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author | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 18:49:16 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 14:54:04 +0100 |
commit | eaae4b6408361eb34363adcb22a08046f43147f4 (patch) | |
tree | 4baf4cd8758696d260bef2cb149e27bf3135a284 /servers | |
parent | 9a7dbc2acafdd04ff0fe09bc5f4838b4920348a8 (diff) |
Renamed 2D and 3D nodes to make their types explicit
Fixes #30736.
Diffstat (limited to 'servers')
-rw-r--r-- | servers/navigation_server.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/navigation_server.h b/servers/navigation_server.h index 546e543db3..2ea8e787cf 100644 --- a/servers/navigation_server.h +++ b/servers/navigation_server.h @@ -37,7 +37,7 @@ #include "core/object.h" #include "core/rid.h" -#include "scene/3d/navigation_region.h" +#include "scene/3d/navigation_region_3d.h" /// This server uses the concept of internal mutability. /// All the constant functions can be called in multithread because internally |