diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-03-01 19:14:37 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:32 +0100 |
commit | 4396e98834f159da59ec790f2ff64fb65dacd9ce (patch) | |
tree | d618e96d7a7b856260fd96e5e727f38a26de0724 /servers | |
parent | a2da99f40cf2123c0906c734a2eb01e9b65a45a2 (diff) |
Refactored Input, create DisplayServer and DisplayServerX11
Diffstat (limited to 'servers')
-rw-r--r-- | servers/arvr/arvr_positional_tracker.cpp | 2 | ||||
-rw-r--r-- | servers/display_server.cpp | 374 | ||||
-rw-r--r-- | servers/display_server.h | 273 | ||||
-rw-r--r-- | servers/register_server_types.cpp | 3 |
4 files changed, 651 insertions, 1 deletions
diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp index a64e36b6a2..69d7c7a2d9 100644 --- a/servers/arvr/arvr_positional_tracker.cpp +++ b/servers/arvr/arvr_positional_tracker.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "arvr_positional_tracker.h" -#include "core/os/input.h" +#include "core/input/input.h" void ARVRPositionalTracker::_bind_methods() { BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN); diff --git a/servers/display_server.cpp b/servers/display_server.cpp new file mode 100644 index 0000000000..c3ecf302c3 --- /dev/null +++ b/servers/display_server.cpp @@ -0,0 +1,374 @@ +/*************************************************************************/ +/* display_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server.h" + +DisplayServer *DisplayServer::singleton = nullptr; + +void DisplayServer::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_add_separator(const String &p_menu) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_remove_item(const String &p_menu, int p_idx) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_clear(const String &p_menu) { + WARN_PRINT("Global menus not supported by this display server."); +} + +void DisplayServer::mouse_set_mode(MouseMode p_mode) { + WARN_PRINT("Mouse is not supported by this display server."); +} +DisplayServer::MouseMode DisplayServer::mouse_get_mode() const { + return MOUSE_MODE_VISIBLE; +} + +void DisplayServer::mouse_warp_to_position(const Point2i &p_to) { + WARN_PRINT("Mouse warping is not supported by this display server."); +} +Point2i DisplayServer::mouse_get_position() const { + ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server."); +} +int DisplayServer::mouse_get_button_state() const { + ERR_FAIL_V_MSG(0, "Mouse is not supported by this display server."); +} + +void DisplayServer::clipboard_set(const String &p_text) { + WARN_PRINT("Clipboard is not supported by this display server."); +} +String DisplayServer::clipboard_get() const { + ERR_FAIL_V_MSG(String(), "Clipboard is not supported by this display server."); +} + +void DisplayServer::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) { + WARN_PRINT("Orientation not supported by this display server."); +} +DisplayServer::ScreenOrientation DisplayServer::screen_get_orientation(int p_screen) const { + return SCREEN_LANDSCAPE; +} + +DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i) { + ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server."); +} +void DisplayServer::delete_sub_window(WindowID p_id) { + ERR_FAIL_MSG("Sub-windows not supported by this display server."); +} + +void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) { + WARN_PRINT("IME not supported by this display server."); +} +void DisplayServer::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + WARN_PRINT("IME not supported by this display server."); +} + +Point2i DisplayServer::ime_get_selection() const { + ERR_FAIL_V_MSG(Point2i(), "IME or NOTIFICATION_WM_IME_UPDATE not supported by this display server."); +} +String DisplayServer::ime_get_text() const { + ERR_FAIL_V_MSG(String(), "IME or NOTIFICATION_WM_IME_UPDATEnot supported by this display server."); +} + +void DisplayServer::console_set_visible(bool p_enabled) { + WARN_PRINT("Console window not supported by this display server."); +} +bool DisplayServer::is_console_visible() const { + return false; +} + +void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect) { + WARN_PRINT("Virtual keyboard not supported by this display server."); +} +void DisplayServer::virtual_keyboard_hide() { + WARN_PRINT("Virtual keyboard not supported by this display server."); +} + +// returns height of the currently shown keyboard (0 if keyboard is hidden) +int DisplayServer::virtual_keyboard_get_height() const { + ERR_FAIL_V_MSG(0, "Virtual keyboad not supported by this display server."); +} + +void DisplayServer::cursor_set_shape(CursorShape p_shape) { + WARN_PRINT("Cursor shape not supported by this display server."); +} +DisplayServer::CursorShape DisplayServer::cursor_get_shape() const { + return CURSOR_ARROW; +} +void DisplayServer::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + WARN_PRINT("Custom cursor shape not supported