diff options
author | AndreaCatania <info@andreacatania.com> | 2017-10-21 13:02:06 +0200 |
---|---|---|
committer | AndreaCatania <info@andreacatania.com> | 2017-11-04 03:25:51 +0100 |
commit | 7a9ca08f16c500aa0caccc21a8e42564f962971a (patch) | |
tree | 3274c444cab28252757a1dde47995264ac2d2c66 /servers | |
parent | f52ab8d86418a67ddee247ed7765e72935b0c57f (diff) |
Implemented physics plug
Moved init_physics
Implemented physics 2D plug
Fix clang
Fix clang
Fix static check
Fix clang
Fix static check
Moved physics server initialization
Moved physics server settings initialization
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics_2d_server.cpp | 67 | ||||
-rw-r--r-- | servers/physics_2d_server.h | 37 | ||||
-rw-r--r-- | servers/physics_server.cpp | 67 | ||||
-rw-r--r-- | servers/physics_server.h | 37 | ||||
-rw-r--r-- | servers/register_server_types.cpp | 39 | ||||
-rw-r--r-- | servers/register_server_types.h | 2 |
6 files changed, 243 insertions, 6 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 671c31e6a3..a27f2bb402 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -28,7 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "physics_2d_server.h" +#include "core/project_settings.h" #include "print_string.h" + Physics2DServer *Physics2DServer::singleton = NULL; void Physics2DDirectBodyState::integrate_forces() { @@ -691,3 +693,68 @@ Physics2DServer::~Physics2DServer() { singleton = NULL; } + +Vector<Physics2DServerManager::ClassInfo> Physics2DServerManager::physics_2d_servers; +int Physics2DServerManager::default_server_id = -1; +int Physics2DServerManager::default_server_priority = -1; +const String Physics2DServerManager::setting_property_name("physics/2d/physics_engine"); + +void Physics2DServerManager::on_servers_changed() { + + String physics_servers("DEFAULT"); + for (int i = get_servers_count() - 1; 0 <= i; --i) { + physics_servers += "," + get_server_name(i); + } + ProjectSettings::get_singleton()->set_custom_property_info(setting_property_name, PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, physics_servers)); +} + +void Physics2DServerManager::register_server(const String &p_name, CreatePhysics2DServerCallback p_creat_callback) { + + ERR_FAIL_COND(!p_creat_callback); + ERR_FAIL_COND(find_server_id(p_name) != -1); + physics_2d_servers.push_back(ClassInfo(p_name, p_creat_callback)); + on_servers_changed(); +} + +void Physics2DServerManager::set_default_server(const String &p_name, int p_priority) { + + const int id = find_server_id(p_name); + ERR_FAIL_COND(id == -1); // Not found + if (default_server_priority < p_priority) { + default_server_id = id; + default_server_priority = p_priority; + } +} + +int Physics2DServerManager::find_server_id(const String &p_name) { + + for (int i = physics_2d_servers.size() - 1; 0 <= i; --i) { + if (p_name == physics_2d_servers[i].name) { + return i; + } + } + return -1; +} + +int Physics2DServerManager::get_servers_count() { + return physics_2d_servers.size(); +} + +String Physics2DServerManager::get_server_name(int p_id) { + ERR_FAIL_INDEX_V(p_id, get_servers_count(), ""); + return physics_2d_servers[p_id].name; +} + +Physics2DServer *Physics2DServerManager::new_default_server() { + ERR_FAIL_COND_V(default_server_id == -1, NULL); + return physics_2d_servers[default_server_id].create_callback(); +} + +Physics2DServer *Physics2DServerManager::new_server(const String &p_name) { + int id = find_server_id(p_name); + if (id == -1) { + return NULL; + } else { + return physics_2d_servers[id].create_callback(); + } +} diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 18f4f460b6..ddd1555768 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -590,6 +590,43 @@ public: Physics2DTestMotionResult(); }; +typedef Physics2DServer *(*CreatePhysics2DServerCallback)(); + +class Physics2DServerManager { + struct ClassInfo { + String name; + CreatePhysics2DServerCallback create_callback; + + ClassInfo() + : name(""), create_callback(NULL) {} + + ClassInfo(String p_name, CreatePhysics2DServerCallback p_create_callback) + : name(p_name), create_callback(p_create_callback) {} + + ClassInfo(const ClassInfo &p_ci) + : name(p_ci.name), create_callback(p_ci.create_callback) {} + }; + + static