diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-10-17 15:49:27 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-10-17 15:49:27 -0300 |
commit | 7d8f187c339393fde6b335fa4f9a75ebb57cdcfa (patch) | |
tree | 239beb155d56a88ebfff94d18e3f78a5da39fcfb /tools/editor | |
parent | 85a611d1cd186f7f424f7e00d244adb3b2d7bb30 (diff) | |
parent | 1db523d0bb8864a3a523fe1e68769c9f125937c9 (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'tools/editor')
-rw-r--r-- | tools/editor/plugins/shader_graph_editor_plugin.cpp | 2035 | ||||
-rw-r--r-- | tools/editor/plugins/shader_graph_editor_plugin.h | 17 | ||||
-rw-r--r-- | tools/editor/property_editor.cpp | 557 | ||||
-rw-r--r-- | tools/editor/property_editor.h | 40 |
4 files changed, 1583 insertions, 1066 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 03fcbffa24..1997b268a7 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -29,6 +29,7 @@ #include "shader_graph_editor_plugin.h" +#include "scene/gui/check_box.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "spatial_editor_plugin.h" @@ -454,43 +455,43 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const d3 = d * d * d; /* construct a temporary matrix for determining the forward differencing deltas */ - tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1; - tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0; - tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0; - tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0; + tmp2[0][0] = 0; tmp2[0][1] = 0; tmp2[0][2] = 0; tmp2[0][3] = 1; + tmp2[1][0] = d3; tmp2[1][1] = d2; tmp2[1][2] = d; tmp2[1][3] = 0; + tmp2[2][0] = 6*d3; tmp2[2][1] = 2*d2; tmp2[2][2] = 0; tmp2[2][3] = 0; + tmp2[3][0] = 6*d3; tmp2[3][1] = 0; tmp2[3][2] = 0; tmp2[3][3] = 0; /* compose the basis and geometry matrices */ static const float CR_basis[4][4] = { - { -0.5, 1.5, -1.5, 0.5 }, - { 1.0, -2.5, 2.0, -0.5 }, - { -0.5, 0.0, 0.5, 0.0 }, - { 0.0, 1.0, 0.0, 0.0 }, + { -0.5, 1.5, -1.5, 0.5 }, + { 1.0, -2.5, 2.0, -0.5 }, + { -0.5, 0.0, 0.5, 0.0 }, + { 0.0, 1.0, 0.0, 0.0 }, }; for (i = 0; i < 4; i++) - { - for (j = 0; j < 4; j++) + { + for (j = 0; j < 4; j++) { - tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] + - CR_basis[i][1] * geometry[1][j] + - CR_basis[i][2] * geometry[2][j] + - CR_basis[i][3] * geometry[3][j]); + tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] + + CR_basis[i][1] * geometry[1][j] + + CR_basis[i][2] * geometry[2][j] + + CR_basis[i][3] * geometry[3][j]); } - } + } /* compose the above results to get the deltas matrix */ for (i = 0; i < 4; i++) - { - for (j = 0; j < 4; j++) + { + for (j = 0; j < 4; j++) { - deltas[i][j] = (tmp2[i][0] * tmp1[0][j] + - tmp2[i][1] * tmp1[1][j] + - tmp2[i][2] * tmp1[2][j] + - tmp2[i][3] * tmp1[3][j]); + deltas[i][j] = (tmp2[i][0] * tmp1[0][j] + + tmp2[i][1] * tmp1[1][j] + + tmp2[i][2] * tmp1[2][j] + + tmp2[i][3] * tmp1[3][j]); } - } + } /* extract the x deltas */ @@ -509,15 +510,15 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const lastx = CLAMP (x, 0, xmax); lasty = CLAMP (y, 0, ymax); -/* if (fix255) - { - cd->curve[cd->outline][lastx] = lasty; - } - else - { - cd->curve_ptr[cd->outline][lastx] = lasty; - if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax); - } + /* if (fix255) + { + cd->curve[cd->outline][lastx] = lasty; + } + else + { + cd->curve_ptr[cd->outline][lastx] = lasty; + if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax); + } */ /* loop over the curve */ for (i = 0; i < ntimes; i++) @@ -590,9 +591,9 @@ void GraphCurveMapEdit::_notification(int p_what){ } /*if (i==-1 && prev.offset==next.offset) { - prev=next; - continue; - }*/ + prev=next; + continue; + }*/ _plot_curve(prev2,prev,next,next2); @@ -608,10 +609,10 @@ void GraphCurveMapEdit::_notification(int p_what){ draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col); } -/* if (grabbed!=-1) { + /* if (grabbed!=-1) { - draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color); - } + draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color); + } */ if (has_focus()) { @@ -840,6 +841,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; + edited_def=-1; ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,""); ped_popup->popup(); @@ -850,6 +852,7 @@ void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){ ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; + edited_def=-1; ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,""); ped_popup->popup(); @@ -879,6 +882,35 @@ void ShaderGraphView::_cube_input_change(int p_id){ void ShaderGraphView::_variant_edited() { + if (edited_def != -1) { + + Variant v = ped_popup->get_variant(); + Variant v2 = graph->default_get_value(type,edited_id,edited_def); + if (v2.get_type() == Variant::NIL) + switch (v.get_type()) { + case Variant::VECTOR3: + v2=Vector3(); + break; + case Variant::REAL: + v2=0.0; + break; + case Variant::TRANSFORM: + v2=Transform(); + break; + case Variant::COLOR: + v2=Color(); + break; + } + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Change default value"); + ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v); + ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); + return; + } + if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) { UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); @@ -1043,6 +1075,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) { ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; + edited_def=-1; ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture"); } @@ -1052,6 +1085,7 @@ void ShaderGraphView::_cube_edited(int p_id,Node* p_button) { ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; + edited_def=-1; ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap"); } @@ -1156,14 +1190,24 @@ void ShaderGraphView::_node_removed(int p_id) { } +void ShaderGraphView::_begin_node_move() +{ + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Move Shader Graph Node"); +} + void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) { ERR_FAIL_COND(!node_map.has(p_id)); UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); - ur->create_action("Move Shader Graph Node"); ur->add_do_method(this,"_move_node",p_id,p_to); ur->add_undo_method(this,"_move_node",p_id,p_from); +} + +void ShaderGraphView::_end_node_move() +{ + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); ur->commit_action(); } @@ -1174,860 +1218,1244 @@ void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) { graph->node_set_pos(type,p_id,p_to); } +void ShaderGraphView::_duplicate_nodes_request() +{ + Array s_id; + + for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) { + ShaderGraph::NodeType t=graph->node_get_type(type, E->key()); + if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT) + continue; + GraphNode *gn = E->get(); + if (gn && gn->is_selected()) + s_id.push_back(E->key()); + } -void ShaderGraphView::_create_node(int p_id) { - - - GraphNode *gn = memnew( GraphNode ); - gn->set_show_close_button(true); - Color typecol[4]={ - Color(0.9,0.4,1), - Color(0.8,1,0.2), - Color(1,0.2,0.2), - Color(0,1,1) - }; - - - switch(graph->node_get_type(type,p_id)) { - - case ShaderGraph::NODE_INPUT: { + if (s_id.size()==0) + return; - gn->set_title("Input"); + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Duplicate Graph Node(s)"); + ur->add_do_method(this,"_duplicate_nodes",s_id); + List<int> n_ids = graph->generate_ids(type, s_id.size()); + for (List<int>::Element *E=n_ids.front();E;E=E->next()) + ur->add_undo_method(graph.ptr(),"node_remove",type,E->get()); + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); - List<ShaderGraph::SlotInfo> si; - ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si); +} - int idx=0; - for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) { - ShaderGraph::SlotInfo& s=E->get(); - if (s.dir==ShaderGraph::SLOT_IN) { +void ShaderGraphView::_duplicate_nodes(Array &p_nodes) +{ + List<int> n = List<int>(); + for (int i=0; i<p_nodes.size();i++) + n.push_back(p_nodes.get(i)); + graph->duplicate_nodes(type, n); + call_deferred("_update_graph"); +} - Label *l= memnew( Label ); - l->set_text(s.name); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]); - idx++; - } - } +void ShaderGraphView::_delete_nodes_request() +{ + List<int> s_id=List<int>(); + + for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) { + ShaderGraph::NodeType t=graph->node_get_type(type, E->key()); + if (t==ShaderGraph::NODE_OUTPUT) + continue; + GraphNode *gn = E->get(); + if (gn && gn->is_selected()) + s_id.push_back(E->key()); + } - } break; // all inputs (case Shader type dependent) - case ShaderGraph::NODE_SCALAR_CONST: { - gn->set_title("Scalar"); - SpinBox *sb = memnew( SpinBox ); - sb->set_min(-100000); - sb->set_max(100000); - sb->set_step(0.001); - sb->set_val(graph->scalar_const_node_get_value(type,p_id)); - sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id)); - gn->add_child(sb); - gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - } break; //scalar constant - case ShaderGraph::NODE_VEC_CONST: { - - gn->set_title("Vector"); - Array v3p(true); - for(int i=0;i<3;i++) { - HBoxContainer *hbc = memnew( HBoxContainer ); - Label *l = memnew( Label ); - l->set_text(String::chr('X'+i)); - hbc->add_child(l); - SpinBox *sb = memnew( SpinBox ); - sb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - sb->set_min(-100000); - sb->set_max(100000); - sb->set_step(0.001); - sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]); - sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p)); - v3p.push_back(sb); - hbc->add_child(sb); - gn->add_child(hbc); - } - gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + if (s_id.size()==0) + return; - } break; //vec3 constant - case ShaderGraph::NODE_RGB_CONST: { + UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Delete Shader Graph Node(s)"); - gn->set_title("Color"); - ColorPickerButton *cpb = memnew( ColorPickerButton ); - cpb->set_color(graph->rgb_const_node_get_value(type,p_id)); - cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id)); - gn->add_child(cpb); - Label *l = memnew( Label ); - l->set_text("RGB"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - l = memnew( Label ); - l->set_text("Alpha"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - - gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - } break; //rgb constant (shows a color picker instead) - case ShaderGraph::NODE_XFORM_CONST: { - gn->set_title("XForm"); - ToolButton *edit = memnew( ToolButton ); - edit->set_text("edit.."); - edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit)); - gn->add_child(edit); - gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); - - } break; // 4x4 matrix constant - case ShaderGraph::NODE_TIME: { - - gn->set_title("Time"); - Label *l = memnew( Label ); - l->set_text("(s)"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + for (List<int>::Element *N=s_id.front();N;N=N->next()) { + ur->add_do_method(graph.ptr(),"node_remove",type,N->get()); + ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get()); + ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get())); + List<ShaderGraph::Connection> conns; - } break; // time