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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-11 16:51:10 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-11 16:51:10 +0200 |
commit | 8d4046929c05a865247caa5bb6958a75c45cf293 (patch) | |
tree | f110eb7af684ca92b3889d672ac2916d2fdfdf37 /servers | |
parent | 6b0183ec893ddea3f8ae71005b5fce1ae988e8a0 (diff) | |
parent | 9e328bb5b7bfb30b832e9ef733e535de93e1c60b (diff) |
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
Core: Move DirAccess and FileAccess to `core/io`
Diffstat (limited to 'servers')
-rw-r--r-- | servers/audio/effects/audio_effect_record.h | 2 | ||||
-rw-r--r-- | servers/audio_server.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_compositor_rd.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shader_rd.cpp | 4 |
4 files changed, 5 insertions, 5 deletions
diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h index b97ec43946..8f56e227e0 100644 --- a/servers/audio/effects/audio_effect_record.h +++ b/servers/audio/effects/audio_effect_record.h @@ -31,8 +31,8 @@ #ifndef AUDIOEFFECTRECORD_H #define AUDIOEFFECTRECORD_H +#include "core/io/file_access.h" #include "core/io/marshalls.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "core/os/thread.h" #include "editor/import/resource_importer_wav.h" diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 0e816fd4f8..acfdfa783a 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -32,8 +32,8 @@ #include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" +#include "core/io/file_access.h" #include "core/io/resource_loader.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "scene/resources/audio_stream_sample.h" #include "servers/audio/audio_driver_dummy.h" diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp index 1337d36762..f9ac7c8fa3 100644 --- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp @@ -31,7 +31,7 @@ #include "renderer_compositor_rd.h" #include "core/config/project_settings.h" -#include "core/os/dir_access.h" +#include "core/io/dir_access.h" void RendererCompositorRD::prepare_for_blitting_render_targets() { RD::get_singleton()->prepare_screen_for_drawing(); diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp index 6f29ff42bc..27305cc938 100644 --- a/servers/rendering/renderer_rd/shader_rd.cpp +++ b/servers/rendering/renderer_rd/shader_rd.cpp @@ -31,8 +31,8 @@ #include "shader_rd.h" #include "core/io/compression.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" +#include "core/io/dir_access.h" +#include "core/io/file_access.h" #include "renderer_compositor_rd.h" #include "servers/rendering/rendering_device.h" #include "thirdparty/misc/smolv.h" |