancier l'enfant." + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Erreur de chargement de la scène depuis %s" @@ -6076,6 +6425,11 @@ msgstr "Fusionner depuis la scène" msgid "Save Branch as Scene" msgstr "Sauvegarder la branche comme scène" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Veuillez confirmer…" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Ajouter un nouveau nœud" @@ -6088,6 +6442,11 @@ msgstr "" "Instancie un fichier de scène comme nœud. Crée une scène héritée si aucun " "nœud racine n'existe." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6152,90 +6511,6 @@ msgstr "Effacer !" msgid "Select a Node" msgstr "Sélectionner un nœud" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Fichiers source et destination identiques, rien à faire." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Chemins source et destination identiques, rien à faire." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Impossible de déplacer des répertoires vers eux-mêmes." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Impossible d'opérer sur « .. »" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Entrez un nouveau nom et chemin pour :" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Pas de fichiers sélectionnés !" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instance" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Modifier les dépendances…" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Voir les propriétaires…" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copier le chemin" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renommer ou déplacer…" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Déplacer vers…" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Information" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Montrer dans le gestionnaire de fichiers" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Ré-importer…" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Répertoire précédent" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Répertoire suivant" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Re-scanner le système de fichiers" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Basculer l'état favori du dossier" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Déplacer" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nom de classe parent invalide" @@ -6472,6 +6747,12 @@ msgstr "Changer la longueur d'une forme en rayon" msgid "Change Notifier Extents" msgstr "Changer les extents d'un notificateur" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Impossible d'aller dans le sous-répertoire :" + +#~ msgid "Help" +#~ msgstr "Aide" + #~ msgid "Imported Resources" #~ msgstr "Ressources importées" diff --git a/tools/translations/id.po b/tools/translations/id.po index 2102b2bc1c..0b8c1db749 100644 --- a/tools/translations/id.po +++ b/tools/translations/id.po @@ -12,10 +12,12 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -51,6 +53,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -155,6 +390,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -210,7 +449,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -236,8 +475,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -360,13 +599,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -374,7 +613,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -382,7 +621,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -396,7 +635,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -719,6 +958,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -823,18 +1066,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -885,6 +1116,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -926,6 +1158,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1128,8 +1374,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1276,7 +1523,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1288,10 +1535,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1329,18 +1572,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1765,7 +2000,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2176,6 +2411,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3130,10 +3449,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3198,7 +3513,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3258,14 +3571,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3322,14 +3627,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4027,6 +4324,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4048,194 +4349,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4498,6 +4791,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5313,17 +5614,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5340,6 +5647,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5704,6 +6015,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5832,6 +6147,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5842,6 +6161,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5904,90 +6227,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/it.po b/tools/translations/it.po index 567014a248..c1d2686b2e 100644 --- a/tools/translations/it.po +++ b/tools/translations/it.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-15 12:38+0000\n" "Last-Translator: Dario Bonfanti \n" -"Language-Team: Italian \n" +"Language-Team: Italian \n" "Language: it\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -20,10 +20,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argomento tipo invalido per convert(), usare le costanti TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" "Non vi sono abbastanza bytes per i bytes di decodifica, oppure formato " @@ -62,6 +64,265 @@ msgstr "Istanza invalida formato dizionario (script invalido in @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Istanza invalida formato dizionario (sottoclassi invalide)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funzione:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Segnali:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Rendi Funzione" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Rinomina Sample" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Rinomina Sample" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funzione:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Segnali" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Rimuovi Selezione" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Rimuovi Selezione" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Connessione Segnali:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Aggiungi Nodo Figlio" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nodo Da Scena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Modifica" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo Dato:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Membri:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nodo TimeScale" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Chiudi" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argomenti Chiamata Extra:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Valiabile" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Cambia Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Eliminare i file selezionati?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Abilita Breakpoint" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Trova Successivo" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nome classe genitore invalido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Percorso non locale" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nome classe genitore invalido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nome classe genitore invalido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -207,6 +468,10 @@ msgstr "" "VisibilityEnable2D funziona al meglio quando usato direttamente come " "genitore con il root della scena modificata." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance non contiene una risorsa BakedLight." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -281,7 +546,7 @@ msgstr "" msgid "Cancel" msgstr "Annulla" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -307,8 +572,8 @@ msgstr "Tutti i File (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Apri" @@ -431,13 +696,13 @@ msgid "Axis" msgstr "Asse" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Taglia" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -445,7 +710,7 @@ msgstr "Copia" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -453,7 +718,7 @@ msgid "Paste" msgstr "Incolla" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -467,7 +732,7 @@ msgid "Clear" msgstr "Rimuovi" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Annulla" @@ -797,6 +1062,10 @@ msgstr "Max. Angolo Ottimizzabile:" msgid "Optimize" msgstr "Ottimizza" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Key" @@ -901,18 +1170,6 @@ msgstr "Lista Metodi Per '%s':" msgid "Call" msgstr "Chiama" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Chiudi" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista Metodi:" @@ -963,6 +1220,7 @@ msgstr "Solo Selezione" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1004,6 +1262,20 @@ msgstr "Richiedi Per Sostituire" msgid "Skip" msgstr "Salta" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Zoom In" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Zoom Out" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Riga:" @@ -1213,8 +1485,9 @@ msgid "Delete selected files?" msgstr "Eliminare i file selezionati?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Elimina" @@ -1367,7 +1640,7 @@ msgstr "Sposta Preferito Su" msgid "Move Favorite Down" msgstr "Sposta Preferito Giù" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Preferiti:" @@ -1379,10 +1652,6 @@ msgstr "Recenti:" msgid "Preview:" msgstr "Anteprima:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Impossibile accedere alla subdirectory:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "ScansionaSorgenti" @@ -1420,18 +1689,10 @@ msgstr "Breve Descrizione:" msgid "Public Methods:" msgstr "Metodi Pubblici:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Membri:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Elementi Tema GUI:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Segnali:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Costanti:" @@ -1874,7 +2135,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "TileSet.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Redo" @@ -2306,6 +2567,92 @@ msgstr "" "Impossibile aprire file_type_cache.cch per scrittura, non salvo la cache dei " "tipi di file!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Stessi file di origine e e destinazione, non faccio nulla." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" +"Stessi percorsi \n" +"di origine e e destinazione, non faccio nulla." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Impossibile muovere le directory dentro se stesse." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Non posso operare su '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Scegli un Nuovo Nome e Posizione Per:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Nessun File selezionato!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Istanza" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Modifica Dipendenze.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Vedi Proprietari.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copia Percorso" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Rinomina o Sposta.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Sposta in.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Info" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostra nel File Manager" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Re-Importa.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Directory Precedente" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Directory Successiva" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Re-Scan Filesystem" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Abilita lo stato della cartella come Preferito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Sposta" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Aggiungi a Gruppo" @@ -3269,10 +3616,6 @@ msgstr "Backing Triangoli #" msgid "Post-Processing Texture #" msgstr "Texture Post-Processing #" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance non contiene una risorsa BakedLight." - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Bake!" @@ -3337,7 +3680,8 @@ msgid "Paste Pose" msgstr "Incolla Posa" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Modalità di Selezione(Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3359,13 +3703,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+RMB: Selezione Lista Profondità" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modalità Movimento (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modalità Rotazione (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3401,14 +3745,6 @@ msgstr "Accerta che I figli dell'oggetto non siano selezionabili." msgid "Restores the object's children's ability to be selected." msgstr "Ripristina l'abilità dei figli dell'oggetto di essere selezionati." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Modifica" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3465,14 +3801,6 @@ msgstr "Elimina Catena IK" msgid "View" msgstr "Vista" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Zoom In" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Zoom Out" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Zoom Reset" @@ -4172,6 +4500,10 @@ msgstr "Nuovo" msgid "Save All" msgstr "Salva Tutto" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Ricarica Script Soft" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Cronologia Succ." @@ -4193,96 +4525,26 @@ msgid "Save Theme As" msgstr "Salva Tema Come" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Sposta Su" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Sposta giù" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Indenta Sinistra" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Indenta Destra" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Cambia a Commento" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clona Sotto" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completa Simbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Taglia Spazi in Coda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Indenta" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Ricarica Script Soft" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Trova.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Trova Successivo" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Trova Precedente" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Rimpiazza.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Vai a Funzione.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Vai a Linea.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debug" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Abilita Breakpoint" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Rimuovi Tutti i Breakpoints" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Vai a Breakpoint Successivo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Vai a Breakpoint Precedente" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4319,14 +4581,6 @@ msgstr "Sposta a Sinistra" msgid "Move Right" msgstr "Sposta a Destra" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Aiuto" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Aiuto Contestuale" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutorials" @@ -4387,6 +4641,77 @@ msgstr "" "Gli script built-in possono essere modificati solamente quando la scena a " "cui appartengono è caricata" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Sposta Su" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Sposta giù" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Indenta Sinistra" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Indenta Destra" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Cambia a Commento" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clona Sotto" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completa Simbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Taglia Spazi in Coda" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Indenta" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Rimuovi Tutti i Breakpoints" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Vai a Breakpoint Successivo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Vai a Breakpoint Precedente" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Trova Precedente" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Rimpiazza.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Vai a Funzione.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Vai a Linea.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Aiuto Contestuale" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vertice" @@ -4647,6 +4972,14 @@ msgstr "Istanzia a Cursore" msgid "Could not instance scene!" msgstr "Impossibile istanziare la scena!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modalità Movimento (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modalità Rotazione (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modalità Scala (R)" @@ -5466,11 +5799,13 @@ msgid "Unnamed Project" msgstr "Progetto Senza Nome" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Sei sicuro di voler aprire più di un progetto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Sei sicuro di voler eseguire più di un progetto?" #: tools/editor/project_manager.cpp @@ -5479,6 +5814,12 @@ msgstr "" "Rimuovere progetto dalla lista? (I contenuti della cartella non saranno " "modificati)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gestione Progetti" @@ -5495,6 +5836,11 @@ msgstr "Esegui" msgid "Scan" msgstr "Esamina" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Scegli un Nodo" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Nuovo Progetto" @@ -5859,6 +6205,11 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "Nessun genitore del quale istanziare un figlio." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Nessun genitore del quale istanziare un figlio." + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Errore caricamento scena da %s" @@ -5991,6 +6342,11 @@ msgstr "Unisci Da Scena" msgid "Save Branch as Scene" msgstr "Salva Ramo come Scena" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Si Prega Di Confermare..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Aggiungi/Crea un Nuovo Nodo" @@ -6003,6 +6359,11 @@ msgstr "" "Istanzia un file scena come Nodo. Crea una scena ereditata se nessun nodo di " "root esiste." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6067,92 +6428,6 @@ msgstr "Libera!" msgid "Select a Node" msgstr "Scegli un Nodo" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Stessi file di origine e e destinazione, non faccio nulla." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" -"Stessi percorsi \n" -"di origine e e destinazione, non faccio nulla." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Impossibile muovere le directory dentro se stesse." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Non posso operare su '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Scegli un Nuovo Nome e Posizione Per:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Nessun File selezionato!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Istanza" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Modifica Dipendenze.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Vedi Proprietari.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copia Percorso" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Rinomina o Sposta.