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authorJuan Linietsky <reduzio@gmail.com>2014-04-14 22:43:44 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-04-14 22:43:44 -0300
commitec4ef2d2e794819548d731f93728266d31261d71 (patch)
tree6c2940a9029d07a22288c93684dac19cc39de7ed /servers
parent162d2ebe4f1a6da2da62ad45c4cbfb161157d31d (diff)
-Added google play services (needed for some stuff)
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones. -Fixed bug in viewport (can create more instances in 3d-in-2d demo now) -Can set android permissions and screen sizes manually in the export settings -Changed export templates extension to .tpz (too many people unzipped the manually..) -File dialog now ensures that the proper extension is used (will not allow to save without it) -Fixed bug that made collision exceptions not work in 2D
Diffstat (limited to 'servers')
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp2
-rw-r--r--servers/visual/rasterizer.h1
-rw-r--r--servers/visual/rasterizer_dummy.cpp8
-rw-r--r--servers/visual/rasterizer_dummy.h3
-rw-r--r--servers/visual/visual_server_raster.cpp46
-rw-r--r--servers/visual/visual_server_raster.h3
-rw-r--r--servers/visual/visual_server_wrap_mt.h1
-rw-r--r--servers/visual_server.h3
8 files changed, 64 insertions, 3 deletions
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index fd1ea579f0..ee29d3aeff 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -770,7 +770,7 @@ void Physics2DServerSW::body_remove_collision_exception(RID p_body, RID p_body_b
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
- body->remove_exception(p_body);
+ body->remove_exception(p_body_b);
};
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 37a846ca72..0b54fec859 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -494,6 +494,7 @@ public:
};
virtual void canvas_begin()=0;
+ virtual void canvas_disable_blending()=0;
virtual void canvas_set_opacity(float p_opacity)=0;
virtual void canvas_set_blend_mode(VS::MaterialBlendMode p_mode)=0;
virtual void canvas_begin_rect(const Matrix32& p_transform)=0;;
diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp
index 4fc8f1da8f..bfb427f2e8 100644
--- a/servers/visual/rasterizer_dummy.cpp
+++ b/servers/visual/rasterizer_dummy.cpp
@@ -1384,7 +1384,7 @@ void RasterizerDummy::set_viewport(const VS::ViewportRect& p_viewport) {
}
-void RasterizerDummy::set_render_target(RID p_render_target,bool p_transparent_bg) {
+void RasterizerDummy::set_render_target(RID p_render_target, bool p_transparent_bg, bool p_vflip) {
}
@@ -1455,6 +1455,12 @@ void RasterizerDummy::canvas_begin() {
}
+void RasterizerDummy::canvas_disable_blending() {
+
+
+
+}
+
void RasterizerDummy::canvas_set_opacity(float p_opacity) {
diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h
index 07a78549f7..e1fa521284 100644
--- a/servers/visual/rasterizer_dummy.h
+++ b/servers/visual/rasterizer_dummy.h
@@ -627,7 +627,7 @@ public:
virtual void begin_frame();
virtual void set_viewport(const VS::ViewportRect& p_viewport);
- virtual void set_render_target(RID p_render_target,bool p_transparent_bg=false);
+ virtual void set_render_target(RID p_render_target,bool p_transparent_bg=false,bool p_vflip=false);
virtual void clear_viewport(const Color& p_color);
virtual void capture_viewport(Image* r_capture);
@@ -652,6 +652,7 @@ public:
/* CANVAS API */
virtual void canvas_begin();
+ virtual void canvas_disable_blending();
virtual void canvas_set_opacity(float p_opacity);
virtual void canvas_set_blend_mode(VS::MaterialBlendMode p_mode);
virtual void canvas_begin_rect(const Matrix32& p_transform);
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index a189fff246..18fd4c9922 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -1145,6 +1145,15 @@ void VisualServerRaster::viewport_set_render_target_vflip(RID p_viewport,bool p_
}
