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authorJuan Linietsky <reduzio@gmail.com>2017-06-25 08:01:15 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-25 08:01:50 -0300
commit83ae9a5e2859a1dc2393aebeb9f9efdf12c53e73 (patch)
tree34a97197db8ae976f4ee4d8ac6ca2c44df65a218 /servers
parent87fd71244be7b185f0525c6b33850f7075b1425a (diff)
Ability to restart particle system with a function call
Diffstat (limited to 'servers')
-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.h2
4 files changed, 8 insertions, 0 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 2ce83e6c64..5b60a46ade 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -448,6 +448,7 @@ public:
virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
+ virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0;
virtual void particles_set_pre_process_time(RID p_particles, float p_time) = 0;
virtual void particles_set_explosiveness_ratio(RID p_particles, float p_ratio) = 0;
virtual void particles_set_randomness_ratio(RID p_particles, float p_ratio) = 0;
@@ -457,6 +458,7 @@ public:
virtual void particles_set_process_material(RID p_particles, RID p_material) = 0;
virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0;
virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0;
+ virtual void particles_restart(RID p_particles) = 0;
virtual void particles_set_draw_order(RID p_particles, VS::ParticlesDrawOrder p_order) = 0;
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 03af60dcd5..e201f6a8c0 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -862,6 +862,7 @@ public:
BIND2(particles_set_emitting, RID, bool)
BIND2(particles_set_amount, RID, int)
BIND2(particles_set_lifetime, RID, float)
+ BIND2(particles_set_one_shot, RID, bool)
BIND2(particles_set_pre_process_time, RID, float)
BIND2(particles_set_explosiveness_ratio, RID, float)
BIND2(particles_set_randomness_ratio, RID, float)
@@ -871,6 +872,7 @@ public:
BIND2(particles_set_process_material, RID, RID)
BIND2(particles_set_fixed_fps, RID, int)
BIND2(particles_set_fractional_delta, RID, bool)
+ BIND1(particles_restart, RID)
BIND2(particles_set_draw_order, RID, VS::ParticlesDrawOrder)
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 79a7805472..9f49377fa8 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -306,6 +306,7 @@ public:
FUNC2(particles_set_emitting, RID, bool)
FUNC2(particles_set_amount, RID, int)
FUNC2(particles_set_lifetime, RID, float)
+ FUNC2(particles_set_one_shot, RID, bool)
FUNC2(particles_set_pre_process_time, RID, float)
FUNC2(particles_set_explosiveness_ratio, RID, float)
FUNC2(particles_set_randomness_ratio, RID, float)
@@ -315,6 +316,7 @@ public:
FUNC2(particles_set_process_material, RID, RID)
FUNC2(particles_set_fixed_fps, RID, int)
FUNC2(particles_set_fractional_delta, RID, bool)
+ FUNC1(particles_restart, RID)
FUNC2(particles_set_draw_order, RID, VS::ParticlesDrawOrder)
diff --git a/servers/visual_server.h b/servers/visual_server.h
index bc72c8a5a1..4d2a983751 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -478,6 +478,7 @@ public:
virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
+ virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0;
virtual void particles_set_pre_process_time(RID p_particles, float p_time) = 0;
virtual void particles_set_explosiveness_ratio(RID p_particles, float p_ratio) = 0;
virtual void particles_set_randomness_ratio(RID p_particles, float p_ratio) = 0;
@@ -487,6 +488,7 @@ public:
virtual void particles_set_process_material(RID p_particles, RID p_material) = 0;
virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0;
virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0;
+ virtual void particles_restart(RID p_particles) = 0;
enum ParticlesDrawOrder {
PARTICLES_DRAW_ORDER_INDEX,