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authorRémi Verschelde <rverschelde@gmail.com>2022-09-30 09:58:25 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-30 09:58:25 +0200
commit7a0500d9a3fbabf553bd26e5f36fae4f908a62b4 (patch)
treef178e7491b7d8bfc795343fa85eb514053b48891 /servers
parent56563ef09e779b9f4b105fea0e5a1a8e59c7cfe8 (diff)
parenteba8be6e45906a7e1f2cd490188f13450fadfd4d (diff)
Merge pull request #66626 from danboo/fix-typo-run-debug-collisons
Fix typos - "collison" -> "collision"
Diffstat (limited to 'servers')
-rw-r--r--servers/rendering/renderer_rd/shaders/particles.glsl2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl
index fb5759bc17..3a6dd579b9 100644
--- a/servers/rendering/renderer_rd/shaders/particles.glsl
+++ b/servers/rendering/renderer_rd/shaders/particles.glsl
@@ -475,7 +475,7 @@ void main() {
float particle_size = FRAME.particle_size;
-#ifdef USE_COLLISON_SCALE
+#ifdef USE_COLLISION_SCALE
particle_size *= dot(vec3(length(PARTICLE.xform[0].xyz), length(PARTICLE.xform[1].xyz), length(PARTICLE.xform[2].xyz)), vec3(0.33333333333));
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 07d682bcc1..4dca2233fe 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -102,7 +102,7 @@ ParticlesStorage::ParticlesStorage() {
actions.render_mode_defines["disable_force"] = "#define DISABLE_FORCE\n";
actions.render_mode_defines["disable_velocity"] = "#define DISABLE_VELOCITY\n";
actions.render_mode_defines["keep_data"] = "#define ENABLE_KEEP_DATA\n";
- actions.render_mode_defines["collision_use_scale"] = "#define USE_COLLISON_SCALE\n";
+ actions.render_mode_defines["collision_use_scale"] = "#define USE_COLLISION_SCALE\n";
actions.sampler_array_name = "material_samplers";
actions.base_texture_binding_index = 1;