diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-04 23:27:33 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-05-04 23:27:33 +0200 |
commit | 477b53d28019d503ec8983dd7d2530180ff739a0 (patch) | |
tree | 5fabc09be834144a6dd957a53898d1c2193dcb12 /servers | |
parent | 016cca17401e7c9209e5f67446a5bb65efe31b3d (diff) | |
parent | 15032e01e6be06edc10457a8cd3457b1cb6cd26e (diff) |
Merge pull request #60568 from Chaosus/shader_keyword_completions
Add keyword completion to shader editor
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/shader_language.cpp | 592 | ||||
-rw-r--r-- | servers/rendering/shader_language.h | 10 |
2 files changed, 494 insertions, 108 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 1fd7062d6e..6f70a55948 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -237,92 +237,141 @@ ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type, const String return tk; } +enum ContextFlag : uint32_t { + CF_UNSPECIFIED = 0U, + CF_BLOCK = 1U, // "void test() { <x> }" + CF_FUNC_DECL_PARAM_SPEC = 2U, // "void test(<x> int param) {}" + CF_FUNC_DECL_PARAM_TYPE = 4U, // "void test(<x> param) {}" + CF_IF_DECL = 8U, // "if(<x>) {}" + CF_BOOLEAN = 16U, // "bool t = <x>;" + CF_GLOBAL_SPACE = 32U, // "struct", "const", "void" etc. + CF_DATATYPE = 64U, // "<x> value;" + CF_UNIFORM_TYPE = 128U, // "uniform <x> myUniform;" + CF_VARYING_TYPE = 256U, // "varying <x> myVarying;" + CF_PRECISION_MODIFIER = 512U, // "<x> vec4 a = vec4(0.0, 1.0, 2.0, 3.0);" + CF_INTERPOLATION_QUALIFIER = 1024U, // "varying <x> vec3 myColor;" + CF_UNIFORM_KEYWORD = 2048U, // "uniform" + CF_CONST_KEYWORD = 4096U, // "const" + CF_UNIFORM_QUALIFIER = 8192U, // "<x> uniform float t;" +}; + +const uint32_t KCF_DATATYPE = CF_BLOCK | CF_GLOBAL_SPACE | CF_DATATYPE | CF_FUNC_DECL_PARAM_TYPE | CF_UNIFORM_TYPE; +const uint32_t KCF_SAMPLER_DATATYPE = CF_FUNC_DECL_PARAM_TYPE | CF_UNIFORM_TYPE; + const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { - { TK_TRUE, "true" }, - { TK_FALSE, "false" }, - { TK_TYPE_VOID, "void" }, - { TK_TYPE_BOOL, "bool" }, - { TK_TYPE_BVEC2, "bvec2" }, - { TK_TYPE_BVEC3, "bvec3" }, - { TK_TYPE_BVEC4, "bvec4" }, - { TK_TYPE_INT, "int" }, - { TK_TYPE_IVEC2, "ivec2" }, - { TK_TYPE_IVEC3, "ivec3" }, - { TK_TYPE_IVEC4, "ivec4" }, - { TK_TYPE_UINT, "uint" }, - { TK_TYPE_UVEC2, "uvec2" }, - { TK_TYPE_UVEC3, "uvec3" }, - { TK_TYPE_UVEC4, "uvec4" }, - { TK_TYPE_FLOAT, "float" }, - { TK_TYPE_VEC2, "vec2" }, - { TK_TYPE_VEC3, "vec3" }, - { TK_TYPE_VEC4, "vec4" }, - { TK_TYPE_MAT2, "mat2" }, - { TK_TYPE_MAT3, "mat3" }, - { TK_TYPE_MAT4, "mat4" }, - { TK_TYPE_SAMPLER2D, "sampler2D" }, - { TK_TYPE_ISAMPLER2D, "isampler2D" }, - { TK_TYPE_USAMPLER2D, "usampler2D" }, - { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray" }, - { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray" }, - { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray" }, - { TK_TYPE_SAMPLER3D, "sampler3D" }, - { TK_TYPE_ISAMPLER3D, "isampler3D" }, - { TK_TYPE_USAMPLER3D, "usampler3D" }, - { TK_TYPE_SAMPLERCUBE, "samplerCube" }, - { TK_TYPE_SAMPLERCUBEARRAY, "samplerCubeArray" }, - { TK_INTERPOLATION_FLAT, "flat" }, - { TK_INTERPOLATION_SMOOTH, "smooth" }, - { TK_CONST, "const" }, - { TK_STRUCT, "struct" }, - { TK_PRECISION_LOW, "lowp" }, - { TK_PRECISION_MID, "mediump" }, - { TK_PRECISION_HIGH, "highp" }, - { TK_CF_IF, "if" }, - { TK_CF_ELSE, "else" }, - { TK_CF_FOR, "for" }, - { TK_CF_WHILE, "while" }, - { TK_CF_DO, "do" }, - { TK_CF_SWITCH, "switch" }, - { TK_CF_CASE, "case" }, - { TK_CF_DEFAULT, "default" }, - { TK_CF_BREAK, "break" }, - { TK_CF_CONTINUE, "continue" }, - { TK_CF_RETURN, "return" }, - { TK_CF_DISCARD, "discard" }, - { TK_UNIFORM, "uniform" }, - { TK_INSTANCE, "instance" }, - { TK_GLOBAL, "global" }, - { TK_VARYING, "varying" }, - { TK_ARG_IN, "in" }, - { TK_ARG_OUT, "out" }, - { TK_ARG_INOUT, "inout" }, - { TK_RENDER_MODE, "render_mode" }, - { TK_HINT_WHITE_TEXTURE, "hint_white" }, - { TK_HINT_BLACK_TEXTURE, "hint_black