diff options
author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-09-18 23:18:29 +0200 |
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committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2023-01-31 23:14:57 +0100 |
commit | 7e056f1b3761403add50adb2e724b979899d3836 (patch) | |
tree | fec9a77fb1f2c3803d2b7d15959b5976ac99bb9f /servers | |
parent | 97df6de4a77393069c639a57d22bebb2f6f54680 (diff) |
Fix physics events being interpreted twice when in canvas layer
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics_2d/godot_space_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/godot_space_2d.cpp b/servers/physics_2d/godot_space_2d.cpp index 89afb0e2a0..0a624b3f30 100644 --- a/servers/physics_2d/godot_space_2d.cpp +++ b/servers/physics_2d/godot_space_2d.cpp @@ -83,7 +83,7 @@ int GodotPhysicsDirectSpaceState2D::intersect_point(const PointParameters &p_par continue; } - if (p_parameters.canvas_instance_id.is_valid() && col_obj->get_canvas_instance_id() != p_parameters.canvas_instance_id) { + if (col_obj->get_canvas_instance_id() != p_parameters.canvas_instance_id) { continue; } |