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authormerumelu <merumelu@protonmail.com>2018-11-12 14:34:27 +0100
committermerumelu <merumelu@protonmail.com>2018-11-12 14:35:32 +0100
commit660395153f834adc1492f44a896f57dfd136d436 (patch)
treec478e274cf72abe9d04bb1e0277fd504ac4510da /servers
parentbaa8678d2a8b4564b984d869e737f94f5720ff54 (diff)
Use `ResourceLoader::exists` to check for default audio bus layout
Diffstat (limited to 'servers')
-rw-r--r--servers/audio_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index b41fcac8fa..33d1e72669 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -1017,7 +1017,7 @@ void AudioServer::update() {
void AudioServer::load_default_bus_layout() {
- if (FileAccess::exists("res://default_bus_layout.tres")) {
+ if (ResourceLoader::exists("res://default_bus_layout.tres")) {
Ref<AudioBusLayout> default_layout = ResourceLoader::load("res://default_bus_layout.tres");
if (default_layout.is_valid()) {
set_bus_layout(default_layout);