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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-08-31 14:19:27 +0200
committerGitHub <noreply@github.com>2017-08-31 14:19:27 +0200
commit6dd6e05662d0c3e725aa23df76f07571e8738aa4 (patch)
tree7993c33061319e44060765b80dcbaa8c9c95ac59 /servers
parentb7f4dcbdd1691363943e4637087a83e31b95167d (diff)
Revert "Fix shader function calls being assignable"
Diffstat (limited to 'servers')
-rw-r--r--servers/visual/shader_language.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index bc59acead5..d17cf472b3 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1042,12 +1042,6 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type
}
} break;
case OP_ASSIGN: {
-
- if (p_op->arguments[0]->type != Node::TYPE_MEMBER && p_op->arguments[0]->type != Node::TYPE_VARIABLE) {
- valid = false;
- break;
- }
-
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
valid = na == nb;