diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 11:11:27 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 13:51:45 +0200 |
commit | a1aaed5a84e5206032495ee3d7447847aa8c9515 (patch) | |
tree | 90aa672d8623d299282bf6f2bbb7216f6738cdf3 /servers | |
parent | dcd1151d77cd5579bdd003a933bca86690ed4f58 (diff) |
Remove redundant void argument lists
Using clang-tidy's `modernize-redundant-void-arg`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-redundant-void-arg.html
Diffstat (limited to 'servers')
4 files changed, 12 insertions, 12 deletions
diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp index d5a45e217a..9f387ea5c5 100644 --- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp @@ -411,7 +411,7 @@ real_t Generic6DOFJoint3DSW::getAngle(int axis_index) const { return m_calculatedAxisAngleDiff[axis_index]; } -void Generic6DOFJoint3DSW::calcAnchorPos(void) { +void Generic6DOFJoint3DSW::calcAnchorPos() { real_t imA = A->get_inv_mass(); real_t imB = B->get_inv_mass(); real_t weight; diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h index f7aa607901..cc1423a1cb 100644 --- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h +++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h @@ -389,7 +389,7 @@ public: return B; } - virtual void calcAnchorPos(void); // overridable + virtual void calcAnchorPos(); // overridable void set_param(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param, real_t p_value); real_t get_param(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param) const; diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.cpp b/servers/physics_3d/joints/slider_joint_3d_sw.cpp index b133f3d9ad..57ad64ca21 100644 --- a/servers/physics_3d/joints/slider_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/slider_joint_3d_sw.cpp @@ -304,7 +304,7 @@ void SliderJoint3DSW::solve(real_t p_step) { //----------------------------------------------------------------------------- -void SliderJoint3DSW::calculateTransforms(void) { +void SliderJoint3DSW::calculateTransforms() { m_calculatedTransformA = A->get_transform() * m_frameInA; m_calculatedTransformB = B->get_transform() * m_frameInB; m_realPivotAInW = m_calculatedTransformA.origin; @@ -323,7 +323,7 @@ void SliderJoint3DSW::calculateTransforms(void) { //----------------------------------------------------------------------------- -void SliderJoint3DSW::testLinLimits(void) { +void SliderJoint3DSW::testLinLimits() { m_solveLinLim = false; m_linPos = m_depth[0]; if (m_lowerLinLimit <= m_upperLinLimit) { @@ -343,7 +343,7 @@ void SliderJoint3DSW::testLinLimits(void) { //----------------------------------------------------------------------------- -void SliderJoint3DSW::testAngLimits(void) { +void SliderJoint3DSW::testAngLimits() { m_angDepth = real_t(0.); m_solveAngLim = false; if (m_lowerAngLimit <= m_upperAngLimit) { @@ -363,7 +363,7 @@ void SliderJoint3DSW::testAngLimits(void) { //----------------------------------------------------------------------------- -Vector3 SliderJoint3DSW::getAncorInA(void) { +Vector3 SliderJoint3DSW::getAncorInA() { Vector3 ancorInA; ancorInA = m_realPivotAInW + (m_lowerLinLimit + m_upperLinLimit) * real_t(0.5) * m_sliderAxis; ancorInA = A->get_transform().inverse().xform(ancorInA); @@ -372,7 +372,7 @@ Vector3 SliderJoint3DSW::getAncorInA(void) { //----------------------------------------------------------------------------- -Vector3 SliderJoint3DSW::getAncorInB(void) { +Vector3 SliderJoint3DSW::getAncorInB() { Vector3 ancorInB; ancorInB = m_frameInB.origin; return ancorInB; diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.h b/servers/physics_3d/joints/slider_joint_3d_sw.h index 18287db9c2..37394a1580 100644 --- a/servers/physics_3d/joints/slider_joint_3d_sw.h +++ b/servers/physics_3d/joints/slider_joint_3d_sw.h @@ -230,12 +230,12 @@ public: bool getSolveAngLimit() { return m_solveAngLim; } real_t getAngDepth() { return m_angDepth; } // shared code used by ODE solver - void calculateTransforms(void); - void testLinLimits(void); - void testAngLimits(void); + void calculateTransforms(); + void testLinLimits(); + void testAngLimits(); // access for PE Solver - Vector3 getAncorInA(void); - Vector3 getAncorInB(void); + Vector3 getAncorInA(); + Vector3 getAncorInB(); void set_param(PhysicsServer3D::SliderJointParam p_param, real_t p_value); real_t get_param(PhysicsServer3D::SliderJointParam p_param) const; |