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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-10-11 21:16:11 +0200
committerGitHub <noreply@github.com>2022-10-11 21:16:11 +0200
commit6da55cd94b7d7787dac4a7b19ce5637496f15d34 (patch)
tree189ceb52a6ab0a786919e237deed7c6648e2c726 /servers
parent736a2df4375c1042b028e267dc87a13d5d9340e8 (diff)
parentee915319983c2bdc941de5e31d332f9aa474a4e6 (diff)
Merge pull request #67270 from RandomShaper/slim_usage_msaa_attachment
Restrict MSAA attachment usage to the strictly needed set
Diffstat (limited to 'servers')
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index add3e03389..d5285c07f4 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -2461,6 +2461,7 @@ void TextureStorage::_update_render_target(RenderTarget *rt) {
RD::TEXTURE_SAMPLES_8,
};
rd_color_multisample_format.samples = texture_samples[rt->msaa];
+ rd_color_multisample_format.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
RD::TextureView rd_view_multisample;
rd_color_multisample_format.is_resolve_buffer = false;
rt->color_multisample = RD::get_singleton()->texture_create(rd_color_multisample_format, rd_view_multisample);