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Sposta in.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Info" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostra nel File Manager" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Re-Importa.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Directory Precedente" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Directory Successiva" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Re-Scan Filesystem" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Abilita lo stato della cartella come Preferito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Istanzia le scene selezionate come figlie del nodo selezionato." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Sposta" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nome classe genitore invalido" @@ -6389,6 +6664,12 @@ msgstr "Cambia lunghezza Ray Shape" msgid "Change Notifier Extents" msgstr "Cambia Estensione di Notifier" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Impossibile accedere alla subdirectory:" + +#~ msgid "Help" +#~ msgstr "Aiuto" + #~ msgid "Imported Resources" #~ msgstr "Risorse Importate" diff --git a/tools/translations/ja.po b/tools/translations/ja.po index 8a69219272..a576596025 100644 --- a/tools/translations/ja.po +++ b/tools/translations/ja.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-07-16 08:16+0000\n" "Last-Translator: hopping tappy (たっぴさん) \n" -"Language-Team: Japanese \n" +"Language-Team: Japanese \n" "Language: ja\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,11 +18,13 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp #, fuzzy msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Convert()に対して無効な型の引数です。TYPE_* 定数を使ってください。" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp #, fuzzy msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "デコードバイトのバイトは十分ではありません。または無効な形式です。" @@ -63,21 +65,265 @@ msgstr "無効なインスタンス辞書形式です (@path で無効なスク msgid "Invalid instance dictionary (invalid subclasses)" msgstr "無効なインスタンス辞書です (無効なサブクラス)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "関数を作成" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "関数を作成" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "関数を作成" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "選択しているものを削除" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "無効なキーを削除" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "選択しているものを削除" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "信号を接続:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "シーンからのノード" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "閉じる" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "余分に呼び出し引数を追加します。" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "選択範囲を複製" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite to display frames." msgstr "" -"SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには 'Frames' " -"プロパティに設定する必要があります。" +"SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには " +"'Frames' プロパティに設定する必要があります。" #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " "scenes). The first created one will work, while the rest will be ignored." msgstr "" -"1 つだけ表示されている CanvasModulate は、シーン (またはインスタンス化されたシーンのセット) ごとに許可されます。最初に作成された " -"1 つが動作する一方、残りの部分は無視されます。" +"1 つだけ表示されている CanvasModulate は、シーン (またはインスタンス化された" +"シーンのセット) ごとに許可されます。最初に作成された 1 つが動作する一方、残り" +"の部分は無視されます。" #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -85,8 +331,9 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionPolygon2D は、CollisionObject2D 派生ノードに衝突シェイプを提供するためにのみ機能します。" -"のみとしてご利用ください Area2D、StaticBody2D、RigidBody2D、KinematicBody2D などの子図形をすることです。" +"CollisionPolygon2D は、CollisionObject2D 派生ノードに衝突シェイプを提供するた" +"めにのみ機能します。のみとしてご利用ください Area2D、StaticBody2D、" +"RigidBody2D、KinematicBody2D などの子図形をすることです。" #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." @@ -99,15 +346,17 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionShape2D は、CollisionObject2D " -"派生ノードにコリジョンシェイプを提供するためにのみ機能します。Area2D、StaticBody2D、RigidBody2D、" -"KinematicBody2D などの子としてのみご利用ください。" +"CollisionShape2D は、CollisionObject2D 派生ノードにコリジョンシェイプを提供す" +"るためにのみ機能します。Area2D、StaticBody2D、RigidBody2D、KinematicBody2D な" +"どの子としてのみご利用ください。" #: scene/2d/collision_shape_2d.cpp msgid "" "A shape must be provided for CollisionShape2D to function. Please create a " "shape resource for it!" -msgstr "関数の CollisionShape2D の形状を指定する必要があります。そのためのシェイプリソースを作成してください!" +msgstr "" +"関数の CollisionShape2D の形状を指定する必要があります。そのためのシェイプリ" +"ソースを作成してください!" #: scene/2d/light_2d.cpp msgid "" @@ -118,7 +367,9 @@ msgstr "光の形状とテクスチャは、'texture'プロパティに指定し #: scene/2d/light_occluder_2d.cpp msgid "" "An occluder polygon must be set (or drawn) for this occluder to take effect." -msgstr "この遮蔽を有効にして、オクルーダ ポリゴンを設定 (または描画) する必要があります。" +msgstr "" +"この遮蔽を有効にして、オクルーダ ポリゴンを設定 (または描画) する必要がありま" +"す。" #: scene/2d/light_occluder_2d.cpp msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" @@ -129,61 +380,76 @@ msgid "" "A NavigationPolygon resource must be set or created for this node to work. " "Please set a property or draw a polygon." msgstr "" -"NavigationPolygon " -"リソースを設定または動作するようにこのノード用に作成する必要があります。プロパティを設定するか、ポリゴンを描画してください。" +"NavigationPolygon リソースを設定または動作するようにこのノード用に作成する必" +"要があります。プロパティを設定するか、ポリゴンを描画してください。" #: scene/2d/navigation_polygon.cpp msgid "" "NavigationPolygonInstance must be a child or grandchild to a Navigation2D " "node. It only provides navigation data." msgstr "" -"NavigationPolygonInstance は、子または孫 Navigation2D ノードにある必要があります。ナビゲーション " -"データのみ提供します。" +"NavigationPolygonInstance は、子または孫 Navigation2D ノードにある必要があり" +"ます。ナビゲーション データのみ提供します。" #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." -msgstr "ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合のみ動作します。" +msgstr "" +"ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合" +"のみ動作します。" #: scene/2d/particles_2d.cpp msgid "Path property must point to a valid Particles2D node to work." -msgstr "Path プロパティは、動作するように有効な Particles2D ノードを示す必要があります。" +msgstr "" +"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま" +"す。" #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." -msgstr "PathFollow2D は、Path2D ノードの子として設定されている場合のみ動作します。" +msgstr "" +"PathFollow2D は、Path2D ノードの子として設定されている場合のみ動作します。" #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." -msgstr "Path プロパティは、動作するように有効な Node2D ノードを示す必要があります。" +msgstr "" +"Path プロパティは、動作するように有効な Node2D ノードを示す必要があります。" #: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SamplePlayer to play sound." msgstr "" -"SampleLibrary リソースは SamplePlayer がサウンドを再生するために作成または 'samples' " -"プロパティで設定する必要があります。" +"SampleLibrary リソースは SamplePlayer がサウンドを再生するために作成または " +"'samples' プロパティで設定する必要があります。" #: scene/2d/sprite.cpp msgid "" "Path property must point to a valid Viewport node to work. Such Viewport " "must be set to 'render target' mode." msgstr "" -"Path プロパティは、動作するように有効なビューポート ノードをポイントする必要があります。このようなビューポートは、'render target' " -"モードに設定する必要があります。" +"Path プロパティは、動作するように有効なビューポート ノードをポイントする必要" +"があります。このようなビューポートは、'render target' モードに設定する必要が" +"あります。" #: scene/2d/sprite.cpp msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." -msgstr "Path プロパティに設定したビューポートは、このスプライトの動作する順序で 'render target' として設定する必要があります。" +msgstr "" +"Path プロパティに設定したビューポートは、このスプライトの動作する順序で " +"'render target' として設定する必要があります。" #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " "as parent." -msgstr "VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最適です。" +msgstr "" +"VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最" +"適です。" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" #: scene/3d/body_shape.cpp msgid "" @@ -191,14 +457,17 @@ msgid "" "derived node. Please only use it as a child of Area, StaticBody, RigidBody, " "KinematicBody, etc. to give them a shape." msgstr "" -"CollisionShape は衝突物由来のノードに衝突形状を提供するのに役立ちます。唯一の彼らに形状を与えることなどエリア、静ボディ、RigidBody" -"、キネマティックボディの子としてそれを使用してください。" +"CollisionShape は衝突物由来のノードに衝突形状を提供するのに役立ちます。唯一の" +"彼らに形状を与えることなどエリア、静ボディ、RigidBody、キネマティックボディの" +"子としてそれを使用してください。" #: scene/3d/body_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " "shape resource for it!" -msgstr "関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリソースを作成してください!" +msgstr "" +"関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリ" +"ソースを作成してください!" #: scene/3d/collision_polygon.cpp #, fuzzy @@ -207,9 +476,9 @@ msgid "" "CollisionObject derived node. Please only use it as a child of Area, " "StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" -"CollisionPolygon は、CollisionObject " -"派生ノードにコリジョンシェイプを提供するためにのみ機能します。Area、StaticBody、RigidBody、KinematicBody " -"の子としてのみ利用してください。" +"CollisionPolygon は、CollisionObject 派生ノードにコリジョンシェイプを提供する" +"ためにのみ機能します。Area、StaticBody、RigidBody、KinematicBody の子としての" +"み利用してください。" #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -217,41 +486,47 @@ msgstr "空の CollisionPolygon は、衝突判定を持ちません。" #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "このノードを動かすために NavigationMesh リソースを設定または作成する必要があります。" +msgstr "" +"このノードを動かすために NavigationMesh リソースを設定または作成する必要があ" +"ります。" #: scene/3d/navigation_mesh.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." -msgstr "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。これはナビゲーションデータのみ提供します。" +msgstr "" +"NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" +"これはナビゲーションデータのみ提供します。" #: scene/3d/scenario_fx.cpp #, fuzzy msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "1 つだけの WorldEnvironment は、シーン (またはインスタンス化されたシーンのセット) ごとに許可されます。" +msgstr "" +"1 つだけの WorldEnvironment は、シーン (またはインスタンス化されたシーンの" +"セット) ごとに許可されます。" #: scene/3d/spatial_sample_player.cpp msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SpatialSamplePlayer to play sound." msgstr "" -"SpatialSamplePlayer でサウンドを再生するためには SampleLibrary リソースを作成または 'samples' " -"プロパティで設定する必要があります。" +"SpatialSamplePlayer でサウンドを再生するためには SampleLibrary リソースを作成" +"または 'samples' プロパティで設定する必要があります。" #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite3D to display frames." msgstr "" -"SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するためには 'Frames' " -"プロパティに設定する必要があります。" +"SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するために" +"は 'Frames' プロパティに設定する必要があります。" #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Cancel" msgstr "キャンセル" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "決定" @@ -277,8 +552,8 @@ msgstr "すべてのファイル(*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "開く" @@ -401,13 +676,13 @@ msgid "Axis" msgstr "アナログ" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "切り取り" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -415,7 +690,7 @@ msgstr "コピー" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -423,7 +698,7 @@ msgid "Paste" msgstr "貼り付け" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -437,7 +712,7 @@ msgid "Clear" msgstr "削除" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "元に戻す" @@ -448,8 +723,9 @@ msgid "" "functions. Making them visible for editing is fine though, but they will " "hide upon running." msgstr "" -"ポップアップは、popup() または popup*() " -"関数のいずれかを呼び出す場合を除き、既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼らは実行時に非表示になります。" +"ポップアップは、popup() または popup*() 関数のいずれかを呼び出す場合を除き、" +"既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼" +"らは実行時に非表示になります。" #: scene/main/viewport.cpp msgid "" @@ -458,9 +734,10 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"このビューポートは、レンダー " -"ターゲットとして設定されていません。その内容を画面に直接表示する場合は、サイズを得ることができるように、コントロールの子をつくります。それ以外の場合、" -"レンダー ターゲットし、その内部のテクスチャ表示のいくつかのノードに割り当てます。" +"このビューポートは、レンダー ターゲットとして設定されていません。その内容を画" +"面に直接表示する場合は、サイズを得ることができるように、コントロールの子をつ" +"くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい" +"くつかのノードに割り当てます。" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -765,6 +1042,10 @@ msgstr "最大最適化角度:" msgid "Optimize" msgstr "最適化" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "キー" @@ -869,18 +1150,6 @@ msgstr "'%s' のメソッド一覧:" msgid "Call" msgstr "呼び出し" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "閉じる" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "メソッド一覧:" @@ -931,6 +1200,7 @@ msgstr "選択範囲のみ" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -972,6 +1242,20 @@ msgstr "" msgid "Skip" msgstr "スキップ" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "ライン:" @@ -1177,8 +1461,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1325,7 +1610,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1337,10 +1622,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1378,18 +1659,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1499,7 +1772,9 @@ msgstr "" #, fuzzy msgid "" "Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." -msgstr "シーンを保存できませんでした。おそらく依存関係 (インスタンス) を満たせていません。" +msgstr "" +"シーンを保存できませんでした。おそらく依存関係 (インスタンス) を満たせていま" +"せん。" #: tools/editor/editor_node.cpp msgid "Failed to load resource." @@ -1600,13 +1875,15 @@ msgid "" "You can change it later in \"Project Settings\" under the 'application' " "category." msgstr "" -"選択したシーン '%s' は、シーン ファイルではありません、有効なものを選択していますか?\n" +"選択したシーン '%s' は、シーン ファイルではありません、有効なものを選択してい" +"ますか?\n" "'アプリケーション' カテゴリの下の'プロジェクトの設定'で変更できます。" #: tools/editor/editor_node.cpp #, fuzzy msgid "Current scene was never saved, please save it prior to running." -msgstr "現在のシーンが保存されていませんでした、それ以前の実行中に保存してください。" +msgstr "" +"現在のシーンが保存されていませんでした、それ以前の実行中に保存してください。" #: tools/editor/editor_node.cpp msgid "Could not start subprocess!" @@ -1822,7 +2099,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2233,6 +2510,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3183,12 +3544,8 @@ msgstr "" msgid "Baking Triangle #" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp -msgid "Post-Processing Texture #" -msgstr "" - -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" msgstr "" #: tools/editor/plugins/baked_light_editor_plugin.cpp @@ -3255,8 +3612,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "すべて選択" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3275,13 +3633,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "追加したキーを移動" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3315,14 +3672,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3379,14 +3728,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4084,6 +4425,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4105,194 +4450,187 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "閉じる" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4555,6 +4893,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5370,17 +5716,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5397,6 +5749,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5761,6 +6117,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5889,6 +6249,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "確認してください。" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5899,6 +6264,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5961,90 +6330,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/ko.po b/tools/translations/ko.po index 428f97ced4..8199de00d4 100644 --- a/tools/translations/ko.po +++ b/tools/translations/ko.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-29 08:31+0000\n" "Last-Translator: 박한얼 \n" -"Language-Team: Korean \n" +"Language-Team: Korean \n" "Language: ko\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -20,11 +20,13 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" "convert()하기 위한 인자 타입이 유효하지 않습니다, TYPE_* 상수를 사용하세요." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "디코딩할 바이트가 모자라거나, 유효하지 않은 형식입니다." @@ -62,6 +64,265 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "유효하지 않은 인스턴스 Dictionary (서브클래스가 유효하지 않음)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "함수:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "시그널:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "함수 만들기" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "샘플 이름 변경" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "샘플 이름 변경" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "함수:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "시그널" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "선택 삭제" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "선택 삭제" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "시그널 연결:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "자식 노드 추가" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "씬으로부터 노드 가져오기" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "편집" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "데이타 타입:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "멤버:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "시간 크기 조절 노드" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "닫기" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "별도의 호출 인자:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "변수" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "타입 변경" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "선택된 파일들을 삭제하시겠습니까?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "중단점 토글" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "다음 찾기" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "유요하지 않은 부모 클래스명" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "경로가 로컬이 아님" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "유요하지 않은 부모 클래스명" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "유요하지 않은 부모 클래스명" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -192,6 +453,10 @@ msgstr "" "VisibilityEnable2D는 편집 씬의 루트의 하위 노드로 추가할 때 가장 잘 동작합니" "다." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -263,7 +528,7 @@ msgstr "" msgid "Cancel" msgstr "취소" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "확인" @@ -289,8 +554,8 @@ msgstr "모든 파일 (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "열기" @@ -413,13 +678,13 @@ msgid "Axis" msgstr "축" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "잘라내기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -427,7 +692,7 @@ msgstr "복사하기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -435,7 +700,7 @@ msgid "Paste" msgstr "붙여넣기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -449,7 +714,7 @@ msgid "Clear" msgstr "지우기" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "되돌리기" @@ -778,6 +1043,10 @@ msgstr "최적화 가능한 최대 각도:" msgid "Optimize" msgstr "최적화" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "키" @@ -882,18 +1151,6 @@ msgstr "'%s' 함수 목록:" msgid "Call" msgstr "호출" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "닫기" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "함수 목록:" @@ -944,6 +1201,7 @@ msgstr "선택영역만" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -985,6 +1243,20 @@ msgstr "변경 시 알림" msgid "Skip" msgstr "건너뛰기" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "확대" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "축소" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "라인:" @@ -1193,8 +1465,9 @@ msgid "Delete selected files?" msgstr "선택된 파일들을 삭제하시겠습니까?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "삭제" @@ -1343,7 +1616,7 @@ msgstr "즐겨찾기 위로 이동" msgid "Move Favorite Down" msgstr "즐겨찾기 아래로 이동" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "즐겨찾기:" @@ -1355,10 +1628,6 @@ msgstr "최근:" msgid "Preview:" msgstr "미리보기:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "하위 디렉토리로 이동할 수 없습니다:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "소스 조사" @@ -1396,18 +1665,10 @@ msgstr "간단한 설명:" msgid "Public Methods:" msgstr "공개 함수:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "멤버:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "GUI 테마 항목:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "시그널:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "상수:" @@ -1843,7 +2104,7 @@ msgstr "메쉬 라이브러리.." msgid "TileSet.." msgstr "타일 셋.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "다시 실행" @@ -2274,6 +2535,90 @@ msgstr "노드에서 가져오기:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "file_type_cache.cch를 열수 없어서, 파일 타입 캐쉬를 저장하지 않습니다!