summaryrefslogtreecommitdiff
path: root/tools/editor
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2015-10-17 15:49:27 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-10-17 15:49:27 -0300
commit7d8f187c339393fde6b335fa4f9a75ebb57cdcfa (patch)
tree239beb155d56a88ebfff94d18e3f78a5da39fcfb /tools/editor
parent85a611d1cd186f7f424f7e00d244adb3b2d7bb30 (diff)
parent1db523d0bb8864a3a523fe1e68769c9f125937c9 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'tools/editor')
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp2035
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.h17
-rw-r--r--tools/editor/property_editor.cpp557
-rw-r--r--tools/editor/property_editor.h40
4 files changed, 1583 insertions, 1066 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 03fcbffa24..1997b268a7 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -29,6 +29,7 @@
#include "shader_graph_editor_plugin.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "spatial_editor_plugin.h"
@@ -454,43 +455,43 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
d3 = d * d * d;
/* construct a temporary matrix for determining the forward differencing deltas */
- tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
- tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
- tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
- tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
+ tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1;
+ tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0;
+ tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0;
+ tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0;
/* compose the basis and geometry matrices */
static const float CR_basis[4][4] =
{
- { -0.5, 1.5, -1.5, 0.5 },
- { 1.0, -2.5, 2.0, -0.5 },
- { -0.5, 0.0, 0.5, 0.0 },
- { 0.0, 1.0, 0.0, 0.0 },
+ { -0.5, 1.5, -1.5, 0.5 },
+ { 1.0, -2.5, 2.0, -0.5 },
+ { -0.5, 0.0, 0.5, 0.0 },
+ { 0.0, 1.0, 0.0, 0.0 },
};
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
+ tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
}
- }
+ }
/* compose the above results to get the deltas matrix */
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
- deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
+ deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
}
- }
+ }
/* extract the x deltas */
@@ -509,15 +510,15 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
lastx = CLAMP (x, 0, xmax);
lasty = CLAMP (y, 0, ymax);
-/* if (fix255)
- {
- cd->curve[cd->outline][lastx] = lasty;
- }
- else
- {
- cd->curve_ptr[cd->outline][lastx] = lasty;
- if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
- }
+ /* if (fix255)
+ {
+ cd->curve[cd->outline][lastx] = lasty;
+ }
+ else
+ {
+ cd->curve_ptr[cd->outline][lastx] = lasty;
+ if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
+ }
*/
/* loop over the curve */
for (i = 0; i < ntimes; i++)
@@ -590,9 +591,9 @@ void GraphCurveMapEdit::_notification(int p_what){
}
/*if (i==-1 && prev.offset==next.offset) {
- prev=next;
- continue;
- }*/
+ prev=next;
+ continue;
+ }*/
_plot_curve(prev2,prev,next,next2);
@@ -608,10 +609,10 @@ void GraphCurveMapEdit::_notification(int p_what){
draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
}
-/* if (grabbed!=-1) {
+ /* if (grabbed!=-1) {
- draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
- }
+ draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
+ }
*/
if (has_focus()) {
@@ -840,6 +841,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -850,6 +852,7 @@ void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
ped_popup->popup();
@@ -879,6 +882,35 @@ void ShaderGraphView::_cube_input_change(int p_id){
void ShaderGraphView::_variant_edited() {
+ if (edited_def != -1) {
+
+ Variant v = ped_popup->get_variant();
+ Variant v2 = graph->default_get_value(type,edited_id,edited_def);
+ if (v2.get_type() == Variant::NIL)
+ switch (v.get_type()) {
+ case Variant::VECTOR3:
+ v2=Vector3();
+ break;
+ case Variant::REAL:
+ v2=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v2=Transform();
+ break;
+ case Variant::COLOR:
+ v2=Color();
+ break;
+ }
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Change default value");
+ ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
+ ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
+ return;
+ }
+
if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
@@ -1043,6 +1075,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
}
@@ -1052,6 +1085,7 @@ void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
ped_popup->set_size(tb->get_size());
edited_id=p_id;
+ edited_def=-1;
ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
}
@@ -1156,14 +1190,24 @@ void ShaderGraphView::_node_removed(int p_id) {
}
+void ShaderGraphView::_begin_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Move Shader Graph Node");
+}
+
void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
ERR_FAIL_COND(!node_map.has(p_id));
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
- ur->create_action("Move Shader Graph Node");
ur->add_do_method(this,"_move_node",p_id,p_to);
ur->add_undo_method(this,"_move_node",p_id,p_from);
+}
+
+void ShaderGraphView::_end_node_move()
+{
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
ur->commit_action();
}
@@ -1174,860 +1218,1244 @@ void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
graph->node_set_pos(type,p_id,p_to);
}
+void ShaderGraphView::_duplicate_nodes_request()
+{
+ Array s_id;
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
-void ShaderGraphView::_create_node(int p_id) {
-
-
- GraphNode *gn = memnew( GraphNode );
- gn->set_show_close_button(true);
- Color typecol[4]={
- Color(0.9,0.4,1),
- Color(0.8,1,0.2),
- Color(1,0.2,0.2),
- Color(0,1,1)
- };
-
-
- switch(graph->node_get_type(type,p_id)) {
-
- case ShaderGraph::NODE_INPUT: {
+ if (s_id.size()==0)
+ return;
- gn->set_title("Input");
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Duplicate Graph Node(s)");
+ ur->add_do_method(this,"_duplicate_nodes",s_id);
+ List<int> n_ids = graph->generate_ids(type, s_id.size());
+ for (List<int>::Element *E=n_ids.front();E;E=E->next())
+ ur->add_undo_method(graph.ptr(),"node_remove",type,E->get());
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+}
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_IN) {
+void ShaderGraphView::_duplicate_nodes(Array &p_nodes)
+{
+ List<int> n = List<int>();
+ for (int i=0; i<p_nodes.size();i++)
+ n.push_back(p_nodes.get(i));
+ graph->duplicate_nodes(type, n);
+ call_deferred("_update_graph");
+}
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
- idx++;
- }
- }
+void ShaderGraphView::_delete_nodes_request()
+{
+ List<int> s_id=List<int>();
+
+ for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
+ ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
+ if (t==ShaderGraph::NODE_OUTPUT)
+ continue;
+ GraphNode *gn = E->get();
+ if (gn && gn->is_selected())
+ s_id.push_back(E->key());
+ }
- } break; // all inputs (case Shader type dependent)
- case ShaderGraph::NODE_SCALAR_CONST: {
- gn->set_title("Scalar");
- SpinBox *sb = memnew( SpinBox );
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->scalar_const_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //scalar constant
- case ShaderGraph::NODE_VEC_CONST: {
-
- gn->set_title("Vector");
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ if (s_id.size()==0)
+ return;
- } break; //vec3 constant
- case ShaderGraph::NODE_RGB_CONST: {
+ UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action("Delete Shader Graph Node(s)");
- gn->set_title("Color");
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; //rgb constant (shows a color picker instead)
- case ShaderGraph::NODE_XFORM_CONST: {
- gn->set_title("XForm");
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // 4x4 matrix constant
- case ShaderGraph::NODE_TIME: {
-
- gn->set_title("Time");
- Label *l = memnew( Label );
- l->set_text("(s)");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ for (List<int>::Element *N=s_id.front();N;N=N->next()) {
+ ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
+ ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
+ ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
+ List<ShaderGraph::Connection> conns;
- } break; // time in seconds
- case ShaderGraph::NODE_SCREEN_TEX: {
+ graph->get_node_connections(type,&conns);
+ for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
- gn->set_title("ScreenTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("RGB")));
- gn->add_child(hbc);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
- case ShaderGraph::NODE_SCALAR_OP: {
-
- gn->set_title("ScalarOp");
- static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Atan2"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
+ if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
+ ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
}
+ }
+ }
+ ur->add_do_method(this,"_update_graph");
+ ur->add_undo_method(this,"_update_graph");
+ ur->commit_action();
- ob->select(graph->scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
-
-
- } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_VEC_OP: {
-
- gn->set_title("VecOp");
- static const char* op_name[ShaderGraph::VEC_MAX_OP]={
- "Add",
- "Sub",
- "Mul",
- "Div",
- "Mod",
