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authorJuan Linietsky <reduzio@gmail.com>2020-03-26 18:49:16 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-27 14:54:04 +0100
commiteaae4b6408361eb34363adcb22a08046f43147f4 (patch)
tree4baf4cd8758696d260bef2cb149e27bf3135a284 /servers
parent9a7dbc2acafdd04ff0fe09bc5f4838b4920348a8 (diff)
Renamed 2D and 3D nodes to make their types explicit
Fixes #30736.
Diffstat (limited to 'servers')
-rw-r--r--servers/navigation_server.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/navigation_server.h b/servers/navigation_server.h
index 546e543db3..2ea8e787cf 100644
--- a/servers/navigation_server.h
+++ b/servers/navigation_server.h
@@ -37,7 +37,7 @@
#include "core/object.h"
#include "core/rid.h"
-#include "scene/3d/navigation_region.h"
+#include "scene/3d/navigation_region_3d.h"
/// This server uses the concept of internal mutability.
/// All the constant functions can be called in multithread because internally