diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-10-10 10:32:41 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-10-10 10:32:41 +0300 |
commit | 73430f292b8c0b3803c7d346195ec1cdffd194b8 (patch) | |
tree | 9fe51c7c236623efa303c03ff16cb5e3f020196c /servers | |
parent | ca25c6e0a3f25948ee4a197f3442c66f019e7424 (diff) |
[macOS] Fix window button position and title bar size when editor scale do not match OS UI scale.
Diffstat (limited to 'servers')
-rw-r--r-- | servers/display_server.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/display_server.h b/servers/display_server.h index 8eafccc040..31ebf12531 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -382,7 +382,7 @@ public: virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0; virtual void window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window = MAIN_WINDOW_ID) {} - virtual Vector2i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const { return Vector2i(); } + virtual Vector3i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const { return Vector3i(); } virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0; |