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authorRémi Verschelde <rverschelde@gmail.com>2018-02-19 10:42:47 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-02-19 10:43:07 +0100
commitfd92e571ac4380b83ee1f1af5eef59f3aa8b8535 (patch)
tree4653a6eed00bed45deaf4e67fb353adf07a614dc /servers
parent772eaf156fb0c571f4e9b339db2a06d4834d31f4 (diff)
Readd VS.sync and VS.draw to keep compatibility
Those are deprecated as VS.force_sync and VS.force_draw do the same and more explicitly, but we cannot remove them without marking them as deprecated before that. Fixes issue introduced in #15892.
Diffstat (limited to 'servers')
-rw-r--r--servers/visual_server.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 0e33f3d109..47577a3359 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1518,6 +1518,12 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("force_sync"), &VisualServer::sync);
ClassDB::bind_method(D_METHOD("force_draw", "swap_buffers"), &VisualServer::draw, DEFVAL(true));
+ // "draw" and "sync" are deprecated duplicates of "force_draw" and "force_sync"
+ // FIXME: Add deprecation messages using GH-4397 once available, and retire
+ // once the warnings have been enabled for a full release cycle
+ ClassDB::bind_method(D_METHOD("sync"), &VisualServer::sync);
+ ClassDB::bind_method(D_METHOD("draw", "swap_buffers"), &VisualServer::draw, DEFVAL(true));
+
ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create);
ClassDB::bind_method(D_METHOD("texture_create_from_image", "image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT));
ClassDB::bind_method(D_METHOD("texture_allocate", "texture", "width", "height", "format", "flags"), &VisualServer::texture_allocate, DEFVAL(TEXTURE_FLAGS_DEFAULT));