" }, - { TK_HINT_NORMAL_TEXTURE, "hint_normal" }, - { TK_HINT_ROUGHNESS_NORMAL_TEXTURE, "hint_roughness_normal" }, - { TK_HINT_ROUGHNESS_R, "hint_roughness_r" }, - { TK_HINT_ROUGHNESS_G, "hint_roughness_g" }, - { TK_HINT_ROUGHNESS_B, "hint_roughness_b" }, - { TK_HINT_ROUGHNESS_A, "hint_roughness_a" }, - { TK_HINT_ROUGHNESS_GRAY, "hint_roughness_gray" }, - { TK_HINT_ANISOTROPY_TEXTURE, "hint_anisotropy" }, - { TK_HINT_ALBEDO_TEXTURE, "hint_albedo" }, - { TK_HINT_BLACK_ALBEDO_TEXTURE, "hint_black_albedo" }, - { TK_HINT_COLOR, "hint_color" }, - { TK_HINT_RANGE, "hint_range" }, - { TK_HINT_INSTANCE_INDEX, "instance_index" }, - { TK_FILTER_NEAREST, "filter_nearest" }, - { TK_FILTER_LINEAR, "filter_linear" }, - { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap" }, - { TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap" }, - { TK_FILTER_NEAREST_MIPMAP_ANISOTROPIC, "filter_nearest_mipmap_anisotropic" }, - { TK_FILTER_LINEAR_MIPMAP_ANISOTROPIC, "filter_linear_mipmap_anisotropic" }, - { TK_REPEAT_ENABLE, "repeat_enable" }, - { TK_REPEAT_DISABLE, "repeat_disable" }, - { TK_SHADER_TYPE, "shader_type" }, - { TK_ERROR, nullptr } + { TK_TRUE, "true", CF_BLOCK | CF_IF_DECL | CF_BOOLEAN, {}, {} }, + { TK_FALSE, "false", CF_BLOCK | CF_IF_DECL | CF_BOOLEAN, {}, {} }, + + // data types + + { TK_TYPE_VOID, "void", CF_GLOBAL_SPACE, {}, {} }, + { TK_TYPE_BOOL, "bool", KCF_DATATYPE, {}, {} }, + { TK_TYPE_BVEC2, "bvec2", KCF_DATATYPE, {}, {} }, + { TK_TYPE_BVEC3, "bvec3", KCF_DATATYPE, {}, {} }, + { TK_TYPE_BVEC4, "bvec4", KCF_DATATYPE, {}, {} }, + { TK_TYPE_INT, "int", KCF_DATATYPE, {}, {} }, + { TK_TYPE_IVEC2, "ivec2", KCF_DATATYPE, {}, {} }, + { TK_TYPE_IVEC3, "ivec3", KCF_DATATYPE, {}, {} }, + { TK_TYPE_IVEC4, "ivec4", KCF_DATATYPE, {}, {} }, + { TK_TYPE_UINT, "uint", KCF_DATATYPE, {}, {} }, + { TK_TYPE_UVEC2, "uvec2", KCF_DATATYPE, {}, {} }, + { TK_TYPE_UVEC3, "uvec3", KCF_DATATYPE, {}, {} }, + { TK_TYPE_UVEC4, "uvec4", KCF_DATATYPE, {}, {} }, + { TK_TYPE_FLOAT, "float", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} }, + { TK_TYPE_VEC2, "vec2", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} }, + { TK_TYPE_VEC3, "vec3", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} }, + { TK_TYPE_VEC4, "vec4", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} }, + { TK_TYPE_MAT2, "mat2", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} }, + { TK_TYPE_MAT3, "mat3", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} }, + { TK_TYPE_MAT4, "mat4", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} }, + { TK_TYPE_SAMPLER2D, "sampler2D", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_ISAMPLER2D, "isampler2D", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_USAMPLER2D, "usampler2D", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_SAMPLER3D, "sampler3D", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_ISAMPLER3D, "isampler3D", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_USAMPLER3D, "usampler3D", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_SAMPLERCUBE, "samplerCube", KCF_SAMPLER_DATATYPE, {}, {} }, + { TK_TYPE_SAMPLERCUBEARRAY, "samplerCubeArray", KCF_SAMPLER_DATATYPE, {}, {} }, + + // interpolation qualifiers + + { TK_INTERPOLATION_FLAT, "flat", CF_INTERPOLATION_QUALIFIER, {}, {} }, + { TK_INTERPOLATION_SMOOTH, "smooth", CF_INTERPOLATION_QUALIFIER, {}, {} }, + + // precision modifiers + + { TK_PRECISION_LOW, "lowp", CF_BLOCK | CF_PRECISION_MODIFIER, {}, {} }, + { TK_PRECISION_MID, "mediump", CF_BLOCK | CF_PRECISION_MODIFIER, {}, {} }, + { TK_PRECISION_HIGH, "highp", CF_BLOCK | CF_PRECISION_MODIFIER, {}, {} }, + + // global space keywords + + { TK_UNIFORM, "uniform", CF_GLOBAL_SPACE | CF_UNIFORM_KEYWORD, {}, {} }, + { TK_VARYING, "varying", CF_GLOBAL_SPACE, { "particles", "sky", "fog" }, {} }, + { TK_CONST, "const", CF_BLOCK | CF_GLOBAL_SPACE | CF_CONST_KEYWORD, {}, {} }, + { TK_STRUCT, "struct", CF_GLOBAL_SPACE, {}, {} }, + { TK_SHADER_TYPE, "shader_type", CF_GLOBAL_SPACE, {}, {} }, + { TK_RENDER_MODE, "render_mode", CF_GLOBAL_SPACE, {}, {} }, + + // uniform