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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-30 09:58:25 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-30 09:58:25 +0200 |
commit | 7a0500d9a3fbabf553bd26e5f36fae4f908a62b4 (patch) | |
tree | f178e7491b7d8bfc795343fa85eb514053b48891 /servers | |
parent | 56563ef09e779b9f4b105fea0e5a1a8e59c7cfe8 (diff) | |
parent | eba8be6e45906a7e1f2cd490188f13450fadfd4d (diff) |
Merge pull request #66626 from danboo/fix-typo-run-debug-collisons
Fix typos - "collison" -> "collision"
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/particles.glsl | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/particles_storage.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl index fb5759bc17..3a6dd579b9 100644 --- a/servers/rendering/renderer_rd/shaders/particles.glsl +++ b/servers/rendering/renderer_rd/shaders/particles.glsl @@ -475,7 +475,7 @@ void main() { float particle_size = FRAME.particle_size; -#ifdef USE_COLLISON_SCALE +#ifdef USE_COLLISION_SCALE particle_size *= dot(vec3(length(PARTICLE.xform[0].xyz), length(PARTICLE.xform[1].xyz), length(PARTICLE.xform[2].xyz)), vec3(0.33333333333)); diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp index 07d682bcc1..4dca2233fe 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp @@ -102,7 +102,7 @@ ParticlesStorage::ParticlesStorage() { actions.render_mode_defines["disable_force"] = "#define DISABLE_FORCE\n"; actions.render_mode_defines["disable_velocity"] = "#define DISABLE_VELOCITY\n"; actions.render_mode_defines["keep_data"] = "#define ENABLE_KEEP_DATA\n"; - actions.render_mode_defines["collision_use_scale"] = "#define USE_COLLISON_SCALE\n"; + actions.render_mode_defines["collision_use_scale"] = "#define USE_COLLISION_SCALE\n"; actions.sampler_array_name = "material_samplers"; actions.base_texture_binding_index = 1; |