in seconds - case ShaderGraph::NODE_SCREEN_TEX: { + graph->get_node_connections(type,&conns); + for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) { - gn->set_title("ScreenTex"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("UV"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("RGB"))); - gn->add_child(hbc); - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - - } break; // screen texture sampler (takes UV) (only usable in fragment case Shader) - case ShaderGraph::NODE_SCALAR_OP: { - - gn->set_title("ScalarOp"); - static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={ - "Add", - "Sub", - "Mul", - "Div", - "Mod", - "Pow", - "Max", - "Min", - "Atan2" - }; - - OptionButton *ob = memnew( OptionButton ); - for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) { - - ob->add_item(op_name[i],i); + if (E->get().dst_id==N->get() || E->get().src_id==N->get()) { + ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot); } + } + } + ur->add_do_method(this,"_update_graph"); + ur->add_undo_method(this,"_update_graph"); + ur->commit_action(); - ob->select(graph->scalar_op_node_get_op(type,p_id)); - ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id)); - gn->add_child(ob); - - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("out"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); - - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); - - - } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc) - case ShaderGraph::NODE_VEC_OP: { - - gn->set_title("VecOp"); - static const char* op_name[ShaderGraph::VEC_MAX_OP]={ - "Add", - "Sub", - "Mul", - "Div", - "Mod", - "Pow", - "Max", - "Min", - "Cross" - }; - - OptionButton *ob = memnew( OptionButton ); - for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) { - - ob->add_item(op_name[i],i); - } +} - ob->select(graph->vec_op_node_get_op(type,p_id)); - ob->connect("item_selected",this,"_vec_op_changed",varray(p_id)); - gn->add_child(ob); +void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint) +{ + ToolButton *tb = p_button->cast_to<ToolButton>(); + ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height)); + ped_popup->set_size(tb->get_size()); + edited_id=p_id; + edited_def=p_param; + Variant::Type vt = (Variant::Type)v_type; + Variant v = graph->default_get_value(type,p_id,edited_def); + int h=PROPERTY_HINT_NONE; + if (v.get_type() == Variant::NIL) + switch (vt) { + case Variant::VECTOR3: + v=Vector3(); + break; + case Variant::REAL: + h=PROPERTY_HINT_RANGE; + v=0.0; + break; + case Variant::TRANSFORM: + v=Transform(); + break; + case Variant::COLOR: + h=PROPERTY_HINT_COLOR_NO_ALPHA; + v=Color(); + break; + } - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("out"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); + ped_popup->edit(NULL,"",vt,v,h,p_hint); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + ped_popup->popup(); +} +ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) { + ToolButton *l = memnew( ToolButton ); + l->set_text(text); + l->set_text_align(ToolButton::ALIGN_LEFT); + l->add_style_override("hover", l->get_stylebox("normal", "ToolButton")); + l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton")); + l->add_style_override("focus", l->get_stylebox("normal", "ToolButton")); + switch (v_type) { + case Variant::REAL: + l->set_icon(ped_popup->get_icon("Real", "EditorIcons")); + break; + case Variant::VECTOR3: + l->set_icon(ped_popup->get_icon("Vector", "EditorIcons")); + break; + case Variant::TRANSFORM: + l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons")); + break; + case Variant::COLOR: + l->set_icon(ped_popup->get_icon("Color", "EditorIcons")); + } + return l; +} - } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc) - case ShaderGraph::NODE_VEC_SCALAR_OP: { +ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) { + ToolButton *edit = memnew( ToolButton ); + edit->set_text(text); + edit->set_text_align(ToolButton::ALIGN_LEFT); + edit->set_flat(false); + edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode")); + edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode")); + edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode")); + edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode")); + edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint)); + + switch (v_type) { + case Variant::REAL: + edit->set_icon(ped_popup->get_icon("Real", "EditorIcons")); + break; + case Variant::VECTOR3: + edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons")); + break; + case Variant::TRANSFORM: + edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons")); + break; + case Variant::COLOR: + Image icon_color = Image(15,15,false,Image::FORMAT_RGB); + Color c = graph->default_get_value(type,p_id,param); + for (int x=1;x<14;x++) + for (int y=1;y<14;y++) + icon_color.put_pixel(x,y,c); + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(icon_color); + edit->set_icon(t); + break; + } + return edit; +} - gn->set_title("VecScalarOp"); - static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={ - "Mul", - "Div", - "Pow", - }; +void ShaderGraphView::_create_node(int p_id) { - OptionButton *ob = memnew( OptionButton ); - for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) { - ob->add_item(op_name[i],i); - } + GraphNode *gn = memnew( GraphNode ); + gn->set_show_close_button(true); + Color typecol[4]={ + Color(0.9,0.4,1), + Color(0.8,1,0.2), + Color(1,0.2,0.2), + Color(0,1,1) + }; - ob->select(graph->vec_scalar_op_node_get_op(type,p_id)); - ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id)); - gn->add_child(ob); + const String hint_spin = "-65536,65535,0.001"; + const String hint_slider = "0.0,1.0,0.01,slider"; - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("out"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + switch(graph->node_get_type(type,p_id)) { + case ShaderGraph::NODE_INPUT: { - } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc) - case ShaderGraph::NODE_RGB_OP: { + gn->set_title("Input"); - gn->set_title("RGB Op"); - static const char* op_name[ShaderGraph::RGB_MAX_OP]={ - "Screen", - "Difference", - "Darken", - "Lighten", - "Overlay", - "Dodge", - "Burn", - "SoftLight", - "HardLight" - }; + List<ShaderGraph::SlotInfo> si; + ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si); - OptionButton *ob = memnew( OptionButton ); - for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) { + int idx=0; + for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) { + ShaderGraph::SlotInfo& s=E->get(); + if (s.dir==ShaderGraph::SLOT_IN) { - ob->add_item(op_name[i],i); + Label *l= memnew( Label ); + l->set_text(s.name); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]); + idx++; } + } - ob->select(graph->rgb_op_node_get_op(type,p_id)); - ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id)); - gn->add_child(ob); - + } break; // all inputs (case Shader type dependent) + case ShaderGraph::NODE_SCALAR_CONST: { + gn->set_title("Scalar"); + SpinBox *sb = memnew( SpinBox ); + sb->set_min(-100000); + sb->set_max(100000); + sb->set_step(0.001); + sb->set_val(graph->scalar_const_node_get_value(type,p_id)); + sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id)); + gn->add_child(sb); + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; //scalar constant + case ShaderGraph::NODE_VEC_CONST: { + + gn->set_title("Vector"); + Array v3p(true); + for(int i=0;i<3;i++) { HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("out"))); + Label *l = memnew( Label ); + l->set_text(String::chr('X'+i)); + hbc->add_child(l); + SpinBox *sb = memnew( SpinBox ); + sb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + sb->set_min(-100000); + sb->set_max(100000); + sb->set_step(0.001); + sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]); + sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p)); + v3p.push_back(sb); + hbc->add_child(sb); gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); + } + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; //vec3 constant + case ShaderGraph::NODE_RGB_CONST: { + + gn->set_title("Color"); + ColorPickerButton *cpb = memnew( ColorPickerButton ); + cpb->set_color(graph->rgb_const_node_get_value(type,p_id)); + cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id)); + gn->add_child(cpb); + Label *l = memnew( Label ); + l->set_text("RGB"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; //rgb constant (shows a color picker instead) + case ShaderGraph::NODE_XFORM_CONST: { + gn->set_title("XForm"); + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit)); + gn->add_child(edit); + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + + } break; // 4x4 matrix constant + case ShaderGraph::NODE_TIME: { + + gn->set_title("Time"); + Label *l = memnew( Label ); + l->set_text("(s)"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // time in seconds + case ShaderGraph::NODE_SCREEN_TEX: { + + gn->set_title("ScreenTex"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (!graph->is_slot_connected(type,p_id,0)) { + Vector3 v = graph->default_get_value(type, p_id, 0); + hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3)); + } else { + hbc->add_child(make_label("UV",Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("RGB"))); + gn->add_child(hbc); + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // screen texture sampler (takes UV) (only usable in fragment case Shader) + case ShaderGraph::NODE_SCALAR_OP: { + + gn->set_title("ScalarOp"); + static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={ + "Add", + "Sub", + "Mul", + "Div", + "Mod", + "Pow", + "Max", + "Min", + "Atan2" + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) { + + ob->add_item(op_name[i],i); + } - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + ob->select(graph->scalar_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin)); + } - } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc. - case ShaderGraph::NODE_XFORM_MULT: { + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); - gn->set_title("XFMult"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("out"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color()); + } break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc) + case ShaderGraph::NODE_VEC_OP: { + gn->set_title("VecOp"); + static const char* op_name[ShaderGraph::VEC_MAX_OP]={ + "Add", + "Sub", + "Mul", + "Div", + "Mod", + "Pow", + "Max", + "Min", + "Cross" + }; - } break; // mat4 x mat4 - case ShaderGraph::NODE_XFORM_VEC_MULT: { + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) { - gn->set_title("XFVecMult"); + ob->add_item(op_name[i],i); + } - Button *button = memnew( Button("RotOnly")); - button->set_toggle_mode(true); - button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id)); - button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id)); + ob->select(graph->vec_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_vec_op_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3)); + } - gn->add_child(button); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("xf"))); - hbc->add_spacer(); - Label *l = memnew(Label("out")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child( l); - gn->add_child(hbc); - gn->add_child( memnew(Label("vec"))); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + } break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc) + case ShaderGraph::NODE_VEC_SCALAR_OP: { - } break; - case ShaderGraph::NODE_XFORM_VEC_INV_MULT: { + gn->set_title("VecScalarOp"); + static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={ + "Mul", + "Div", + "Pow", + }; - gn->set_title("XFVecInvMult"); + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) { + ob->add_item(op_name[i],i); + } - Button *button = memnew( Button("RotOnly")); - button->set_toggle_mode(true); - button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id)); - button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id)); + ob->select(graph->vec_scalar_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin)); + } + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + + + } break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc) + case ShaderGraph::NODE_RGB_OP: { + + gn->set_title("RGB Op"); + static const char* op_name[ShaderGraph::RGB_MAX_OP]={ + "Screen", + "Difference", + "Darken", + "Lighten", + "Overlay", + "Dodge", + "Burn", + "SoftLight", + "HardLight" + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) { + + ob->add_item(op_name[i],i); + } - gn->add_child(button); + ob->select(graph->rgb_op_node_get_op(type,p_id)); + ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id)); + gn->add_child(ob); - gn->add_child( memnew(Label("vec"))); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("xf"))); - hbc->add_spacer(); - Label *l = memnew(Label("out")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child( l); - gn->add_child(hbc); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::COLOR)); + } else { + hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::COLOR)); + } else { + gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR)); + } - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - - - } break; // mat4 x vec3 inverse mult (with no-translation option) - case ShaderGraph::NODE_SCALAR_FUNC: { - - gn->set_title("ScalarFunc"); - static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={ - "Sin", - "Cos", - "Tan", - "ASin", - "ACos", - "ATan", - "SinH", - "CosH", - "TanH", - "Log", - "Exp", - "Sqrt", - "Abs", - "Sign", - "Floor", - "Round", - "Ceil", - "Frac", - "Satr", - "Neg" - }; - - OptionButton *ob = memnew( OptionButton ); - for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) { - - ob->add_item(func_name[i],i); - } + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - ob->select(graph->scalar_func_node_get_function(type,p_id)); - ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id)); - gn->add_child(ob); + } break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc. + case ShaderGraph::NODE_XFORM_MULT: { - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_child( memnew(Label("in"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("out"))); - gn->add_child(hbc); + gn->set_title("XFMult"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a",Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b",Variant::TRANSFORM)); + } else { + gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM)); + } - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color()); - } break; // scalar function (sin: { } break; cos: { } break; etc) - case ShaderGraph::NODE_VEC_FUNC: { + } break; // mat4 x mat4 + case ShaderGraph::NODE_XFORM_VEC_MULT: { + gn->set_title("XFVecMult"); + CheckBox *button = memnew (CheckBox("RotOnly")); + button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id)); + button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id)); - gn->set_title("VecFunc"); - static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={ - "Normalize", - "Saturate", - "Negate", - "Reciprocal", - "RGB to HSV", - "HSV to RGB", - }; + gn->add_child(button); - OptionButton *ob = memnew( OptionButton ); - for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) { + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("xf",Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM)); + } + hbc->add_spacer(); + Label *l = memnew(Label("out")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3)); + } - ob->add_item(func_name[i],i); - } + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - ob->select(graph->vec_func_node_get_function(type,p_id)); - ob->connect("item_selected",this,"_vec_func_changed",varray(p_id)); - gn->add_child(ob); + } break; + case ShaderGraph::NODE_XFORM_VEC_INV_MULT: { - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("in"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("out"))); - gn->add_child(hbc); + gn->set_title("XFVecInvMult"); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc) - case ShaderGraph::NODE_VEC_LEN: { - gn->set_title("VecLength"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_child( memnew(Label("in"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("len"))); - gn->add_child(hbc); + CheckBox *button = memnew( CheckBox("RotOnly")); + button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id)); + button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id)); - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->add_child(button); - } break; // vec3 length - case ShaderGraph::NODE_DOT_PROD: { + if (graph->is_slot_connected(type, p_id, 0)) { + gn->add_child(make_label("a",Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 1)) { + hbc->add_child(make_label("xf", Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM)); + } + hbc->add_spacer(); + Label *l = memnew(Label("out")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + + } break; // mat4 x vec3 inverse mult (with no-translation option) + case ShaderGraph::NODE_SCALAR_FUNC: { + + gn->set_title("ScalarFunc"); + static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={ + "Sin", + "Cos", + "Tan", + "ASin", + "ACos", + "ATan", + "SinH", + "CosH", + "TanH", + "Log", + "Exp", + "Sqrt", + "Abs", + "Sign", + "Floor", + "Round", + "Ceil", + "Frac", + "Satr", + "Neg" + }; + + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) { + + ob->add_item(func_name[i],i); + } - gn->set_title("DotProduct"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("dp"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); + ob->select(graph->scalar_func_node_get_function(type,p_id)); + ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id)); + gn->add_child(ob); - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("in", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); - } break; // vec3 . vec3 (dot product -> scalar output) - case ShaderGraph::NODE_VEC_TO_SCALAR: { + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - gn->set_title("Vec2Scalar"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("vec"))); - hbc->add_spacer(); - Label *l=memnew(Label("x")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child( l); - gn->add_child(hbc); - l=memnew(Label("y")); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child( l ); - l=memnew(Label("z")); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child( l); - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + } break; // scalar function (sin: { } break; cos: { } break; etc) + case ShaderGraph::NODE_VEC_FUNC: { + gn->set_title("VecFunc"); + static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={ + "Normalize", + "Saturate", + "Negate", + "Reciprocal", + "RGB to HSV", + "HSV to RGB", + }; - } break; // 1 vec3 input: { } break; 3 scalar outputs - case ShaderGraph::NODE_SCALAR_TO_VEC: { + OptionButton *ob = memnew( OptionButton ); + for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) { - gn->set_title("Scalar2Vec"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_child( memnew(Label("x"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("vec"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("y"))); - gn->add_child( memnew(Label("z"))); + ob->add_item(func_name[i],i); + } - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + ob->select(graph->vec_func_node_get_function(type,p_id)); + ob->connect("item_selected",this,"_vec_func_changed",varray(p_id)); + gn->add_child(ob); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("in", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("out"))); + gn->add_child(hbc); + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc) + case ShaderGraph::NODE_VEC_LEN: { + gn->set_title("VecLength"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("in", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("len"))); + gn->add_child(hbc); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // vec3 length + case ShaderGraph::NODE_DOT_PROD: { + + gn->set_title("DotProduct"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("dp"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3)); + } - } break; // 3 scalar input: { } break; 1 vec3 output - case ShaderGraph::NODE_VEC_TO_XFORM: { + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - gn->set_title("Vec2XForm"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("x"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("xf"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("y"))); - gn->add_child( memnew(Label("z"))); - gn->add_child( memnew(Label("ofs"))); + } break; // vec3 . vec3 (dot product -> scalar output) + case ShaderGraph::NODE_VEC_TO_SCALAR: { - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_title("Vec2Scalar"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("vec", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("x")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + l=memnew(Label("y")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l ); + l=memnew(Label("z")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + + + } break; // 1 vec3 input: { } break; 3 scalar outputs + case ShaderGraph::NODE_SCALAR_TO_VEC: { + + gn->set_title("Scalar2Vec"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("x", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("vec"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("y", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("in", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL)); + } - } break; // 3 vec input: { } break; 1 xform output - case ShaderGraph::NODE_XFORM_TO_VEC: { + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + + } break; // 3 scalar input: { } break; 1 vec3 output + case ShaderGraph::NODE_VEC_TO_XFORM: { + + gn->set_title("Vec2XForm"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("x", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("xf"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("y", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("z", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3)); + } + if (graph->is_slot_connected(type, p_id, 3)) { + gn->add_child(make_label("ofs", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,3); + gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3)); + } - gn->set_title("XForm2Vec"); + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("xf"))); - hbc->add_spacer(); - Label *l=memnew(Label("x")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child( l); - gn->add_child(hbc); - l=memnew(Label("y")); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child( l ); - l=memnew(Label("z")); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child( l); - l=memnew(Label("ofs")); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child( l); - - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - - } break; // 3 vec input: { } break; 1 xform output - case ShaderGraph::NODE_SCALAR_INTERP: { - - gn->set_title("ScalarInterp"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("interp"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); - gn->add_child( memnew(Label("c"))); + } break; // 3 vec input: { } break; 1 xform output + case ShaderGraph::NODE_XFORM_TO_VEC: { - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + gn->set_title("XForm2Vec"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("fx", Variant::TRANSFORM)); + } else { + hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM)); + } + hbc->add_spacer(); + Label *l=memnew(Label("x")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + l=memnew(Label("y")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l ); + l=memnew(Label("z")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); + l=memnew(Label("ofs")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // 3 vec input: { } break; 1 xform output + case ShaderGraph::NODE_SCALAR_INTERP: { + + gn->set_title("ScalarInterp"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("interp"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider)); + } - } break; // scalar interpolation (with optional curve) - case ShaderGraph::NODE_VEC_INTERP: { + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); - gn->set_title("VecInterp"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_child( memnew(Label("a"))); - hbc->add_spacer(); - hbc->add_child( memnew(Label("interp"))); - gn->add_child(hbc); - gn->add_child( memnew(Label("b"))); - gn->add_child( memnew(Label("c"))); - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); + } break; // scalar interpolation (with optional curve) + case ShaderGraph::NODE_VEC_INTERP: { - } break; // vec3 interpolation (with optional curve) - case ShaderGraph::NODE_COLOR_RAMP: { + gn->set_title("VecInterp"); + HBoxContainer *hbc = memnew( HBoxContainer ); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("a", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + hbc->add_child( memnew(Label("interp"))); + gn->add_child(hbc); + if (graph->is_slot_connected(type, p_id, 1)) { + gn->add_child(make_label("b", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,1); + gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3)); + } + if (graph->is_slot_connected(type, p_id, 2)) { + gn->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,2); + gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider)); + } - gn->set_title("ColorRamp"); - GraphColorRampEdit * ramp = memnew( GraphColorRampEdit ); + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color()); + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color()); - DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id); - DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id); + } break; // vec3 interpolation (with optional curve) + case ShaderGraph::NODE_COLOR_RAMP: { - int oc = offsets.size(); + gn->set_title("ColorRamp"); + GraphColorRampEdit * ramp = memnew( GraphColorRampEdit ); - if (oc) { - DVector<real_t>::Read rofs = offsets.read(); - DVector<Color>::Read rcol = colors.read(); + DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id); + DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id); - Vector<float> ofsv; - Vector<Color> colorv; - for(int i=0;i<oc;i++) { - ofsv.push_back(rofs[i]); - colorv.push_back(rcol[i]); - } + int oc = offsets.size(); - ramp->set_ramp(ofsv,colorv); + if (oc) { + DVector<real_t>::Read rofs = offsets.read(); + DVector<Color>::Read rcol = colors.read(); + Vector<float> ofsv; + Vector<Color> colorv; + for(int i=0;i<oc;i++) { + ofsv.push_back(rofs[i]); + colorv.push_back(rcol[i]); } - ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp)); - ramp->set_custom_minimum_size(Size2(128,1)); - gn->add_child(ramp); + ramp->set_ramp(ofsv,colorv); + } - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("c"))); - hbc->add_spacer(); - Label *l=memnew(Label("rgb")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child( l); - gn->add_child(hbc); - l=memnew(Label("alpha")); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child( l); + ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp)); + ramp->set_custom_minimum_size(Size2(128,1)); + gn->add_child(ramp); - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider)); + } + hbc->add_spacer(); + Label *l=memnew(Label("rgb")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + l=memnew(Label("alpha")); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child( l); - } break; // scalar interpolation (with optional curve) - case ShaderGraph::NODE_CURVE_MAP: { + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - gn->set_title("CurveMap"); - GraphCurveMapEdit * map = memnew( GraphCurveMapEdit ); - DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id); + } break; // scalar interpolation (with optional curve) + case ShaderGraph::NODE_CURVE_MAP: { - int oc = points.size(); + gn->set_title("CurveMap"); + GraphCurveMapEdit * map = memnew( GraphCurveMapEdit ); - if (oc) { - DVector<Vector2>::Read rofs = points.read(); + DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id); + int oc = points.size(); - Vector<Vector2> ofsv; - for(int i=0;i<oc;i++) { - ofsv.push_back(rofs[i]); - } + if (oc) { + DVector<Vector2>::Read rofs = points.read(); - map->set_points(ofsv); + Vector<Vector2> ofsv; + for(int i=0;i<oc;i++) { + ofsv.push_back(rofs[i]); } - map->connect("curve_changed",this,"_curve_changed",varray(p_id,map)); - //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map)); - map->set_custom_minimum_size(Size2(128,64)); - gn->add_child(map); + map->set_points(ofsv); + } + map->connect("curve_changed",this,"_curve_changed",varray(p_id,map)); + + //map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map)); + map->set_custom_minimum_size(Size2(128,64)); + gn->add_child(map); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("c", Variant::REAL)); + } else { + float v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider)); + } + hbc->add_spacer(); + Label *l=memnew(Label("cmap")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child( l); + gn->add_child(hbc); + + + gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + } break; // scalar interpolation (with optional curve) + + case ShaderGraph::NODE_SCALAR_INPUT: { + + gn->set_title("ScalarUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + SpinBox *sb = memnew( SpinBox ); + sb->set_min(-100000); + sb->set_max(100000); + sb->set_step(0.001); + sb->set_val(graph->scalar_input_node_get_value(type,p_id)); + sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id)); + gn->add_child(sb); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // scalar uniform (assignable in material) + case ShaderGraph::NODE_VEC_INPUT: { + + gn->set_title("VectorUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + Array v3p(true); + for(int i=0;i<3;i++) { HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("c"))); - hbc->add_spacer(); - Label *l=memnew(Label("cmap")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child( l); - gn->add_child(hbc); - - - gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - - } break; // scalar interpolation (with optional curve) - - case ShaderGraph::NODE_SCALAR_INPUT: { - - gn->set_title("ScalarUniform"); - LineEdit *le = memnew( LineEdit ); - gn->add_child(le); - le->set_text(graph->input_node_get_name(type,p_id)); - le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + Label *l = memnew( Label ); + l->set_text(String::chr('X'+i)); + hbc->add_child(l); SpinBox *sb = memnew( SpinBox ); + sb->set_h_size_flags(Control::SIZE_EXPAND_FILL); sb->set_min(-100000); sb->set_max(100000); sb->set_step(0.001); - sb->set_val(graph->scalar_input_node_get_value(type,p_id)); - sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id)); - gn->add_child(sb); - gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - } break; // scalar uniform (assignable in material) - case ShaderGraph::NODE_VEC_INPUT: { - - gn->set_title("VectorUniform"); - LineEdit *le = memnew( LineEdit ); - gn->add_child(le); - le->set_text(graph->input_node_get_name(type,p_id)); - le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); - Array v3p(true); - for(int i=0;i<3;i++) { - HBoxContainer *hbc = memnew( HBoxContainer ); - Label *l = memnew( Label ); - l->set_text(String::chr('X'+i)); - hbc->add_child(l); - SpinBox *sb = memnew( SpinBox ); - sb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - sb->set_min(-100000); - sb->set_max(100000); - sb->set_step(0.001); - sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]); - sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p)); - v3p.push_back(sb); - hbc->add_child(sb); - gn->add_child(hbc); - } - gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - - } break; // vec3 uniform (assignable in material) - case ShaderGraph::NODE_RGB_INPUT: { - - gn->set_title("ColorUniform"); - LineEdit *le = memnew( LineEdit ); - gn->add_child(le); - le->set_text(graph->input_node_get_name(type,p_id)); - le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); - ColorPickerButton *cpb = memnew( ColorPickerButton ); - cpb->set_color(graph->rgb_input_node_get_value(type,p_id)); - cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id)); - gn->add_child(cpb); - Label *l = memnew( Label ); - l->set_text("RGB"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - l = memnew( Label ); - l->set_text("Alpha"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - - gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - - } break; // color uniform (assignable in material) - case ShaderGraph::NODE_XFORM_INPUT: { - gn->set_title("XFUniform"); - LineEdit *le = memnew( LineEdit ); - gn->add_child(le); - le->set_text(graph->input_node_get_name(type,p_id)); - le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); - ToolButton *edit = memnew( ToolButton ); - edit->set_text("edit.."); - edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit)); - gn->add_child(edit); - gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); - - } break; // mat4 uniform (assignable in material) - case ShaderGraph::NODE_TEXTURE_INPUT: { - - gn->set_title("TexUniform"); - LineEdit *le = memnew( LineEdit ); - gn->add_child(le); - le->set_text(graph->input_node_get_name(type,p_id)); - le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); - TextureFrame *tex = memnew( TextureFrame ); - tex->set_expand(true); - tex->set_custom_minimum_size(Size2(80,80)); - gn->add_child(tex); - tex->set_texture(graph->texture_input_node_get_value(type,p_id)); - ToolButton *edit = memnew( ToolButton ); - edit->set_text("edit.."); - edit->connect("pressed",this,"_tex_edited",varray(p_id,edit)); - gn->add_child(edit); - - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("UV"))); - hbc->add_spacer(); - Label *l=memnew(Label("RGB")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child(l); - gn->add_child(hbc); - l = memnew( Label ); - l->set_text("Alpha"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - - gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - } break; // texture input (assignable in material) - case ShaderGraph::NODE_CUBEMAP_INPUT: { - - gn->set_title("TexUniform"); - LineEdit *le = memnew( LineEdit ); - gn->add_child(le); - le->set_text(graph->input_node_get_name(type,p_id)); - le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); - - ToolButton *edit = memnew( ToolButton ); - edit->set_text("edit.."); - edit->connect("pressed",this,"_cube_edited",varray(p_id,edit)); - gn->add_child(edit); - - - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("UV"))); - hbc->add_spacer(); - Label *l=memnew(Label("RGB")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child(l); + sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]); + sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p)); + v3p.push_back(sb); + hbc->add_child(sb); gn->add_child(hbc); - l = memnew( Label ); - l->set_text("Alpha"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - - gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - } break; // cubemap input (assignable in material) - case ShaderGraph::NODE_DEFAULT_TEXTURE: { - - gn->set_title("CanvasItemTex"); - HBoxContainer *hbc = memnew( HBoxContainer ); - hbc->add_constant_override("separation",0); - hbc->add_child( memnew(Label("UV"))); - hbc->add_spacer(); - Label *l=memnew(Label("RGB")); - l->set_align(Label::ALIGN_RIGHT); - hbc->add_child(l); - gn->add_child(hbc); - l = memnew( Label ); - l->set_text("Alpha"); - l->set_align(Label::ALIGN_RIGHT); - gn->add_child(l); - - gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); - gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); - - - } break; // screen texture sampler (takes UV) (only usable in fragment case Shader) - - case ShaderGraph::NODE_OUTPUT: { - gn->set_title("Output"); - - List<ShaderGraph::SlotInfo> si; - ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si); - - int idx=0; - for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) { - ShaderGraph::SlotInfo& s=E->get(); - if (s.dir==ShaderGraph::SLOT_OUT) { - - Label *l= memnew( Label ); - l->set_text(s.name); - l->set_align(Label::ALIGN_LEFT); - gn->add_child(l); - gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color()); - idx++; - } + } + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + + } break; // vec3 uniform (assignable in material) + case ShaderGraph::NODE_RGB_INPUT: { + + gn->set_title("ColorUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + ColorPickerButton *cpb = memnew( ColorPickerButton ); + cpb->set_color(graph->rgb_input_node_get_value(type,p_id)); + cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id)); + gn->add_child(cpb); + Label *l = memnew( Label ); + l->set_text("RGB"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + } break; // color uniform (assignable in material) + case ShaderGraph::NODE_XFORM_INPUT: { + gn->set_title("XFUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit)); + gn->add_child(edit); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]); + + } break; // mat4 uniform (assignable in material) + case ShaderGraph::NODE_TEXTURE_INPUT: { + + gn->set_title("TexUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + TextureFrame *tex = memnew( TextureFrame ); + tex->set_expand(true); + tex->set_custom_minimum_size(Size2(80,80)); + gn->add_child(tex); + tex->set_texture(graph->texture_input_node_get_value(type,p_id)); + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_tex_edited",varray(p_id,edit)); + gn->add_child(edit); + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("UV", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("RGB")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child(l); + gn->add_child(hbc); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // texture input (assignable in material) + case ShaderGraph::NODE_CUBEMAP_INPUT: { + + gn->set_title("TexUniform"); + LineEdit *le = memnew( LineEdit ); + gn->add_child(le); + le->set_text(graph->input_node_get_name(type,p_id)); + le->connect("text_entered",this,"_input_name_changed",varray(p_id,le)); + + ToolButton *edit = memnew( ToolButton ); + edit->set_text("edit.."); + edit->connect("pressed",this,"_cube_edited",varray(p_id,edit)); + gn->add_child(edit); + + + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("UV", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("RGB")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child(l); + gn->add_child(hbc); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + } break; // cubemap input (assignable in material) + case ShaderGraph::NODE_DEFAULT_TEXTURE: { + + gn->set_title("CanvasItemTex"); + HBoxContainer *hbc = memnew( HBoxContainer ); + hbc->add_constant_override("separation",0); + if (graph->is_slot_connected(type, p_id, 0)) { + hbc->add_child(make_label("UV", Variant::VECTOR3)); + } else { + Vector3 v = graph->default_get_value(type,p_id,0); + hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3)); + } + hbc->add_spacer(); + Label *l=memnew(Label("RGB")); + l->set_align(Label::ALIGN_RIGHT); + hbc->add_child(l); + gn->add_child(hbc); + l = memnew( Label ); + l->set_text("Alpha"); + l->set_align(Label::ALIGN_RIGHT); + gn->add_child(l); + + gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]); + gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]); + + + } break; // screen texture sampler (takes UV) (only usable in fragment case Shader) + + case ShaderGraph::NODE_OUTPUT: { + gn->set_title("Output"); + gn->set_show_close_button(false); + + List<ShaderGraph::SlotInfo> si; + ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si); + + Array colors; + colors.push_back("Color"); + colors.push_back("LightColor"); + colors.push_back("Light"); + colors.push_back("Diffuse"); + colors.push_back("Specular"); + colors.push_back("Emmision"); + Array reals; + reals.push_back("Alpha"); + reals.push_back("DiffuseAlpha"); + reals.push_back("NormalMapDepth"); + reals.push_back("SpecExp"); + reals.push_back("Glow"); + reals.push_back("ShadeParam"); + reals.push_back("SpecularExp"); + reals.push_back("LightAlpha"); + reals.push_back("PointSize"); + reals.push_back("Discard"); + + int idx=0; + for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) { + ShaderGraph::SlotInfo& s=E->get(); + if (s.dir==ShaderGraph::SLOT_OUT) { + Variant::Type v; + if (colors.find(s.name)>=0) + v=Variant::COLOR; + else if (reals.find(s.name)>=0) + v=Variant::REAL; + else + v=Variant::VECTOR3; + gn->add_child(make_label(s.name, v)); + gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color()); + idx++; } + } - } break; // output (case Shader type dependent) - case ShaderGraph::NODE_COMMENT: { - gn->set_title("Comment"); - TextEdit *te = memnew(TextEdit); - te->set_custom_minimum_size(Size2(100,100)); - gn->add_child(te); - te->set_text(graph->comment_node_get_text(type,p_id)); - te->connect("text_changed",this,"_comment_edited",varray(p_id,te)); + } break; // output (case Shader type dependent) + case ShaderGraph::NODE_COMMENT: { + gn->set_title("Comment"); + TextEdit *te = memnew(TextEdit); + te->set_custom_minimum_size(Size2(100,100)); + gn->add_child(te); + te->set_text(graph->comment_node_get_text(type,p_id)); + te->connect("text_changed",this,"_comment_edited",varray(p_id,te)); - } break; // comment + } break; // comment @@ -2076,8 +2504,6 @@ void ShaderGraphView::_update_graph() { graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot); } - - } void ShaderGraphView::_sg_updated() { @@ -2085,9 +2511,9 @@ void ShaderGraphView::_sg_updated() { if (!graph.is_valid()) return; switch(graph->get_graph_error(type)) { - case ShaderGraph::GRAPH_OK: status->set_text(""); break; - case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break; - case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break; + case ShaderGraph::GRAPH_OK: status->set_text(""); break; + case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text("Error: Cyclic Connection Link"); break; + case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text("Error: Missing Input Connections"); break; } } @@ -2112,9 +2538,12 @@ void ShaderGraphView::_notification(int p_what) { ped_popup->connect("variant_changed",this,"_variant_edited"); } - } +} + +void ShaderGraphView::add_node(int p_type, const Vector2 &location) { -void ShaderGraphView::add_node(int p_type) { + if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0) + return; List<int> existing; graph->get_node_list(type,&existing); @@ -2127,7 +2556,7 @@ void ShaderGraphView::add_node(int p_type) { } } - Vector2 init_ofs(20,20); + Vector2 init_ofs = location; while(true) { bool valid=true; for(List<int>::Element *E=existing.front();E;E=E->next()) { @@ -2157,12 +2586,18 @@ void ShaderGraphView::add_node(int p_type) { void ShaderGraphView::_bind_methods() { ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph); + ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move); ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved); + ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move); ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node); ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed); ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request); ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request); + ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request); + ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes); + ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request); + ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed); ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed); ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed); ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed); @@ -2200,6 +2635,8 @@ ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) { graph_edit->add_child(ped_popup); status = memnew( Label ); graph_edit->get_top_layer()->add_child(status); + graph_edit->connect("_begin_node_move", this, "_begin_node_move"); + graph_edit->connect("_end_node_move", this, "_end_node_move"); status->set_pos(Vector2(5,5)); status->add_color_override("font_color_shadow",Color(0,0,0)); status->add_color_override("font_color",Color(1,0.4,0.3)); @@ -2222,9 +2659,18 @@ void ShaderGraphEditor::_add_node(int p_type) { ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab()); - graph_edits[shader_type]->add_node(p_type); + graph_edits[shader_type]->add_node(p_type, next_location); } +void ShaderGraphEditor::_popup_requested(const Vector2 &p_position) +{ + next_location = get_local_mouse_pos(); + popup->set_global_pos(p_position); + popup->set_size( Size2( 200, 0) ); + popup->popup(); + popup->call_deferred("grab_click_focus"); + popup->set_invalidate_click_until_motion(); +} void