- "Pow",
- "Max",
- "Min",
- "Cross"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
-
- ob->add_item(op_name[i],i);
- }
+}
- ob->select(graph->vec_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
- gn->add_child(ob);
+void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
+{
+ ToolButton *tb = p_button->cast_to<ToolButton>();
+ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
+ ped_popup->set_size(tb->get_size());
+ edited_id=p_id;
+ edited_def=p_param;
+ Variant::Type vt = (Variant::Type)v_type;
+ Variant v = graph->default_get_value(type,p_id,edited_def);
+ int h=PROPERTY_HINT_NONE;
+ if (v.get_type() == Variant::NIL)
+ switch (vt) {
+ case Variant::VECTOR3:
+ v=Vector3();
+ break;
+ case Variant::REAL:
+ h=PROPERTY_HINT_RANGE;
+ v=0.0;
+ break;
+ case Variant::TRANSFORM:
+ v=Transform();
+ break;
+ case Variant::COLOR:
+ h=PROPERTY_HINT_COLOR_NO_ALPHA;
+ v=Color();
+ break;
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ped_popup->edit(NULL,"",vt,v,h,p_hint);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ped_popup->popup();
+}
+ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
+ ToolButton *l = memnew( ToolButton );
+ l->set_text(text);
+ l->set_text_align(ToolButton::ALIGN_LEFT);
+ l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
+ l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
+ switch (v_type) {
+ case Variant::REAL:
+ l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
+ }
+ return l;
+}
- } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
- case ShaderGraph::NODE_VEC_SCALAR_OP: {
+ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text(text);
+ edit->set_text_align(ToolButton::ALIGN_LEFT);
+ edit->set_flat(false);
+ edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
+ edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
+ edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
+
+ switch (v_type) {
+ case Variant::REAL:
+ edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
+ break;
+ case Variant::VECTOR3:
+ edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
+ break;
+ case Variant::TRANSFORM:
+ edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
+ break;
+ case Variant::COLOR:
+ Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
+ Color c = graph->default_get_value(type,p_id,param);
+ for (int x=1;x<14;x++)
+ for (int y=1;y<14;y++)
+ icon_color.put_pixel(x,y,c);
+ Ref<ImageTexture> t;
+ t.instance();
+ t->create_from_image(icon_color);
+ edit->set_icon(t);
+ break;
+ }
+ return edit;
+}
- gn->set_title("VecScalarOp");
- static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
- "Mul",
- "Div",
- "Pow",
- };
+void ShaderGraphView::_create_node(int p_id) {
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
- ob->add_item(op_name[i],i);
- }
+ GraphNode *gn = memnew( GraphNode );
+ gn->set_show_close_button(true);
+ Color typecol[4]={
+ Color(0.9,0.4,1),
+ Color(0.8,1,0.2),
+ Color(1,0.2,0.2),
+ Color(0,1,1)
+ };
- ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
- gn->add_child(ob);
+ const String hint_spin = "-65536,65535,0.001";
+ const String hint_slider = "0.0,1.0,0.01,slider";
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ switch(graph->node_get_type(type,p_id)) {
+ case ShaderGraph::NODE_INPUT: {
- } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
- case ShaderGraph::NODE_RGB_OP: {
+ gn->set_title("Input");
- gn->set_title("RGB Op");
- static const char* op_name[ShaderGraph::RGB_MAX_OP]={
- "Screen",
- "Difference",
- "Darken",
- "Lighten",
- "Overlay",
- "Dodge",
- "Burn",
- "SoftLight",
- "HardLight"
- };
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_IN) {
- ob->add_item(op_name[i],i);
+ Label *l= memnew( Label );
+ l->set_text(s.name);
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
+ idx++;
}
+ }
- ob->select(graph->rgb_op_node_get_op(type,p_id));
- ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
- gn->add_child(ob);
-
+ } break; // all inputs (case Shader type dependent)
+ case ShaderGraph::NODE_SCALAR_CONST: {
+ gn->set_title("Scalar");
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_const_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //scalar constant
+ case ShaderGraph::NODE_VEC_CONST: {
+
+ gn->set_title("Vector");
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ }
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; //vec3 constant
+ case ShaderGraph::NODE_RGB_CONST: {
+
+ gn->set_title("Color");
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; //rgb constant (shows a color picker instead)
+ case ShaderGraph::NODE_XFORM_CONST: {
+ gn->set_title("XForm");
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // 4x4 matrix constant
+ case ShaderGraph::NODE_TIME: {
+
+ gn->set_title("Time");
+ Label *l = memnew( Label );
+ l->set_text("(s)");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // time in seconds
+ case ShaderGraph::NODE_SCREEN_TEX: {
+
+ gn->set_title("ScreenTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (!graph->is_slot_connected(type,p_id,0)) {
+ Vector3 v = graph->default_get_value(type, p_id, 0);
+ hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
+ } else {
+ hbc->add_child(make_label("UV",Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("RGB")));
+ gn->add_child(hbc);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+ case ShaderGraph::NODE_SCALAR_OP: {
+
+ gn->set_title("ScalarOp");
+ static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Atan2"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ ob->select(graph->scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
- } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
- case ShaderGraph::NODE_XFORM_MULT: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("XFMult");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
+ } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_VEC_OP: {
+ gn->set_title("VecOp");
+ static const char* op_name[ShaderGraph::VEC_MAX_OP]={
+ "Add",
+ "Sub",
+ "Mul",
+ "Div",
+ "Mod",
+ "Pow",
+ "Max",
+ "Min",
+ "Cross"
+ };
- } break; // mat4 x mat4
- case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
- gn->set_title("XFVecMult");
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- gn->add_child(button);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- gn->add_child( memnew(Label("vec")));
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
+ case ShaderGraph::NODE_VEC_SCALAR_OP: {
- } break;
- case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
+ gn->set_title("VecScalarOp");
+ static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
+ "Mul",
+ "Div",
+ "Pow",
+ };
- gn->set_title("XFVecInvMult");
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
+ ob->add_item(op_name[i],i);
+ }
- Button *button = memnew( Button("RotOnly"));
- button->set_toggle_mode(true);
- button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
- button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
+ ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+
+ } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
+ case ShaderGraph::NODE_RGB_OP: {
+
+ gn->set_title("RGB Op");
+ static const char* op_name[ShaderGraph::RGB_MAX_OP]={
+ "Screen",
+ "Difference",
+ "Darken",
+ "Lighten",
+ "Overlay",
+ "Dodge",
+ "Burn",
+ "SoftLight",
+ "HardLight"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
+
+ ob->add_item(op_name[i],i);
+ }
- gn->add_child(button);
+ ob->select(graph->rgb_op_node_get_op(type,p_id));
+ ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
+ gn->add_child(ob);
- gn->add_child( memnew(Label("vec")));
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l = memnew(Label("out"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::COLOR));
+ } else {
+ hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::COLOR));
+ } else {
+ gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
-
- } break; // mat4 x vec3 inverse mult (with no-translation option)
- case ShaderGraph::NODE_SCALAR_FUNC: {
-
- gn->set_title("ScalarFunc");
- static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
- "Sin",
- "Cos",
- "Tan",
- "ASin",
- "ACos",
- "ATan",
- "SinH",
- "CosH",
- "TanH",
- "Log",
- "Exp",
- "Sqrt",
- "Abs",
- "Sign",
- "Floor",
- "Round",
- "Ceil",
- "Frac",
- "Satr",
- "Neg"
- };
-
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
-
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->scalar_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
+ case ShaderGraph::NODE_XFORM_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFMult");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b",Variant::TRANSFORM));
+ } else {
+ gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
- } break; // scalar function (sin: { } break; cos: { } break; etc)
- case ShaderGraph::NODE_VEC_FUNC: {
+ } break; // mat4 x mat4
+ case ShaderGraph::NODE_XFORM_VEC_MULT: {
+ gn->set_title("XFVecMult");
+ CheckBox *button = memnew (CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_title("VecFunc");
- static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
- "Normalize",
- "Saturate",
- "Negate",
- "Reciprocal",
- "RGB to HSV",
- "HSV to RGB",
- };
+ gn->add_child(button);
- OptionButton *ob = memnew( OptionButton );
