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authornevarek <smithnathan339@gmail.com>2022-03-25 01:40:04 -0700
committernevarek <smithnathan339@gmail.com>2022-03-25 01:40:04 -0700
commitcc196393e3e593b1331ed39b0470659e943afffa (patch)
tree3da1c26d261df7ba2cca53d165877190299243c9 /servers
parent3990152f6b7fcbac39ed68f0cc0fd36131bc9e2f (diff)
Fix shader undefined variable
Diffstat (limited to 'servers')
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
index 33b0ee5fae..4e6e50bc44 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
@@ -453,7 +453,7 @@ layout(location = 9) in flat uint instance_index_interp;
//defines to keep compatibility with vertex
-#define model_matrix instances.data[instance_index].transform
+#define model_matrix instances.data[draw_call.instance_index].transform
#ifdef USE_MULTIVIEW
#define projection_matrix scene_data.projection_matrix_view[ViewIndex]
#define inv_projection_matrix scene_data.inv_projection_matrix_view[ViewIndex]