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author | Juan Linietsky <reduzio@gmail.com> | 2019-07-29 15:45:40 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:58:11 +0100 |
commit | b52a2f3dfa9bacb84ba40dadbb0ed3c32c5d3afd (patch) | |
tree | d7f47810ff565848488a22f11015e30ef846191c /servers | |
parent | 6289e7d1479f6e7c9e55890c8c66d2e5e0a1481a (diff) |
Fix comment
Diffstat (limited to 'servers')
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp index 9265a68b43..3687687dcc 100644 --- a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp @@ -1550,7 +1550,8 @@ void RasterizerCanvasRD::canvas_render_items(RID p_to_render_target, Item *p_ite if (md->last_frame != RasterizerRD::get_frame_number()) { md->last_frame = RasterizerRD::get_frame_number(); if (!RD::get_singleton()->uniform_set_is_valid(md->uniform_set)) { - //textures may have been removed, hence invalidating this uniform set. + // uniform set may be gone because a dependency was erased. In this case, it will happen + // if a texture is deleted, so just re-create it. storage->material_force_update_textures(ci->material, RasterizerStorageRD::SHADER_TYPE_2D); } } |