ShaderGraphEditor::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { @@ -2243,11 +2689,11 @@ void ShaderGraphEditor::_notification(int p_what) { if (nn.ends_with(":")) { addsep=true; } - menu->get_popup()->add_icon_item(get_icon(ic,"EditorIcons"),v,i); + popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i); if (addsep) - menu->get_popup()->add_separator(); + popup->add_separator(); } - menu->get_popup()->connect("item_pressed",this,"_add_node"); + popup->connect("item_pressed",this,"_add_node"); } @@ -2256,7 +2702,7 @@ void ShaderGraphEditor::_notification(int p_what) { void ShaderGraphEditor::_bind_methods() { ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node); - + ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested); } @@ -2285,16 +2731,16 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={ "GraphVecsToXform:Vectors -> XForm:", // 3 vec input", 1 xform output "GraphScalarInterp:Scalar Interpolate", // scalar interpolation (with optional curve) "GraphVecInterp:Vector Interpolate:", // vec3 interpolation (with optional curve) - "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve) - "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve) - "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material) + "GraphColorRamp:Color Ramp", // vec3 interpolation (with optional curve) + "GraphCurveMap:Curve Remap:", // vec3 interpolation (with optional curve) + "GraphScalarUniform:Scalar Uniform", // scalar uniform (assignable in material) "GraphVectorUniform:Vector Uniform", // vec3 uniform (assignable in material) "GraphRgbUniform:RGB Uniform", // color uniform (assignable in material) "GraphXformUniform:XForm Uniform", // mat4 uniform (assignable in material) "GraphTextureUniform:Texture Uniform", // texture input (assignable in material) "GraphCubeUniform:CubeMap Uniform:", // cubemap input (assignable in material) - "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material) - "Output", // output (shader type dependent) + "GraphDefaultTexture:CanvasItem Texture:", // cubemap input (assignable in material) + "Output", // output (shader type dependent) "GraphComment:Comment", // comment @@ -2302,11 +2748,8 @@ const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) { _2d=p_2d; - HBoxContainer *hbc = memnew( HBoxContainer ); - menu = memnew( MenuButton ); - menu->set_text("Add Node.."); - hbc->add_child(menu); - add_child(hbc); + popup = memnew( PopupMenu ); + add_child(popup); tabs = memnew(TabContainer); @@ -2325,8 +2768,10 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) { tabs->add_child(graph_edits[i]->get_graph_edit()); graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request"); graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request"); + graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request"); + graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested"); + graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request"); graph_edits[i]->get_graph_edit()->set_right_disconnects(true); - } tabs->set_current_tab(1); @@ -2374,9 +2819,9 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor); -// editor->get_viewport()->add_child(shader_editor); -// shader_editor->set_area_as_parent_rect(); -// shader_editor->hide(); + // editor->get_viewport()->add_child(shader_editor); + // shader_editor->set_area_as_parent_rect(); + // shader_editor->hide(); } diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h index 0051fbfd74..800fdf1fea 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.h +++ b/tools/editor/plugins/shader_graph_editor_plugin.h @@ -129,6 +129,7 @@ class ShaderGraphView : public Node { GraphEdit *graph_edit; Ref<ShaderGraph> graph; int edited_id; + int edited_def; ShaderGraph::ShaderType type; @@ -136,13 +137,23 @@ class ShaderGraphView : public Node { void _create_node(int p_id); + ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL); + ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint=""); void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot); void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot); void _node_removed(int p_id); + void _begin_node_move(); void _node_moved(const Vector2& p_from, const Vector2& p_to,int p_id); + void _end_node_move(); void _move_node(int p_id,const Vector2& p_to); + void _duplicate_nodes_request(); + void _duplicate_nodes(Array &p_nodes); + void _delete_nodes_request(); + + + void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint); void _scalar_const_changed(double p_value,int p_id); void _vec_const_changed(double p_value, int p_id, Array p_arr); @@ -175,7 +186,7 @@ protected: static void _bind_methods(); public: - void add_node(int p_type); + void add_node(int p_type, const Vector2 &location); GraphEdit *get_graph_edit() { return graph_edit; } void set_graph(Ref<ShaderGraph> p_graph); @@ -186,13 +197,15 @@ class ShaderGraphEditor : public VBoxContainer { OBJ_TYPE(ShaderGraphEditor,VBoxContainer); - MenuButton *menu; + PopupMenu *popup; TabContainer *tabs; ShaderGraphView *graph_edits[ShaderGraph::SHADER_TYPE_MAX]; static const char* node_names[ShaderGraph::NODE_TYPE_MAX]; + Vector2 next_location; bool _2d; void _add_node(int p_type); + void _popup_requested(const Vector2 &p_position); protected: void _notification(int p_what); static void _bind_methods(); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 1a07f30e4e..5599305945 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -46,15 +46,15 @@ void CustomPropertyEditor::_notification(int p_what) { - + if (p_what==NOTIFICATION_DRAW) { - + RID ci = get_canvas_item(); - get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); + get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); /* if (v.get_type()==Variant::COLOR) { - + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( 10,10,60, get_size().height-20 ), v ); }*/ } @@ -215,11 +215,11 @@ void CustomPropertyEditor::_menu_option(int p_which) { } Variant CustomPropertyEditor::get_variant() const { - - return v; + + return v; } String CustomPropertyEditor::get_name() const { - + return name; } @@ -237,9 +237,11 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty inheritors_array.clear(); text_edit->hide(); easing_draw->hide(); - + spinbox->hide(); + slider->hide(); + for (int i=0;i<MAX_VALUE_EDITORS;i++) { - + value_editor[i]->hide(); value_label[i]->hide(); if (i<4) @@ -247,8 +249,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty } for (int i=0;i<MAX_ACTION_BUTTONS;i++) { - - action_buttons[i]->hide(); + + action_buttons[i]->hide(); } for(int i=0;i<20;i++) @@ -258,11 +260,49 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty switch(type) { - + case Variant::INT: case Variant::REAL: { - if (hint==PROPERTY_HINT_ALL_FLAGS) { + if (hint==PROPERTY_HINT_RANGE) { + + int c = hint_text.get_slice_count(","); + float min=0,max=100,step=1; + if (c>=1) { + + if (!hint_text.get_slice(",",0).empty()) + min=hint_text.get_slice(",",0).to_double(); + } + if (c>=2) { + + if (!hint_text.get_slice(",",1).empty()) + max=hint_text.get_slice(",",1).to_double(); + } + + if (type==Variant::REAL && c>=3) { + + if (!hint_text.get_slice(",",2).empty()) + step= hint_text.get_slice(",",2).to_double(); + } + + if (c>=4 && hint_text.get_slice(",",3)=="slider") { + slider->set_min(min); + slider->set_max(max); + slider->set_step((type==Variant::REAL) ? step : 1); + slider->set_val(v); + slider->show(); + set_size(Size2(110,30)); + } else { + spinbox->set_min(min); + spinbox->set_max(max); + spinbox->set_step((type==Variant::REAL) ? step : 1); + spinbox->set_val(v); + spinbox->show(); + set_size(Size2(70,35)); + } + + + } else if (hint==PROPERTY_HINT_ALL_FLAGS) { uint32_t flgs = v; for(int i=0;i<2;i++) { @@ -410,7 +450,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty value_editor[3]->set_text( String::num( r.size.y) ); } break; case Variant::VECTOR3: { - + List<String> names; names.push_back("x"); names.push_back("y"); @@ -422,7 +462,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty value_editor[2]->set_text( String::num( vec.z) ); } break; case Variant::PLANE: { - + List<String> names; names.push_back("x"); names.push_back("y"); @@ -434,10 +474,10 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty value_editor[1]->set_text( String::num( plane.normal.y ) ); value_editor[2]->set_text( String::num( plane.normal.z ) ); value_editor[3]->set_text( String::num( plane.d ) ); - + } break; case Variant::QUAT: { - + List<String> names; names.push_back("x"); names.push_back("y"); @@ -452,7 +492,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty } break; case Variant::_AABB: { - + List<String> names; names.push_back("px"); names.push_back("py"); @@ -461,7 +501,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty names.push_back("sy"); names.push_back("sz"); config_value_editors(6,3,16,names); - + AABB aabb=v; value_editor[0]->set_text( String::num( aabb.pos.x ) ); value_editor[1]->set_text( String::num( aabb.pos.y ) ); @@ -469,7 +509,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty value_editor[3]->set_text( String::num( aabb.size.x ) ); value_editor[4]->set_text( String::num( aabb.size.y ) ); value_editor[5]->set_text( String::num( aabb.size.z ) ); - + } break; case Variant::MATRIX32: { @@ -490,7 +530,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty } break; case Variant::MATRIX3: { - + List<String> names; names.push_back("xx"); names.push_back("xy"); @@ -502,17 +542,17 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty names.push_back("zy"); names.push_back("zz"); config_value_editors(9,3,16,names); - + Matrix3 basis=v; for(int i=0;i<9;i++) { - + value_editor[i]->set_text( String::num( basis.elements[i/3][i%3] ) ); } - + } break; case Variant::TRANSFORM: { - - + + List<String> names; names.push_back("xx"); names.push_back("xy"); @@ -527,20 +567,20 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty names.push_back("zz"); names.push_back("zo"); config_value_editors(12,4,16,names); - + Transform tr=v; for(int i=0;i<9;i++) { - + value_editor[(i/3)*4+i%3]->set_text( String::num( tr.basis.elements[i/3][i%3] ) ); } - + value_editor[3]->set_text( String::num( tr.origin.x ) ); value_editor[7]->set_text( String::num( tr.origin.y ) ); value_editor[11]->set_text( String::num( tr.origin.z ) ); - + } break; case Variant::COLOR: { - + color_picker->show(); color_picker->set_edit_alpha(hint!