- for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("xf",Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- ob->add_item(func_name[i],i);
- }
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- ob->select(graph->vec_func_node_get_function(type,p_id));
- ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
- gn->add_child(ob);
+ } break;
+ case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("out")));
- gn->add_child(hbc);
+ gn->set_title("XFVecInvMult");
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
- case ShaderGraph::NODE_VEC_LEN: {
- gn->set_title("VecLength");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("in")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("len")));
- gn->add_child(hbc);
+ CheckBox *button = memnew( CheckBox("RotOnly"));
+ button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
+ button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->add_child(button);
- } break; // vec3 length
- case ShaderGraph::NODE_DOT_PROD: {
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ gn->add_child(make_label("a",Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ hbc->add_child(make_label("xf", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l = memnew(Label("out"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+
+ } break; // mat4 x vec3 inverse mult (with no-translation option)
+ case ShaderGraph::NODE_SCALAR_FUNC: {
+
+ gn->set_title("ScalarFunc");
+ static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
+ "Sin",
+ "Cos",
+ "Tan",
+ "ASin",
+ "ACos",
+ "ATan",
+ "SinH",
+ "CosH",
+ "TanH",
+ "Log",
+ "Exp",
+ "Sqrt",
+ "Abs",
+ "Sign",
+ "Floor",
+ "Round",
+ "Ceil",
+ "Frac",
+ "Satr",
+ "Neg"
+ };
+
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
+
+ ob->add_item(func_name[i],i);
+ }
- gn->set_title("DotProduct");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("dp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
+ ob->select(graph->scalar_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
+ gn->add_child(ob);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
- } break; // vec3 . vec3 (dot product -> scalar output)
- case ShaderGraph::NODE_VEC_TO_SCALAR: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("Vec2Scalar");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("vec")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ } break; // scalar function (sin: { } break; cos: { } break; etc)
+ case ShaderGraph::NODE_VEC_FUNC: {
+ gn->set_title("VecFunc");
+ static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
+ "Normalize",
+ "Saturate",
+ "Negate",
+ "Reciprocal",
+ "RGB to HSV",
+ "HSV to RGB",
+ };
- } break; // 1 vec3 input: { } break; 3 scalar outputs
- case ShaderGraph::NODE_SCALAR_TO_VEC: {
+ OptionButton *ob = memnew( OptionButton );
+ for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
- gn->set_title("Scalar2Vec");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("vec")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
+ ob->add_item(func_name[i],i);
+ }
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ ob->select(graph->vec_func_node_get_function(type,p_id));
+ ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
+ gn->add_child(ob);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("out")));
+ gn->add_child(hbc);
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
+ case ShaderGraph::NODE_VEC_LEN: {
+ gn->set_title("VecLength");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("in", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("len")));
+ gn->add_child(hbc);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // vec3 length
+ case ShaderGraph::NODE_DOT_PROD: {
+
+ gn->set_title("DotProduct");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("dp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
- } break; // 3 scalar input: { } break; 1 vec3 output
- case ShaderGraph::NODE_VEC_TO_XFORM: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_title("Vec2XForm");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("x")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("xf")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("y")));
- gn->add_child( memnew(Label("z")));
- gn->add_child( memnew(Label("ofs")));
+ } break; // vec3 . vec3 (dot product -> scalar output)
+ case ShaderGraph::NODE_VEC_TO_SCALAR: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_title("Vec2Scalar");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("vec", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+
+
+ } break; // 1 vec3 input: { } break; 3 scalar outputs
+ case ShaderGraph::NODE_SCALAR_TO_VEC: {
+
+ gn->set_title("Scalar2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("vec")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("in", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
+ }
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_XFORM_TO_VEC: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+
+ } break; // 3 scalar input: { } break; 1 vec3 output
+ case ShaderGraph::NODE_VEC_TO_XFORM: {
+
+ gn->set_title("Vec2XForm");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("x", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("xf")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("y", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("z", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 3)) {
+ gn->add_child(make_label("ofs", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,3);
+ gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
+ }
- gn->set_title("XForm2Vec");
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("xf")));
- hbc->add_spacer();
- Label *l=memnew(Label("x"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("y"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l );
- l=memnew(Label("z"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
- l=memnew(Label("ofs"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // 3 vec input: { } break; 1 xform output
- case ShaderGraph::NODE_SCALAR_INTERP: {
-
- gn->set_title("ScalarInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_XFORM_TO_VEC: {
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_title("XForm2Vec");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("fx", Variant::TRANSFORM));
+ } else {
+ hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("x"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("y"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l );
+ l=memnew(Label("z"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+ l=memnew(Label("ofs"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // 3 vec input: { } break; 1 xform output
+ case ShaderGraph::NODE_SCALAR_INTERP: {
+
+ gn->set_title("ScalarInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_VEC_INTERP: {
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- gn->set_title("VecInterp");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_child( memnew(Label("a")));
- hbc->add_spacer();
- hbc->add_child( memnew(Label("interp")));
- gn->add_child(hbc);
- gn->add_child( memnew(Label("b")));
- gn->add_child( memnew(Label("c")));
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_VEC_INTERP: {
- } break; // vec3 interpolation (with optional curve)
- case ShaderGraph::NODE_COLOR_RAMP: {
+ gn->set_title("VecInterp");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("a", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ hbc->add_child( memnew(Label("interp")));
+ gn->add_child(hbc);
+ if (graph->is_slot_connected(type, p_id, 1)) {
+ gn->add_child(make_label("b", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,1);
+ gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
+ }
+ if (graph->is_slot_connected(type, p_id, 2)) {
+ gn->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,2);
+ gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
+ }
- gn->set_title("ColorRamp");
- GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
- DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
- DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
+ } break; // vec3 interpolation (with optional curve)
+ case ShaderGraph::NODE_COLOR_RAMP: {
- int oc = offsets.size();
+ gn->set_title("ColorRamp");
+ GraphColorRampEdit * ramp = memnew( GraphColorRampEdit );
- if (oc) {
- DVector<real_t>::Read rofs = offsets.read();
- DVector<Color>::Read rcol = colors.read();
+ DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
+ DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
- Vector<float> ofsv;
- Vector<Color> colorv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- colorv.push_back(rcol[i]);
- }
+ int oc = offsets.size();
- ramp->set_ramp(ofsv,colorv);
+ if (oc) {
+ DVector<real_t>::Read rofs = offsets.read();
+ DVector<Color>::Read rcol = colors.read();
+ Vector<float> ofsv;
+ Vector<Color> colorv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
+ colorv.push_back(rcol[i]);
}
- ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
- ramp->set_custom_minimum_size(Size2(128,1));
- gn->add_child(ramp);
+ ramp->set_ramp(ofsv,colorv);
+ }
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("rgb"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
- l=memnew(Label("alpha"));
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child( l);
+ ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
