diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /tools/editor/script_editor_debugger.cpp | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'tools/editor/script_editor_debugger.cpp')
-rw-r--r-- | tools/editor/script_editor_debugger.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index 00066e67e9..024377ad18 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -431,7 +431,7 @@ void ScriptEditorDebugger::_notification(int p_what) { switch(p_what) { - case NOTIFICATION_ENTER_SCENE: { + case NOTIFICATION_ENTER_TREE: { step->set_icon( get_icon("DebugStep","EditorIcons")); next->set_icon( get_icon("DebugNext","EditorIcons")); @@ -771,7 +771,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){ inspector = memnew( PropertyEditor ); inspector->set_h_size_flags(SIZE_EXPAND_FILL); inspector->hide_top_label(); - inspector->get_tree()->set_column_title(0,"Variable"); + inspector->get_scene_tree()->set_column_title(0,"Variable"); inspector->set_capitalize_paths(false); inspector->set_read_only(true); sc->add_child(inspector); |