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "소스와 대상 파일이 동일하여, 무시됩니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "소스와 대상 경로가 동일하여, 무시됩니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "디렉토리를 자신으로 이동할 수 없습니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "'..'에 수행할 수 없음" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "새로운 이름과 위치를 고르세요:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "파일이 선택되지 않았습니다!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "인스턴스" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "종속 관계 편집.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "소유자 보기.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "경로 복사" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "이름 변경 또는 이동.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "이동.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "정보" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "파일 매니저에서 보기" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "다시 가져오기.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "이전 디렉토리" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "다음 디렉토리" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "파일 시스템 재검사" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "즐겨찾기로 설정 토글" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "이동" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "그룹에 추가" @@ -3235,10 +3580,6 @@ msgstr "삼각형 굽는 중 #" msgid "Post-Processing Texture #" msgstr "텍스쳐 후처리 중 #" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance가 BakedLight 리소스를 가지고 있지 않습니다." - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "굽기!" @@ -3303,7 +3644,8 @@ msgid "Paste Pose" msgstr "포즈 붙여넣기" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "선택 모드 (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3323,13 +3665,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "알트+우클릭: 겹친 오브젝트 선택" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "이동 모드 (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "회전 모드 (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3365,14 +3707,6 @@ msgstr "오브젝트의 자식노드가 선택될 수 없도록 설정합니다. msgid "Restores the object's children's ability to be selected." msgstr "오브젝트의 자식노드가 선택될 수 있도록 복원합니다." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "편집" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3429,14 +3763,6 @@ msgstr "IK 체인 없애기" msgid "View" msgstr "보기" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "확대" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "축소" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "확대 초기화" @@ -4134,6 +4460,10 @@ msgstr "새로운" msgid "Save All" msgstr "모두 저장" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "스크립트 다시 로드" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "이전 히스토리" @@ -4155,96 +4485,26 @@ msgid "Save Theme As" msgstr "테마 다른 이름으로 저장" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "위로 이동" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "아래로 이동" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "내어쓰기" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "들여쓰기" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "주석 토글" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "아래로 복제" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "자동 완성" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "후행 공백 문자 제거" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "자동 들여쓰기" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "스크립트 다시 로드" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "찾기.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "다음 찾기" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "이전 찾기" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "변경.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "함수로 이동.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "라인으로 이동.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "디버그" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "중단점 토글" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "중단점 모두 삭제" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "다음 중단점으로 이동" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "이전 중단점으로 이동" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4281,14 +4541,6 @@ msgstr "왼쪽으로 이동" msgid "Move Right" msgstr "오른쪽으로 이동" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "도움말" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "도움말 보기" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "튜토리얼" @@ -4347,6 +4599,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "내장 스크립트는 종속된 씬이 열린 상태에서만 편집이 가능합니다" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "위로 이동" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "아래로 이동" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "내어쓰기" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "들여쓰기" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "주석 토글" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "아래로 복제" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "자동 완성" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "후행 공백 문자 제거" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "자동 들여쓰기" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "중단점 모두 삭제" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "다음 중단점으로 이동" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "이전 중단점으로 이동" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "이전 찾기" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "변경.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "함수로 이동.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "라인으로 이동.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "도움말 보기" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "버텍스" @@ -4607,6 +4930,14 @@ msgstr "커서에 인스턴스 만들기" msgid "Could not instance scene!" msgstr "씬을 인스턴스 할 수 없습니다!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "이동 모드 (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "회전 모드 (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "크기조절 모드 (R)" @@ -5422,11 +5753,13 @@ msgid "Unnamed Project" msgstr "이름없는 프로젝트" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "두개 이상의 프로젝트를 열려는 것이 확실합니까?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "두개 이상의 프로젝트를 실행하려는 것이 확실합니까?" #: tools/editor/project_manager.cpp @@ -5434,6 +5767,12 @@ msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" "목록에서 프로젝트를 제거하시겠습니까? (폴더와 파일들은 남아있게 됩니다.)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "프로젝트 매니저" @@ -5450,6 +5789,11 @@ msgstr "실행" msgid "Scan" msgstr "스캔" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "노드 선택" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "새 프로젝트" @@ -5814,6 +6158,11 @@ msgstr "넹 :(" msgid "No parent to instance a child at." msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "선택된 부모 노드가 없어서 자식노드를 인스턴스할 수 없습니다." + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "'%s' 로부터 씬 로딩 중 에러" @@ -5943,6 +6292,11 @@ msgstr "다른 씬과 병합" msgid "Save Branch as Scene" msgstr "선택 노드를 다른 씬으로 저장" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "확인해주세요..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "새 노드 추가/생성" @@ -5954,6 +6308,11 @@ msgid "" msgstr "" "씬 파일을 노드로 추가합니다. 루트 노드가 없을 경우, 상속씬으로 만들어집니다." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6018,90 +6377,6 @@ msgstr "없앴습니다!" msgid "Select a Node" msgstr "노드 선택" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "소스와 대상 파일이 동일하여, 무시됩니다." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "소스와 대상 경로가 동일하여, 무시됩니다." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "디렉토리를 자신으로 이동할 수 없습니다." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "'..'에 수행할 수 없음" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "새로운 이름과 위치를 고르세요:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "파일이 선택되지 않았습니다!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "인스턴스" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "종속 관계 편집.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "소유자 보기.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "경로 복사" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "이름 변경 또는 이동.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "이동.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "정보" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "파일 매니저에서 보기" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "다시 가져오기.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "이전 디렉토리" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "다음 디렉토리" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "파일 시스템 재검사" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "즐겨찾기로 설정 토글" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "이동" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "유요하지 않은 부모 클래스명" @@ -6338,6 +6613,12 @@ msgstr "Ray Shape 길이 변경" msgid "Change Notifier Extents" msgstr "Notifier 범위 변경" +#~ msgid "Cannot go into subdir:" +#~ msgstr "하위 디렉토리로 이동할 수 없습니다:" + +#~ msgid "Help" +#~ msgstr "도움말" + #~ msgid "Imported Resources" #~ msgstr "가져온 리소스" diff --git a/tools/translations/pl.po b/tools/translations/pl.po index c676065186..6e1652675a 100644 --- a/tools/translations/pl.po +++ b/tools/translations/pl.po @@ -14,8 +14,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 13:18+0000\n" "Last-Translator: Mietek Szcześniak \n" -"Language-Team: Polish \n" +"Language-Team: Polish \n" "Language: pl\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -24,10 +24,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Niepoprawny typ argumentu funkcji convert(), użyj stałej TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Brak miejsca dla bajtów dekodujących, lub zły format." @@ -64,6 +66,264 @@ msgstr "Niepoprawna instancja formatu słownika (niepoprawny skrypt w @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Niepoprawna instancja słownika (niepoprawne podklasy)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Funkcja:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Sygnały:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Stwórz Funkcję" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Zmień nazwę" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Funkcja:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Sygnały" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Usuń zaznaczone" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Usuń zaznaczone" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Połączony sygnał:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Dodaj węzeł dziecko" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Węzeł ze Sceny" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Edycja" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Zmień typ" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Członkowie:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Zamknij" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Dodatkowe argumenty wywołania:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Zmienna" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Zmień typ" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Usunąć zaznaczone pliki?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Znajdź Następny" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nieprawidłowa nazwa klasy bazowej" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Ścieżka nie jest lokalna" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nieprawidłowa nazwa klasy bazowej" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nieprawidłowa nazwa klasy bazowej" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -117,7 +377,8 @@ msgstr "" msgid "" "A texture with the shape of the light must be supplied to the 'texture' " "property." -msgstr "Tekstura z kształtem promieni światła musi być dodana do pola Tekstura." +msgstr "" +"Tekstura z kształtem promieni światła musi być dodana do pola Tekstura." #: scene/2d/light_occluder_2d.cpp #, fuzzy @@ -201,6 +462,10 @@ msgstr "" "VisibilityEnable2D działa najlepiej, gdy jest bezpośrednio pod korzeniem " "aktualnie edytowanej sceny." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -271,11 +536,10 @@ msgstr "" "AnimatedSprite3D wyświetlał klatki." #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: scene/gui/dialogs.cpp, msgid "Cancel" msgstr "Anuluj" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -288,30 +552,21 @@ msgid "Please Confirm..." msgstr "Proszę potwierdzić..." #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "File Exists, Overwrite?" msgstr "Plik istnieje, nadpisać?" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "All Recognized" msgstr "Wszystko rozpoznane" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "All Files (*)" msgstr "Wszystkie pliki (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/editor_help.cpp, -#: tools/editor/editor_node.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/quick_open.cpp, msgid "Open" msgstr "Otwórz" @@ -335,22 +590,15 @@ msgstr "Otwórz plik lub katalog" #: tools/editor/editor_node.cpp #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/plugins/script_editor_plugin.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/editor_node.cpp, -#: tools/editor/plugins/animation_player_editor_plugin.cpp, msgid "Save" msgstr "Zapisz" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Save a File" msgstr "Zapisz plik" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_dir_dialog.cpp, msgid "Create Folder" msgstr "Stwórz katalog" @@ -358,49 +606,34 @@ msgstr "Stwórz katalog" #: tools/editor/editor_file_dialog.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp #: tools/editor/script_create_dialog.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_autoload_settings.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/io_plugins/editor_font_import_plugin.cpp, msgid "Path:" msgstr "Ścieżka:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Directories & Files:" msgstr "Katalogi i pliki:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/script_editor_debugger.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, msgid "File:" msgstr "Plik:" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Filter:" msgstr "Filtr:" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp #: tools/editor/plugins/theme_editor_plugin.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_dir_dialog.cpp, -#: tools/editor/editor_file_dialog.cpp, -#: tools/editor/editor_plugin_settings.cpp, msgid "Name:" msgstr "Nazwa:" #: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp #: tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, -#: tools/editor/editor_dir_dialog.cpp, msgid "Could not create folder." msgstr "Nie można stworzyć katalogu." #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp, msgid "Must use a valid extension." msgstr "Rozszerzenie musi być poprawne." @@ -424,90 +657,63 @@ msgid "Meta+" msgstr "" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Device" msgstr "Urządzenie" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Button" msgstr "Przycisk" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Left Button." msgstr "Lewy przycisk." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Right Button." msgstr "Prawy przycisk." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Middle Button." msgstr "Środkowy przycisk." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Wheel Up." msgstr "Kółko myszy w górę." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Wheel Down." msgstr "Kółko myszy w dół." #: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: scene/gui/input_action.cpp, msgid "Axis" msgstr "Oś" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, msgid "Cut" msgstr "Wytnij" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, -#: tools/editor/property_editor.cpp, msgid "Copy" msgstr "Kopiuj" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp, -#: tools/editor/property_editor.cpp, msgid "Paste" msgstr "Wklej" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, msgid "Select All" msgstr "Zaznacz wszystko" @@ -515,22 +721,12 @@ msgstr "Zaznacz wszystko" #: tools/editor/plugins/animation_tree_editor_plugin.cpp #: tools/editor/plugins/rich_text_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/editor_log.cpp, -#: tools/editor/plugins/animation_tree_editor_plugin.cpp, -#: tools/editor/plugins/rich_text_editor_plugin.cpp, -#: tools/editor/property_editor.cpp, msgid "Clear" msgstr "Wyczyść" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp -#: scene/gui/line_edit.cpp, -#: scene/gui/text_edit.cpp, -#: tools/editor/editor_node.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, msgid "Undo" msgstr "Cofnij" @@ -558,25 +754,21 @@ msgstr "" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Error initializing FreeType." msgstr "Błąd przy inicjalizacji FreeType." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Unknown font format." msgstr "Nieznany format fonta." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Error loading font." msgstr "Błąd ładowania fonta." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: scene/resources/dynamic_font.cpp, msgid "Invalid font size." msgstr "Niepoprawny rozmiar fonta." @@ -865,6 +1057,10 @@ msgstr "" msgid "Optimize" msgstr "Zoptymalizuj" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Klucz" @@ -969,18 +1165,6 @@ msgstr "Lista metod '%s':" msgid "Call" msgstr "Wywołanie" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Zamknij" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista metod:" @@ -1031,17 +1215,13 @@ msgstr "Tylko zaznaczenie" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp -#: tools/editor/code_editor.cpp, -#: tools/editor/editor_help.cpp, -#: tools/editor/plugins/script_editor_plugin.cpp, -#: tools/editor/plugins/shader_editor_plugin.cpp, msgid "Search" msgstr "Szukaj" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp -#: tools/editor/code_editor.cpp, msgid "Find" msgstr "Szukaj" @@ -1077,8 +1257,21 @@ msgstr "Zaptytaj przy zastąpieniu" msgid "Skip" msgstr "Pomiń" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Przybliż" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Oddal" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp -#: tools/editor/code_editor.cpp, msgid "Line:" msgstr "Linia:" @@ -1099,11 +1292,6 @@ msgstr "Podłączanie Do Węzła:" #: tools/editor/plugins/item_list_editor_plugin.cpp #: tools/editor/plugins/theme_editor_plugin.cpp #: tools/editor/project_settings.cpp -#: tools/editor/connections_dialog.cpp, -#: tools/editor/editor_autoload_settings.cpp, -#: tools/editor/groups_editor.cpp, -#: tools/editor/plugins/item_list_editor_plugin.cpp, -#: tools/editor/plugins/theme_editor_plugin.cpp, msgid "Add" msgstr "Dodaj" @@ -1111,10 +1299,6 @@ msgstr "Dodaj" #: tools/editor/plugins/animation_tree_editor_plugin.cpp #: tools/editor/plugins/theme_editor_plugin.cpp #: tools/editor/project_manager.cpp -#: tools/editor/connections_dialog.cpp, -#: tools/editor/dependency_editor.cpp, -#: tools/editor/plugins/animation_tree_editor_plugin.cpp, -#: tools/editor/plugins/theme_editor_plugin.cpp, msgid "Remove" msgstr "Usuń" @@ -1169,7 +1353,6 @@ msgid "Disconnect" msgstr "Rozłącz" #: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp -#: tools/editor/connections_dialog.cpp, msgid "Signals" msgstr "Sygnały" @@ -1293,8 +1476,9 @@ msgid "Delete selected files?" msgstr "Usunąć zaznaczone pliki?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Usuń" @@ -1308,7 +1492,8 @@ msgstr "Dopuszczalne znaki:" #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." -msgstr "Niepoprawna nazwa. Nie może być taka sama jak istniejąca klasa silnika." +msgstr "" +"Niepoprawna nazwa. Nie może być taka sama jak istniejąca klasa silnika." #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing buit-in type name." @@ -1443,7 +1628,7 @@ msgstr "Przesuń Ulubiony w Górę" msgid "Move Favorite Down" msgstr "Przesuń Ulubiony w Dół" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Ulubione:" @@ -1455,10 +1640,6 @@ msgstr "Ostatnie:" msgid "Preview:" msgstr "Podgląd:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Nie można iść do podkatalogu:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Przeszukaj Źródła" @@ -1496,18 +1677,10 @@ msgstr "Krótki opis:" msgid "Public Methods:" msgstr "Metody Publiczne:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Członkowie:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Elementy Tematu GUI:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sygnały:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Stałe:" @@ -1675,7 +1848,6 @@ msgstr "Wklej parametry" #: tools/editor/editor_node.