+ ramp->set_custom_minimum_size(Size2(128,1));
+ gn->add_child(ramp);
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("rgb"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+ l=memnew(Label("alpha"));
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child( l);
- } break; // scalar interpolation (with optional curve)
- case ShaderGraph::NODE_CURVE_MAP: {
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
- gn->set_title("CurveMap");
- GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ } break; // scalar interpolation (with optional curve)
+ case ShaderGraph::NODE_CURVE_MAP: {
- int oc = points.size();
+ gn->set_title("CurveMap");
+ GraphCurveMapEdit * map = memnew( GraphCurveMapEdit );
- if (oc) {
- DVector<Vector2>::Read rofs = points.read();
+ DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
+ int oc = points.size();
- Vector<Vector2> ofsv;
- for(int i=0;i<oc;i++) {
- ofsv.push_back(rofs[i]);
- }
+ if (oc) {
+ DVector<Vector2>::Read rofs = points.read();
- map->set_points(ofsv);
+ Vector<Vector2> ofsv;
+ for(int i=0;i<oc;i++) {
+ ofsv.push_back(rofs[i]);
}
- map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
- //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
- map->set_custom_minimum_size(Size2(128,64));
- gn->add_child(map);
+ map->set_points(ofsv);
+ }
+ map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
+
+ //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
+ map->set_custom_minimum_size(Size2(128,64));
+ gn->add_child(map);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("c", Variant::REAL));
+ } else {
+ float v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("cmap"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child( l);
+ gn->add_child(hbc);
+
+
+ gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // scalar interpolation (with optional curve)
+
+ case ShaderGraph::NODE_SCALAR_INPUT: {
+
+ gn->set_title("ScalarUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ SpinBox *sb = memnew( SpinBox );
+ sb->set_min(-100000);
+ sb->set_max(100000);
+ sb->set_step(0.001);
+ sb->set_val(graph->scalar_input_node_get_value(type,p_id));
+ sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
+ gn->add_child(sb);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // scalar uniform (assignable in material)
+ case ShaderGraph::NODE_VEC_INPUT: {
+
+ gn->set_title("VectorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Array v3p(true);
+ for(int i=0;i<3;i++) {
HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("c")));
- hbc->add_spacer();
- Label *l=memnew(Label("cmap"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child( l);
- gn->add_child(hbc);
-
-
- gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // scalar interpolation (with optional curve)
-
- case ShaderGraph::NODE_SCALAR_INPUT: {
-
- gn->set_title("ScalarUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ Label *l = memnew( Label );
+ l->set_text(String::chr('X'+i));
+ hbc->add_child(l);
SpinBox *sb = memnew( SpinBox );
+ sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
sb->set_min(-100000);
sb->set_max(100000);
sb->set_step(0.001);
- sb->set_val(graph->scalar_input_node_get_value(type,p_id));
- sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
- gn->add_child(sb);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // scalar uniform (assignable in material)
- case ShaderGraph::NODE_VEC_INPUT: {
-
- gn->set_title("VectorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- Array v3p(true);
- for(int i=0;i<3;i++) {
- HBoxContainer *hbc = memnew( HBoxContainer );
- Label *l = memnew( Label );
- l->set_text(String::chr('X'+i));
- hbc->add_child(l);
- SpinBox *sb = memnew( SpinBox );
- sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- sb->set_min(-100000);
- sb->set_max(100000);
- sb->set_step(0.001);
- sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
- sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
- v3p.push_back(sb);
- hbc->add_child(sb);
- gn->add_child(hbc);
- }
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
-
- } break; // vec3 uniform (assignable in material)
- case ShaderGraph::NODE_RGB_INPUT: {
-
- gn->set_title("ColorUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ColorPickerButton *cpb = memnew( ColorPickerButton );
- cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
- cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
- gn->add_child(cpb);
- Label *l = memnew( Label );
- l->set_text("RGB");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // color uniform (assignable in material)
- case ShaderGraph::NODE_XFORM_INPUT: {
- gn->set_title("XFUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
- gn->add_child(edit);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
-
- } break; // mat4 uniform (assignable in material)
- case ShaderGraph::NODE_TEXTURE_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
- TextureFrame *tex = memnew( TextureFrame );
- tex->set_expand(true);
- tex->set_custom_minimum_size(Size2(80,80));
- gn->add_child(tex);
- tex->set_texture(graph->texture_input_node_get_value(type,p_id));
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
- gn->add_child(edit);
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // texture input (assignable in material)
- case ShaderGraph::NODE_CUBEMAP_INPUT: {
-
- gn->set_title("TexUniform");
- LineEdit *le = memnew( LineEdit );
- gn->add_child(le);
- le->set_text(graph->input_node_get_name(type,p_id));
- le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
-
- ToolButton *edit = memnew( ToolButton );
- edit->set_text("edit..");
- edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
- gn->add_child(edit);
-
-
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
+ sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
+ sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
+ v3p.push_back(sb);
+ hbc->add_child(sb);
gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
- } break; // cubemap input (assignable in material)
- case ShaderGraph::NODE_DEFAULT_TEXTURE: {
-
- gn->set_title("CanvasItemTex");
- HBoxContainer *hbc = memnew( HBoxContainer );
- hbc->add_constant_override("separation",0);
- hbc->add_child( memnew(Label("UV")));
- hbc->add_spacer();
- Label *l=memnew(Label("RGB"));
- l->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(l);
- gn->add_child(hbc);
- l = memnew( Label );
- l->set_text("Alpha");
- l->set_align(Label::ALIGN_RIGHT);
- gn->add_child(l);
-
- gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
- gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
-
-
- } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
-
- case ShaderGraph::NODE_OUTPUT: {
- gn->set_title("Output");
-
- List<ShaderGraph::SlotInfo> si;
- ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
-
- int idx=0;
- for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
- ShaderGraph::SlotInfo& s=E->get();
- if (s.dir==ShaderGraph::SLOT_OUT) {
-
- Label *l= memnew( Label );
- l->set_text(s.name);
- l->set_align(Label::ALIGN_LEFT);
- gn->add_child(l);
- gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
- idx++;
- }
+ }
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+
+ } break; // vec3 uniform (assignable in material)
+ case ShaderGraph::NODE_RGB_INPUT: {
+
+ gn->set_title("ColorUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ColorPickerButton *cpb = memnew( ColorPickerButton );
+ cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
+ cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
+ gn->add_child(cpb);
+ Label *l = memnew( Label );
+ l->set_text("RGB");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // color uniform (assignable in material)
+ case ShaderGraph::NODE_XFORM_INPUT: {
+ gn->set_title("XFUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
+ gn->add_child(edit);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
+
+ } break; // mat4 uniform (assignable in material)
+ case ShaderGraph::NODE_TEXTURE_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+ TextureFrame *tex = memnew( TextureFrame );
+ tex->set_expand(true);
+ tex->set_custom_minimum_size(Size2(80,80));
+ gn->add_child(tex);
+ tex->set_texture(graph->texture_input_node_get_value(type,p_id));
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // texture input (assignable in material)
+ case ShaderGraph::NODE_CUBEMAP_INPUT: {
+
+ gn->set_title("TexUniform");
+ LineEdit *le = memnew( LineEdit );
+ gn->add_child(le);
+ le->set_text(graph->input_node_get_name(type,p_id));
+ le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
+
+ ToolButton *edit = memnew( ToolButton );
+ edit->set_text("edit..");
+ edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
+ gn->add_child(edit);
+
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+ } break; // cubemap input (assignable in material)
+ case ShaderGraph::NODE_DEFAULT_TEXTURE: {
+
+ gn->set_title("CanvasItemTex");
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ hbc->add_constant_override("separation",0);
+ if (graph->is_slot_connected(type, p_id, 0)) {
+ hbc->add_child(make_label("UV", Variant::VECTOR3));
+ } else {
+ Vector3 v = graph->default_get_value(type,p_id,0);
+ hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
+ }
+ hbc->add_spacer();
+ Label *l=memnew(Label("RGB"));
