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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-07-18 23:39:21 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-18 23:39:21 +0200 |
commit | abe8b88702cdb4ce5ce154c31cb989e1cee56b5e (patch) | |
tree | 5075a05d6d3eb3b0ec426ac033ce1d04914842b6 /servers | |
parent | d29e17d9d2ad1d6b6380b6de01fe283c3937955b (diff) | |
parent | ba39230ef33f9e9249aecb838ba288b91bf6a9ec (diff) |
Merge pull request #62834 from RandomShaper/fix_vk_sky_error
Bind correct default resource type in GI
Diffstat (limited to 'servers')
3 files changed, 37 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp index ce5a0eec02..3275aea13c 100644 --- a/servers/rendering/renderer_rd/environment/gi.cpp +++ b/servers/rendering/renderer_rd/environment/gi.cpp @@ -3352,7 +3352,11 @@ void GI::init(RendererSceneSkyRD *p_sky) { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 0; - u.append_id(texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_CUBEMAP_WHITE)); + if (p_sky->sky_use_cubemap_array) { + u.append_id(texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_WHITE)); + } else { + u.append_id(texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_CUBEMAP_WHITE)); + } uniforms.push_back(u); } { diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp index 762ad685e8..abf364b8b4 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp @@ -191,7 +191,7 @@ TextureStorage::TextureStorage() { } } - { //create default cubemap + { //create default black cubemap array RD::TextureFormat tformat; tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM; @@ -219,7 +219,35 @@ TextureStorage::TextureStorage() { } } - { //create default cubemap array + { //create default white cubemap array + + RD::TextureFormat tformat; + tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM; + tformat.width = 4; + tformat.height = 4; + tformat.array_layers = 6; + tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT; + tformat.texture_type = RD::TEXTURE_TYPE_CUBE_ARRAY; + + Vector<uint8_t> pv; + pv.resize(16 * 4); + for (int i = 0; i < 16; i++) { + pv.set(i * 4 + 0, 255); + pv.set(i * 4 + 1, 255); + pv.set(i * 4 + 2, 255); + pv.set(i * 4 + 3, 255); + } + + { + Vector<Vector<uint8_t>> vpv; + for (int i = 0; i < 6; i++) { + vpv.push_back(pv); + } + default_rd_textures[DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_WHITE] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv); + } + } + + { //create default black cubemap RD::TextureFormat tformat; tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM; @@ -247,7 +275,7 @@ TextureStorage::TextureStorage() { } } - { //create default cubemap white array + { //create default white cubemap RD::TextureFormat tformat; tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM; diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h index ac95e13604..8807f78f6e 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h @@ -48,6 +48,7 @@ enum DefaultRDTexture { DEFAULT_RD_TEXTURE_CUBEMAP_BLACK, DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK, DEFAULT_RD_TEXTURE_CUBEMAP_WHITE, + DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_WHITE, DEFAULT_RD_TEXTURE_3D_WHITE, DEFAULT_RD_TEXTURE_3D_BLACK, DEFAULT_RD_TEXTURE_2D_ARRAY_WHITE, |