diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-11 19:46:25 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-06-11 19:46:25 +0200 |
commit | 530e069bc3efef4de535a1973aa016698ffbe334 (patch) | |
tree | 19d1bf18c36af394a7a2111ec94c633617ea7118 /servers | |
parent | 50d1e0ea99dfa9a127cf99029cd71a1b0931c617 (diff) | |
parent | 04688b92fff1d6bbec9335b354f3751ddc473379 (diff) |
Merge pull request #49312 from RandomShaper/reference_to_ref_count
Rename `Reference` to `RefCounted`
Diffstat (limited to 'servers')
-rw-r--r-- | servers/audio/audio_effect.h | 4 | ||||
-rw-r--r-- | servers/audio/audio_stream.h | 4 | ||||
-rw-r--r-- | servers/audio/effects/audio_effect_capture.h | 2 | ||||
-rw-r--r-- | servers/camera/camera_feed.h | 4 | ||||
-rw-r--r-- | servers/camera_server.h | 2 | ||||
-rw-r--r-- | servers/physics_server_2d.h | 14 | ||||
-rw-r--r-- | servers/physics_server_3d.h | 8 | ||||
-rw-r--r-- | servers/rendering/rendering_device_binds.h | 48 | ||||
-rw-r--r-- | servers/text_server.h | 2 | ||||
-rw-r--r-- | servers/xr/xr_interface.h | 4 | ||||
-rw-r--r-- | servers/xr/xr_positional_tracker.h | 4 | ||||
-rw-r--r-- | servers/xr_server.h | 2 |
12 files changed, 49 insertions, 49 deletions
diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h index 4556db9b93..5d14f03199 100644 --- a/servers/audio/audio_effect.h +++ b/servers/audio/audio_effect.h @@ -34,8 +34,8 @@ #include "core/io/resource.h" #include "core/math/audio_frame.h" -class AudioEffectInstance : public Reference { - GDCLASS(AudioEffectInstance, Reference); +class AudioEffectInstance : public RefCounted { + GDCLASS(AudioEffectInstance, RefCounted); public: virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) = 0; diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 93566783be..0d426f99b2 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -36,8 +36,8 @@ #include "servers/audio/audio_filter_sw.h" #include "servers/audio_server.h" -class AudioStreamPlayback : public Reference { - GDCLASS(AudioStreamPlayback, Reference); +class AudioStreamPlayback : public RefCounted { + GDCLASS(AudioStreamPlayback, RefCounted); public: virtual void start(float p_from_pos = 0.0) = 0; diff --git a/servers/audio/effects/audio_effect_capture.h b/servers/audio/effects/audio_effect_capture.h index 81d4ed6b0f..82686d5b4c 100644 --- a/servers/audio/effects/audio_effect_capture.h +++ b/servers/audio/effects/audio_effect_capture.h @@ -33,7 +33,7 @@ #include "core/config/engine.h" #include "core/math/audio_frame.h" -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/templates/vector.h" #include "servers/audio/audio_effect.h" #include "servers/audio_server.h" diff --git a/servers/camera/camera_feed.h b/servers/camera/camera_feed.h index eb4ef155bc..fac7ae1b2d 100644 --- a/servers/camera/camera_feed.h +++ b/servers/camera/camera_feed.h @@ -43,8 +43,8 @@ camera feeds that can be used as the background for our environment. **/ -class CameraFeed : public Reference { - GDCLASS(CameraFeed, Reference); +class CameraFeed : public RefCounted { + GDCLASS(CameraFeed, RefCounted); public: enum FeedDataType { diff --git a/servers/camera_server.h b/servers/camera_server.h index 97aa8f74ba..7390129df9 100644 --- a/servers/camera_server.h +++ b/servers/camera_server.h @@ -32,7 +32,7 @@ #define CAMERA_SERVER_H #include "core/object/class_db.h" -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/os/thread_safe.h" #include "core/templates/rid.h" #include "core/variant/variant.h" diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index 35430e4a46..df39d6ae50 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -33,7 +33,7 @@ #include "core/io/resource.h" #include "core/object/class_db.h" -#include "core/object/reference.h" +#include "core/object/ref_counted.h" class PhysicsDirectSpaceState2D; @@ -95,8 +95,8 @@ public: class PhysicsShapeQueryResult2D; //used for script -class PhysicsShapeQueryParameters2D : public Reference { - GDCLASS(PhysicsShapeQueryParameters2D, Reference); +class PhysicsShapeQueryParameters2D : public RefCounted { + GDCLASS(PhysicsShapeQueryParameters2D, RefCounted); friend class PhysicsDirectSpaceState2D; RES shape_ref; @@ -203,8 +203,8 @@ public: PhysicsDirectSpaceState2D(); }; -class PhysicsShapeQueryResult2D : public Reference { - GDCLASS(PhysicsShapeQueryResult2D, Reference); +class PhysicsShapeQueryResult2D : public RefCounted { + GDCLASS(PhysicsShapeQueryResult2D, RefCounted); Vector<PhysicsDirectSpaceState2D::ShapeResult> result; @@ -597,8 +597,8 @@ public: ~PhysicsServer2D(); }; -class PhysicsTestMotionResult2D : public Reference { - GDCLASS(PhysicsTestMotionResult2D, Reference); +class PhysicsTestMotionResult2D : public RefCounted { + GDCLASS(PhysicsTestMotionResult2D, RefCounted); PhysicsServer2D::MotionResult result; friend class PhysicsServer2D; diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index ec4914641a..d9b805de87 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -96,8 +96,8 @@ public: class PhysicsShapeQueryResult3D; -class PhysicsShapeQueryParameters3D : public Reference { - GDCLASS(PhysicsShapeQueryParameters3D, Reference); +class PhysicsShapeQueryParameters3D : public RefCounted { + GDCLASS(PhysicsShapeQueryParameters3D, RefCounted); friend class PhysicsDirectSpaceState3D; RES shape_ref; @@ -196,8 +196,8 @@ public: PhysicsDirectSpaceState3D(); }; -class PhysicsShapeQueryResult3D : public Reference { - GDCLASS(PhysicsShapeQueryResult3D, Reference); +class PhysicsShapeQueryResult3D : public RefCounted { + GDCLASS(PhysicsShapeQueryResult3D, RefCounted); Vector<PhysicsDirectSpaceState3D::ShapeResult> result; diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h index e43c3669b5..912674e309 100644 --- a/servers/rendering/rendering_device_binds.h +++ b/servers/rendering/rendering_device_binds.h @@ -51,8 +51,8 @@ ClassDB::bind_method(D_METHOD("get_" _MKSTR(m_sub) "_" _MKSTR(m_member)), &m_class::get_##m_sub##_##m_member); \ ADD_PROPERTY(PropertyInfo(m_variant_type, _MKSTR(m_sub) "_" _MKSTR(m_member)), "set_" _MKSTR(m_sub) "_" _MKSTR(m_member), "get_" _MKSTR(m_sub) "_" _MKSTR(m_member)) -class RDTextureFormat : public Reference { - GDCLASS(RDTextureFormat, Reference) +class RDTextureFormat : public RefCounted { + GDCLASS(RDTextureFormat, RefCounted) friend class RenderingDevice; RD::TextureFormat base; @@ -87,8 +87,8 @@ protected: } }; -class RDTextureView : public Reference { - GDCLASS(RDTextureView, Reference) +class RDTextureView : public RefCounted { + GDCLASS(RDTextureView, RefCounted) friend class RenderingDevice; @@ -110,8 +110,8 @@ protected: } }; -class RDAttachmentFormat : public Reference { - GDCLASS(RDAttachmentFormat, Reference) +class RDAttachmentFormat : public RefCounted { + GDCLASS(RDAttachmentFormat, RefCounted) friend class RenderingDevice; RD::AttachmentFormat base; @@ -128,8 +128,8 @@ protected: } }; -class RDSamplerState : public Reference { - GDCLASS(RDSamplerState, Reference) +class RDSamplerState : public RefCounted { + GDCLASS(RDSamplerState, RefCounted) friend class RenderingDevice; RD::SamplerState base; @@ -171,8 +171,8 @@ protected: } }; -class RDVertexAttribute : public Reference { - GDCLASS(RDVertexAttribute, Reference) +class RDVertexAttribute : public RefCounted { + GDCLASS(RDVertexAttribute, RefCounted) friend class RenderingDevice; RD::VertexAttribute base; @@ -192,8 +192,8 @@ protected: RD_BIND(Variant::INT, RDVertexAttribute, frequency); } }; -class RDShaderSource : public Reference { - GDCLASS(RDShaderSource, Reference) +class RDShaderSource : public RefCounted { + GDCLASS(RDShaderSource, RefCounted) String