+ l->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(l);
+ gn->add_child(hbc);
+ l = memnew( Label );
+ l->set_text("Alpha");
+ l->set_align(Label::ALIGN_RIGHT);
+ gn->add_child(l);
+
+ gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
+ gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
+
+
+ } break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
+
+ case ShaderGraph::NODE_OUTPUT: {
+ gn->set_title("Output");
+ gn->set_show_close_button(false);
+
+ List<ShaderGraph::SlotInfo> si;
+ ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
+
+ Array colors;
+ colors.push_back("Color");
+ colors.push_back("LightColor");
+ colors.push_back("Light");
+ colors.push_back("Diffuse");
+ colors.push_back("Specular");
+ colors.push_back("Emmision");
+ Array reals;
+ reals.push_back("Alpha");
+ reals.push_back("DiffuseAlpha");
+ reals.push_back("NormalMapDepth");
+ reals.push_back("SpecExp");
+ reals.push_back("Glow");
+ reals.push_back("ShadeParam");
+ reals.push_back("SpecularExp");
+ reals.push_back("LightAlpha");
+ reals.push_back("PointSize");
+ reals.push_back("Discard");
+
+ int idx=0;
+ for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
+ ShaderGraph::SlotInfo& s=E->get();
+ if (s.dir==ShaderGraph::SLOT_OUT) {
+ Variant::Type v;
+ if (colors.find(s.name)>=0)
+ v=Variant::COLOR;
+ else if (reals.find(s.name)>=0)
+ v=Variant::REAL;
+ else
+ v=Variant::VECTOR3;
+ gn->add_child(make_label(s.name, v));
+ gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
+ idx++;
}
+ }
- } break; // output (case Shader type dependent)
- case ShaderGraph::NODE_COMMENT: {
- gn->set_title("Comment");
- TextEdit *te = memnew(TextEdit);
- te->set_custom_minimum_size(Size2(100,100));
- gn->add_child(te);
- te->set_text(graph->comment_node_get_text(type,p_id));
- te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
+ } break; // output (case Shader type dependent)
+ case ShaderGraph::NODE_COMMENT: {
+ gn->set_title("Comment");
+ TextEdit *te = memnew(TextEdit);
+ te->set_custom_minimum_size(Size2(100,100));
+ gn->add_child(te);
+ te->set_text(graph->comment_node_get_text(type,p_id));
+ te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
- } break; // comment
+ } break; // comment
@@ -2076,8 +2504,6 @@ void ShaderGraphView::_update_graph() {
graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
}
-
-
}
void ShaderGraphView::_sg_updated() {
@@ -2085,9 +2511,9 @@ void ShaderGraphView::_sg_updated() {
if (!graph.is_valid())
return;
switch(graph->get_graph_error(type)) {
- case ShaderGraph::GRAPH_OK: status->set_text(""); break;
- case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
- case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
+ case ShaderGraph::GRAPH_OK: status->set_text(""); break;
+ case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break;
+ case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break;
}
}
@@ -2112,9 +2538,12 @@ void ShaderGraphView::_notification(int p_what) {
ped_popup->connect("variant_changed",this,"_variant_edited");
}
- }
+}
+
+void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
-void ShaderGraphView::add_node(int p_type) {
+ if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0)
+ return;
List<int> existing;
graph->get_node_list(type,&existing);
@@ -2127,7 +2556,7 @@ void ShaderGraphView::add_node(int p_type) {
}
}
- Vector2 init_ofs(20,20);
+ Vector2 init_ofs = location;
while(true) {
bool valid=true;
for(List<int>::Element *E=existing.front();E;E=E->next()) {
@@ -2157,12 +2586,18 @@ void ShaderGraphView::add_node(int p_type) {
void ShaderGraphView::_bind_methods() {
ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
+ ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move);
ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
+ ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move);
ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node);
ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
+ ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
+ ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
+ ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
@@ -2200,6 +2635,8 @@ ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
graph_edit->add_child(ped_popup);
status = memnew( Label );
graph_edit->get_top_layer()->add_child(status);
+ graph_edit->connect("_begin_node_move", this, "_begin_node_move");
+ graph_edit->connect("_end_node_move", this, "_end_node_move");
status->set_pos(Vector2(5,5));
status->add_color_override("font_color_shadow",Color(0,0,0));
status->add_color_override("font_color",Color(1,0.4,0.3));
@@ -2222,9 +2659,18 @@ void ShaderGraphEditor::_add_node(int p_type) {
ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
- graph_edits[shader_type]->add_node(p_type);
+ graph_edits[shader_type]->add_node(p_type, next_location);
}
+void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
+{
+ next_location = get_local_mouse_pos();
+ popup->set_global_pos(p_position);
+ popup->set_size( Size2( 200, 0) );
+ popup->popup();
+ popup->call_deferred("grab_click_focus");
+ popup->set_invalidate_click_until_motion();
+}
void ShaderGraphEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
@@ -2243,11 +2689,11 @@ void ShaderGraphEditor::_notification(int p_what) {
if (nn.ends_with(":")) {
addsep=true;
}
- menu->get_popup()->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
+ popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
if (addsep)
- menu->get_popup()->add_separator();
+ popup->add_separator();
}
- menu->get_popup()->connect("item_pressed",this,"_add_node");
+ popup->connect("item_pressed",this,"_add_node");
}
@@ -2256,7 +2702,7 @@ void ShaderGraphEditor::_notification(int p_what) {
void ShaderGraphEditor::_bind_methods() {
ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
-
+ ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested);
}
@@ -2285,16 +2731,16 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
"GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output
"GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve)
"GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve)
- "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
- "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
- "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
+ "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve)
+ "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve)
+ "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material)
"GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material)
"GraphRgbUniform:RGB Uniform", // color uniform (assignable in material)
"GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material)
"GraphTextureUniform:Texture Uniform", // texture input (assignable in material)
"GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material)
- "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
- "Output", // output (shader type dependent)
+ "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material)
+ "Output", // output (shader type dependent)
"GraphComment:Comment", // comment
@@ -2302,11 +2748,8 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
_2d=p_2d;
- HBoxContainer *hbc = memnew( HBoxContainer );
- menu = memnew( MenuButton );
- menu->set_text("Add Node..");
- hbc->add_child(menu);
- add_child(hbc);
+ popup = memnew( PopupMenu );
+ add_child(popup);
tabs = memnew(TabContainer);
@@ -2325,8 +2768,10 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
tabs->add_child(graph_edits[i]->get_graph_edit());
graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
+ graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
+ graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
+ graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
-
}
tabs->set_current_tab(1);
@@ -2374,9 +2819,9 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d)
SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
-// editor->get_viewport()->add_child(shader_editor);
-// shader_editor->set_area_as_parent_rect();
-// shader_editor->hide();
+ // editor->get_viewport()->add_child(shader_editor);
+ // shader_editor->set_area_as_parent_rect();
+ // shader_editor->hide();
}
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h
index 0051fbfd74..800fdf1fea 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.h
+++ b/tools/editor/plugins/shader_graph_editor_plugin.h
@@ -129,6 +129,7 @@ class ShaderGraphView : public Node {
GraphEdit *graph_edit;
Ref<ShaderGraph> graph;
int edited_id;
+ int edited_def;
ShaderGraph::ShaderType type;
@@ -136,13 +137,23 @@ class ShaderGraphView : public Node {
void _create_node(int p_id);
+ ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL);
+ ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint="");
void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
void _node_removed(int p_id);
+ void _begin_node_move();
void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id);
+ void _end_node_move();
void _move_node(int p_id,const Vector2& p_to);
+ void _duplicate_nodes_request();
+ void _duplicate_nodes(Array &p_nodes);
+ void _delete_nodes_request();
+
+
+ void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint);
void _scalar_const_changed(double p_value,int p_id);
void _vec_const_changed(double p_value, int p_id, Array p_arr);