qualifiers + + { TK_INSTANCE, "instance", CF_GLOBAL_SPACE | CF_UNIFORM_QUALIFIER, {}, {} }, + { TK_GLOBAL, "global", CF_GLOBAL_SPACE | CF_UNIFORM_QUALIFIER, {}, {} }, + + // block keywords + + { TK_CF_IF, "if", CF_BLOCK, {}, {} }, + { TK_CF_ELSE, "else", CF_BLOCK, {}, {} }, + { TK_CF_FOR, "for", CF_BLOCK, {}, {} }, + { TK_CF_WHILE, "while", CF_BLOCK, {}, {} }, + { TK_CF_DO, "do", CF_BLOCK, {}, {} }, + { TK_CF_SWITCH, "switch", CF_BLOCK, {}, {} }, + { TK_CF_CASE, "case", CF_BLOCK, {}, {} }, + { TK_CF_DEFAULT, "default", CF_BLOCK, {}, {} }, + { TK_CF_BREAK, "break", CF_BLOCK, {}, {} }, + { TK_CF_CONTINUE, "continue", CF_BLOCK, {}, {} }, + { TK_CF_RETURN, "return", CF_BLOCK, {}, {} }, + { TK_CF_DISCARD, "discard", CF_BLOCK, { "particles", "sky", "fog" }, { "fragment" } }, + + // function specifier keywords + + { TK_ARG_IN, "in", CF_FUNC_DECL_PARAM_SPEC, {}, {} }, + { TK_ARG_OUT, "out", CF_FUNC_DECL_PARAM_SPEC, {}, {} }, + { TK_ARG_INOUT, "inout", CF_FUNC_DECL_PARAM_SPEC, {}, {} }, + + // hints + + { TK_HINT_RANGE, "hint_range", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_COLOR, "hint_color", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_INSTANCE_INDEX, "instance_index", CF_UNSPECIFIED, {}, {} }, + + // sampler hints + + { TK_HINT_ALBEDO_TEXTURE, "hint_albedo", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_BLACK_ALBEDO_TEXTURE, "hint_black_albedo", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_NORMAL_TEXTURE, "hint_normal", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_WHITE_TEXTURE, "hint_white", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_BLACK_TEXTURE, "hint_black", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_ANISOTROPY_TEXTURE, "hint_anisotropy", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_ROUGHNESS_R, "hint_roughness_r", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_ROUGHNESS_G, "hint_roughness_g", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_ROUGHNESS_B, "hint_roughness_b", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_ROUGHNESS_A, "hint_roughness_a", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_ROUGHNESS_NORMAL_TEXTURE, "hint_roughness_normal", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_ROUGHNESS_GRAY, "hint_roughness_gray", CF_UNSPECIFIED, {}, {} }, + { TK_FILTER_NEAREST, "filter_nearest", CF_UNSPECIFIED, {}, {} }, + { TK_FILTER_LINEAR, "filter_linear", CF_UNSPECIFIED, {}, {} }, + { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap", CF_UNSPECIFIED, {}, {} }, + { TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap", CF_UNSPECIFIED, {}, {} }, + { TK_FILTER_NEAREST_MIPMAP_ANISOTROPIC, "filter_nearest_mipmap_anisotropic", CF_UNSPECIFIED, {}, {} }, + { TK_FILTER_LINEAR_MIPMAP_ANISOTROPIC, "filter_linear_mipmap_anisotropic", CF_UNSPECIFIED, {}, {} }, + { TK_REPEAT_ENABLE, "repeat_enable", CF_UNSPECIFIED, {}, {} }, + { TK_REPEAT_DISABLE, "repeat_disable", CF_UNSPECIFIED, {}, {} }, + + { TK_ERROR, nullptr, CF_UNSPECIFIED, {}, {} } }; ShaderLanguage::Token ShaderLanguage::_get_token() { @@ -752,6 +801,19 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { #undef GETCHAR } +bool ShaderLanguage::_lookup_next(Token &r_tk) { + TkPos pre_pos = _get_tkpos(); + int line = pre_pos.tk_line; + _get_token(); + Token tk = _get_token(); + _set_tkpos(pre_pos); + if (tk.line == line) { + r_tk = tk; + return true; + } + return false; +} + String ShaderLanguage::token_debug(const String &p_code) { clear(); @@ -852,6 +914,13 @@ bool ShaderLanguage::is_token_precision(TokenType p_type) { p_type == TK_PRECISION_HIGH); } +bool ShaderLanguage::is_token_arg_qual(TokenType p_type) { + return ( + p_type == TK_ARG_IN || + p_type == TK_ARG_OUT || + p_type == TK_ARG_INOUT); +} + ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_type) { if (p_type == TK_PRECISION_LOW) { return PRECISION_LOWP; @@ -967,6 +1036,7 @@ void