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/editor_node.cpp, msgid "Paste Resource" msgstr "Wklej zasób" @@ -1952,7 +2124,7 @@ msgstr "MeshLibrary..." msgid "TileSet.." msgstr "TileSet..." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2131,9 +2303,9 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" -"Wszelkie zmiany skryptów będą synchronizowane z urządzeniem zdalnym (" -"działające instancje będą zrestartowane). Opcja ta działa szybciej z użyciem " -"sieciowych systemów plików." +"Wszelkie zmiany skryptów będą synchronizowane z urządzeniem zdalnym " +"(działające instancje będą zrestartowane). Opcja ta działa szybciej z " +"użyciem sieciowych systemów plików." #: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp msgid "Settings" @@ -2383,6 +2555,94 @@ msgstr "" "Nie udało się otworzyć pliku file_type_cache.cch do zapisu, pamięć podręczna " "typu plików nie będzie zapisana!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Same source and destination paths, doing nothing." +msgstr "" +"Ścieżki źródłowa i docelowa są takie same, żadna akcja nie została wykonana." + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Can't move directories to within themselves." +msgstr "Nie możesz przenieść danego katalogu do jego wnętrza." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Wybierz nową nazwę i lokację dla:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Nie wybrano pliku!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instancja" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Edytuj Zależności..." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Pokaż właścicieli.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Skopiuj Ścieżkę" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Zmień nazwę lub Przenieś..." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Przenieś Do..." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Informacje" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Pokaż w menadżerze plików" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Importuj ponownie.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Poprzedni katalog" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Następny folder" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Re-Scan Filesystem" +msgstr "Przeskanuj system plików ponownie" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Ustaw folder jako Ulubiony" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Przenieś" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Dodaj do Grupy" @@ -3345,10 +3605,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3413,7 +3669,8 @@ msgid "Paste Pose" msgstr "Wklej Pozę" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Zaznaczenie (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3436,13 +3693,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Tryb Przesuwania (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Tryb Rotacji (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3476,14 +3733,6 @@ msgstr "Zablokuj selekcję węzłów podrzędnych." msgid "Restores the object's children's ability to be selected." msgstr "Odblokuj selekcję węzłów podrzędnych." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Edycja" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3540,14 +3789,6 @@ msgstr "Wyczyść Łańcuch IK" msgid "View" msgstr "Widok" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Przybliż" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Oddal" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Wyzeruj przybliżenie" @@ -4245,6 +4486,10 @@ msgstr "Nowy" msgid "Save All" msgstr "Zapisz Wszystko" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4266,96 +4511,26 @@ msgid "Save Theme As" msgstr "Zapisz Temat Jako" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Przesuń w Górę" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Przesuń w Dół" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "Zamknij Scene" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Znajdź.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Znajdź Następny" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Znajdź Poprzedni" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Zamień.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Idź do Funkcji.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Idź do Lini.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Debug" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4392,14 +4567,6 @@ msgstr "Przesuń w Lewo" msgid "Move Right" msgstr "Przesuń w Prawo" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Pomoc" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Pomoc Kontekstowa" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Poradniki" @@ -4456,6 +4623,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Przesuń w Górę" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Przesuń w Dół" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Znajdź Poprzedni" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Zamień.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Idź do Funkcji.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Idź do Lini.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Pomoc Kontekstowa" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Wierzchołek" @@ -4716,6 +4954,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Tryb Przesuwania (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Tryb Rotacji (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5531,17 +5777,23 @@ msgid "Unnamed Project" msgstr "Projekt bez nazwy" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Menedżer projektu" @@ -5558,6 +5810,11 @@ msgstr "Uruchom" msgid "Scan" msgstr "Skanuj" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Wybierz węzeł" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Nowy Projekt" @@ -5924,6 +6181,10 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -6055,6 +6316,11 @@ msgstr "Dołącz ze sceny" msgid "Save Branch as Scene" msgstr "Zapisz gałąź jako scene" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Proszę potwierdzić..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Dodaj/Stwórz nowy węzeł" @@ -6065,6 +6331,11 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6130,94 +6401,6 @@ msgstr "" msgid "Select a Node" msgstr "Wybierz węzeł" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Same source and destination paths, doing nothing." -msgstr "" -"Ścieżki źródłowa i docelowa są takie same, żadna akcja nie została wykonana." - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Can't move directories to within themselves." -msgstr "Nie możesz przenieść danego katalogu do jego wnętrza." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Wybierz nową nazwę i lokację dla:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Nie wybrano pliku!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instancja" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Edytuj Zależności..." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Pokaż właścicieli.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Skopiuj Ścieżkę" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Zmień nazwę lub Przenieś..." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Przenieś Do..." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Informacje" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Pokaż w menadżerze plików" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Importuj ponownie.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Poprzedni katalog" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Następny folder" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Re-Scan Filesystem" -msgstr "Przeskanuj system plików ponownie" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Ustaw folder jako Ulubiony" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Stwórz instancje wybranej sceny/scen jako dziecko wybranego węzła." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Przenieś" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nieprawidłowa nazwa klasy bazowej" @@ -6458,3 +6641,9 @@ msgstr "Zmień długość Ray Shape" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Notifier Extents" msgstr "" + +#~ msgid "Cannot go into subdir:" +#~ msgstr "Nie można iść do podkatalogu:" + +#~ msgid "Help" +#~ msgstr "Pomoc" diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po index 0d1ded644a..14b2d01b27 100644 --- a/tools/translations/pt_BR.po +++ b/tools/translations/pt_BR.po @@ -11,8 +11,8 @@ msgstr "" "POT-Creation-Date: 2016-05-30\n" "PO-Revision-Date: 2016-07-15 15:36+0000\n" "Last-Translator: George Marques \n" -"Language-Team: Portuguese (Brazil) \n" +"Language-Team: Portuguese (Brazil) \n" "Language: pt_BR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -21,10 +21,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Não há bytes suficientes para decodificar, ou o formato é inválido." @@ -62,6 +64,265 @@ msgstr "Formato de dicionário de instância inválido (script inválido em @pat msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Dicionário de instância inválido (subclasses inválidas)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Função:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Sinais:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Criar Função" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Renomear Amostra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Renomear Amostra" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Função:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Sinais" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Remover Seleção" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Remover Seleção" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Conectando Sinal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Adicionar Nó Filho" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Nó a Partir de Cena" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Editar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Tipo de Dados:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Membros:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "Nó Tempo de Escala" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Fechar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Argumentos de Chamada Extras:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Variável" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Alterar Tipo" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Excluir os arquivos selecionados?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Alternar Ponto de interrupção" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Localizar próximo" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Nome de classe pai inválido" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "O caminho não é local" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Nome de classe pai inválido" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Nome de classe pai inválido" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -200,6 +461,10 @@ msgstr "" "VisibilityEnable2D funciona melhor quando usado como filho direto da raiz da " "cena atualmente editada." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance não contém um recurso BakedLight ." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -273,7 +538,7 @@ msgstr "" msgid "Cancel" msgstr "Cancelar" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "OK" @@ -299,8 +564,8 @@ msgstr "Todos os Arquivos (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Abrir" @@ -423,13 +688,13 @@ msgid "Axis" msgstr "Eixo" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Recortar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -437,7 +702,7 @@ msgstr "Copiar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -445,7 +710,7 @@ msgid "Paste" msgstr "Colar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -459,7 +724,7 @@ msgid "Clear" msgstr "Limpar" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Desfazer" @@ -789,6 +1054,10 @@ msgstr "Angulo Máximo otimizável:" msgid "Optimize" msgstr "Otimizar" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Chave" @@ -893,18 +1162,6 @@ msgstr "Lista de Métodos para \"%s\":" msgid "Call" msgstr "Chamar" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Fechar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -955,6 +1212,7 @@ msgstr "Apenas na Seleção" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -996,6 +1254,20 @@ msgstr "Perguntar ao Substituir" msgid "Skip" msgstr "Pular" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Ampliar Mais" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Ampliar Menos" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Linha:" @@ -1205,8 +1477,9 @@ msgid "Delete selected files?" msgstr "Excluir os arquivos selecionados?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Excluir" @@ -1356,7 +1629,7 @@ msgstr "Mover Favorito Acima" msgid "Move Favorite Down" msgstr "Mover Favorito Abaixo" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoritos:" @@ -1368,10 +1641,6 @@ msgstr "Recente:" msgid "Preview:" msgstr "Previsualização:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Não é possível ir ao subdiretório:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "BuscarFontes" @@ -1409,18 +1678,10 @@ msgstr "Descrição breve:" msgid "Public Methods:" msgstr "Métodos Públicos:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Membros:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Itens do Tema de GUI:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sinais:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Constantes:" @@ -1860,7 +2121,7 @@ msgstr "MeshLibrary..." msgid "TileSet.." msgstr "TileSet..." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Refazer" @@ -2292,6 +2553,90 @@ msgstr "" "Não pode abrir file_type_cache.cch para escrita, cache de tipos de arquivo " "não salvo!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Mesmos arquivos de destino e origem, nada a fazer." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Mesmo caminhos de destino e origem, nada a fazer." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Não é possível mover diretórios para dentro de si mesmos." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Não é possível operar em \"..\"" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Escolha Novo Nome e Localização Para:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Nenhum arquivo selecionado!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Instanciar" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Editar Dependências.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Visualizar Proprietários..." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Copiar Caminho" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Renomear ou Mover..." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Mover Para..." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Informação" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Mostrar no Gerenciador de Arquivos" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Re-importar..." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Diretório Anterior" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Próximo Diretório" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Re-escanear Arquivos de Sistema" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Alternar status da pasta como Favorito" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Mover" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Adicionar ao Grupo" @@ -3257,10 +3602,6 @@ msgstr "Precalculando Triângulo nº" msgid "Post-Processing Texture #" msgstr "Pós-Processando Textura nº" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance não contém um recurso BakedLight ." - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Precalcular!" @@ -3325,7 +3666,8 @@ msgid "Paste Pose" msgstr "Colar Pose" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Modo de Seleção (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3347,13 +3689,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+RMB: Lista de seleção de profundidade" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Modo Mover (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Modo Rotacionar" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3389,14 +3731,6 @@ msgstr "Garante que os filhos do objeto não sejam selecionáveis." msgid "Restores the object's children's ability to be selected." msgstr "Restaura a habilidade dos filhos do objeto de serem selecionados." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Editar" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3453,14 +3787,6 @@ msgstr "Limpar Cadeia de IK" msgid "View" msgstr "Visualizar" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Ampliar Mais" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Ampliar Menos" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Restaurar Ampliação" @@ -4159,6 +4485,10 @@ msgstr "Novo" msgid "Save All" msgstr "Salvar Tudo" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Recarregar Script (suave)" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Anterior no Histórico" @@ -4180,96 +4510,26 @@ msgid "Save Theme As" msgstr "Salvar Tema Como" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Mover para Cima" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Mover para Baixo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Recuar Esquerda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Recuar Direita" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Alternar Comentário" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Clonar Abaixo" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Completar Símbolo" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Apagar Espaços em Branco" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Auto Recuar" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Recarregar Script (suave)" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Localizar..." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Localizar próximo" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Encontrar Anterior" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Substituir..." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Ir para Função..." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Ir para linha..." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Depurar" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Alternar Ponto de interrupção" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Remover Todos os Pontos de Interrupção" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Ir ao Próximo Ponto de Interrupção" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Ir ao Ponto de Interrupção Anterior" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4306,14 +4566,6 @@ msgstr "Mover para Esquerda" msgid "Move Right" msgstr "Mover para Direita" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Ajuda" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Ajuda Contextual" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Tutoriais" @@ -4374,6 +4626,77 @@ msgstr "" "Scripts embutidos só podem ser editados quando a cena a qual pertencem está " "carregada" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Mover para Cima" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Mover para Baixo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Recuar Esquerda" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Recuar Direita" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Alternar Comentário" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Clonar Abaixo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Completar Símbolo" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Apagar Espaços em Branco" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Auto Recuar" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Remover Todos os Pontos de Interrupção" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Ir ao Próximo Ponto de Interrupção" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Ir ao Ponto de Interrupção Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Encontrar Anterior" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Substituir..." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Ir para Função..." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Ir para linha..." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Ajuda Contextual" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Vértice" @@ -4634,6 +4957,14 @@ msgstr "Instanciar no Cursor" msgid "Could not instance scene!" msgstr "Não foi possível instanciar cena!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Modo Mover (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Modo Rotacionar" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Modo Escala (R)" @@ -5453,17 +5784,25 @@ msgid "Unnamed Project" msgstr "Projeto Sem Nome" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Tem certeza de que quer abrir mais de um projeto?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Tem certeza de que quer rodar mais de um projeto?" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "Remover projeto da lista? (O conteúdo da pasta não será modificado)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Gerenciador de Projetos" @@ -5480,6 +5819,11 @@ msgstr "Rodar" msgid "Scan" msgstr "Escanear" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Selecione um Nó" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Novo Projeto" @@ -5844,6 +6188,11 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "Sem nó pai onde instanciar um filho." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Sem nó pai onde instanciar um filho." + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Erro ao carregar cena de %s" @@ -5976,6 +6325,11 @@ msgstr "Fundir a Partir de Cena" msgid "Save Branch as Scene" msgstr "Salvar Ramo como Cena" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Confirme Por Favor..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Adicionar/Criar um Novo Nó" @@ -5988,6 +6342,11 @@ msgstr "" "Instanciar um arquivo de cena como um Nó. Criar uma cena herdada se não " "existe um nó raiz." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6052,90 +6411,6 @@ msgstr "Limpar!" msgid "Select a Node" msgstr "Selecione um Nó" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Mesmos arquivos de destino e origem, nada a fazer." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Mesmo caminhos de destino e origem, nada a fazer." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Não é possível mover diretórios para dentro de si mesmos." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Não é possível operar em \"..\"" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Escolha Novo Nome e Localização Para:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Nenhum arquivo selecionado!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Instanciar" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Editar Dependências.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Visualizar Proprietários..." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Copiar Caminho" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Renomear ou Mover..." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Mover Para..." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Informação" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Mostrar no Gerenciador de Arquivos" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Re-importar..." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Diretório Anterior" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Próximo Diretório" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Re-escanear Arquivos de Sistema" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Alternar status da pasta como Favorito" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Instancia a(s) cena(s) selecionada como filho do nó selecionado." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Mover" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Nome de classe pai inválido" @@ -6372,6 +6647,12 @@ msgstr "Mudar o tamanho do Shape Ray" msgid "Change Notifier Extents" msgstr "Alterar a Extensão do Notificador" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Não é possível ir ao subdiretório:" + +#~ msgid "Help" +#~ msgstr "Ajuda" + #~ msgid "Imported Resources" #~ msgstr "Recursos Importados" diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po index a75691f315..4c31b87233 100644 --- a/tools/translations/pt_PT.po +++ b/tools/translations/pt_PT.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 15:14+0000\n" "Last-Translator: António Sarmento \n" -"Language-Team: Portuguese (Portugal) \n" +"Language-Team: Portuguese (Portugal) \n" "Language: pt_PT\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Tipo de argumento inválido para convert(), use constantes TYPE_*." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -161,6 +396,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -216,7 +455,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -242,8 +481,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -366,13 +605,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -380,7 +619,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -388,7 +627,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -402,7 +641,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -725,6 +964,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -829,18 +1072,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -891,6 +1122,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -932,6 +1164,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1134,8 +1380,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1282,7 +1529,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1294,10 +1541,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1335,18 +1578,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1771,7 +2006,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2182,6 +2417,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3136,10 +3455,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3204,7 +3519,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3224,13 +3539,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3264,14 +3577,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3328,14 +3633,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4033,6 +4330,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4054,194 +4355,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4504,6 +4797,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5319,17 +5620,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5346,6 +5653,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5710,6 +6021,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5838,6 +6153,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5848,6 +6167,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5910,90 +6233,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/ro.po b/tools/translations/ro.po index 0ce8d4d8a8..76e301404d 100644 --- a/tools/translations/ro.po +++ b/tools/translations/ro.po @@ -12,10 +12,12 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -51,6 +53,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -155,6 +390,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -210,7 +449,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -236,8 +475,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -360,13 +599,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -374,7 +613,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -382,7 +621,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -396,7 +635,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -719,6 +958,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -823,18 +1066,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -885,6 +1116,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -926,6 +1158,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1128,8 +1374,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1276,7 +1523,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1288,10 +1535,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1329,18 +1572,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1765,7 +2000,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2176,6 +2411,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3130,10 +3449,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3198,7 +3513,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3258,14 +3571,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3322,14 +3627,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4027,6 +4324,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4048,194 +4349,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4498,6 +4791,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5313,17 +5614,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5340,6 +5647,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5704,6 +6015,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5832,6 +6147,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5842,6 +6161,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5904,90 +6227,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/ru.po b/tools/translations/ru.po index 7045159710..0ae2d02fe0 100644 --- a/tools/translations/ru.po +++ b/tools/translations/ru.po @@ -12,21 +12,23 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-07-24 17:18+0000\n" "Last-Translator: DimOkGamer \n" -"Language-Team: Russian \n" +"Language-Team: Russian \n" "Language: ru\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" -"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" +"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Неверный тип аргумента для convert(), используйте TYPE_* константы." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Не хватает байтов для декодирования байтов, или неверный формат." @@ -63,6 +65,265 @@ msgstr "Недопустимый формат экземпляра словар msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Недопустимый экземпляр словаря (неверные подклассы)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Функция:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Сигналы:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Сделать функцию" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Переименовать сэмпл" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "Переименовать сэмпл" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Функция:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Сигналы" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Убрать выделение" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Убрать выделение" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Подключение сигнала:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "Добавить дочерний узел" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "Узел со сцены" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "Редактировать" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "Тип информации:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Участники:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Available Nodes:" +msgstr "TimeScale узел" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Закрыть" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "Дополнительные параметры вызова:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Переменная" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "Изменить тип" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Удалить выбранные файлы?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Точка остановки" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "Найти следующее" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Недопустимое имя вышестоящего класса" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "Путь не локальный" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Недопустимое имя вышестоящего класса" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Недопустимое имя вышестоящего класса" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -205,6 +466,10 @@ msgstr "" "VisibilityEnable2D работает наилучшим образом при использовании корня " "редактируемой сцены, как прямого родителя." +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance не содержит BakedLight ресурс." + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -277,7 +542,7 @@ msgstr "" msgid "Cancel" msgstr "Отмена" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "Ок" @@ -303,8 +568,8 @@ msgstr "Все файлы (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Открыть" @@ -427,13 +692,13 @@ msgid "Axis" msgstr "Ось" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Вырезать" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -441,7 +706,7 @@ msgstr "Копировать" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -449,7 +714,7 @@ msgid "Paste" msgstr "Вставить" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -463,7 +728,7 @@ msgid "Clear" msgstr "Очистить" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Отменить" @@ -794,6 +1059,10 @@ msgstr "Максимальный оптимизируемы угол:" msgid "Optimize" msgstr "Оптимизировать" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "Ключ" @@ -898,18 +1167,6 @@ msgstr "Список способ для '%s':" msgid "Call" msgstr "Вызов" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Закрыть" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Список методов:" @@ -960,6 +1217,7 @@ msgstr "Только выделять" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -1001,6 +1259,20 @@ msgstr "Подтверждение замены" msgid "Skip" msgstr "Пропустить" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Приблизить" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Отдалить" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Стр:" @@ -1209,8 +1481,9 @@ msgid "Delete selected files?" msgstr "Удалить выбранные файлы?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Удалить" @@ -1363,7 +1636,7 @@ msgstr "Переместить избранное вверх" msgid "Move Favorite Down" msgstr "Переместить избранное вниз" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Избранное:" @@ -1375,10 +1648,6 @@ msgstr "Недавнее:" msgid "Preview:" msgstr "Предпросмотр:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "Невозможно перейти в подпапку:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "Просканировать исходники" @@ -1416,18 +1685,10 @@ msgstr "Краткое описание:" msgid "Public Methods:" msgstr "Список методов:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Участники:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Тема элементов GUI:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Сигналы:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Константы:" @@ -1868,7 +2129,7 @@ msgstr "Библиотека полисеток.." msgid "TileSet.." msgstr "Набор тайлов.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Повторить" @@ -2300,6 +2561,90 @@ msgstr "" "Невозможно открыть file_type_cache.cch для записи. Не будет сохранён кэш " "типов файлов!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Файл назначения и исходный файлы совпадают, нечего делать." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "Путь назначения и исходный пути совпадают, нечего делать." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "Невозможно переместить каталоги внутрь себя." + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "Невозможно работать с '..'" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "Выберете новое имя и расположение для:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Файлы не выбраны!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "Добавить экземпляр" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Редактировать зависимости.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Просмотреть владельцев.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Копировать путь" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "Переименовать или Переместить.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Переместить в.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Информация" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Просмотреть в проводнике" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "Переимпортировать.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "Предыдущий каталог" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Следующий каталог" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Повторное сканирование файловой системы" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "Переключить статус папки как избранной" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла." + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Переместить" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Добавить в группу" @@ -3267,10 +3612,6 @@ msgstr "Запекание треугольников #" msgid "Post-Processing Texture #" msgstr "Пост-обработка текстуры #" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance не содержит BakedLight ресурс." - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "Запечь!" @@ -3335,7 +3676,8 @@ msgid "Paste Pose" msgstr "Вставить позу" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "Режим выделения (Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3357,13 +3699,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+ПКМ: Список выбора глубины" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "Режим перемещения (W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "Режим поворота (E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3399,14 +3741,6 @@ msgstr "Делает потомков объекта невыбираемыми. msgid "Restores the object's children's ability to be selected." msgstr "Восстанавливает возможность выбора потомков объекта." -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Редактировать" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3463,14 +3797,6 @@ msgstr "Очистить цепь ИК" msgid "View" msgstr "Обзор" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Приблизить" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Отдалить" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Сбросить масштаб" @@ -4168,6 +4494,10 @@ msgstr "Новый" msgid "Save All" msgstr "Сохранить всё" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "Мягко перезагрузить скрипты" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "Предыдущий файл" @@ -4189,96 +4519,26 @@ msgid "Save Theme As" msgstr "Сохранить тему как" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "Переместить вверх" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "Переместить вниз" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "Убрать отступ слева" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "Добавить отступ" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "Переключить комментарий" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "Копировать вниз" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "Список автозавершения" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "Удаление пробелов в конце строк" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "Автоотступ" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "Мягко перезагрузить скрипты" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "Найти.