Vector<ClassInfo> physics_2d_servers; + static int default_server_id; + static int default_server_priority; + +public: + static const String setting_property_name; + +private: + static void on_servers_changed(); + +public: + static void register_server(const String &p_name, CreatePhysics2DServerCallback p_creat_callback); + static void set_default_server(const String &p_name, int p_priority = 0); + static int find_server_id(const String &p_name); + static int get_servers_count(); + static String get_server_name(int p_id); + static Physics2DServer *new_default_server(); + static Physics2DServer *new_server(const String &p_name); +}; + VARIANT_ENUM_CAST(Physics2DServer::ShapeType); VARIANT_ENUM_CAST(Physics2DServer::SpaceParameter); VARIANT_ENUM_CAST(Physics2DServer::AreaParameter); diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index 6d192886a5..e1d505011c 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -28,7 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "physics_server.h" +#include "core/project_settings.h" #include "print_string.h" + PhysicsServer *PhysicsServer::singleton = NULL; void PhysicsDirectBodyState::integrate_forces() { @@ -732,3 +734,68 @@ PhysicsServer::~PhysicsServer() { singleton = NULL; } + +Vector<PhysicsServerManager::ClassInfo> PhysicsServerManager::physics_servers; +int PhysicsServerManager::default_server_id = -1; +int PhysicsServerManager::default_server_priority = -1; +const String PhysicsServerManager::setting_property_name("physics/3d/physics_engine"); + +void PhysicsServerManager::on_servers_changed() { + + String physics_servers("DEFAULT"); + for (int i = get_servers_count() - 1; 0 <= i; --i) { + physics_servers += "," + get_server_name(i); + } + ProjectSettings::get_singleton()->set_custom_property_info(setting_property_name, PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, physics_servers)); +} + +void PhysicsServerManager::register_server(const String &p_name, CreatePhysicsServerCallback p_creat_callback) { + + ERR_FAIL_COND(!p_creat_callback); + ERR_FAIL_COND(find_server_id(p_name) != -1); + physics_servers.push_back(ClassInfo(p_name, p_creat_callback)); + on_servers_changed(); +} + +void PhysicsServerManager::set_default_server(const String &p_name, int p_priority) { + + const int id = find_server_id(p_name); + ERR_FAIL_COND(id == -1); // Not found + if (default_server_priority < p_priority) { + default_server_id = id; + default_server_priority = p_priority; + } +} + +int PhysicsServerManager::find_server_id(const String &p_name) { + + for (int i = physics_servers.size() - 1; 0 <= i; --i) { + if (p_name == physics_servers[i].name) { + return i; + } + } + return -1; +} + +int PhysicsServerManager::get_servers_count() { + return physics_servers.size(); +} + +String PhysicsServerManager::get_server_name(int p_id) { + ERR_FAIL_INDEX_V(p_id, get_servers_count(), ""); + return physics_servers[p_id].name; +} + +PhysicsServer *PhysicsServerManager::new_default_server() { + ERR_FAIL_COND_V(default_server_id == -1, NULL); + return physics_servers[default_server_id].create_callback(); +} + +PhysicsServer *PhysicsServerManager::new_server(const String &p_name) { + int id = find_server_id(p_name); + if (id == -1) { + return NULL; + } else { + return physics_servers[id].create_callback(); + } +} diff --git a/servers/physics_server.h b/servers/physics_server.h index 8cec125646..09990cd02a 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -658,6 +658,43 @@ public: ~PhysicsServer(); }; +typedef PhysicsServer *(*CreatePhysicsServerCallback)(); + +class PhysicsServerManager { + struct ClassInfo { + String name; + CreatePhysicsServerCallback create_callback; + + ClassInfo() + : name(""), create_callback(NULL) {} + + ClassInfo(String p_name, CreatePhysicsServerCallback p_create_callback) + : name(p_name), create_callback(p_create_callback) {} + + ClassInfo(const ClassInfo &p_ci) + : name(p_ci.name), create_callback(p_ci.create_callback) {} + }; + + static Vector<ClassInfo> physics_servers; + static int default_server_id; + static int default_server_priority; + +public: + static const String setting_property_name; + +private: + static void on_servers_changed(); + +public: + static void register_server(const String &p_name, CreatePhysicsServerCallback p_creat_callback); + static void set_default_server(const String &p_name, int p_priority = 0); + static int find_server_id(const String &p_name); + static int get_servers_count(); + static String get_server_name(int p_id); + static PhysicsServer *new_default_server(); + static PhysicsServer *new_server(const String &p_name); +}; + VARIANT_ENUM_CAST(PhysicsServer::ShapeType); VARIANT_ENUM_CAST(PhysicsServer::SpaceParameter); VARIANT_ENUM_CAST(PhysicsServer::AreaParameter); diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 7a9328e30f..1ba9e7b174 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -49,6 +49,9 @@ #include "audio/effects/audio_effect_reverb.h" #include "audio/effects/audio_effect_stereo_enhance.h" #include "audio_server.h" +#include "physics/physics_server_sw.h" +#include "physics_2d/physics_2d_server_sw.h" +#include "physics_2d/physics_2d_server_wrap_mt.h" #include "physics_2d_server.h" #include "physics_server.h" #include "script_debugger_remote.h" @@ -74,6 +77,14 @@ static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsag ShaderTypes *shader_types = NULL; +PhysicsServer *_createGodotPhysicsCallback() { + return memnew(PhysicsServerSW); +} + +Physics2DServer *_createGodotPhysics2DCallback() { + return Physics2DServerWrapMT::init_server<Physics2DServerSW>(); +} + void register_server_types() { ClassDB::register_virtual_class<VisualServer>(); @@ -82,12 +93,6 @@ void register_server_types() { ClassDB::register_virtual_class<Physics2DServer>(); ClassDB::register_class<ARVRServer>(); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("VisualServer", VisualServer::get_singleton())); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("AudioServer", AudioServer::get_singleton())); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("PhysicsServer", PhysicsServer::get_singleton())); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("Physics2DServer", Physics2DServer::get_singleton())); - ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("ARVRServer", ARVRServer::get_singleton())); - shader_types = memnew(ShaderTypes); ClassDB::register_virtual_class<ARVRInterface>(); @@ -144,9 +149,31 @@ void register_server_types() { ClassDB::register_virtual_class<PhysicsShapeQueryResult>(); ScriptDebuggerRemote::resource_usage_func = _debugger_get_resource_usage; + + // Physics 2D + GLOBAL_DEF(Physics2DServerManager::setting_property_name, "DEFAULT"); + ProjectSettings::get_singleton()->set_custom_property_info(Physics2DServerManager::setting_property_name, PropertyInfo(Variant::STRING, Physics2DServerManager::setting_property_name, PROPERTY_HINT_ENUM, "DEFAULT")); + + Physics2DServerManager::register_server("GodotPhysics", &_createGodotPhysics2DCallback); + Physics2DServerManager::set_default_server("GodotPhysics"); + + // Physics 3D + GLOBAL_DEF(PhysicsServerManager::setting_property_name, "DEFAULT"); + ProjectSettings::get_singleton()->set_custom_property_info(PhysicsServerManager::setting_property_name, PropertyInfo(Variant::STRING, PhysicsServerManager::setting_property_name, PROPERTY_HINT_ENUM, "DEFAULT")); + + PhysicsServerManager::register_server("GodotPhysics", &_createGodotPhysicsCallback); + PhysicsServerManager::set_default_server("GodotPhysics"); } void unregister_server_types() { memdelete(shader_types); } + +void register_server_singletons() { + ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("VisualServer", VisualServer::get_singleton())); + ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("AudioServer", AudioServer::get_singleton())); + ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("PhysicsServer", PhysicsServer::get_singleton())); + ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("Physics2DServer", Physics2DServer::get_singleton())); + ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("ARVRServer", ARVRServer::get_singleton())); +} diff --git a/servers/register_server_types.h b/servers/register_server_types.h index 2b3ac816ac..e53626ca30 100644 --- a/servers/register_server_types.h +++ b/servers/register_server_types.h @@ -33,4 +33,6 @@ void register_server_types(); void unregister_server_types(); +void register_server_singletons(); + #endif // REGISTER_SERVER_TYPES_H |