@@ -175,7 +186,7 @@ protected:
static void _bind_methods();
public:
- void add_node(int p_type);
+ void add_node(int p_type, const Vector2 &location);
GraphEdit *get_graph_edit() { return graph_edit; }
void set_graph(Ref<ShaderGraph> p_graph);
@@ -186,13 +197,15 @@ class ShaderGraphEditor : public VBoxContainer {
OBJ_TYPE(ShaderGraphEditor,VBoxContainer);
- MenuButton *menu;
+ PopupMenu *popup;
TabContainer *tabs;
ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX];
static const char* node_names[ShaderGraph::NODE_TYPE_MAX];
+ Vector2 next_location;
bool _2d;
void _add_node(int p_type);
+ void _popup_requested(const Vector2 &p_position);
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index 1a07f30e4e..5599305945 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -46,15 +46,15 @@
void CustomPropertyEditor::_notification(int p_what) {
-
+
if (p_what==NOTIFICATION_DRAW) {
-
+
RID ci = get_canvas_item();
- get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
+ get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
/*
if (v.get_type()==Variant::COLOR) {
-
+
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( 10,10,60, get_size().height-20 ), v );
}*/
}
@@ -215,11 +215,11 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
Variant CustomPropertyEditor::get_variant() const {
-
- return v;
+
+ return v;
}
String CustomPropertyEditor::get_name() const {
-
+
return name;
}
@@ -237,9 +237,11 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
inheritors_array.clear();
text_edit->hide();
easing_draw->hide();
-
+ spinbox->hide();
+ slider->hide();
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]->hide();
value_label[i]->hide();
if (i<4)
@@ -247,8 +249,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
}
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
- action_buttons[i]->hide();
+
+ action_buttons[i]->hide();
}
for(int i=0;i<20;i++)
@@ -258,11 +260,49 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
switch(type) {
-
+
case Variant::INT:
case Variant::REAL: {
- if (hint==PROPERTY_HINT_ALL_FLAGS) {
+ if (hint==PROPERTY_HINT_RANGE) {
+
+ int c = hint_text.get_slice_count(",");
+ float min=0,max=100,step=1;
+ if (c>=1) {
+
+ if (!hint_text.get_slice(",",0).empty())
+ min=hint_text.get_slice(",",0).to_double();
+ }
+ if (c>=2) {
+
+ if (!hint_text.get_slice(",",1).empty())
+ max=hint_text.get_slice(",",1).to_double();
+ }
+
+ if (type==Variant::REAL && c>=3) {
+
+ if (!hint_text.get_slice(",",2).empty())
+ step= hint_text.get_slice(",",2).to_double();
+ }
+
+ if (c>=4 && hint_text.get_slice(",",3)=="slider") {
+ slider->set_min(min);
+ slider->set_max(max);
+ slider->set_step((type==Variant::REAL) ? step : 1);
+ slider->set_val(v);
+ slider->show();
+ set_size(Size2(110,30));
+ } else {
+ spinbox->set_min(min);
+ spinbox->set_max(max);
+ spinbox->set_step((type==Variant::REAL) ? step : 1);
+ spinbox->set_val(v);
+ spinbox->show();
+ set_size(Size2(70,35));
+ }
+
+
+ } else if (hint==PROPERTY_HINT_ALL_FLAGS) {
uint32_t flgs = v;
for(int i=0;i<2;i++) {
@@ -410,7 +450,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( r.size.y) );
} break;
case Variant::VECTOR3: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -422,7 +462,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[2]->set_text( String::num( vec.z) );
} break;
case Variant::PLANE: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -434,10 +474,10 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[1]->set_text( String::num( plane.normal.y ) );
value_editor[2]->set_text( String::num( plane.normal.z ) );
value_editor[3]->set_text( String::num( plane.d ) );
-
+
} break;
case Variant::QUAT: {
-
+
List<String> names;
names.push_back("x");
names.push_back("y");
@@ -452,7 +492,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::_AABB: {
-
+
List<String> names;
names.push_back("px");
names.push_back("py");
@@ -461,7 +501,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("sy");
names.push_back("sz");
config_value_editors(6,3,16,names);
-
+
AABB aabb=v;
value_editor[0]->set_text( String::num( aabb.pos.x ) );
value_editor[1]->set_text( String::num( aabb.pos.y ) );
@@ -469,7 +509,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[3]->set_text( String::num( aabb.size.x ) );
value_editor[4]->set_text( String::num( aabb.size.y ) );
value_editor[5]->set_text( String::num( aabb.size.z ) );
-
+
} break;
case Variant::MATRIX32: {
@@ -490,7 +530,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::MATRIX3: {
-
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -502,17 +542,17 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zy");
names.push_back("zz");
config_value_editors(9,3,16,names);
-
+
Matrix3 basis=v;
for(int i=0;i<9;i++) {
-
+
value_editor[i]->set_text( String::num( basis.elements[i/3][i%3] ) );
}
-
+
} break;
case Variant::TRANSFORM: {
-
-
+
+
List<String> names;
names.push_back("xx");
names.push_back("xy");
@@ -527,20 +567,20 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
names.push_back("zz");
names.push_back("zo");
config_value_editors(12,4,16,names);
-
+
Transform tr=v;
for(int i=0;i<9;i++) {
-
+
value_editor[(i/3)*4+i%3]->set_text( String::num( tr.basis.elements[i/3][i%3] ) );
}
-
+
value_editor[3]->set_text( String::num( tr.origin.x ) );
value_editor[7]->set_text( String::num( tr.origin.y ) );
value_editor[11]->set_text( String::num( tr.origin.z ) );
-
+
} break;
case Variant::COLOR: {
-
+
color_picker->show();
color_picker->set_edit_alpha(hint!=PROPERTY_HINT_COLOR_NO_ALPHA);
@@ -554,13 +594,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
float values[4]={c.r,c.g,c.b,c.a};
for (int i=0;i<4;i++) {
int y=m+i*h;
-
+
value_editor[i]->show();
- value_label[i]->show();
+ value_label[i]->show();
value_label[i]->set_pos(Point2(ofs,y));
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_page(0);
+ scroll[i]->set_page(0);
scroll[i]->set_pos(Point2(ofs+15,y+Math::floor((h-scroll[i]->get_minimum_size().height)/2.0)));
scroll[i]->set_val(values[i]);
scroll[i]->set_size(Size2(120,1));
@@ -568,30 +608,30 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
value_editor[i]->set_pos(Point2(ofs+140,y));
value_editor[i]->set_size(Size2(40,h));
value_editor[i]->set_text( String::num(values[i],2 ));
-
+
}
-
+
value_label[0]->set_text("R");
value_label[1]->set_text("G");
value_label[2]->set_text("B");
value_label[3]->set_text("A");
-
+
Size2 new_size = value_editor[3]->get_pos() + value_editor[3]->get_size() + Point2(10,10);
set_size( new_size );
*/
-
+
} break;
case Variant::IMAGE: {
-
+
List<String> names;
names.push_back("New");
names.push_back("Load");
names.push_back("Clear");
config_action_buttons(names);
-
+
} break;
case Variant::NODE_PATH: {
-
+
List<String> names;
names.push_back("Assign");
names.push_back("Clear");
@@ -599,7 +639,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::OBJECT: {
-
+
if (hint!=PROPERTY_HINT_RESOURCE_TYPE)
break;
@@ -705,40 +745,40 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
} break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
return true;
}
@@ -746,7 +786,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
void CustomPropertyEditor::_file_selected(String p_file) {
switch(type) {
-
+
case Variant::STRING: {
if (hint==PROPERTY_HINT_FILE || hint==PROPERTY_HINT_DIR) {
@@ -884,9 +924,9 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) {
void CustomPropertyEditor::_action_pressed(int p_which) {
- if (updating)
+ if (updating)
return;
-
+
switch(type) {
case Variant::INT: {
@@ -969,7 +1009,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
} break;
case Variant::NODE_PATH: {
-
+
if (p_which==0) {
@@ -980,60 +1020,60 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
v=NodePath();
emit_signal("variant_changed");
- }
+ }
} break;
case Variant::OBJECT: {
-
+
if (p_which==0) {
-
+
ERR_FAIL_COND( inheritors_array.empty() );
String intype=inheritors_array[0];
-
+
if (hint==PROPERTY_HINT_RESOURCE_TYPE) {
-
+
Object *obj = ObjectTypeDB::instance(intype);
ERR_BREAK( !obj );
Resource *res=obj->cast_to<Resource>();
ERR_BREAK( !res );
-
+
v=Ref<Resource>(res).get_ref_ptr();
emit_signal("variant_changed");
hide();
-
+
}
} else if (p_which==1) {
-
+
file->set_access(EditorFileDialog::ACCESS_RESOURCES);
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String();
-
+
ResourceLoader::get_recognized_extensions_for_type(type,&extensions);
file->clear_filters();
for (List<String>::Element *E=extensions.front();E;E=E->next()) {
-
+
file->add_filter("*."+E->get()+" ; "+E->get().to_upper() );
-
+
}
-
+
file->popup_centered_ratio();
-
+
} else if (p_which==2) {
-
+
RefPtr RefPtr=v;
if (!RefPtr.is_null()) {
emit_signal("resource_edit_request");
- hide();
+ hide();
}
-
+
} else if (p_which==3) {
-
-
+
+
v=Variant();
emit_signal("variant_changed");
hide();
@@ -1076,7 +1116,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
emit_signal("variant_changed");
hide();
}
-
+
} break;
case Variant::IMAGE: {
@@ -1115,16 +1155,16 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
}
void CustomPropertyEditor::_scroll_modified(double p_value) {
-
- if (updating)
+
+ if (updating)
return;
/*
switch(type) {
-
+
case Variant::COLOR: {
-
+
for (int i=0;i<4;i++) {
-
+
value_editor[i]->set_text( String::num(scroll[i]->get_val(),2) );
}