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "Найти следующее" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "Найти предыдущее" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "Заменить.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "Перейти к функции.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "Перейти к строке.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "Отладка" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "Точка остановки" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "Удалить все точки остановок" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "Перейти к следующей точке остановки" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "Перейти к предыдущей точке остановки" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4315,14 +4575,6 @@ msgstr "Двигать влево" msgid "Move Right" msgstr "Двигать вправо" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "Справка" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "Контекстная справка" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "Уроки" @@ -4383,6 +4635,77 @@ msgstr "" "Встроенные скрипты могут быть изменены только, когда сцена, которой они " "принадлежат, загружена" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "Переместить вверх" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "Переместить вниз" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "Убрать отступ слева" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "Добавить отступ" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "Переключить комментарий" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "Копировать вниз" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "Список автозавершения" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "Удаление пробелов в конце строк" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "Автоотступ" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "Удалить все точки остановок" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "Перейти к следующей точке остановки" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "Перейти к предыдущей точке остановки" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "Найти предыдущее" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "Заменить.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "Перейти к функции.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "Перейти к строке.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "Контекстная справка" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "Вертекс" @@ -4643,6 +4966,14 @@ msgstr "Экземпляр на курсор" msgid "Could not instance scene!" msgstr "Не возможно добавить сцену!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "Режим перемещения (W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "Режим поворота (E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "Режим масштабирования (R)" @@ -5460,17 +5791,25 @@ msgid "Unnamed Project" msgstr "Безымянный проект" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "Вы уверены, что открыть несколько проектов?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "Вы уверены, что хотите запустить более одного проекта?" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "Удалить проект из списка? (Содержимое папки не будет изменено)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "Менеджер проектов" @@ -5487,6 +5826,11 @@ msgstr "Запустить" msgid "Scan" msgstr "Сканировать" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Выбрать узел" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "Новый проект" @@ -5853,6 +6197,11 @@ msgstr "Ок :(" msgid "No parent to instance a child at." msgstr "Нет родителя для добавления потомка." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "Нет родителя для добавления потомка." + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "Ошибка при загрузке сцены из %s" @@ -5985,6 +6334,11 @@ msgstr "Соединить со сценой" msgid "Save Branch as Scene" msgstr "Сохранить ветку, как сцену" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Подтверждение..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "Добавить/создать новый узел" @@ -5997,6 +6351,11 @@ msgstr "" "Добавить файл сцены как узел. Создаёт наследуемую сцену, если корневой узел " "не существует." +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла." + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -6061,90 +6420,6 @@ msgstr "Очистить!" msgid "Select a Node" msgstr "Выбрать узел" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Файл назначения и исходный файлы совпадают, нечего делать." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "Путь назначения и исходный пути совпадают, нечего делать." - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "Невозможно переместить каталоги внутрь себя." - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "Невозможно работать с '..'" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "Выберете новое имя и расположение для:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Файлы не выбраны!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "Добавить экземпляр" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Редактировать зависимости.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Просмотреть владельцев.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Копировать путь" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "Переименовать или Переместить.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Переместить в.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Информация" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Просмотреть в проводнике" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "Переимпортировать.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "Предыдущий каталог" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Следующий каталог" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Повторное сканирование файловой системы" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "Переключить статус папки как избранной" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Добавить выбранную сцену(сцены), как потомка выбранного узла." - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Переместить" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Недопустимое имя вышестоящего класса" @@ -6381,6 +6656,12 @@ msgstr "Изменена длинна луча" msgid "Change Notifier Extents" msgstr "Изменены границы уведомителя" +#~ msgid "Cannot go into subdir:" +#~ msgstr "Невозможно перейти в подпапку:" + +#~ msgid "Help" +#~ msgstr "Справка" + #~ msgid "Imported Resources" #~ msgstr "Импортированные ресурсы" diff --git a/tools/translations/sk.po b/tools/translations/sk.po index eaba6f1752..295c1000fd 100644 --- a/tools/translations/sk.po +++ b/tools/translations/sk.po @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.7-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Chybný argument convert(), použite TYPE_* konštanty." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Nedostatok bajtov na dekódovanie, možný chybný formát." @@ -57,6 +59,244 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Všetky vybrané" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Všetky vybrané" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Všetky vybrané" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Signály:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -168,6 +408,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -223,7 +467,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -249,8 +493,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Otvoriť" @@ -373,13 +617,13 @@ msgid "Axis" msgstr "Os" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -387,7 +631,7 @@ msgstr "Kopírovať" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -395,7 +639,7 @@ msgid "Paste" msgstr "Vložiť" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -409,7 +653,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Späť" @@ -733,6 +977,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -837,18 +1085,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -899,6 +1135,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -940,6 +1177,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1142,8 +1393,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1290,7 +1542,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1302,10 +1554,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1343,18 +1591,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Signály:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Konštanty:" @@ -1780,7 +2020,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2191,6 +2431,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3145,10 +3469,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3213,7 +3533,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3233,13 +3553,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3273,14 +3591,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3337,14 +3647,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4043,6 +4345,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4064,194 +4370,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4514,6 +4812,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5332,17 +5638,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5359,6 +5671,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5723,6 +6039,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5851,6 +6171,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5861,6 +6185,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5923,90 +6251,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/sl.po b/tools/translations/sl.po index 7cce1155b5..385779749e 100644 --- a/tools/translations/sl.po +++ b/tools/translations/sl.po @@ -9,20 +9,22 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-08-10 10:28+0000\n" "Last-Translator: matevž lapajne \n" -"Language-Team: Slovenian \n" +"Language-Team: Slovenian \n" "Language: sl\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" -"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || " -"n%100==4 ? 2 : 3;\n" +"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" +"%100==4 ? 2 : 3;\n" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Neveljaven tip argumenta za convert(), use TYPE_* constants." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Ni dovolj bajtov za dekodiranje bajtov, ali neveljaven format." @@ -59,6 +61,239 @@ msgstr "Neveljaven primer slovarskega formata (neveljavna skripta na @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "Neveljaven primer slovarja (neveljavni podrazredi)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -165,6 +400,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -220,7 +459,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -246,8 +485,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -370,13 +609,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -384,7 +623,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -392,7 +631,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -406,7 +645,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -729,6 +968,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -833,18 +1076,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -895,6 +1126,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -936,6 +1168,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1138,8 +1384,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1286,7 +1533,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1298,10 +1545,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1339,18 +1582,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1775,7 +2010,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2186,6 +2421,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3140,10 +3459,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3208,7 +3523,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3228,13 +3543,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3268,14 +3581,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3332,14 +3637,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4037,6 +4334,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4058,194 +4359,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4508,6 +4801,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5323,17 +5624,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5350,6 +5657,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5714,6 +6025,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5842,6 +6157,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5852,6 +6171,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5914,90 +6237,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/tr.po b/tools/translations/tr.po index 88f44a6cf3..766f13b70e 100644 --- a/tools/translations/tr.po +++ b/tools/translations/tr.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-07-25 11:14+0000\n" "Last-Translator: Enes Kaya Öcal \n" -"Language-Team: Turkish \n" +"Language-Team: Turkish \n" "Language: tr\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,257 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "Fonksiyon:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "Sinyaller:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "Fonksiyon:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "Fonksiyon:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "Sinyaller:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "Seçimi Kaldır" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "Seçimi Kaldır" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "Sinyaller:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "AutoLoad ekle" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "Üyeler:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "Kapat" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "Değişken" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "Seçili dosyaları sil?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "Geçersiz ebeveyn sınıf adı" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "Geçersiz ebeveyn sınıf adı" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "Geçersiz ebeveyn sınıf adı" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -161,6 +414,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -216,7 +473,7 @@ msgstr "" msgid "Cancel" msgstr "İptal" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "NoTamam" @@ -242,8 +499,8 @@ msgstr "Tüm dosyalar (*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "Açık" @@ -366,13 +623,13 @@ msgid "Axis" msgstr "Eksen" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "Kes" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -380,7 +637,7 @@ msgstr "Kopyala" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -388,7 +645,7 @@ msgid "Paste" msgstr "Yapıştır" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -402,7 +659,7 @@ msgid "Clear" msgstr "Temizle" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "Geri" @@ -725,6 +982,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -829,18 +1090,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Kapat" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -891,6 +1140,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -932,6 +1182,20 @@ msgstr "" msgid "Skip" msgstr "Geç" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "Yakınlaştır" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "Uzaklaştır" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "Satır:" @@ -1100,7 +1364,8 @@ msgstr "Yüklemede hata:" #: tools/editor/dependency_editor.cpp msgid "Scene failed to load due to missing dependencies:" -msgstr "Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:" +msgstr "" +"Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:" #: tools/editor/dependency_editor.cpp msgid "Open Anyway" @@ -1139,8 +1404,9 @@ msgid "Delete selected files?" msgstr "Seçili dosyaları sil?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "Sil" @@ -1288,7 +1554,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favoriler:" @@ -1300,10 +1566,6 @@ msgstr "Yakın zamanda:" msgid "Preview:" msgstr "Ön izleme:" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1341,18 +1603,10 @@ msgstr "" msgid "Public Methods:" msgstr "Public Metodlar:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Üyeler:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Arayüz Tema Öğeleri:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sinyaller:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "Sabitler:" @@ -1778,7 +2032,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "Geri" @@ -2190,6 +2444,91 @@ msgstr "Düğümden İçe Aktar:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak." + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "Hiçbir Dosya Seçilmedi!" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Instance" +msgstr "Örnek" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "Bağımlılıkları Düzenle.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "Sahipleri Görüntüle.." + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "Dosya Yolunu Kopyala" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "İsim Değiştir veya Taşı.." + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "Şuraya Taşı.." + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "Bilgi" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "Dosya Yöneticisinde Göster" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "Sıradaki Dizin" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "Dosya Sistemini Tekrar Tara" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "Taşı" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "Gruba Ekle" @@ -3144,10 +3483,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3212,8 +3547,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "Bir Düğüm Seç" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3232,13 +3568,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "Şuraya Taşı.." #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3272,14 +3607,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3336,14 +3663,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "Yakınlaştır" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "Uzaklaştır" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "Yakınlaştırmayı Sıfırla" @@ -4041,6 +4360,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4062,194 +4385,187 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "Kapat" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4512,6 +4828,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5327,17 +5651,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5354,6 +5684,11 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "Bir Düğüm Seç" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5718,6 +6053,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5846,6 +6185,11 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "Lütfen doğrulayınız..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5856,6 +6200,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5920,91 +6268,6 @@ msgstr "Temiz!" msgid "Select a Node" msgstr "Bir Düğüm Seç" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak." - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "Hiçbir Dosya Seçilmedi!" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Instance" -msgstr "Örnek" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "Bağımlılıkları Düzenle.