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authorYuri Roubinsky <chaosus89@gmail.com>2022-01-04 13:23:38 +0300
committerGitHub <noreply@github.com>2022-01-04 13:23:38 +0300
commitb74968c2ca6ae70e074fa44ee368b513a62aa309 (patch)
treeb9c76c302a9174656d7369813b4446975d2fbd59 /servers
parent2d07789ad1a2a746c00f2b2f05787a2c5ddfed67 (diff)
parent0e2ef987b18537a729cdbe42f2acd0a396c1abcd (diff)
Merge pull request #56477 from Chaosus/fix_device_crash
Diffstat (limited to 'servers')
-rw-r--r--servers/rendering/shader_language.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 944a6096b2..5d420ba48d 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -7595,7 +7595,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
int instance_index = 0;
#ifdef DEBUG_ENABLED
int uniform_buffer_size = 0;
- int max_uniform_buffer_size = RenderingDevice::get_singleton()->limit_get(RenderingDevice::LIMIT_MAX_UNIFORM_BUFFER_SIZE);
+ int max_uniform_buffer_size = 0;
+ if (RenderingDevice::get_singleton()) {
+ max_uniform_buffer_size = RenderingDevice::get_singleton()->limit_get(RenderingDevice::LIMIT_MAX_UNIFORM_BUFFER_SIZE);
+ }
#endif // DEBUG_ENABLED
ShaderNode::Uniform::Scope uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;