diff options
author | Haoyu Qiu <timothyqiu32@gmail.com> | 2023-02-13 11:27:12 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2023-02-13 15:22:18 +0800 |
commit | 84aee17901afb4c5d31081f58da39ceba5563714 (patch) | |
tree | f13f8dc41e62590b79613dcfe344fc8e29547958 /servers | |
parent | 27b2260460ab478707d884a16429add5bb3375f1 (diff) |
Improvements and fixes based on Weblate comments
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted".
* Spell out "Animation" instead of using "Anim.".
* Treat "Max" as regular word instead of writing "Max.".
* Use generic "Set %s" for action name instead of a dedicated "Set target_position".
* Add translator comment for:
* "Inclusive" and "Self" in the profiler.
* Places where it needs the context about being an editor progress label.
* "Duplicated Animation Name" since it's refering to the new name of a duplicated animation.
* Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal".
* Fix wrong undo action name for renaming an input action.
* Fix missing end quote in a shader error message.
* In class reference:
* Fix duplicated "if" in the description of `signf()`.
* Fix mismatched example output in `String.operator %()`.
* Fix typo in the description of `Decal.texture_emission`.
* Unify description of `String.match()` and `StringName.match()`.
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/shader_language.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index a727e83513..940363a7e8 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8780,7 +8780,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f --texture_uniforms; --texture_binding; if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") { - _set_error(RTR("'hint_normal_roughness_texture is not supported in gl_compatibility shaders.")); + _set_error(RTR("'hint_normal_roughness_texture' is not supported in gl_compatibility shaders.")); return ERR_PARSE_ERROR; } } break; |