Color c;
@@ -1149,7 +1189,7 @@ void CustomPropertyEditor::_drag_easing(const InputEvent& p_ev) {
float rel = p_ev.mouse_motion.relative_x;
if (rel==0)
- return;
+ return;
bool flip=hint_text=="attenuation";
@@ -1232,7 +1272,7 @@ void CustomPropertyEditor::_text_edit_changed() {
}
void CustomPropertyEditor::_modified(String p_string) {
-
+
if (updating)
return;
updating=true;
@@ -1273,17 +1313,17 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::VECTOR3: {
-
+
Vector3 vec;
vec.x=value_editor[0]->get_text().to_double();
vec.y=value_editor[1]->get_text().to_double();
vec.z=value_editor[2]->get_text().to_double();
v=vec;
emit_signal("variant_changed");
-
+
} break;
case Variant::PLANE: {
-
+
Plane pl;
pl.normal.x=value_editor[0]->get_text().to_double();
pl.normal.y=value_editor[1]->get_text().to_double();
@@ -1291,10 +1331,10 @@ void CustomPropertyEditor::_modified(String p_string) {
pl.d=value_editor[3]->get_text().to_double();
v=pl;
emit_signal("variant_changed");
-
+
} break;
case Variant::QUAT: {
-
+
Quat q;
q.x=value_editor[0]->get_text().to_double();
q.y=value_editor[1]->get_text().to_double();
@@ -1302,10 +1342,10 @@ void CustomPropertyEditor::_modified(String p_string) {
q.w=value_editor[3]->get_text().to_double();
v=q;
emit_signal("variant_changed");
-
+
} break;
case Variant::_AABB: {
-
+
Vector3 pos;
pos.x=value_editor[0]->get_text().to_double();
pos.y=value_editor[1]->get_text().to_double();
@@ -1314,10 +1354,10 @@ void CustomPropertyEditor::_modified(String p_string) {
size.x=value_editor[3]->get_text().to_double();
size.y=value_editor[4]->get_text().to_double();
size.z=value_editor[5]->get_text().to_double();
-
+
v=AABB(pos,size);
emit_signal("variant_changed");
-
+
} break;
case Variant::MATRIX32: {
@@ -1332,39 +1372,39 @@ void CustomPropertyEditor::_modified(String p_string) {
} break;
case Variant::MATRIX3: {
-
+
Matrix3 m;
for(int i=0;i<9;i++) {
-
+
m.elements[i/3][i%3]=value_editor[i]->get_text().to_double();
}
-
+
v=m;
emit_signal("variant_changed");
-
+
} break;
case Variant::TRANSFORM: {
-
+
Matrix3 basis;
for(int i=0;i<9;i++) {
-
+
basis.elements[i/3][i%3]=value_editor[(i/3)*4+i%3]->get_text().to_double();
}
-
+
Vector3 origin;
origin.x=value_editor[3]->get_text().to_double();
origin.y=value_editor[7]->get_text().to_double();
origin.z=value_editor[11]->get_text().to_double();
-
+
v=Transform(basis,origin);
emit_signal("variant_changed");
-
-
+
+
} break;
case Variant::COLOR: {
/*
for (int i=0;i<4;i++) {
-
+
scroll[i]->set_val( value_editor[i]->get_text().to_double() );
}
Color c;
@@ -1378,51 +1418,57 @@ void CustomPropertyEditor::_modified(String p_string) {
*/
} break;
case Variant::IMAGE: {
-
-
+
+
} break;
case Variant::NODE_PATH: {
-
-
- } break;
+
+
+ } break;
case Variant::INPUT_EVENT: {
-
-
+
+
} break;
case Variant::DICTIONARY: {
-
-
+
+
} break;
case Variant::RAW_ARRAY: {
-
-
+
+
} break;
case Variant::INT_ARRAY: {
-
-
+
+
} break;
case Variant::REAL_ARRAY: {
-
-
+
+
} break;
case Variant::STRING_ARRAY: {
-
-
+
+
} break;
case Variant::VECTOR3_ARRAY: {
-
-
+
+
} break;
case Variant::COLOR_ARRAY: {
-
-
+
+
} break;
default: {}
- }
-
+ }
+
updating=false;
}
+void CustomPropertyEditor::_range_modified(double p_value)
+{
+ v=p_value;
+ emit_signal("variant_changed");
+}
+
void CustomPropertyEditor::_focus_enter() {
switch(type) {
case Variant::REAL:
@@ -1479,10 +1525,10 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
set_size( Size2( w, m*2+(h+m)*p_strings.size() ) );
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
if (i<p_strings.size()) {
action_buttons[i]->show();
- action_buttons[i]->set_text(p_strings[i]);
+ action_buttons[i]->set_text(p_strings[i]);
action_buttons[i]->set_pos( Point2( m, m+i*(h+m) ));
action_buttons[i]->set_size( Size2( w-m*2, h ) );
action_buttons[i]->set_flat(true);
@@ -1490,29 +1536,29 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings)
action_buttons[i]->hide();
}
}
-
-
+
+
}
void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int p_label_w,const List<String>& p_strings) {
-
+
int w=80;
int h=20;
int m=10;
-
+
int rows=((p_amount-1)/p_columns)+1;
-
+
set_size( Size2( m*(1+p_columns)+(w+p_label_w)*p_columns, m*(1+rows)+h*rows ) );
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
int c=i%p_columns;
int r=i/p_columns;
-
+
if (i<p_amount) {
value_editor[i]->show();
value_label[i]->show();
- value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
+ value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String(""));
value_editor[i]->set_pos( Point2( m+p_label_w+c*(w+m+p_label_w), m+r*(h+m) ));
value_editor[i]->set_size( Size2( w, h ) );
value_label[i]->set_pos( Point2( m+c*(w+m+p_label_w), m+r*(h+m) ) );
@@ -1522,16 +1568,17 @@ void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int
value_label[i]->hide();
}
}
-
-
-
+
+
+
}
void CustomPropertyEditor::_bind_methods() {
-
+
ObjectTypeDB::bind_method("_focus_enter", &CustomPropertyEditor::_focus_enter);
ObjectTypeDB::bind_method("_focus_exit", &CustomPropertyEditor::_focus_exit);
ObjectTypeDB::bind_method("_modified",&CustomPropertyEditor::_modified);
+ ObjectTypeDB::bind_method("_range_modified", &CustomPropertyEditor::_range_modified);
ObjectTypeDB::bind_method("_scroll_modified",&CustomPropertyEditor::_scroll_modified);
ObjectTypeDB::bind_method("_action_pressed",&CustomPropertyEditor::_action_pressed);
ObjectTypeDB::bind_method("_file_selected",&CustomPropertyEditor::_file_selected);
@@ -1548,13 +1595,13 @@ void CustomPropertyEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("resource_edit_request") );
}
CustomPropertyEditor::CustomPropertyEditor() {
-
-
+
+
read_only=false;
updating=false;
-
+
for (int i=0;i<MAX_VALUE_EDITORS;i++) {
-
+
value_editor[i]=memnew( LineEdit );
add_child( value_editor[i] );
value_label[i]=memnew( Label );
@@ -1565,17 +1612,17 @@ CustomPropertyEditor::CustomPropertyEditor() {
value_editor[i]->connect("focus_enter", this, "_focus_enter");
value_editor[i]->connect("focus_exit", this, "_focus_exit");
}
-
+
for(int i=0;i<4;i++) {
-
+
scroll[i] = memnew( HScrollBar );
scroll[i]->hide();
scroll[i]->set_min(0);
scroll[i]->set_max(1.0);
- scroll[i]->set_step(0.01);
+ scroll[i]->set_step(0.01);
add_child(scroll[i]);
scroll[i]->connect("value_changed", this,"_scroll_modified");
-
+
}
for(int i=0;i<20;i++) {
@@ -1599,15 +1646,15 @@ CustomPropertyEditor::CustomPropertyEditor() {
text_edit->connect("text_changed",this,"_text_edit_changed");
for (int i=0;i<MAX_ACTION_BUTTONS;i++) {
-
+
action_buttons[i]=memnew(Button);
- action_buttons[i]->hide();
+ action_buttons[i]->hide();
add_child(action_buttons[i]);
Vector<Variant> binds;
binds.push_back(i);
action_buttons[i]->connect("pressed", this,"_action_pressed",binds);
}
-
+
color_picker = memnew( ColorPicker );
add_child(color_picker);
color_picker->hide();
@@ -1620,7 +1667,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
file = memnew ( EditorFileDialog );
add_child(file);
file->hide();
-
+
file->connect("file_selected", this,"_file_selected");
file->connect("dir_selected", this,"_file_selected");
@@ -1628,12 +1675,12 @@ CustomPropertyEditor::CustomPropertyEditor() {
error->set_title("Error!");
add_child(error);
//error->get_cancel()->hide();
-
+
type_button = memnew( MenuButton );
add_child(type_button);
type_button->hide();
type_button->get_popup()->connect("item_pressed", this,"_type_create_selected");
-
+
scene_tree = memnew( SceneTreeDialog );
add_child(scene_tree);
@@ -1655,6 +1702,16 @@ CustomPropertyEditor::CustomPropertyEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("item_pressed",this,"_menu_option");
+
+ spinbox = memnew ( SpinBox );
+ add_child(spinbox);
+ spinbox->set_area_as_parent_rect(5);
+ spinbox->connect("value_changed",this,"_range_modified");
+
+ slider = memnew ( HSlider );
+ add_child(slider);
+ slider->set_area_as_parent_rect(5);
+ slider->connect("value_changed",this,"_range_modified");
}
bool PropertyEditor::_might_be_in_instance() {
@@ -1755,28 +1812,28 @@ bool PropertyEditor::_is_property_different(const Variant& p_current, const Vari
}
TreeItem *PropertyEditor::find_item(TreeItem *p_item,const String& p_name) {
-
-
+
+
if (!p_item)
return NULL;
-
+
String name = p_item->get_metadata(1);
-
+
if (name==p_name) {
-
+
return p_item;
}
-
+
TreeItem *c=p_item->get_children();
-
+
while (c) {
-
+
TreeItem *found = find_item(c,p_name);
if (found)
return found;
c=c->get_next();
}
-
+
return NULL;
}
@@ -1799,9 +1856,9 @@ void PropertyEditor::_changed_callbacks(Object *p_changed,const String& p_prop)
if (p_prop==String())
update_tree_pending=true;
else {
-
+
pending[p_prop]=p_prop;
-
+
}
}
@@ -1813,7 +1870,7 @@ void PropertyEditor::update_property(const String& p_prop) {
void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint, const String& p_hint_text) {
-
+
switch( p_type ) {
case Variant::BOOL: {
@@ -1906,7 +1963,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
case Variant::IMAGE: {
-
+
Image img = obj->get( p_name );
if (img.empty())
p_item->set_text(1,"[Image (empty)]");
@@ -1985,7 +2042,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
} break;
default: {};
}
-
+
}
@@ -2002,10 +2059,10 @@ void PropertyEditor::_notification(int p_what) {
edit(NULL);
}
-
+
if (p_what==NOTIFICATION_FIXED_PROCESS) {
-
-
+
+
if (refresh_countdown>0) {