source[RD::SHADER_STAGE_MAX]; RD::ShaderLanguage language = RD::SHADER_LANGUAGE_GLSL; @@ -386,8 +386,8 @@ protected: } }; -class RDUniform : public Reference { - GDCLASS(RDUniform, Reference) +class RDUniform : public RefCounted { + GDCLASS(RDUniform, RefCounted) friend class RenderingDevice; RD::Uniform base; @@ -424,8 +424,8 @@ protected: ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_ids", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_ids", "get_ids"); } }; -class RDPipelineRasterizationState : public Reference { - GDCLASS(RDPipelineRasterizationState, Reference) +class RDPipelineRasterizationState : public RefCounted { + GDCLASS(RDPipelineRasterizationState, RefCounted) friend class RenderingDevice; RD::PipelineRasterizationState base; @@ -459,8 +459,8 @@ protected: } }; -class RDPipelineMultisampleState : public Reference { - GDCLASS(RDPipelineMultisampleState, Reference) +class RDPipelineMultisampleState : public RefCounted { + GDCLASS(RDPipelineMultisampleState, RefCounted) friend class RenderingDevice; RD::PipelineMultisampleState base; @@ -490,8 +490,8 @@ protected: } }; -class RDPipelineDepthStencilState : public Reference { - GDCLASS(RDPipelineDepthStencilState, Reference) +class RDPipelineDepthStencilState : public RefCounted { + GDCLASS(RDPipelineDepthStencilState, RefCounted) friend class RenderingDevice; RD::PipelineDepthStencilState base; @@ -549,8 +549,8 @@ protected: } }; -class RDPipelineColorBlendStateAttachment : public Reference { - GDCLASS(RDPipelineColorBlendStateAttachment, Reference) +class RDPipelineColorBlendStateAttachment : public RefCounted { + GDCLASS(RDPipelineColorBlendStateAttachment, RefCounted) friend class RenderingDevice; RD::PipelineColorBlendState::Attachment base; @@ -594,8 +594,8 @@ protected: } }; -class RDPipelineColorBlendState : public Reference { - GDCLASS(RDPipelineColorBlendState, Reference) +class RDPipelineColorBlendState : public RefCounted { + GDCLASS(RDPipelineColorBlendState, RefCounted) friend class RenderingDevice; RD::PipelineColorBlendState base; diff --git a/servers/text_server.h b/servers/text_server.h index 7fcfb91151..138ceb9356 100644 --- a/servers/text_server.h +++ b/servers/text_server.h @@ -31,7 +31,7 @@ #ifndef TEXT_SERVER_H #define TEXT_SERVER_H -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/os/os.h" #include "core/templates/rid.h" #include "core/variant/variant.h" diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h index d1cf13f5e2..bf026ed773 100644 --- a/servers/xr/xr_interface.h +++ b/servers/xr/xr_interface.h @@ -47,8 +47,8 @@ Note that we may make this into a fully instantiable class for GDNative support. */ -class XRInterface : public Reference { - GDCLASS(XRInterface, Reference); +class XRInterface : public RefCounted { + GDCLASS(XRInterface, RefCounted); public: enum Capabilities { /* purely meta data, provides some info about what this interface supports */ diff --git a/servers/xr/xr_positional_tracker.h b/servers/xr/xr_positional_tracker.h index dffa61f369..5577582929 100644 --- a/servers/xr/xr_positional_tracker.h +++ b/servers/xr/xr_positional_tracker.h @@ -43,8 +43,8 @@ This is where potentially additional AR/VR interfaces may be active as there are AR/VR SDKs that solely deal with positional tracking. */ -class XRPositionalTracker : public Reference { - GDCLASS(XRPositionalTracker, Reference); +class XRPositionalTracker : public RefCounted { + GDCLASS(XRPositionalTracker, RefCounted); _THREAD_SAFE_CLASS_ public: diff --git a/servers/xr_server.h b/servers/xr_server.h index a2482b925a..25431844c2 100644 --- a/servers/xr_server.h +++ b/servers/xr_server.h @@ -31,7 +31,7 @@ #ifndef XR_SERVER_H #define XR_SERVER_H -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/os/os.h" #include "core/os/thread_safe.h" #include "core/templates/rid.h" |