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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2021-08-13 12:32:01 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2021-08-13 12:32:01 +0300
commit8f70232a15c09703190e4b2d43ef6726c0f60aa4 (patch)
tree2de5390602736444d41325e83d0901fb8cdd04fe /servers
parent39efccf3b8298e30aa67a726ffd8752b3dff4c66 (diff)
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
Diffstat (limited to 'servers')
-rw-r--r--servers/camera/camera_feed.cpp41
1 files changed, 16 insertions, 25 deletions
diff --git a/servers/camera/camera_feed.cpp b/servers/camera/camera_feed.cpp
index 13afc803e4..9f8e8a8106 100644
--- a/servers/camera/camera_feed.cpp
+++ b/servers/camera/camera_feed.cpp
@@ -138,11 +138,15 @@ RID CameraFeed::get_texture(CameraServer::FeedImage p_which) {
CameraFeed::CameraFeed() {
// initialize our feed
id = CameraServer::get_singleton()->get_free_id();
+ base_width = 0;
+ base_height = 0;
name = "???";
active = false;
datatype = CameraFeed::FEED_RGB;
position = CameraFeed::FEED_UNSPECIFIED;
transform = Transform2D(1.0, 0.0, 0.0, -1.0, 0.0, 1.0);
+ texture[CameraServer::FEED_Y_IMAGE] = RenderingServer::get_singleton()->texture_2d_placeholder_create();
+ texture[CameraServer::FEED_CBCR_IMAGE] = RenderingServer::get_singleton()->texture_2d_placeholder_create();
}
CameraFeed::CameraFeed(String p_name, FeedPosition p_position) {
@@ -155,16 +159,14 @@ CameraFeed::CameraFeed(String p_name, FeedPosition p_position) {
datatype = CameraFeed::FEED_NOIMAGE;
position = p_position;
transform = Transform2D(1.0, 0.0, 0.0, -1.0, 0.0, 1.0);
+ texture[CameraServer::FEED_Y_IMAGE] = RenderingServer::get_singleton()->texture_2d_placeholder_create();
+ texture[CameraServer::FEED_CBCR_IMAGE] = RenderingServer::get_singleton()->texture_2d_placeholder_create();
}
CameraFeed::~CameraFeed() {
// Free our textures
- if (texture[CameraServer::FEED_Y_IMAGE].is_valid()) {
- RenderingServer::get_singleton()->free(texture[CameraServer::FEED_Y_IMAGE]);
- }
- if (texture[CameraServer::FEED_CBCR_IMAGE].is_valid()) {
- RenderingServer::get_singleton()->free(texture[CameraServer::FEED_CBCR_IMAGE]);
- }
+ RenderingServer::get_singleton()->free(texture[CameraServer::FEED_Y_IMAGE]);
+ RenderingServer::get_singleton()->free(texture[CameraServer::FEED_CBCR_IMAGE]);
}
void CameraFeed::set_RGB_img(const Ref<Image> &p_rgb_img) {
@@ -177,12 +179,9 @@ void CameraFeed::set_RGB_img(const Ref<Image> &p_rgb_img) {
// We're assuming here that our camera image doesn't change around formats etc, allocate the whole lot...
base_width = new_width;
base_height = new_height;
- if (texture[CameraServer::FEED_RGBA_IMAGE].is_null()) {
- texture[CameraServer::FEED_RGBA_IMAGE] = RenderingServer::get_singleton()->texture_2d_create(p_rgb_img);
- } else {
- RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_rgb_img);
- RenderingServer::get_singleton()->texture_replace(texture[CameraServer::FEED_RGBA_IMAGE], new_texture);
- }
+
+ RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_rgb_img);
+ RenderingServer::get_singleton()->texture_replace(texture[CameraServer::FEED_RGBA_IMAGE], new_texture);
} else {
RenderingServer::get_singleton()->texture_2d_update(texture[CameraServer::FEED_RGBA_IMAGE], p_rgb_img);
}
@@ -201,12 +200,9 @@ void CameraFeed::set_YCbCr_img(const Ref<Image> &p_ycbcr_img) {
// We're assuming here that our camera image doesn't change around formats etc, allocate the whole lot...
base_width = new_width;
base_height = new_height;
- if (texture[CameraServer::FEED_RGBA_IMAGE].is_null()) {
- texture[CameraServer::FEED_RGBA_IMAGE] = RenderingServer::get_singleton()->texture_2d_create(p_ycbcr_img);
- } else {
- RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_ycbcr_img);
- RenderingServer::get_singleton()->texture_replace(texture[CameraServer::FEED_RGBA_IMAGE], new_texture);
- }
+
+ RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_ycbcr_img);
+ RenderingServer::get_singleton()->texture_replace(texture[CameraServer::FEED_RGBA_IMAGE], new_texture);
} else {
RenderingServer::get_singleton()->texture_2d_update(texture[CameraServer::FEED_RGBA_IMAGE], p_ycbcr_img);
}
@@ -230,16 +226,11 @@ void CameraFeed::set_YCbCr_imgs(const Ref<Image> &p_y_img, const Ref<Image> &p_c
// We're assuming here that our camera image doesn't change around formats etc, allocate the whole lot...
base_width = new_y_width;
base_height = new_y_height;
- if (texture[CameraServer::FEED_Y_IMAGE].is_null()) {
- texture[CameraServer::FEED_Y_IMAGE] = RenderingServer::get_singleton()->texture_2d_create(p_y_img);
- } else {
+ {
RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_y_img);
RenderingServer::get_singleton()->texture_replace(texture[CameraServer::FEED_Y_IMAGE], new_texture);
}
-
- if (texture[CameraServer::FEED_CBCR_IMAGE].is_null()) {
- texture[CameraServer::FEED_CBCR_IMAGE] = RenderingServer::get_singleton()->texture_2d_create(p_cbcr_img);
- } else {
+ {
RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_cbcr_img);
RenderingServer::get_singleton()->texture_replace(texture[CameraServer::FEED_CBCR_IMAGE], new_texture);
}