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "Sahipleri Görüntüle.." - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "Dosya Yolunu Kopyala" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "İsim Değiştir veya Taşı.." - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "Şuraya Taşı.." - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "Bilgi" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "Dosya Yöneticisinde Göster" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "Sıradaki Dizin" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "Dosya Sistemini Tekrar Tara" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "Taşı" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "Geçersiz ebeveyn sınıf adı" diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po index ae35068cb1..99233af8c9 100644 --- a/tools/translations/ur_PK.po +++ b/tools/translations/ur_PK.po @@ -18,11 +18,13 @@ msgstr "" "X-Generator: Weblate 2.7-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" ".استمال کیجۓ TYPE_* constants .کے لیے غلط ہیں convert() دیے گئے ارگمنٹس." #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "یا تو ڈیکوڈ کرنے کے لئے بائیٹس کم ہیں یا پھر ناقص فارمیٹ ھے." @@ -58,6 +60,242 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -162,6 +400,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -217,7 +459,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -243,8 +485,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -367,13 +609,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -381,7 +623,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -389,7 +631,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -403,7 +645,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -727,6 +969,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -831,18 +1077,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -893,6 +1127,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -934,6 +1169,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1136,8 +1385,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1287,7 +1537,7 @@ msgstr "پسندیدہ اوپر منتقل کریں" msgid "Move Favorite Down" msgstr "پسندیدہ نیچے منتقل کریں" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1299,10 +1549,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1340,18 +1586,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1777,7 +2015,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2188,6 +2426,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3142,10 +3464,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3210,7 +3528,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3230,13 +3548,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "ایکشن منتقل کریں" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3270,14 +3587,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3334,14 +3643,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4040,6 +4341,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4061,194 +4366,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4511,6 +4808,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5328,17 +5633,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5355,6 +5666,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5719,6 +6034,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5847,6 +6166,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5857,6 +6180,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5919,90 +6246,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po index 78eaaf633c..ce045b495a 100644 --- a/tools/translations/zh_CN.po +++ b/tools/translations/zh_CN.po @@ -22,10 +22,12 @@ msgstr "" "X-Generator: Weblate 2.8-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "convert函数参数类型非法,请传入以“TYPE_”打头的常量。" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "没有足够的字节来解码或格式不正确。" @@ -61,17 +63,279 @@ msgstr "实例字典格式不正确(无效脚本@path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "非法的字典实例(派生类非法)" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "函数:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Variables:" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "事件:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "创建方法" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Variable" +msgstr "重命名音效" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Signal" +msgstr "重命名音效" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "函数:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Variable" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Signal" +msgstr "信号" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "移除选中项" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Variable" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Variable:" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "移除选中项" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "连接事件:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node" +msgstr "添加子节点" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Node(s) From Tree" +msgstr "从场景导入节点" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "编辑" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Base Type:" +msgstr "数据类型:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "成员:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "关闭" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Signal Arguments:" +msgstr "额外调用参数:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Edit Variable:" +msgstr "变量" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "更改类型" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "删除选中的文件?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "切换断点" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Tyoe" +msgstr "查找下一项" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Invalid index property name." +msgstr "基类名称非法" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Path does not lead Node!" +msgstr "必须是项目路径" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid argument of type: " +msgstr "基类名称非法" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid ": Invalid arguments: " +msgstr "基类名称非法" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite to display frames." -msgstr "SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示动画帧。" +msgstr "" +"SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示" +"动画帧。" #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " "scenes). The first created one will work, while the rest will be ignored." -msgstr "每个场景中只允许有一个CanvasModulate类型的节点,场景中的第一个CanvasModulate节点能正常工作,其余的将被忽略。" +msgstr "" +"每个场景中只允许有一个CanvasModulate类型的节点,场景中的第一个CanvasModulate" +"节点能正常工作,其余的将被忽略。" #: scene/2d/collision_polygon_2d.cpp msgid "" @@ -79,8 +343,8 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionPolygon2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将其放在Area2D、StaticBody" -"2D、RigidBody2D或KinematicBody2D节点下。" +"CollisionPolygon2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请" +"将其放在Area2D、StaticBody2D、RigidBody2D或KinematicBody2D节点下。" #: scene/2d/collision_polygon_2d.cpp msgid "An empty CollisionPolygon2D has no effect on collision." @@ -92,8 +356,8 @@ msgid "" "CollisionObject2D derived node. Please only use it as a child of Area2D, " "StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" -"CollisionShape2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将其放在Area2D、StaticBody2D" -"、RigidBody2D或者是KinematicBody2D节点下。" +"CollisionShape2D类型节点只能为CollisionObject2D的派生类提供碰撞形状数据,请将" +"其放在Area2D、StaticBody2D、RigidBody2D或者是KinematicBody2D节点下。" #: scene/2d/collision_shape_2d.cpp msgid "" @@ -120,18 +384,22 @@ msgstr "此遮光体的遮光形状为空,请为其绘制一个遮光形状! msgid "" "A NavigationPolygon resource must be set or created for this node to work. " "Please set a property or draw a polygon." -msgstr "请为此节点设置一个NavigationPolygon类型的资源作为形状,这样它才能正常工作。" +msgstr "" +"请为此节点设置一个NavigationPolygon类型的资源作为形状,这样它才能正常工作。" #: scene/2d/navigation_polygon.cpp msgid "" "NavigationPolygonInstance must be a child or grandchild to a Navigation2D " "node. It only provides navigation data." -msgstr "NavigationPolygonInstance类型的节点必须作为Navigation2D的子孙才能为其提供导航数据。" +msgstr "" +"NavigationPolygonInstance类型的节点必须作为Navigation2D的子孙才能为其提供导航" +"数据。" #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." -msgstr "ParallaxLayer类型的节点必须作为ParallaxBackground的子节点才能正常工作。" +msgstr "" +"ParallaxLayer类型的节点必须作为ParallaxBackground的子节点才能正常工作。" #: scene/2d/particles_2d.cpp msgid "Path property must point to a valid Particles2D node to work." @@ -149,19 +417,24 @@ msgstr "path属性必须指向一个合法的Node2D节点才能正常工作。" msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SamplePlayer to play sound." -msgstr "SampleLibrary类型的资源必须是通过SamplePlayer类型节点的samples属性创建的,这样的资源才能用于播放声音。" +msgstr "" +"SampleLibrary类型的资源必须是通过SamplePlayer类型节点的samples属性创建的,这" +"样的资源才能用于播放声音。" #: scene/2d/sprite.cpp msgid "" "Path property must point to a valid Viewport node to work. Such Viewport " "must be set to 'render target' mode." -msgstr "Path属性必须指向一个合法的Viewport节点才能工作,同时此Viewport还需要启用'render target'。" +msgstr "" +"Path属性必须指向一个合法的Viewport节点才能工作,同时此Viewport还需要启" +"用'render target'。" #: scene/2d/sprite.cpp msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." -msgstr "为了让此精灵正常工作,它的path属性所指向的Viewport需要开启'render target'。" +msgstr "" +"为了让此精灵正常工作,它的path属性所指向的Viewport需要开启'render target'。" #: scene/2d/visibility_notifier_2d.cpp msgid "" @@ -169,20 +442,26 @@ msgid "" "as parent." msgstr "VisibilityEnable2D类型的节点用于场景的根节点才能获得最好的效果。" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "BakedLightInstance未包含BakedLight资源。" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " "derived node. Please only use it as a child of Area, StaticBody, RigidBody, " "KinematicBody, etc. to give them a shape." msgstr "" -"CollisionShape类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放在Area、StaticBody、RigidBo" -"dy或KinematicBody节点下。" +"CollisionShape类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放" +"在Area、StaticBody、RigidBody或KinematicBody节点下。" #: scene/3d/body_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " "shape resource for it!" -msgstr "CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资源!" +msgstr "" +"CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资" +"源!" #: scene/3d/collision_polygon.cpp msgid "" @@ -190,8 +469,8 @@ msgid "" "CollisionObject derived node. Please only use it as a child of Area, " "StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" -"CollisionPolygon类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其放在Area、StaticBody、Rigid" -"Body或KinematicBody节点下。" +"CollisionPolygon类型节点只能为CollisionObject的派生类提供碰撞形状数据,请将其" +"放在Area、StaticBody、RigidBody或KinematicBody节点下。" #: scene/3d/collision_polygon.cpp msgid "An empty CollisionPolygon has no effect on collision." @@ -205,7 +484,8 @@ msgstr "此节点需要设置NavigationMesh资源才能工作。" msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." -msgstr "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" +msgstr "" +"NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" #: scene/3d/scenario_fx.cpp msgid "" @@ -216,19 +496,23 @@ msgstr "每个场景中只允许有一个WorldEnvironment类型的节点。" msgid "" "A SampleLibrary resource must be created or set in the 'samples' property in " "order for SpatialSamplePlayer to play sound." -msgstr "SampleLibrary类型的资源必须通过SpatialSamplePlayer节点的'samples'属性创建才能正常播放声音。" +msgstr "" +"SampleLibrary类型的资源必须通过SpatialSamplePlayer节点的'samples'属性创建才能" +"正常播放声音。" #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " "order for AnimatedSprite3D to display frames." -msgstr "SpriteFrame资源必须是通过AnimatedSprite3D节点的Frames属性创建的,否则无法显示动画帧。" +msgstr "" +"SpriteFrame资源必须是通过AnimatedSprite3D节点的Frames属性创建的,否则无法显示" +"动画帧。" #: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Cancel" msgstr "取消" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "好的" @@ -254,8 +538,8 @@ msgstr "所有文件(*)" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "打开" @@ -378,13 +662,13 @@ msgid "Axis" msgstr "轴" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "剪切" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -392,7 +676,7 @@ msgstr "复制" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -400,7 +684,7 @@ msgid "Paste" msgstr "粘贴" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -414,7 +698,7 @@ msgid "Clear" msgstr "清除" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "撤销" @@ -424,7 +708,9 @@ msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine though, but they will " "hide upon running." -msgstr "Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时它会出现。" +msgstr "" +"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时" +"它会出现。" #: scene/main/viewport.cpp msgid "" @@ -433,8 +719,9 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其成为子控件的所以它可以获取大小。否则请设置render " -"target,将其内部纹理分配给一些节点显示。" +"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其" +"成为子控件的所以它可以获取大小。否则请设置render target,将其内部纹理分配给一" +"些节点显示。" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -743,6 +1030,10 @@ msgstr "调整最大的角度:" msgid "Optimize" msgstr "优化" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "键" @@ -847,18 +1138,6 @@ msgstr "%s的方法列表" msgid "Call" msgstr "调用" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "关闭" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "方法列表:" @@ -909,6 +1188,7 @@ msgstr "仅选中" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -950,6 +1230,20 @@ msgstr "更换时提示" msgid "Skip" msgstr "跳过" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "放大" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "缩小" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "行:" @@ -1154,8 +1448,9 @@ msgid "Delete selected files?" msgstr "删除选中的文件?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "删除" @@ -1302,7 +1597,7 @@ msgstr "向上移动收藏" msgid "Move Favorite Down" msgstr "向下移动收藏" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "收藏:" @@ -1314,10 +1609,6 @@ msgstr "最近文件:" msgid "Preview:" msgstr "预览" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "无法打开目录:" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "扫描源文件" @@ -1355,18 +1646,10 @@ msgstr "简介:" msgid "Public Methods:" msgstr "公共方法:" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "成员:" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "GUI主题:" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "事件:" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "常量:" @@ -1682,7 +1965,8 @@ msgstr "额" msgid "" "Error loading scene, it must be inside the project path. Use 'Import' to " "open the scene, then save it inside the project path." -msgstr "加载场景出错,场景必须放在项目目录下。请尝试使用'导入'菜单导入此场景后再试。" +msgstr "" +"加载场景出错,场景必须放在项目目录下。请尝试使用'导入'菜单导入此场景后再试。" #: tools/editor/editor_node.cpp msgid "Error loading scene." @@ -1797,7 +2081,7 @@ msgstr "MeshLibrary.." msgid "TileSet.." msgstr "砖块集.." -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "重做" @@ -1904,7 +2188,8 @@ msgstr "部署远程调试" msgid "" "When exporting or deploying, the resulting executable will attempt to " "connect to the IP of this computer in order to be debugged." -msgstr "导出或发布项目时,为了能够调试项目,可执行文件将试图通过本机IP连接到调试器。" +msgstr "" +"导出或发布项目时,为了能够调试项目,可执行文件将试图通过本机IP连接到调试器。" #: tools/editor/editor_node.cpp msgid "Small Deploy with Network FS" @@ -2216,6 +2501,90 @@ msgstr "从节点中导入:" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "无法以可写方式打开file_type_cache.cch!" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "源文件和目标文件相同,操作忽略。" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "源路径和目标路径相同,操作忽略。" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "无法将目录移动到自身下。" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "无法对'..'引用操作。" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "选择新名称和路径:" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "没有选中任何文件!" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "创建实例节点" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "编辑依赖.." + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "查看所有者" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "拷贝路径" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "移动或重命名" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "移动" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "信息" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "在资源管理器中打开" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "重新导入.." + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "上一个目录:" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "下一个目录:" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "重新扫描文件系统" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "收藏目录" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "将选中的场景实例为选中节点的子节点。" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "移动" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "添加到分组" @@ -2663,7 +3032,8 @@ msgstr "精灵图集" msgid "" "NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " "the project." -msgstr "提示:大多数2D贴图并不需要导入操作,只要将png/jpg文件放到项目目录下即可。" +msgstr "" +"提示:大多数2D贴图并不需要导入操作,只要将png/jpg文件放到项目目录下即可。" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Crop empty space." @@ -3172,10 +3542,6 @@ msgstr "烘培三角形 #" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "BakedLightInstance未包含BakedLight资源。" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "烘培!" @@ -3240,7 +3606,8 @@ msgid "Paste Pose" msgstr "粘贴姿势" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +#, fuzzy +msgid "Select Mode" msgstr "选择模式(Q)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3260,13 +3627,13 @@ msgid "Alt+RMB: Depth list selection" msgstr "Alt+鼠标右键:显示鼠标点击位置下的所有节点列表" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +#, fuzzy +msgid "Move Mode" msgstr "移动模式(W)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +#, fuzzy +msgid "Rotate Mode" msgstr "旋转模式(E)" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3300,14 +3667,6 @@ msgstr "确保节点的子孙无法被选中。" msgid "Restores the object's children's ability to be selected." msgstr "恢复节点的子孙能够被选中。" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "编辑" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3364,14 +3723,6 @@ msgstr "清除IK链" msgid "View" msgstr "视图" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "放大" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "缩小" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "重置缩放" @@ -4069,6 +4420,10 @@ msgstr "新建" msgid "Save All" msgstr "全部保存" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "软重载脚本" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "后退" @@ -4090,96 +4445,26 @@ msgid "Save Theme As" msgstr "主题另存为" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "向上移动" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "向下移动" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "向左缩进" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "向右缩进" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "切换注释" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#, fuzzy +msgid "Close Docs" msgstr "拷贝到下一行" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "代码补全" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "修剪行后空白" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "自动缩进" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "软重载脚本" - -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "查找.." #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "查找下一项" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "查找上一项" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "替换.." - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "前往函数.." - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "前往行.." - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "调试" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "切换断点" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "移除所有断点" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "前往下一个断点" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "前往上一个断点" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4216,14 +4501,6 @@ msgstr "向左移动" msgid "Move Right" msgstr "向右移动" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "帮助" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "搜索光标位置" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "教程" @@ -4282,6 +4559,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "向上移动" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "向下移动" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "向左缩进" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "向右缩进" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "切换注释" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "拷贝到下一行" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "代码补全" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "修剪行后空白" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "自动缩进" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "移除所有断点" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "前往下一个断点" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "前往上一个断点" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "查找上一项" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "替换.