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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-07-01 17:08:05 +0200
committerGitHub <noreply@github.com>2019-07-01 17:08:05 +0200
commitd40dbd6d1119a6e9f04431105f44185d9103b4e0 (patch)
treea21902d135ea53207e476d381b671c0a2c7b2863 /servers
parent4d99408d123e4eea5773c8d1e35b59385b0aefa1 (diff)
parent434fd71d2a4b69f576362c3a9baa5b39db009d31 (diff)
Merge pull request #29951 from raphael10241024/add_physics_2d_optimize
add 2d physic optimization similar to 3d physics
Diffstat (limited to 'servers')
-rw-r--r--servers/physics/collision_object_sw.cpp7
-rw-r--r--servers/physics/collision_object_sw.h7
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp45
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h2
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp20
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h3
6 files changed, 71 insertions, 13 deletions
diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp
index b1c21290ab..39de440da2 100644
--- a/servers/physics/collision_object_sw.cpp
+++ b/servers/physics/collision_object_sw.cpp
@@ -76,6 +76,13 @@ void CollisionObjectSW::set_shape_transform(int p_index, const Transform &p_tran
//_shapes_changed();
}
+void CollisionObjectSW::set_shape_as_disabled(int p_idx, bool p_enable) {
+ shapes.write[p_idx].disabled = p_enable;
+ if (!pending_shape_update_list.in_list()) {
+ PhysicsServerSW::singleton->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+}
+
void CollisionObjectSW::remove_shape(ShapeSW *p_shape) {
//remove a shape, all the times it appears
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index c2c3fe0e5a..895eda8528 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -139,8 +139,11 @@ public:
_FORCE_INLINE_ void set_ray_pickable(bool p_enable) { ray_pickable = p_enable; }
_FORCE_INLINE_ bool is_ray_pickable() const { return ray_pickable; }
- _FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_enable) { shapes.write[p_idx].disabled = p_enable; }
- _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const { return shapes[p_idx].disabled; }
+ void set_shape_as_disabled(int p_idx, bool p_enable);
+ _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const {
+ CRASH_BAD_INDEX(p_idx, shapes.size());
+ return shapes[p_idx].disabled;
+ }
_FORCE_INLINE_ void set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; }
_FORCE_INLINE_ uint32_t get_collision_layer() const { return collision_layer; }
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index 445a2e0613..f556638db1 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "collision_object_2d_sw.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
#include "space_2d_sw.h"
void CollisionObject2DSW::add_shape(Shape2DSW *p_shape, const Transform2D &p_transform, bool p_disabled) {
@@ -43,8 +44,12 @@ void CollisionObject2DSW::add_shape(Shape2DSW *p_shape, const Transform2D &p_tra
s.one_way_collision_margin = 0;
shapes.push_back(s);
p_shape->add_owner(this);
- _update_shapes();
- _shapes_changed();
+
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::set_shape(int p_index, Shape2DSW *p_shape) {
@@ -54,8 +59,12 @@ void CollisionObject2DSW::set_shape(int p_index, Shape2DSW *p_shape) {
shapes.write[p_index].shape = p_shape;
p_shape->add_owner(this);
- _update_shapes();
- _shapes_changed();
+
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::set_shape_metadata(int p_index, const Variant &p_metadata) {
@@ -70,8 +79,12 @@ void CollisionObject2DSW::set_shape_transform(int p_index, const Transform2D &p_
shapes.write[p_index].xform = p_transform;
shapes.write[p_index].xform_inv = p_transform.affine_inverse();
- _update_shapes();
- _shapes_changed();
+
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::set_shape_as_disabled(int p_idx, bool p_disabled) {
@@ -89,9 +102,15 @@ void CollisionObject2DSW::set_shape_as_disabled(int p_idx, bool p_disabled) {
if (p_disabled && shape.bpid != 0) {
space->get_broadphase()->remove(shape.bpid);
shape.bpid = 0;
- _update_shapes();
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ //_update_shapes();
} else if (!p_disabled && shape.bpid == 0) {
- _update_shapes(); // automatically adds shape with bpid == 0
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ //_update_shapes(); // automatically adds shape with bpid == 0
}
}
@@ -122,8 +141,11 @@ void CollisionObject2DSW::remove_shape(int p_index) {
shapes[p_index].shape->remove_owner(this);
shapes.remove(p_index);
- _update_shapes();
- _shapes_changed();
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::_set_static(bool p_static) {
@@ -239,7 +261,8 @@ void CollisionObject2DSW::_shape_changed() {
_shapes_changed();
}
-CollisionObject2DSW::CollisionObject2DSW(Type p_type) {
+CollisionObject2DSW::CollisionObject2DSW(Type p_type) :
+ pending_shape_update_list(this) {
_static = true;
type = p_type;
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index fa18e61262..ed59469878 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -78,6 +78,8 @@ private:
uint32_t collision_layer;
bool _static;
+ SelfList<CollisionObject2DSW> pending_shape_update_list;
+
void _update_shapes();
protected:
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 0efa15d43e..cc656d3b73 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -902,6 +902,8 @@ void Physics2DServerSW::body_apply_torque_impulse(RID p_body, real_t p_torque) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
+ _update_shapes();
+
body->apply_torque_impulse(p_torque);
}
@@ -910,6 +912,8 @@ void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2 &p_pos, con
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
+ _update_shapes();
+
body->apply_impulse(p_pos, p_impulse);
body->wakeup();
};
@@ -944,6 +948,8 @@ void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2 &p_axis
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
+ _update_shapes();
+
Vector2 v = body->get_linear_velocity();
Vector2 axis = p_axis_velocity.normalized();
v -= axis * axis.dot(v);
@@ -1052,6 +1058,8 @@ bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from,
ERR_FAIL_COND_V(!body->get_space(), false);
ERR_FAIL_COND_V(body->get_space()->is_locked(), false);
+ _update_shapes();
+
return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, p_margin, r_result, p_exclude_raycast_shapes);
}
@@ -1238,6 +1246,8 @@ Physics2DServer::JointType Physics2DServerSW::joint_get_type(RID p_joint) const
void Physics2DServerSW::free(RID p_rid) {
+ _update_shapes(); // just in case
+
if (shape_owner.owns(p_rid)) {
Shape2DSW *shape = shape_owner.get(p_rid);
@@ -1335,6 +1345,8 @@ void Physics2DServerSW::step(real_t p_step) {
if (!active)
return;
+ _update_shapes();
+
doing_sync = false;
last_step = p_step;
@@ -1418,6 +1430,14 @@ void Physics2DServerSW::finish() {
memdelete(direct_state);
};
+void Physics2DServerSW::_update_shapes() {
+
+ while (pending_shape_update_list.first()) {
+ pending_shape_update_list.first()->self()->_shape_changed();
+ pending_shape_update_list.remove(pending_shape_update_list.first());
+ }
+}
+
int Physics2DServerSW::get_process_info(ProcessInfo p_info) {
switch (p_info) {
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index adc011af40..72625c397c 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -70,6 +70,9 @@ class Physics2DServerSW : public Physics2DServer {
static Physics2DServerSW *singletonsw;
//void _clear_query(Query2DSW *p_query);
+ friend class CollisionObject2DSW;
+ SelfList<CollisionObject2DSW>::List pending_shape_update_list;
+ void _update_shapes();
RID _shape_create(ShapeType p_shape);