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author | Yuri Rubinsky <chaosus89@gmail.com> | 2022-11-08 17:57:59 +0300 |
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committer | Yuri Rubinsky <chaosus89@gmail.com> | 2022-11-09 21:20:11 +0300 |
commit | c07d13182c7247d3de529e700e6526949b294764 (patch) | |
tree | bf87af0c8bb1ad6d9fe28210f3bdfae5c0891e16 /servers | |
parent | a499f7bdc4be5877c75bd898e040937a02b99b85 (diff) |
Some fixes for instance shader parameters
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/shader_language.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 2f5846f520..14c09c1512 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8178,6 +8178,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } } #endif // DEBUG_ENABLED + if (String(shader_type_identifier) != "spatial") { + _set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier)); + return ERR_PARSE_ERROR; + } if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) { tk = _get_token(); if (tk.type != TK_UNIFORM) { |