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "前往函数.." + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "前往行.." + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "搜索光标位置" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "顶点" @@ -4542,6 +4890,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "无法实例化场景!" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "移动模式(W)" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "旋转模式(E)" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "缩放模式(R)" @@ -5360,17 +5716,25 @@ msgid "Unnamed Project" msgstr "未命名项目" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +#, fuzzy +msgid "Are you sure to open more than one project?" msgstr "您确定要打开多个项目吗?" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +#, fuzzy +msgid "Are you sure to run more than one project?" msgstr "您确定要执行多个项目吗?" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "移除此项目(项目的文件不受影响)" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "项目管理器" @@ -5387,6 +5751,11 @@ msgstr "运行" msgid "Scan" msgstr "扫描" +#: tools/editor/project_manager.cpp +#, fuzzy +msgid "Select a Folder to Scan" +msgstr "选择一个节点" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "新建" @@ -5755,6 +6124,11 @@ msgstr "好吧" msgid "No parent to instance a child at." msgstr "没有选中节点来添加实例。" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "No parent to instance the scenes at." +msgstr "没有选中节点来添加实例。" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "从%s加载场景出错!" @@ -5883,6 +6257,11 @@ msgstr "从场景中合并" msgid "Save Branch as Scene" msgstr "将分支保存为场景" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Delete (No Confirm)" +msgstr "请确认..." + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "添加/创建节点" @@ -5893,6 +6272,11 @@ msgid "" "exists." msgstr "实例化场景文件为一个节点,如果没有根节点则创建一个继承自该文件的场景。" +#: tools/editor/scene_tree_dock.cpp +#, fuzzy +msgid "Create a new script for the selected node." +msgstr "将选中的场景实例为选中节点的子节点。" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5955,90 +6339,6 @@ msgstr "清除!" msgid "Select a Node" msgstr "选择一个节点" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "源文件和目标文件相同,操作忽略。" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "源路径和目标路径相同,操作忽略。" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "无法将目录移动到自身下。" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "无法对'..'引用操作。" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "选择新名称和路径:" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "没有选中任何文件!" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "创建实例节点" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "编辑依赖.." - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "查看所有者" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "拷贝路径" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "移动或重命名" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "移动" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "信息" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "在资源管理器中打开" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "重新导入.." - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "上一个目录:" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "下一个目录:" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "重新扫描文件系统" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "收藏目录" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "将选中的场景实例为选中节点的子节点。" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "移动" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "基类名称非法" @@ -6275,6 +6575,12 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "Cannot go into subdir:" +#~ msgstr "无法打开目录:" + +#~ msgid "Help" +#~ msgstr "帮助" + #~ msgid "Imported Resources" #~ msgstr "已导入的资源" diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index 8f98ab1f1e..71e2a699b1 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -16,10 +16,12 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -55,6 +57,247 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Functions:" +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Rename Function" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function" +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Function" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Remove Signal" +msgstr "只限選中" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Editing Signal:" +msgstr "連接" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "編輯" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "關閉" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change" +msgstr "當改變時更新" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Delete Selected" +msgstr "要刪除選中檔案?" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -159,6 +402,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -214,7 +461,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -240,8 +487,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "開啟" @@ -367,13 +614,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "剪下" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -381,7 +628,7 @@ msgstr "複製" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -389,7 +636,7 @@ msgid "Paste" msgstr "貼上" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -403,7 +650,7 @@ msgid "Clear" msgstr "清空" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "復原" @@ -728,6 +975,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -833,18 +1084,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "關閉" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -895,6 +1134,7 @@ msgstr "只限選中" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -936,6 +1176,20 @@ msgstr "" msgid "Skip" msgstr "跳過" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1140,8 +1394,9 @@ msgid "Delete selected files?" msgstr "要刪除選中檔案?" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "刪除" @@ -1293,7 +1548,7 @@ msgstr "上移" msgid "Move Favorite Down" msgstr "下移" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1305,10 +1560,6 @@ msgstr "最近:" msgid "Preview:" msgstr "預覽" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "無法進入次要資料夾" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1346,18 +1597,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1786,7 +2029,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "重製" @@ -2202,6 +2445,91 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +#, fuzzy +msgid "Copy Path" +msgstr "複製" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3157,10 +3485,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3225,8 +3549,9 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" -msgstr "" +#, fuzzy +msgid "Select Mode" +msgstr "不選" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" @@ -3245,13 +3570,12 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" +#, fuzzy +msgid "Move Mode" +msgstr "下移" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3285,14 +3609,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "編輯" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3349,14 +3665,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4055,6 +4363,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4076,96 +4388,26 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" -msgstr "上移" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "下移" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" -msgstr "" +#, fuzzy +msgid "Close Docs" +msgstr "關閉場景" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." -msgstr "" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" -msgstr "" - #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp msgid "Step Over" @@ -4202,14 +4444,6 @@ msgstr "" msgid "Move Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" -msgstr "" - #: tools/editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "" @@ -4266,6 +4500,77 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "上移" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "下移" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -4526,6 +4831,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5342,17 +5655,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5369,6 +5688,10 @@ msgstr "運行" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5733,6 +6056,10 @@ msgstr "OK :(" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5861,6 +6188,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5871,6 +6202,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5933,91 +6268,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -#, fuzzy -msgid "Copy Path" -msgstr "複製" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" @@ -6255,6 +6505,9 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#~ msgid "Cannot go into subdir:" +#~ msgstr "無法進入次要資料夾" + #~ msgid "Edit Connections.." #~ msgstr "編輯連接" diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po index 1119997c22..17e7673fc3 100644 --- a/tools/translations/zh_TW.po +++ b/tools/translations/zh_TW.po @@ -18,10 +18,12 @@ msgstr "" "X-Generator: Weblate 2.7-dev\n" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" @@ -57,6 +59,239 @@ msgstr "" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Tyoe" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced " +"ports were specified." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -167,6 +402,10 @@ msgid "" "as parent." msgstr "" +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + #: scene/3d/body_shape.cpp msgid "" "CollisionShape only serves to provide a collision shape to a CollisionObject " @@ -222,7 +461,7 @@ msgstr "" msgid "Cancel" msgstr "" -#: scene/gui/dialogs.cpp +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp msgid "OK" msgstr "" @@ -248,8 +487,8 @@ msgstr "" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp #: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp -#: tools/editor/scenes_dock.cpp msgid "Open" msgstr "" @@ -372,13 +611,13 @@ msgid "Axis" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Cut" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp msgid "Copy" @@ -386,7 +625,7 @@ msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp #: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp @@ -394,7 +633,7 @@ msgid "Paste" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_export.cpp msgid "Select All" @@ -408,7 +647,7 @@ msgid "Clear" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Undo" msgstr "" @@ -731,6 +970,10 @@ msgstr "" msgid "Optimize" msgstr "" +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + #: tools/editor/animation_editor.cpp msgid "Key" msgstr "" @@ -835,18 +1078,6 @@ msgstr "" msgid "Call" msgstr "" -#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -897,6 +1128,7 @@ msgstr "" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" @@ -938,6 +1170,20 @@ msgstr "" msgid "Skip" msgstr "" +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp msgid "Line:" msgstr "" @@ -1140,8 +1386,9 @@ msgid "Delete selected files?" msgstr "" #: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp #: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scenes_dock.cpp +#: tools/editor/scene_tree_dock.cpp msgid "Delete" msgstr "" @@ -1288,7 +1535,7 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp msgid "Favorites:" msgstr "" @@ -1300,10 +1547,6 @@ msgstr "" msgid "Preview:" msgstr "" -#: tools/editor/editor_file_system.cpp -msgid "Cannot go into subdir:" -msgstr "" - #: tools/editor/editor_file_system.cpp msgid "ScanSources" msgstr "" @@ -1341,18 +1584,10 @@ msgstr "" msgid "Public Methods:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Members:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "" -#: tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "" - #: tools/editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1777,7 +2012,7 @@ msgstr "" msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" @@ -2188,6 +2423,90 @@ msgstr "" msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + #: tools/editor/groups_editor.cpp msgid "Add to Group" msgstr "" @@ -3142,10 +3461,6 @@ msgstr "" msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp -msgid "BakedLightInstance does not contain a BakedLight resource." -msgstr "" - #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" @@ -3210,7 +3525,7 @@ msgid "Paste Pose" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Select Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3230,13 +3545,11 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" +msgid "Move Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" +msgid "Rotate Mode" msgstr "" #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -3270,14 +3583,6 @@ msgstr "" msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" @@ -3334,14 +3639,6 @@ msgstr "" msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom In" -msgstr "" - -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -msgid "Zoom Out" -msgstr "" - #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" @@ -4039,6 +4336,10 @@ msgstr "" msgid "Save All" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" @@ -4060,194 +4361,186 @@ msgid "Save Theme As" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Up" +msgid "Close Docs" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "Move Down" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Left" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Indent Right" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Comment" +msgid "Debug" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Clone Down" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Complete Symbol" +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Trim Trailing Whitespace" +#: tools/editor/script_editor_debugger.cpp +msgid "Break" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Auto Indent" +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Soft Reload Script" +msgid "Keep Debugger Open" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find.." +msgid "Window" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Next" +msgid "Move Left" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Find Previous" +msgid "Move Right" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Replace.." +msgid "Tutorials" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Function.." +msgid "Open https://godotengine.org at tutorials section." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Goto Line.." +msgid "Classes" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Debug" +msgid "Search the class hierarchy." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Toggle Breakpoint" +msgid "Search the reference documentation." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Remove All Breakpoints" +msgid "Go to previous edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Next Breakpoint" +msgid "Go to next edited document." msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Goto Previous Breakpoint" +msgid "Create Script" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Reload" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Break" +msgid "Resave" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/script_editor_debugger.cpp -msgid "Continue" -msgstr "" - -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Keep Debugger Open" +msgid "Debugger" msgstr "" #: tools/editor/plugins/script_editor_plugin.cpp -msgid "Window" +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Left" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Move Right" +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Contextual Help" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Tutorials" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Open https://godotengine.org at tutorials section." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Classes" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Search the reference documentation." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to previous edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Go to next edited document." +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Create Script" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"The following files are newer on disk.\n" -"What action should be taken?:" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Reload" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Resave" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "Debugger" +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" msgstr "" #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4510,6 +4803,14 @@ msgstr "" msgid "Could not instance scene!" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" @@ -5325,17 +5626,23 @@ msgid "Unnamed Project" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one projects?" +msgid "Are you sure to open more than one project?" msgstr "" #: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one projects?" +msgid "Are you sure to run more than one project?" msgstr "" #: tools/editor/project_manager.cpp msgid "Remove project from the list? (Folder contents will not be modified)" msgstr "" +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + #: tools/editor/project_manager.cpp msgid "Project Manager" msgstr "" @@ -5352,6 +5659,10 @@ msgstr "" msgid "Scan" msgstr "" +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + #: tools/editor/project_manager.cpp msgid "New Project" msgstr "" @@ -5716,6 +6027,10 @@ msgstr "" msgid "No parent to instance a child at." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Error loading scene from %s" msgstr "" @@ -5844,6 +6159,10 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + #: tools/editor/scene_tree_dock.cpp msgid "Add/Create a New Node" msgstr "" @@ -5854,6 +6173,10 @@ msgid "" "exists." msgstr "" +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + #: tools/editor/scene_tree_editor.cpp msgid "" "This item cannot be made visible because the parent is hidden. Unhide the " @@ -5916,90 +6239,6 @@ msgstr "" msgid "Select a Node" msgstr "" -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination files, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Same source and destination paths, doing nothing." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't move directories to within themselves." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Can't operate on '..'" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Pick New Name and Location For:" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "No files selected!" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Edit Dependencies.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "View Owners.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Copy Path" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Rename or Move.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move To.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Info" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Show In File Manager" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Import.." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Previous Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Next Directory" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Re-Scan Filesystem" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Toggle folder status as Favorite" -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" - -#: tools/editor/scenes_dock.cpp -msgid "Move" -msgstr "" - #: tools/editor/script_create_dialog.cpp msgid "Invalid parent class name" msgstr "" -- cgit v1.2.3