refresh_countdown-=get_fixed_process_delta_time();
if (refresh_countdown<=0) {
@@ -2015,21 +2072,21 @@ void PropertyEditor::_notification(int p_what) {
}
changing=true;
-
+
if (update_tree_pending) {
update_tree();
update_tree_pending=false;
-
+
} else {
-
- const String *k=NULL;
+
+ const String *k=NULL;
while ((k=pending.next(k))) {
-
+
TreeItem * item = find_item(tree->get_root(),*k);
if (!item)
continue;
-
+
if (_might_be_in_instance()) {
@@ -2067,15 +2124,15 @@ void PropertyEditor::_notification(int p_what) {
}
}
- Dictionary d=item->get_metadata(0);
+ Dictionary d=item->get_metadata(0);
set_item_text(item,d["type"],d["name"],d["hint"],d["hint_text"]);
- }
+ }
}
-
+
pending.clear();
-
+
changing=false;
-
+
}
}
@@ -2420,13 +2477,13 @@ void PropertyEditor::update_tree() {
if (draw_red)
item->set_custom_color(0,Color(0.8,0.4,0.20));
-
+
if (p.name==selected_property) {
item->select(1);
}
-
+
//printf("property %s type %i\n",p.name.ascii().get_data(),p.type);
switch( p.type ) {
@@ -2509,8 +2566,8 @@ void PropertyEditor::update_tree() {
if (p.type==Variant::REAL && c>=3) {
step= p.hint_string.get_slice(",",2).to_double();
- }
-
+ }
+
item->set_range_config(1,min,max,step,p.hint==PROPERTY_HINT_EXP_RANGE);
} else if (p.hint==PROPERTY_HINT_ENUM) {
@@ -2774,7 +2831,7 @@ void PropertyEditor::update_tree() {
} break;
case Variant::IMAGE: {
-
+
item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM );
item->set_editable( 1, !read_only );
Image img = obj->get( p.name );
@@ -2783,7 +2840,7 @@ void PropertyEditor::update_tree() {
else
item->set_text(1,"[Image "+itos(img.get_width())+"x"+itos(img.get_height())+"]");
item->set_icon( 0,get_icon("Image","EditorIcons") );
-
+
} break;
case Variant::NODE_PATH: {
@@ -2937,10 +2994,10 @@ void PropertyEditor::_edit_set(const String& p_name, const Variant& p_value) {
void PropertyEditor::_item_edited() {
-
- TreeItem * item = tree->get_edited();
+
+ TreeItem * item = tree->get_edited();
Dictionary d = item->get_metadata(0);
-
+
String name=d["name"];
if (tree->get_edited_column()==0) {
@@ -2969,12 +3026,12 @@ void PropertyEditor::_item_edited() {
int hint= d["hint"];
String hint_text=d["hint_text"];
switch(type) {
-
+
case Variant::NIL: {
-
- } break;
+
+ } break;
case Variant::BOOL: {
-
+
_edit_set(name,item->is_checked(1));
} break;
case Variant::INT:
@@ -2993,7 +3050,7 @@ void PropertyEditor::_item_edited() {
_edit_set(name,item->get_range(1));
} break;
case Variant::STRING: {
-
+
if (hint==PROPERTY_HINT_ENUM) {
int idx= item->get_range(1);
@@ -3011,64 +3068,64 @@ void PropertyEditor::_item_edited() {
}
} break;
// math types
-
+
case Variant::VECTOR3: {
-
+
} break;
case Variant::PLANE: {
-
+
} break;
case Variant::QUAT: {
-
+
} break;
case Variant::_AABB: {
-
+
} break;
case Variant::MATRIX3: {
-
+
} break;
case Variant::TRANSFORM: {
-
+
} break;
-
+
case Variant::COLOR: {
//_edit_set(name,item->get_custom_bg_color(0));
} break;
case Variant::IMAGE: {
-
+
} break;
case Variant::NODE_PATH: {
-
+
} break;
case Variant::INPUT_EVENT: {
-
+
} break;
case Variant::DICTIONARY: {
-
+
} break;
-
+
// arrays
case Variant::RAW_ARRAY: {
-
+
} break;
case Variant::INT_ARRAY: {
-
+
} break;
case Variant::REAL_ARRAY: {
-
+
} break;
case Variant::STRING_ARRAY: {
-
+
} break;
case Variant::VECTOR3_ARRAY: {
-
+
} break;
case Variant::COLOR_ARRAY: {
-
+
} break;
-
-
+
+
};
}
@@ -3119,24 +3176,24 @@ void PropertyEditor::_custom_editor_request(bool p_arrow) {
}
void PropertyEditor::edit(Object* p_object) {
-
+
if (obj==p_object)
return;
if (obj) {
-
+
obj->remove_change_receptor(this);
}
obj=p_object;
update_tree();
-
+
if (obj) {
-
+
obj->add_change_receptor(this);
}
-
-
+
+
}
void PropertyEditor::_set_range_def(Object *p_item, String prop,float p_frame) {
@@ -3245,9 +3302,9 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
void PropertyEditor::_node_removed(Node *p_node) {
-
+
if (p_node==obj) {
-
+
edit(NULL);
}
}
@@ -3307,9 +3364,9 @@ void PropertyEditor::_bind_methods() {
ObjectTypeDB::bind_method( "_item_edited",&PropertyEditor::_item_edited);
ObjectTypeDB::bind_method( "_item_selected",&PropertyEditor::_item_selected);
ObjectTypeDB::bind_method( "_custom_editor_request",&PropertyEditor::_custom_editor_request);
- ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
- ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
- ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
+ ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited);
+ ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request);
+ ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed);
ObjectTypeDB::bind_method( "_edit_button",&PropertyEditor::_edit_button);
ObjectTypeDB::bind_method( "_changed_callback",&PropertyEditor::_changed_callbacks);
ObjectTypeDB::bind_method( "_draw_flags",&PropertyEditor::_draw_flags);
@@ -3369,29 +3426,29 @@ void PropertyEditor::set_show_categories(bool p_show) {
}
PropertyEditor::PropertyEditor() {
-
+
_prop_edited="property_edited";
_prop_edited_name.push_back(String());
undo_redo=NULL;
obj=NULL;
changing=false;
update_tree_pending=false;
-
+
top_label = memnew( Label );
top_label->set_text("Properties:");
top_label->set_anchor( MARGIN_RIGHT, ANCHOR_END );
top_label->set_begin( Point2( 10,0) );
- top_label->set_end( Point2( 0,12) );
-
- add_child(top_label);
+ top_label->set_end( Point2( 0,12) );
+
+ add_child(top_label);
+
-
tree = memnew( Tree );
tree->set_anchor( MARGIN_RIGHT, ANCHOR_END );
- tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
+ tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
tree->set_begin( Point2(0,19 ));
tree->set_end( Point2(0,0 ));
-
+
tree->set_columns(2);
tree->set_column_expand(0,true);
tree->set_column_min_width(0,30);
@@ -3399,21 +3456,21 @@ PropertyEditor::PropertyEditor() {
tree->set_column_min_width(1,18);
//tree->set_hide_root(true);
- add_child( tree );
-
+ add_child( tree );
+
tree->connect("item_edited", this,"_item_edited",varray(),CONNECT_DEFERRED);
tree->connect("cell_selected", this,"_item_selected");
-
+
set_fixed_process(true);
-
+
custom_editor = memnew( CustomPropertyEditor );
add_child(custom_editor);
-
+
tree->connect("custom_popup_edited", this,"_custom_editor_request");
tree->connect("button_pressed", this,"_edit_button");
custom_editor->connect("variant_changed", this,"_custom_editor_edited");
custom_editor->connect("resource_edit_request", this,"_resource_edit_request",make_binds(),CONNECT_DEFERRED);
-
+
capitalize_paths=true;
autoclear=false;
tree->set_column_title(0,"Property");
diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h
index 9686bf0bd7..dcb7b66abd 100644
--- a/tools/editor/property_editor.h
+++ b/tools/editor/property_editor.h
@@ -46,9 +46,9 @@
*/
class CustomPropertyEditor : public Popup {
-
+
OBJ_TYPE( CustomPropertyEditor, Popup );
-
+
enum {
MAX_VALUE_EDITORS=12,
MAX_ACTION_BUTTONS=5,
@@ -93,7 +93,8 @@ class CustomPropertyEditor : public Popup {
TextEdit *text_edit;
bool read_only;
Button *checks20[20];
-
+ SpinBox *spinbox;
+ HSlider *slider;
Control *easing_draw;
@@ -106,6 +107,7 @@ class CustomPropertyEditor : public Popup {
void _file_selected(String p_file);
void _scroll_modified(double p_value);
void _modified(String p_string);
+ void _range_modified(double p_value);
void _focus_enter();
void _focus_exit();
void _action_pressed(int p_which);
@@ -114,7 +116,7 @@ class CustomPropertyEditor : public Popup {
void _color_changed(const Color& p_color);
void _draw_easing();
void _menu_option(int p_which);
-
+
void _drag_easing(const InputEvent& p_ev);
void _node_path_selected(NodePath p_path);
@@ -125,23 +127,23 @@ class CustomPropertyEditor : public Popup {
protected:
void _notification(int p_what);
- static void _bind_methods();
-
-public:
+ static void _bind_methods();
+
+public:
Variant get_variant() const;
String get_name() const;
-
+
void set_read_only(bool p_read_only) { read_only=p_read_only; }
bool edit(Object* p_owner,const String& p_name,Variant::Type p_type, const Variant& p_variant,int p_hint,String p_hint_text);
-
+
CustomPropertyEditor();
};
class PropertyEditor : public Control {
-
+
OBJ_TYPE( PropertyEditor, Control );
-
+
Tree *tree;
Label *top_label;
//Object *object;
@@ -168,26 +170,26 @@ class PropertyEditor : public Control {
Map<StringName,String > class_descr_cache;
CustomPropertyEditor *custom_editor;
-
+
void _resource_edit_request();
void _custom_editor_edited();
void _custom_editor_request(bool p_arrow);
-
+
void _item_selected();
void _item_edited();
TreeItem *get_parent_node(String p_path,HashMap<String,TreeItem*>& item_paths,TreeItem *root);
-
+
void set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint=PROPERTY_HINT_NONE, const String& p_hint_text="");
-
+
TreeItem *find_item(TreeItem *p_item,const String& p_name);
-
-
+
+
virtual void _changed_callback(Object *p_changed,const char * p_what);
virtual void _changed_callbacks(Object *p_changed,const String& p_callback);
void _edit_button(Object *p_item, int p_column, int p_button);
-
+
void _node_removed(Node *p_node);
void _edit_set(const String& p_name, const Variant& p_value);
void _draw_flags(Object *ti,const Rect2& p_rect);
@@ -201,7 +203,7 @@ class PropertyEditor : public Control {
UndoRedo *undo_redo;
protected:
-
+
void _notification(int p_what);
static void _bind_methods();
public: