diff options
author | Camille Mohr-Daurat <pouleyKetchoup@gmail.com> | 2021-08-26 07:59:06 -0700 |
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committer | GitHub <noreply@github.com> | 2021-08-26 07:59:06 -0700 |
commit | f89adbf112f89356569705f3e574b8ced1f68738 (patch) | |
tree | e31bfdbaa3180900f58bde1248ec9dd70289037f /servers | |
parent | 227ab247386e5561fcb369acc6d34d5f4038c1cf (diff) | |
parent | d034c1b0fa215c58cece58f58339ad1032e91f9a (diff) |
Merge pull request #51801 from nekomatata/area-one-directional-layer-check
One-directional layer check for Area vs. RigidBody/SoftBody/Area
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics_2d/area_pair_2d_sw.cpp | 67 | ||||
-rw-r--r-- | servers/physics_2d/area_pair_2d_sw.h | 6 | ||||
-rw-r--r-- | servers/physics_3d/area_pair_3d_sw.cpp | 69 | ||||
-rw-r--r-- | servers/physics_3d/area_pair_3d_sw.h | 6 |
4 files changed, 83 insertions, 65 deletions
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 5ca16cb6fc..4f1148c26f 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -33,7 +33,7 @@ bool AreaPair2DSW::setup(real_t p_step) { bool result = false; - if (area->interacts_with(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) { + if (area->collides_with(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) { result = true; } @@ -109,46 +109,51 @@ AreaPair2DSW::~AreaPair2DSW() { ////////////////////////////////// bool Area2Pair2DSW::setup(real_t p_step) { - bool result = false; - if (area_a->interacts_with(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) { - result = true; + bool result_a = area_a->collides_with(area_b); + bool result_b = area_b->collides_with(area_a); + if ((result_a || result_b) && !CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) { + result_a = false; + result_b = false; } - process_collision = false; - if (result != colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - process_collision = true; - } else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + bool process_collision = false; + + process_collision_a = false; + if (result_a != colliding_a) { + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + process_collision_a = true; process_collision = true; } + colliding_a = result_a; + } - colliding = result; + process_collision_b = false; + if (result_b != colliding_b) { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + process_collision_b = true; + process_collision = true; + } + colliding_b = result_b; } return process_collision; } bool Area2Pair2DSW::pre_solve(real_t p_step) { - if (!process_collision) { - return false; + if (process_collision_a) { + if (colliding_a) { + area_a->add_area_to_query(area_b, shape_b, shape_a); + } else { + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } } - if (colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + if (process_collision_b) { + if (colliding_b) { area_b->add_area_to_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->add_area_to_query(area_b, shape_b, shape_a); - } - } else { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + } else { area_b->remove_area_from_query(area_a, shape_a, shape_b); } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->remove_area_from_query(area_b, shape_b, shape_a); - } } return false; // Never do any post solving. @@ -168,16 +173,18 @@ Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area } Area2Pair2DSW::~Area2Pair2DSW() { - if (colliding) { - if (area_b->has_area_monitor_callback()) { - area_b->remove_area_from_query(area_a, shape_a, shape_b); - } - + if (colliding_a) { if (area_a->has_area_monitor_callback()) { area_a->remove_area_from_query(area_b, shape_b, shape_a); } } + if (colliding_b) { + if (area_b->has_area_monitor_callback()) { + area_b->remove_area_from_query(area_a, shape_a, shape_b); + } + } + area_a->remove_constraint(this); area_b->remove_constraint(this); } diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 4632a307d9..66e9f1afee 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -57,8 +57,10 @@ class Area2Pair2DSW : public Constraint2DSW { Area2DSW *area_b = nullptr; int shape_a = 0; int shape_b = 0; - bool colliding = false; - bool process_collision = false; + bool colliding_a = false; + bool colliding_b = false; + bool process_collision_a = false; + bool process_collision_b = false; public: virtual bool setup(real_t p_step) override; diff --git a/servers/physics_3d/area_pair_3d_sw.cpp b/servers/physics_3d/area_pair_3d_sw.cpp index e740565da6..bf4f0035b4 100644 --- a/servers/physics_3d/area_pair_3d_sw.cpp +++ b/servers/physics_3d/area_pair_3d_sw.cpp @@ -33,7 +33,7 @@ bool AreaPair3DSW::setup(real_t p_step) { bool result = false; - if (area->interacts_with(body) && CollisionSolver3DSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), nullptr, this)) { + if (area->collides_with(body) && CollisionSolver3DSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), nullptr, this)) { result = true; } @@ -109,46 +109,51 @@ AreaPair3DSW::~AreaPair3DSW() { //////////////////////////////////////////////////// bool Area2Pair3DSW::setup(real_t p_step) { - bool result = false; - if (area_a->interacts_with(area_b) && CollisionSolver3DSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), nullptr, this)) { - result = true; + bool result_a = area_a->collides_with(area_b); + bool result_b = area_b->collides_with(area_a); + if ((result_a || result_b) && !CollisionSolver3DSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), nullptr, this)) { + result_a = false; + result_b = false; } - process_collision = false; - if (result != colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { - process_collision = true; - } else if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + bool process_collision = false; + + process_collision_a = false; + if (result_a != colliding_a) { + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { + process_collision_a = true; process_collision = true; } + colliding_a = result_a; + } - colliding = result; + process_collision_b = false; + if (result_b != colliding_b) { + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + process_collision_b = true; + process_collision = true; + } + colliding_b = result_b; } return process_collision; } bool Area2Pair3DSW::pre_solve(real_t p_step) { - if (!process_collision) { - return false; + if (process_collision_a) { + if (colliding_a) { + area_a->add_area_to_query(area_b, shape_b, shape_a); + } else { + area_a->remove_area_from_query(area_b, shape_b, shape_a); + } } - if (colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + if (process_collision_b) { + if (colliding_b) { area_b->add_area_to_query(area_a, shape_a, shape_b); - } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->add_area_to_query(area_b, shape_b, shape_a); - } - } else { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) { + } else { area_b->remove_area_from_query(area_a, shape_a, shape_b); } - - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) { - area_a->remove_area_from_query(area_b, shape_b, shape_a); - } } return false; // Never do any post solving. @@ -168,16 +173,18 @@ Area2Pair3DSW::Area2Pair3DSW(Area3DSW *p_area_a, int p_shape_a, Area3DSW *p_area } Area2Pair3DSW::~Area2Pair3DSW() { - if (colliding) { - if (area_b->has_area_monitor_callback()) { - area_b->remove_area_from_query(area_a, shape_a, shape_b); - } - + if (colliding_a) { if (area_a->has_area_monitor_callback()) { area_a->remove_area_from_query(area_b, shape_b, shape_a); } } + if (colliding_b) { + if (area_b->has_area_monitor_callback()) { + area_b->remove_area_from_query(area_a, shape_a, shape_b); + } + } + area_a->remove_constraint(this); area_b->remove_constraint(this); } @@ -187,7 +194,7 @@ Area2Pair3DSW::~Area2Pair3DSW() { bool AreaSoftBodyPair3DSW::setup(real_t p_step) { bool result = false; if ( - area->interacts_with(soft_body) && + area->collides_with(soft_body) && CollisionSolver3DSW::solve_static( soft_body->get_shape(soft_body_shape), soft_body->get_transform() * soft_body->get_shape_transform(soft_body_shape), diff --git a/servers/physics_3d/area_pair_3d_sw.h b/servers/physics_3d/area_pair_3d_sw.h index 8cc9e9ad63..4572dcbb23 100644 --- a/servers/physics_3d/area_pair_3d_sw.h +++ b/servers/physics_3d/area_pair_3d_sw.h @@ -58,8 +58,10 @@ class Area2Pair3DSW : public Constraint3DSW { Area3DSW *area_b; int shape_a; int shape_b; - bool colliding = false; - bool process_collision = false; + bool colliding_a = false; + bool colliding_b = false; + bool process_collision_a = false; + bool process_collision_b = false; public: virtual bool setup(real_t p_step) override; |