=PROPERTY_HINT_COLOR_NO_ALPHA); @@ -554,13 +594,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty float values[4]={c.r,c.g,c.b,c.a}; for (int i=0;i<4;i++) { int y=m+i*h; - + value_editor[i]->show(); - value_label[i]->show(); + value_label[i]->show(); value_label[i]->set_pos(Point2(ofs,y)); scroll[i]->set_min(0); scroll[i]->set_max(1.0); - scroll[i]->set_page(0); + scroll[i]->set_page(0); scroll[i]->set_pos(Point2(ofs+15,y+Math::floor((h-scroll[i]->get_minimum_size().height)/2.0))); scroll[i]->set_val(values[i]); scroll[i]->set_size(Size2(120,1)); @@ -568,30 +608,30 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty value_editor[i]->set_pos(Point2(ofs+140,y)); value_editor[i]->set_size(Size2(40,h)); value_editor[i]->set_text( String::num(values[i],2 )); - + } - + value_label[0]->set_text("R"); value_label[1]->set_text("G"); value_label[2]->set_text("B"); value_label[3]->set_text("A"); - + Size2 new_size = value_editor[3]->get_pos() + value_editor[3]->get_size() + Point2(10,10); set_size( new_size ); */ - + } break; case Variant::IMAGE: { - + List<String> names; names.push_back("New"); names.push_back("Load"); names.push_back("Clear"); config_action_buttons(names); - + } break; case Variant::NODE_PATH: { - + List<String> names; names.push_back("Assign"); names.push_back("Clear"); @@ -599,7 +639,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty } break; case Variant::OBJECT: { - + if (hint!=PROPERTY_HINT_RESOURCE_TYPE) break; @@ -705,40 +745,40 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty } break; case Variant::INPUT_EVENT: { - - + + } break; case Variant::DICTIONARY: { - - + + } break; case Variant::RAW_ARRAY: { - - + + } break; case Variant::INT_ARRAY: { - - + + } break; case Variant::REAL_ARRAY: { - - + + } break; case Variant::STRING_ARRAY: { - - + + } break; case Variant::VECTOR3_ARRAY: { - - + + } break; case Variant::COLOR_ARRAY: { - - + + } break; default: {} - } - + } + updating=false; return true; } @@ -746,7 +786,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty void CustomPropertyEditor::_file_selected(String p_file) { switch(type) { - + case Variant::STRING: { if (hint==PROPERTY_HINT_FILE || hint==PROPERTY_HINT_DIR) { @@ -884,9 +924,9 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) { void CustomPropertyEditor::_action_pressed(int p_which) { - if (updating) + if (updating) return; - + switch(type) { case Variant::INT: { @@ -969,7 +1009,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) { } break; case Variant::NODE_PATH: { - + if (p_which==0) { @@ -980,60 +1020,60 @@ void CustomPropertyEditor::_action_pressed(int p_which) { v=NodePath(); emit_signal("variant_changed"); - } + } } break; case Variant::OBJECT: { - + if (p_which==0) { - + ERR_FAIL_COND( inheritors_array.empty() ); String intype=inheritors_array[0]; - + if (hint==PROPERTY_HINT_RESOURCE_TYPE) { - + Object *obj = ObjectTypeDB::instance(intype); ERR_BREAK( !obj ); Resource *res=obj->cast_to<Resource>(); ERR_BREAK( !res ); - + v=Ref<Resource>(res).get_ref_ptr(); emit_signal("variant_changed"); hide(); - + } } else if (p_which==1) { - + file->set_access(EditorFileDialog::ACCESS_RESOURCES); file->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> extensions; String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String(); - + ResourceLoader::get_recognized_extensions_for_type(type,&extensions); file->clear_filters(); for (List<String>::Element *E=extensions.front();E;E=E->next()) { - + file->add_filter("*."+E->get()+" ; "+E->get().to_upper() ); - + } - + file->popup_centered_ratio(); - + } else if (p_which==2) { - + RefPtr RefPtr=v; if (!RefPtr.is_null()) { emit_signal("resource_edit_request"); - hide(); + hide(); } - + } else if (p_which==3) { - - + + v=Variant(); emit_signal("variant_changed"); hide(); @@ -1076,7 +1116,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) { emit_signal("variant_changed"); hide(); } - + } break; case Variant::IMAGE: { @@ -1115,16 +1155,16 @@ void CustomPropertyEditor::_action_pressed(int p_which) { } void CustomPropertyEditor::_scroll_modified(double p_value) { - - if (updating) + + if (updating) return; /* switch(type) { - + case Variant::COLOR: { - + for (int i=0;i<4;i++) { - + value_editor[i]->set_text( String::num(scroll[i]->get_val(),2) ); } Color c; @@ -1149,7 +1189,7 @@ void CustomPropertyEditor::_drag_easing(const InputEvent& p_ev) { float rel = p_ev.mouse_motion.relative_x; if (rel==0) - return; + return; bool flip=hint_text=="attenuation"; @@ -1232,7 +1272,7 @@ void CustomPropertyEditor::_text_edit_changed() { } void CustomPropertyEditor::_modified(String p_string) { - + if (updating) return; updating=true; @@ -1273,17 +1313,17 @@ void CustomPropertyEditor::_modified(String p_string) { } break; case Variant::VECTOR3: { - + Vector3 vec; vec.x=value_editor[0]->get_text().to_double(); vec.y=value_editor[1]->get_text().to_double(); vec.z=value_editor[2]->get_text().to_double(); v=vec; emit_signal("variant_changed"); - + } break; case Variant::PLANE: { - + Plane pl; pl.normal.x=value_editor[0]->get_text().to_double(); pl.normal.y=value_editor[1]->get_text().to_double(); @@ -1291,10 +1331,10 @@ void CustomPropertyEditor::_modified(String p_string) { pl.d=value_editor[3]->get_text().to_double(); v=pl; emit_signal("variant_changed"); - + } break; case Variant::QUAT: { - + Quat q; q.x=value_editor[0]->get_text().to_double(); q.y=value_editor[1]->get_text().to_double(); @@ -1302,10 +1342,10 @@ void CustomPropertyEditor::_modified(String p_string) { q.w=value_editor[3]->get_text().to_double(); v=q; emit_signal("variant_changed"); - + } break; case Variant::_AABB: { - + Vector3 pos; pos.x=value_editor[0]->get_text().to_double(); pos.y=value_editor[1]->get_text().to_double(); @@ -1314,10 +1354,10 @@ void CustomPropertyEditor::_modified(String p_string) { size.x=value_editor[3]->get_text().to_double(); size.y=value_editor[4]->get_text().to_double(); size.z=value_editor[5]->get_text().to_double(); - + v=AABB(pos,size); emit_signal("variant_changed"); - + } break; case Variant::MATRIX32: { @@ -1332,39 +1372,39 @@ void CustomPropertyEditor::_modified(String p_string) { } break; case Variant::MATRIX3: { - + Matrix3 m; for(int i=0;i<9;i++) { - + m.elements[i/3][i%3]=value_editor[i]->get_text().to_double(); } - + v=m; emit_signal("variant_changed"); - + } break; case Variant::TRANSFORM: { - + Matrix3 basis; for(int i=0;i<9;i++) { - + basis.elements[i/3][i%3]=value_editor[(i/3)*4+i%3]->get_text().to_double(); } - + Vector3 origin; origin.x=value_editor[3]->get_text().to_double(); origin.y=value_editor[7]->get_text().to_double(); origin.z=value_editor[11]->get_text().to_double(); - + v=Transform(basis,origin); emit_signal("variant_changed"); - - + + } break; case Variant::COLOR: { /* for (int i=0;i<4;i++) { - + scroll[i]->set_val( value_editor[i]->get_text().to_double() ); } Color c; @@ -1378,51 +1418,57 @@ void CustomPropertyEditor::_modified(String p_string) { */ } break; case Variant::IMAGE: { - - + + } break; case Variant::NODE_PATH: { - - - } break; + + + } break; case Variant::INPUT_EVENT: { - - + + } break; case Variant::DICTIONARY: { - - + + } break; case Variant::RAW_ARRAY: { - - + + } break; case Variant::INT_ARRAY: { - - + + } break; case Variant::REAL_ARRAY: { - - + + } break; case Variant::STRING_ARRAY: { - - + + } break; case Variant::VECTOR3_ARRAY: { - - + + } break; case Variant::COLOR_ARRAY: { - - + + } break; default: {} - } - + } + updating=false; } +void CustomPropertyEditor::_range_modified(double p_value) +{ + v=p_value; + emit_signal("variant_changed"); +} + void CustomPropertyEditor::_focus_enter() { switch(type) { case Variant::REAL: @@ -1479,10 +1525,10 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings) set_size( Size2( w, m*2+(h+m)*p_strings.size() ) ); for (int i=0;i<MAX_ACTION_BUTTONS;i++) { - + if (i<p_strings.size()) { action_buttons[i]->show(); - action_buttons[i]->set_text(p_strings[i]); + action_buttons[i]->set_text(p_strings[i]); action_buttons[i]->set_pos( Point2( m, m+i*(h+m) )); action_buttons[i]->set_size( Size2( w-m*2, h ) ); action_buttons[i]->set_flat(true); @@ -1490,29 +1536,29 @@ void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings) action_buttons[i]->hide(); } } - - + + } void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int p_label_w,const List<String>& p_strings) { - + int w=80; int h=20; int m=10; - + int rows=((p_amount-1)/p_columns)+1; - + set_size( Size2( m*(1+p_columns)+(w+p_label_w)*p_columns, m*(1+rows)+h*rows ) ); - + for (int i=0;i<MAX_VALUE_EDITORS;i++) { - + int c=i%p_columns; int r=i/p_columns; - + if (i<p_amount) { value_editor[i]->show(); value_label[i]->show(); - value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String("")); + value_label[i]->set_text(i<p_strings.size()?p_strings[i]:String("")); value_editor[i]->set_pos( Point2( m+p_label_w+c*(w+m+p_label_w), m+r*(h+m) )); value_editor[i]->set_size( Size2( w, h ) ); value_label[i]->set_pos( Point2( m+c*(w+m+p_label_w), m+r*(h+m) ) ); @@ -1522,16 +1568,17 @@ void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int value_label[i]->hide(); } } - - - + + + } void CustomPropertyEditor::_bind_methods() { - + ObjectTypeDB::bind_method("_focus_enter", &CustomPropertyEditor::_focus_enter); ObjectTypeDB::bind_method("_focus_exit", &CustomPropertyEditor::_focus_exit); ObjectTypeDB::bind_method("_modified",&CustomPropertyEditor::_modified); + ObjectTypeDB::bind_method("_range_modified", &CustomPropertyEditor::_range_modified); ObjectTypeDB::bind_method("_scroll_modified",&CustomPropertyEditor::_scroll_modified); ObjectTypeDB::bind_method("_action_pressed",&CustomPropertyEditor::_action_pressed); ObjectTypeDB::bind_method("_file_selected",&CustomPropertyEditor::_file_selected); @@ -1548,13 +1595,13 @@ void CustomPropertyEditor::_bind_methods() { ADD_SIGNAL( MethodInfo("resource_edit_request") ); } CustomPropertyEditor::CustomPropertyEditor() { - - + + read_only=false; updating=false; - + for (int i=0;i<MAX_VALUE_EDITORS;i++) { - + value_editor[i]=memnew( LineEdit ); add_child( value_editor[i] ); value_label[i]=memnew( Label ); @@ -1565,17 +1612,17 @@ CustomPropertyEditor::CustomPropertyEditor() { value_editor[i]->connect("focus_enter", this, "_focus_enter"); value_editor[i]->connect("focus_exit", this, "_focus_exit"); } - + for(int i=0;i<4;i++) { - + scroll[i] = memnew( HScrollBar ); scroll[i]->hide(); scroll[i]->set_min(0); scroll[i]->set_max(1.0); - scroll[i]->set_step(0.01); + scroll[i]->set_step(0.01); add_child(scroll[i]); scroll[i]->connect("value_changed", this,"_scroll_modified"); - + } for(int i=0;i<20;i++) { @@ -1599,15 +1646,15 @@ CustomPropertyEditor::CustomPropertyEditor() { text_edit->connect("text_changed",this,"_text_edit_changed"); for (int i=0;i<MAX_ACTION_BUTTONS;i++) { - + action_buttons[i]=memnew(Button); - action_buttons[i]->hide(); + action_buttons[i]->hide(); add_child(action_buttons[i]); Vector<Variant> binds; binds.push_back(i); action_buttons[i]->connect("pressed", this,"_action_pressed",binds); } - + color_picker = memnew( ColorPicker ); add_child(color_picker); color_picker->hide(); @@ -1620,7 +1667,7 @@ CustomPropertyEditor::CustomPropertyEditor() { file = memnew ( EditorFileDialog ); add_child(file); file->hide(); - + file->connect("file_selected", this,"_file_selected"); file->connect("dir_selected", this,"_file_selected"); @@ -1628,12 +1675,12 @@ CustomPropertyEditor::CustomPropertyEditor() { error->set_title("Error!"); add_child(error); //error->get_cancel()->hide(); - + type_button = memnew( MenuButton ); add_child(type_button); type_button->hide(); type_button->get_popup()->connect("item_pressed", this,"_type_create_selected"); - + scene_tree = memnew( SceneTreeDialog ); add_child(scene_tree); @@ -1655,6 +1702,16 @@ CustomPropertyEditor::CustomPropertyEditor() { menu = memnew(PopupMenu); add_child(menu); menu->connect("item_pressed",this,"_menu_option"); + + spinbox = memnew ( SpinBox ); + add_child(spinbox); + spinbox->set_area_as_parent_rect(5); + spinbox->connect("value_changed",this,"_range_modified"); + + slider = memnew ( HSlider ); + add_child(slider); + slider->set_area_as_parent_rect(5); + slider->connect("value_changed",this,"_range_modified"); } bool PropertyEditor::_might_be_in_instance() { @@ -1755,28 +1812,28 @@ bool PropertyEditor::_is_property_different(const Variant& p_current, const Vari } TreeItem *PropertyEditor::find_item(TreeItem *p_item,const String& p_name) { - - + + if (!p_item) return NULL; - + String name = p_item->get_metadata(1); - + if (name==p_name) { - + return p_item; } - + TreeItem *c=p_item->get_children(); - + while (c) { - + TreeItem *found = find_item(c,p_name); if (found) return found; c=c->get_next(); } - + return NULL; } @@ -1799,9 +1856,9 @@ void PropertyEditor::_changed_callbacks(Object *p_changed,const String& p_prop) if (p_prop==String()) update_tree_pending=true; else { - + pending[p_prop]=p_prop; - + } } @@ -1813,7 +1870,7 @@ void PropertyEditor::update_property(const String& p_prop) { void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint, const String& p_hint_text) { - + switch( p_type ) { case Variant::BOOL: { @@ -1906,7 +1963,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p } break; case Variant::IMAGE: { - + Image img = obj->get( p_name ); if (img.empty()) p_item->set_text(1,"[Image (empty)]"); @@ -1985,7 +2042,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p } break; default: {}; } - + } @@ -2002,10 +2059,10 @@ void PropertyEditor::_notification(int p_what) { edit(NULL); } - + if (p_what==NOTIFICATION_FIXED_PROCESS) { - - + + if (refresh_countdown>0) { refresh_countdown-=get_fixed_process_delta_time(); if (refresh_countdown<=0) { @@ -2015,21 +2072,21 @@ void PropertyEditor::_notification(int p_what) { } changing=true; - + if (update_tree_pending) { update_tree(); update_tree_pending=false; - + } else { - - const String *k=NULL; + + const String *k=NULL; while ((k=pending.next(k))) { - + TreeItem * item = find_item(tree->get_root(),*k); if (!item) continue; - + if (_might_be_in_instance()) { @@ -2067,15 +2124,15 @@ void PropertyEditor::_notification(int p_what) { } } - Dictionary d=item->get_metadata(0); + Dictionary d=item->get_metadata(0); set_item_text(item,d["type"],d["name"],d["hint"],d["hint_text"]); - } + } } - + pending.clear(); - + changing=false; - + } } @@ -2420,13 +2477,13 @@ void PropertyEditor::update_tree() { if (draw_red) item->set_custom_color(0,Color(0.8,0.4,0.20)); - + if (p.name==selected_property) { item->select(1); } - + //printf("property %s type %i\n",p.name.ascii().get_data(),p.type); switch( p.type ) { @@ -2509,8 +2566,8 @@ void PropertyEditor::update_tree() { if (p.type==Variant::REAL && c>=3) { step= p.hint_string.get_slice(",",2).to_double(); - } - + } + item->set_range_config(1,min,max,step,p.hint==PROPERTY_HINT_EXP_RANGE); } else if (p.hint==PROPERTY_HINT_ENUM) { @@ -2774,7 +2831,7 @@ void PropertyEditor::update_tree() { } break; case Variant::IMAGE: { - + item->set_cell_mode( 1, TreeItem::CELL_MODE_CUSTOM ); item->set_editable( 1, !read_only ); Image img = obj->get( p.name ); @@ -2783,7 +2840,7 @@ void PropertyEditor::update_tree() { else item->set_text(1,"[Image "+itos(img.get_width())+"x"+itos(img.get_height())+"]"); item->set_icon( 0,get_icon("Image","EditorIcons") ); - + } break; case Variant::NODE_PATH: { @@ -2937,10 +2994,10 @@ void PropertyEditor::_edit_set(const String& p_name, const Variant& p_value) { void PropertyEditor::_item_edited() { - - TreeItem * item = tree->get_edited(); + + TreeItem * item = tree->get_edited(); Dictionary d = item->get_metadata(0); - + String name=d["name"]; if (tree->get_edited_column()==0) { @@ -2969,12 +3026,12 @@ void PropertyEditor::_item_edited() { int hint= d["hint"]; String hint_text=d["hint_text"]; switch(type) { - + case Variant::NIL: { - - } break; + + } break; case Variant::BOOL: { - + _edit_set(name,item->is_checked(1)); } break; case Variant::INT: @@ -2993,7 +3050,7 @@ void PropertyEditor::_item_edited() { _edit_set(name,item->get_range(1)); } break; case Variant::STRING: { - + if (hint==PROPERTY_HINT_ENUM) { int idx= item->get_range(1); @@ -3011,64 +3068,64 @@ void PropertyEditor::_item_edited() { } } break; // math types - + case Variant::VECTOR3: { - + } break; case Variant::PLANE: { - + } break; case Variant::QUAT: { - + } break; case Variant::_AABB: { - + } break; case Variant::MATRIX3: { - + } break; case Variant::TRANSFORM: { - + } break; - + case Variant::COLOR: { //_edit_set(name,item->get_custom_bg_color(0)); } break; case Variant::IMAGE: { - + } break; case Variant::NODE_PATH: { - + } break; case Variant::INPUT_EVENT: { - + } break; case Variant::DICTIONARY: { - + } break; - + // arrays case Variant::RAW_ARRAY: { - + } break; case Variant::INT_ARRAY: { - + } break; case Variant::REAL_ARRAY: { - + } break; case Variant::STRING_ARRAY: { - + } break; case Variant::VECTOR3_ARRAY: { - + } break; case Variant::COLOR_ARRAY: { - + } break; - - + + }; } @@ -3119,24 +3176,24 @@ void PropertyEditor::_custom_editor_request(bool p_arrow) { } void PropertyEditor::edit(Object* p_object) { - + if (obj==p_object) return; if (obj) { - + obj->remove_change_receptor(this); } obj=p_object; update_tree(); - + if (obj) { - + obj->add_change_receptor(this); } - - + + } void PropertyEditor::_set_range_def(Object *p_item, String prop,float p_frame) { @@ -3245,9 +3302,9 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { void PropertyEditor::_node_removed(Node *p_node) { - + if (p_node==obj) { - + edit(NULL); } } @@ -3307,9 +3364,9 @@ void PropertyEditor::_bind_methods() { ObjectTypeDB::bind_method( "_item_edited",&PropertyEditor::_item_edited); ObjectTypeDB::bind_method( "_item_selected",&PropertyEditor::_item_selected); ObjectTypeDB::bind_method( "_custom_editor_request",&PropertyEditor::_custom_editor_request); - ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited); - ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request); - ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed); + ObjectTypeDB::bind_method( "_custom_editor_edited",&PropertyEditor::_custom_editor_edited); + ObjectTypeDB::bind_method( "_resource_edit_request",&PropertyEditor::_resource_edit_request); + ObjectTypeDB::bind_method( "_node_removed",&PropertyEditor::_node_removed); ObjectTypeDB::bind_method( "_edit_button",&PropertyEditor::_edit_button); ObjectTypeDB::bind_method( "_changed_callback",&PropertyEditor::_changed_callbacks); ObjectTypeDB::bind_method( "_draw_flags",&PropertyEditor::_draw_flags); @@ -3369,29 +3426,29 @@ void PropertyEditor::set_show_categories(bool p_show) { } PropertyEditor::PropertyEditor() { - + _prop_edited="property_edited"; _prop_edited_name.push_back(String()); undo_redo=NULL; obj=NULL; changing=false; update_tree_pending=false; - + top_label = memnew( Label ); top_label->set_text("Properties:"); top_label->set_anchor( MARGIN_RIGHT, ANCHOR_END ); top_label->set_begin( Point2( 10,0) ); - top_label->set_end( Point2( 0,12) ); - - add_child(top_label); + top_label->set_end( Point2( 0,12) ); + + add_child(top_label); + - tree = memnew( Tree ); tree->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); + tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); tree->set_begin( Point2(0,19 )); tree->set_end( Point2(0,0 )); - + tree->set_columns(2); tree->set_column_expand(0,true); tree->set_column_min_width(0,30); @@ -3399,21 +3456,21 @@ PropertyEditor::PropertyEditor() { tree->set_column_min_width(1,18); //tree->set_hide_root(true); - add_child( tree ); - + add_child( tree ); + tree->connect("item_edited", this,"_item_edited",varray(),CONNECT_DEFERRED); tree->connect("cell_selected", this,"_item_selected"); - + set_fixed_process(true); - + custom_editor = memnew( CustomPropertyEditor ); add_child(custom_editor); - + tree->connect("custom_popup_edited", this,"_custom_editor_request"); tree->connect("button_pressed", this,"_edit_button"); custom_editor->connect("variant_changed", this,"_custom_editor_edited"); custom_editor->connect("resource_edit_request", this,"_resource_edit_request",make_binds(),CONNECT_DEFERRED); - + capitalize_paths=true; autoclear=false; tree->set_column_title(0,"Property"); diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h index 9686bf0bd7..dcb7b66abd 100644 --- a/tools/editor/property_editor.h +++ b/tools/editor/property_editor.h @@ -46,9 +46,9 @@ */ class CustomPropertyEditor : public Popup { - + OBJ_TYPE( CustomPropertyEditor, Popup ); - + enum { MAX_VALUE_EDITORS=12, MAX_ACTION_BUTTONS=5, @@ -93,7 +93,8 @@ class CustomPropertyEditor : public Popup { TextEdit *text_edit; bool read_only; Button *checks20[20]; - + SpinBox *spinbox; + HSlider *slider; Control *easing_draw; @@ -106,6 +107,7 @@ class CustomPropertyEditor : public Popup { void _file_selected(String p_file); void _scroll_modified(double p_value); void _modified(String p_string); + void _range_modified(double p_value); void _focus_enter(); void _focus_exit(); void _action_pressed(int p_which); @@ -114,7 +116,7 @@ class CustomPropertyEditor : public Popup { void _color_changed(const Color& p_color); void _draw_easing(); void _menu_option(int p_which); - + void _drag_easing(const InputEvent& p_ev); void _node_path_selected(NodePath p_path); @@ -125,23 +127,23 @@ class CustomPropertyEditor : public Popup { protected: void _notification(int p_what); - static void _bind_methods(); - -public: + static void _bind_methods(); + +public: Variant get_variant() const; String get_name() const; - + void set_read_only(bool p_read_only) { read_only=p_read_only; } bool edit(Object* p_owner,const String& p_name,Variant::Type p_type, const Variant& p_variant,int p_hint,String p_hint_text); - + CustomPropertyEditor(); }; class PropertyEditor : public Control { - + OBJ_TYPE( PropertyEditor, Control ); - + Tree *tree; Label *top_label; //Object *object; @@ -168,26 +170,26 @@ class PropertyEditor : public Control { Map<StringName,String > class_descr_cache; CustomPropertyEditor *custom_editor; - + void _resource_edit_request(); void _custom_editor_edited(); void _custom_editor_request(bool p_arrow); - + void _item_selected(); void _item_edited(); TreeItem *get_parent_node(String p_path,HashMap<String,TreeItem*>& item_paths,TreeItem *root); - + void set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint=PROPERTY_HINT_NONE, const String& p_hint_text=""); - + TreeItem *find_item(TreeItem *p_item,const String& p_name); - - + + virtual void _changed_callback(Object *p_changed,const char * p_what); virtual void _changed_callbacks(Object *p_changed,const String& p_callback); void _edit_button(Object *p_item, int p_column, int p_button); - + void _node_removed(Node *p_node); void _edit_set(const String& p_name, const Variant& p_value); void _draw_flags(Object *ti,const Rect2& p_rect); @@ -201,7 +203,7 @@ class PropertyEditor : public Control { UndoRedo *undo_redo; protected: - + void _notification(int p_what); static void _bind_methods(); public: |