+void VisualServerRaster::viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect) {
+
+ Viewport *viewport = viewport_owner.get( p_viewport );
+ ERR_FAIL_COND(!viewport);
+
+ viewport->rt_to_screen_rect=p_rect;
+
+}
+
bool VisualServerRaster::viewport_get_render_target_vflip(RID p_viewport) const{
const Viewport *viewport = viewport_owner.get( p_viewport );
@@ -5458,6 +5467,8 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
void VisualServerRaster::_draw_viewports() {
//draw viewports for render targets
+
+ List<Viewport*> to_blit;
List<Viewport*> to_disable;
for(SelfList<Viewport> *E=viewport_update_list.first();E;E=E->next()) {
@@ -5472,6 +5483,9 @@ void VisualServerRaster::_draw_viewports() {
continue;
}
+ if (vp->rt_to_screen_rect!=Rect2())
+ to_blit.push_back(vp);
+
rasterizer->set_render_target(vp->render_target,vp->transparent_bg,vp->render_target_vflip);
_draw_viewport(vp,0,0,vp->rect.width,vp->rect.height);
@@ -5491,6 +5505,38 @@ void VisualServerRaster::_draw_viewports() {
to_disable.pop_front();
}
+
+ //draw RTs directly to screen when requested
+
+ for (List<Viewport*>::Element *E=to_blit.front();E;E=E->next()) {
+
+ int window_w = OS::get_singleton()->get_video_mode().width;
+ int window_h = OS::get_singleton()->get_video_mode().height;
+
+ ViewportRect desired_rect;
+ desired_rect.x = desired_rect.y = 0;
+ desired_rect.width = window_w;
+ desired_rect.height = window_h;
+
+ if ( viewport_rect.x != desired_rect.x ||
+ viewport_rect.y != desired_rect.y ||
+ viewport_rect.width != desired_rect.width ||
+ viewport_rect.height != desired_rect.height ) {
+
+ viewport_rect=desired_rect;
+
+ rasterizer->set_viewport(viewport_rect);
+ }
+
+ rasterizer->canvas_begin();
+ rasterizer->canvas_disable_blending();
+ rasterizer->canvas_begin_rect(Matrix32());
+ rasterizer->canvas_draw_rect(E->get()->rt_to_screen_rect,0,Rect2(Point2(),E->get()->rt_to_screen_rect.size),E->get()->render_target_texture,Color(1,1,1));
+
+ }
+
+
+
//draw viewports attached to screen
for(Map<RID,int>::Element *E=screen_viewports.front();E;E=E->next()) {
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index d8d72b63ea..d3d504a7c6 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -481,6 +481,8 @@ class VisualServerRaster : public VisualServer {
RID render_target;
RID render_target_texture;
+ Rect2 rt_to_screen_rect;
+
bool hide_scenario;
bool hide_canvas;
bool transparent_bg;
@@ -913,6 +915,7 @@ public:
virtual RID viewport_get_render_target_texture(RID p_viewport) const;
virtual void viewport_set_render_target_vflip(RID p_viewport,bool p_enable);
virtual bool viewport_get_render_target_vflip(RID p_viewport) const;
+ virtual void viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect);
virtual void viewport_queue_screen_capture(RID p_viewport);
virtual Image viewport_get_screen_capture(RID p_viewport) const;
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 4e1094a3a2..c8f00c3786 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -891,6 +891,7 @@ public:
FUNC2(viewport_set_render_target_vflip,RID,bool);
FUNC1RC(bool,viewport_get_render_target_vflip,RID);
+ FUNC2(viewport_set_render_target_to_screen_rect,RID,const Rect2&);
FUNC1(viewport_queue_screen_capture,RID);
FUNC1RC(Image,viewport_get_screen_capture,RID);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index d2c2046e54..4cf0c96228 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -592,6 +592,7 @@ public:
virtual void viewport_attach_to_screen(RID p_viewport,int p_screen=0)=0;
virtual void viewport_detach(RID p_viewport)=0;
+ virtual void viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect)=0;
enum RenderTargetUpdateMode {
RENDER_TARGET_UPDATE_DISABLED,
@@ -611,6 +612,8 @@ public:
virtual void viewport_queue_screen_capture(RID p_viewport)=0;
virtual Image viewport_get_screen_capture(RID p_viewport) const=0;
+
+
struct ViewportRect {
int x,y,width,height;