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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-06-03 22:28:36 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-03 22:28:36 +0200 |
commit | a3328bcead994c430ff411be2d1c6227aaf995fa (patch) | |
tree | 067ee48435ef5bf0b51fbe970dc79116e95cff11 /servers | |
parent | dc67d0737b86c7a6cab66752b96631c59c703997 (diff) | |
parent | 1a7e1013240fb3d7aa39ad0ac6bfd6364718d61b (diff) |
Merge pull request #39264 from Chaosus/fix_length
Fix shader's length() function parsing in expressions
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/rasterizer_rd/shader_compiler_rd.cpp | 12 | ||||
-rw-r--r-- | servers/rendering/rasterizer_rd/shader_compiler_rd.h | 2 |
2 files changed, 10 insertions, 4 deletions
diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp index d0b91df470..32321164a1 100644 --- a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp +++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp @@ -479,7 +479,7 @@ static String _get_global_variable_from_type_and_index(const String &p_buffer, c } } -String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning) { +String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope) { String code; switch (p_node->type) { @@ -967,7 +967,7 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge if (anode->call_expression != nullptr) { code += "."; - code += _dump_node_code(anode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + code += _dump_node_code(anode->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning, false); } if (anode->index_expression != nullptr) { @@ -1113,7 +1113,13 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge } break; default: { - code = "(" + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")"; + if (p_use_scope) { + code += "("; + } + code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + if (p_use_scope) { + code += ")"; + } break; } } diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.h b/servers/rendering/rasterizer_rd/shader_compiler_rd.h index eaad34b8cd..ce94fb743f 100644 --- a/servers/rendering/rasterizer_rd/shader_compiler_rd.h +++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.h @@ -96,7 +96,7 @@ private: String _get_sampler_name(ShaderLanguage::TextureFilter p_filter, ShaderLanguage::TextureRepeat p_repeat); void _dump_function_deps(const ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, String &r_to_add, Set<StringName> &added); - String _dump_node_code(const ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning); + String _dump_node_code(const ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_scope = true); const ShaderLanguage::ShaderNode *shader; const ShaderLanguage::FunctionNode *function; |