ShaderLanguage::clear() { completion_base_array = false; #ifdef DEBUG_ENABLED + keyword_completion_context = CF_GLOBAL_SPACE; used_constants.clear(); used_varyings.clear(); used_uniforms.clear(); @@ -6395,8 +6465,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_just_one, bool p_can_break, bool p_can_continue) { while (true) { TkPos pos = _get_tkpos(); - Token tk = _get_token(); +#ifdef DEBUG_ENABLED + Token next; +#endif // DEBUG_ENABLED if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_SWITCH) { if (tk.type != TK_CF_CASE && tk.type != TK_CF_DEFAULT && tk.type != TK_CURLY_BRACKET_CLOSE) { @@ -6429,6 +6501,16 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun } #endif // DEBUG_ENABLED } +#ifdef DEBUG_ENABLED + uint32_t precision_flag = CF_PRECISION_MODIFIER; + + keyword_completion_context = CF_DATATYPE; + if (!is_token_precision(tk.type)) { + if (!is_struct) { + keyword_completion_context |= precision_flag; + } + } +#endif // DEBUG_ENABLED bool is_const = false; @@ -6450,6 +6532,26 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun if (!is_struct) { is_struct = shader->structs.has(tk.text); // check again. } + +#ifdef DEBUG_ENABLED + if (keyword_completion_context & precision_flag) { + keyword_completion_context ^= precision_flag; + } +#endif // DEBUG_ENABLED + } + +#ifdef DEBUG_ENABLED + if (is_const && _lookup_next(next)) { + if (is_token_precision(next.type)) { + keyword_completion_context = CF_UNSPECIFIED; + } + if (is_token_datatype(next.type)) { + keyword_completion_context ^= CF_DATATYPE; + } + } +#endif // DEBUG_ENABLED + + if (precision != PRECISION_DEFAULT) { if (!is_token_nonvoid_datatype(tk.type)) { _set_error(RTR("Expected variable type after precision modifier.")); return ERR_PARSE_ERROR; @@ -6473,6 +6575,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED + int array_size = 0; bool fixed_array_size = false; bool first = true; @@ -6576,7 +6682,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun tk = _get_token(); } - +#ifdef DEBUG_ENABLED + if (var.type == DataType::TYPE_BOOL) { + keyword_completion_context = CF_BOOLEAN; + } +#endif // DEBUG_ENABLED if (var.array_size > 0 || unknown_size) { bool full_def = false; @@ -6823,7 +6933,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun return ERR_PARSE_ERROR; } } while (tk.type == TK_COMMA); //another variable - +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_BLOCK; +#endif // DEBUG_ENABLED p_block->statements.push_back(static_cast<Node *>(vdnode)); } else if (tk.type == TK_CURLY_BRACKET_OPEN) { //a sub block, just because.. @@ -6843,10 +6955,16 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun ControlFlowNode *cf = alloc_node<ControlFlowNode>(); cf->flow_op = FLOW_OP_IF; +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_IF_DECL; +#endif // DEBUG_ENABLED Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_BLOCK; +#endif // DEBUG_ENABLED if (n->get_datatype() != TYPE_BOOL) { _set_error(RTR("Expected a boolean expression.")); @@ -7184,10 +7302,17 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun init_block->parent_block = p_block; init_block->single_statement = true; cf->blocks.push_back(init_block); + +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_DATATYPE; +#endif // DEBUG_ENABLED Error err = _parse_block(init_block, p_function_info, true, false, false); if (err != OK) { return err; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED BlockNode *condition_block = alloc_node<BlockNode>(); condition_block->block_type = BlockNode::BLOCK_TYPE_FOR_CONDITION; @@ -7216,6 +7341,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun cf->blocks.push_back(block); p_block->statements.push_back(cf); +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_BLOCK; +#endif // DEBUG_ENABLED err = _parse_block(block, p_function_info, true, true, true); if (err != OK) { return err; @@ -7260,6 +7388,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun } else { _set_tkpos(pos); //rollback, wants expression +#ifdef DEBUG_ENABLED + if (b->parent_function->return_type == DataType::TYPE_BOOL) { + keyword_completion_context = CF_BOOLEAN; + } +#endif // DEBUG_ENABLED + Node *expr = _parse_and_reduce_expression(p_block, p_function_info); if (!expr) { return ERR_PARSE_ERROR; @@ -7276,6 +7410,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + if (b->parent_function->return_type == DataType::TYPE_BOOL) { + keyword_completion_context = CF_BLOCK; + } +#endif // DEBUG_ENABLED + flow->expressions.push_back(expr); } @@ -7502,15 +7642,17 @@ Error ShaderLanguage::_validate_datatype(DataType p_type) { Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const Set<String> &p_shader_types) { Token tk = _get_token(); TkPos prev_pos; + Token next; if (tk.type != TK_SHADER_TYPE) { _set_error(vformat(RTR("Expected '%s' at the beginning of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types))); return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED - StringName shader_type_identifier; _get_completable_identifier(nullptr, COMPLETION_SHADER_TYPE, shader_type_identifier); - if (shader_type_identifier == StringName()) { _set_error(vformat(RTR("Expected an identifier after '%s', indicating the type of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types))); return ERR_PARSE_ERROR; @@ -7528,6 +7670,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_GLOBAL_SPACE; +#endif // DEBUG_ENABLED tk = _get_token(); int texture_uniforms = 0; @@ -7621,7 +7766,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct case TK_STRUCT: { ShaderNode::Struct st; DataType type; - +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED tk = _get_token(); if (tk.type == TK_IDENTIFIER) { st.name = tk.text; @@ -7644,7 +7791,12 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct int member_count = 0; Set<String> member_names; + while (true) { // variables list +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_DATATYPE | CF_PRECISION_MODIFIER; +#endif // DEBUG_ENABLED + tk = _get_token(); if (tk.type == TK_CURLY_BRACKET_CLOSE) { break; @@ -7661,6 +7813,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct if (is_token_precision(tk.type)) { precision = get_token_precision(tk.type); tk = _get_token(); +#ifdef DEBUG_ENABLED + keyword_completion_context ^= CF_PRECISION_MODIFIER; +#endif // DEBUG_ENABLED } if (shader->structs.has(tk.text)) { @@ -7687,6 +7842,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct _set_error(vformat(RTR("A '%s' data type is not allowed here."), get_datatype_name(type))); return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED bool first = true; bool fixed_array_size = false; @@ -7758,12 +7916,19 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct _set_error(RTR("Empty structs are not allowed.")); return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_expected_error(";"); return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_GLOBAL_SPACE; +#endif // DEBUG_ENABLED + shader->structs[st.name] = st; shader->vstructs.push_back(st); // struct's order is important! #ifdef DEBUG_ENABLED @@ -7773,6 +7938,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct #endif // DEBUG_ENABLED } break; case TK_GLOBAL: { +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNIFORM_KEYWORD; + if (_lookup_next(next)) { + if (next.type == TK_UNIFORM) { + keyword_completion_context ^= CF_UNIFORM_KEYWORD; + } + } +#endif // DEBUG_ENABLED tk = _get_token(); if (tk.type != TK_UNIFORM) { _set_expected_after_error("uniform", "global"); @@ -7782,6 +7955,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct }; [[fallthrough]]; case TK_INSTANCE: { +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNIFORM_KEYWORD; + if (_lookup_next(next)) { + if (next.type == TK_UNIFORM) { + keyword_completion_context ^= CF_UNIFORM_KEYWORD; + } + } +#endif // DEBUG_ENABLED if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) { tk = _get_token(); if (tk.type != TK_UNIFORM) { @@ -7795,14 +7976,15 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct case TK_UNIFORM: case TK_VARYING: { bool uniform = tk.type == TK_UNIFORM; - +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED if (!uniform) { if (shader_type_identifier == "particles" || shader_type_identifier == "sky" || shader_type_identifier == "fog") { _set_error(vformat(RTR("Varyings cannot be used in '%s' shaders."), shader_type_identifier)); return ERR_PARSE_ERROR; } } - DataPrecision precision = PRECISION_DEFAULT; DataInterpolation interpolation = INTERPOLATION_SMOOTH; DataType type; @@ -7810,18 +7992,81 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct int array_size = 0; tk = _get_token(); +#ifdef DEBUG_ENABLED + bool temp_error = false; + uint32_t datatype_flag; + + if (!uniform) { + datatype_flag = CF_VARYING_TYPE; + keyword_completion_context = CF_INTERPOLATION_QUALIFIER | CF_PRECISION_MODIFIER | datatype_flag; + + if (_lookup_next(next)) { + if (is_token_interpolation(next.type)) { + keyword_completion_context ^= (CF_INTERPOLATION_QUALIFIER | datatype_flag); + } else if (is_token_precision(next.type)) { + keyword_completion_context ^= (CF_PRECISION_MODIFIER | datatype_flag); + } else if (is_token_datatype(next.type)) { + keyword_completion_context ^= datatype_flag; + } + } + } else { + datatype_flag = CF_UNIFORM_TYPE; + keyword_completion_context = CF_PRECISION_MODIFIER | datatype_flag; + + if (_lookup_next(next)) { + if (is_token_precision(next.type)) { + keyword_completion_context ^= (CF_PRECISION_MODIFIER | datatype_flag); + } else if (is_token_datatype(next.type)) { + keyword_completion_context ^= datatype_flag; + } + } + } +#endif // DEBUG_ENABLED + if (is_token_interpolation(tk.type)) { if (uniform) { _set_error(RTR("Interpolation qualifiers are not supported for uniforms.")); +#ifdef DEBUG_ENABLED + temp_error = true; +#else return ERR_PARSE_ERROR; +#endif // DEBUG_ENABLED } interpolation = get_token_interpolation(tk.type); tk = _get_token(); +#ifdef DEBUG_ENABLED + if (keyword_completion_context & CF_INTERPOLATION_QUALIFIER) { + keyword_completion_context ^= CF_INTERPOLATION_QUALIFIER; + } + if (_lookup_next(next)) { + if (is_token_precision(next.type)) { + keyword_completion_context ^= CF_PRECISION_MODIFIER; + } else if (is_token_datatype(next.type)) { + keyword_completion_context ^= datatype_flag; + } + } + if (temp_error) { + return ERR_PARSE_ERROR; + } +#endif // DEBUG_ENABLED } if (is_token_precision(tk.type)) { precision = get_token_precision(tk.type); tk = _get_token(); +#ifdef DEBUG_ENABLED + if (keyword_completion_context & CF_INTERPOLATION_QUALIFIER) { + keyword_completion_context ^= CF_INTERPOLATION_QUALIFIER; + } + if (keyword_completion_context & CF_PRECISION_MODIFIER) { + keyword_completion_context ^= CF_PRECISION_MODIFIER; + } + if (_lookup_next(next)) { + if (is_token_datatype(next.type)) { + keyword_completion_context = CF_UNSPECIFIED; + } + } +#endif // DEBUG_ENABLED } if (shader->structs.has(tk.text)) { @@ -7855,6 +8100,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED tk = _get_token(); if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) { @@ -8226,6 +8474,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_GLOBAL_SPACE; +#endif // DEBUG_ENABLED completion_type = COMPLETION_NONE; } else { // varying ShaderNode::Varying varying; @@ -8291,6 +8542,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct is_struct = true; struct_name = tk.text; } else { +#ifdef DEBUG_ENABLED + if (_lookup_next(next)) { + if (next.type == TK_UNIFORM) { + keyword_completion_context = CF_UNIFORM_QUALIFIER; + } + } +#endif // DEBUG_ENABLED if (!is_token_datatype(tk.type)) { _set_error(RTR("Expected constant, function, uniform or varying.")); return ERR_PARSE_ERROR; @@ -8319,6 +8577,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct prev_pos = _get_tkpos(); tk = _get_token(); +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED + bool unknown_size = false; bool fixed_array_size = false; @@ -8555,11 +8817,22 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct constant.initializer = static_cast<ConstantNode *>(expr); } else { +#ifdef DEBUG_ENABLED + if (constant.type == DataType::TYPE_BOOL) { + keyword_completion_context = CF_BOOLEAN; + } +#endif // DEBUG_ENABLED + //variable created with assignment! must parse an expression Node *expr = _parse_and_reduce_expression(nullptr, constants); if (!expr) { return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + if (constant.type == DataType::TYPE_BOOL) { + keyword_completion_context = CF_GLOBAL_SPACE; + } +#endif // DEBUG_ENABLED if (expr->type == Node::TYPE_OPERATOR && static_cast<OperatorNode *>(expr)->op == OP_CALL) { OperatorNode *op = static_cast<OperatorNode *>(expr); for (int i = 1; i < op->arguments.size(); i++) { @@ -8691,31 +8964,88 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct if (tk.type == TK_PARENTHESIS_CLOSE) { break; } +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_CONST_KEYWORD | CF_FUNC_DECL_PARAM_SPEC | CF_PRECISION_MODIFIER | CF_FUNC_DECL_PARAM_TYPE; // eg. const in mediump float + + if (_lookup_next(next)) { + if (next.type == TK_CONST) { + keyword_completion_context = CF_UNSPECIFIED; + } else if (is_token_arg_qual(next.type)) { + keyword_completion_context = CF_CONST_KEYWORD; + } else if (is_token_precision(next.type)) { + keyword_completion_context = (CF_CONST_KEYWORD | CF_FUNC_DECL_PARAM_SPEC | CF_FUNC_DECL_PARAM_TYPE); + } else if (is_token_datatype(next.type)) { + keyword_completion_context = (CF_CONST_KEYWORD | CF_FUNC_DECL_PARAM_SPEC | CF_PRECISION_MODIFIER); + } + } +#endif // DEBUG_ENABLED bool param_is_const = false; if (tk.type == TK_CONST) { param_is_const = true; tk = _get_token(); +#ifdef DEBUG_ENABLED + if (keyword_completion_context & CF_CONST_KEYWORD) { + keyword_completion_context ^= CF_CONST_KEYWORD; + } + + if (_lookup_next(next)) { + if (is_token_arg_qual(next.type)) { + keyword_completion_context = CF_UNSPECIFIED; + } else if (is_token_precision(next.type)) { + keyword_completion_context = (CF_FUNC_DECL_PARAM_SPEC | CF_FUNC_DECL_PARAM_TYPE); + } else if (is_token_datatype(next.type)) { + keyword_completion_context = (CF_FUNC_DECL_PARAM_SPEC | CF_PRECISION_MODIFIER); + } + } +#endif // DEBUG_ENABLED } ArgumentQualifier param_qualifier = ARGUMENT_QUALIFIER_IN; - if (tk.type == TK_ARG_IN) { - param_qualifier = ARGUMENT_QUALIFIER_IN; - tk = _get_token(); - } else if (tk.type == TK_ARG_OUT) { - if (param_is_const) { - _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "out", "const")); - return ERR_PARSE_ERROR; + if (is_token_arg_qual(tk.type)) { + bool error = false; + switch (tk.type) { + case TK_ARG_IN: { + param_qualifier = ARGUMENT_QUALIFIER_IN; + } break; + case TK_ARG_OUT: { + if (param_is_const) { + _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "out", "const")); + error = true; + } + param_qualifier = ARGUMENT_QUALIFIER_OUT; + } break; + case TK_ARG_INOUT: { + if (param_is_const) { + _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "inout", "const")); + error = true; + } + param_qualifier = ARGUMENT_QUALIFIER_INOUT; + } break; + default: + error = true; + break; } - param_qualifier = ARGUMENT_QUALIFIER_OUT; tk = _get_token(); - } else if (tk.type == TK_ARG_INOUT) { - if (param_is_const) { - _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "inout", "const")); +#ifdef DEBUG_ENABLED + if (keyword_completion_context & CF_CONST_KEYWORD) { + keyword_completion_context ^= CF_CONST_KEYWORD; + } + if (keyword_completion_context & CF_FUNC_DECL_PARAM_SPEC) { + keyword_completion_context ^= CF_FUNC_DECL_PARAM_SPEC; + } + + if (_lookup_next(next)) { + if (is_token_precision(next.type)) { + keyword_completion_context = CF_FUNC_DECL_PARAM_TYPE; + } else if (is_token_datatype(next.type)) { + keyword_completion_context = CF_PRECISION_MODIFIER; + } + } +#endif // DEBUG_ENABLED + if (error) { return ERR_PARSE_ERROR; } - param_qualifier = ARGUMENT_QUALIFIER_INOUT; - tk = _get_token(); } DataType param_type; @@ -8727,6 +9057,23 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct if (is_token_precision(tk.type)) { param_precision = get_token_precision(tk.type); tk = _get_token(); +#ifdef DEBUG_ENABLED + if (keyword_completion_context & CF_CONST_KEYWORD) { + keyword_completion_context ^= CF_CONST_KEYWORD; + } + if (keyword_completion_context & CF_FUNC_DECL_PARAM_SPEC) { + keyword_completion_context ^= CF_FUNC_DECL_PARAM_SPEC; + } + if (keyword_completion_context & CF_PRECISION_MODIFIER) { + keyword_completion_context ^= CF_PRECISION_MODIFIER; + } + + if (_lookup_next(next)) { + if (is_token_datatype(next.type)) { + keyword_completion_context = CF_UNSPECIFIED; + } + } +#endif // DEBUG_ENABLED } is_struct = false; @@ -8769,7 +9116,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct if (param_precision != PRECISION_DEFAULT && _validate_precision(param_type, param_precision) != OK) { return ERR_PARSE_ERROR; } - +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_UNSPECIFIED; +#endif // DEBUG_ENABLED tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { @@ -8853,11 +9202,16 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct current_function = name; +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_BLOCK; +#endif // DEBUG_ENABLED Error err = _parse_block(func_node->body, builtins); if (err) { return err; } - +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_GLOBAL_SPACE; +#endif // DEBUG_ENABLED if (func_node->return_type != DataType::TYPE_VOID) { BlockNode *block = func_node->body; if (_find_last_flow_op_in_block(block, FlowOperation::FLOW_OP_RETURN) != OK) { @@ -9092,6 +9446,28 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_ shader = alloc_node<ShaderNode>(); _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types); +#ifdef DEBUG_ENABLED + // Adds context keywords. + if (keyword_completion_context != CF_UNSPECIFIED) { + int sz = sizeof(keyword_list) / sizeof(KeyWord); + for (int i = 0; i < sz; i++) { + if (keyword_list[i].flags == CF_UNSPECIFIED) { + break; // Ignore hint keywords (parsed below). + } + if (keyword_list[i].flags & keyword_completion_context) { + if (keyword_list[i].excluded_shader_types.has(shader_type_identifier)) { + continue; + } + if (!keyword_list[i].functions.is_empty() && !keyword_list[i].functions.has(current_function)) { + continue; + } + ScriptLanguage::CodeCompletionOption option(keyword_list[i].text, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); + r_options->push_back(option); + } + } + } +#endif // DEBUG_ENABLED + switch (completion_type) { case COMPLETION_NONE: { //do nothing diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index c707d09f29..80230ed54c 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -756,6 +756,7 @@ public: static bool is_token_interpolation(TokenType p_type); static DataInterpolation get_token_interpolation(TokenType p_type); static bool is_token_precision(TokenType p_type); + static bool is_token_arg_qual(TokenType p_type); static DataPrecision get_token_precision(TokenType p_type); static String get_precision_name(DataPrecision p_type); static String get_datatype_name(DataType p_type); @@ -870,6 +871,9 @@ private: struct KeyWord { TokenType token; const char *text; + uint32_t flags; + const Vector<String> excluded_shader_types; + const Vector<String> functions; }; static const KeyWord keyword_list[]; @@ -920,6 +924,7 @@ private: int char_idx = 0; int tk_line = 0; + StringName shader_type_identifier; StringName current_function; bool last_const = false; StringName last_name; @@ -972,6 +977,7 @@ private: Token _make_token(TokenType p_type, const StringName &p_text = StringName()); Token _get_token(); + bool _lookup_next(Token &r_tk); ShaderNode *shader = nullptr; @@ -1029,6 +1035,10 @@ private: StringName completion_struct; int completion_argument = 0; +#ifdef DEBUG_ENABLED + uint32_t keyword_completion_context; +#endif // DEBUG_ENABLED + const Map<StringName, FunctionInfo> *stages = nullptr; bool _get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier); |