by this display server."); +} + +bool DisplayServer::get_swap_ok_cancel() { + return false; +} + +void DisplayServer::enable_for_stealing_focus(OS::ProcessID pid) { +} + +//plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also. +Error DisplayServer::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) { + ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Native video not supported by this display server."); +} +bool DisplayServer::native_video_is_playing() const { + return false; +} +void DisplayServer::native_video_pause() { + WARN_PRINT("Native video not supported by this display server."); +} +void DisplayServer::native_video_unpause() { + WARN_PRINT("Native video not supported by this display server."); +} +void DisplayServer::native_video_stop() { + WARN_PRINT("Native video not supported by this display server."); +} + +Error DisplayServer::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { + WARN_PRINT("Native dialogs not supported by this display server."); + return OK; +} +Error DisplayServer::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { + WARN_PRINT("Native dialogs not supported by this display server."); + return OK; +} + +DisplayServer::LatinKeyboardVariant DisplayServer::get_latin_keyboard_variant() const { + return LATIN_KEYBOARD_QWERTY; +} + +void DisplayServer::force_process_and_drop_events() { +} + +void DisplayServer::release_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServer::make_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServer::swap_buffers() { + WARN_PRINT("Swap buffers not supported by this display server."); +} + +void DisplayServer::set_native_icon(const String &p_filename) { + WARN_PRINT("Native icon not supported by this display server."); +} +void DisplayServer::set_icon(const Ref<Image> &p_icon) { + WARN_PRINT("Iconnot supported by this display server."); +} + +void DisplayServer::_bind_methods() { + + ClassDB::bind_method(D_METHOD("has_feature", "feature"), &DisplayServer::has_feature); + ClassDB::bind_method(D_METHOD("get_name"), &DisplayServer::get_name); + + ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu", "label", "id", "meta"), &DisplayServer::global_menu_add_item); + ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu"), &DisplayServer::global_menu_add_separator); + ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu", "idx"), &DisplayServer::global_menu_remove_item); + ClassDB::bind_method(D_METHOD("global_menu_clear", "menu"), &DisplayServer::global_menu_clear); + + ClassDB::bind_method(D_METHOD("alert", "text", "title"), &DisplayServer::alert, DEFVAL("Alert!")); + + ClassDB::bind_method(D_METHOD("mouse_set_mode", "mouse_mode"), &DisplayServer::mouse_set_mode); + ClassDB::bind_method(D_METHOD("mouse_get_mode"), &DisplayServer::mouse_get_mode); + + ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position); + ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position); + ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state); + + ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set); + ClassDB::bind_method(D_METHOD("clipboard_get"), &DisplayServer::clipboard_get); + + ClassDB::bind_method(D_METHOD("get_screen_count"), &DisplayServer::get_screen_count); + ClassDB::bind_method(D_METHOD("screen_get_position", "screen"), &DisplayServer::screen_get_position, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_size", "screen"), &DisplayServer::screen_get_size, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_dpi", "screen"), &DisplayServer::screen_get_dpi, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + + ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + + ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list); + + ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i())); + ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window); + + ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_position", "window_id"), &DisplayServer::window_get_position, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_position", "position", "window_id"), &DisplayServer::window_set_position, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_size", "window_id"), &DisplayServer::window_get_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_size", "size", "window_id"), &DisplayServer::window_set_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_max_size", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_max_size", "max_size", "window_id"), &DisplayServer::window_set_max_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_min_size", "window_id"), &DisplayServer::window_get_min_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_min_size", "min_size", "window_id"), &DisplayServer::window_set_min_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_real_size", "window_id"), &DisplayServer::window_get_real_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_mode", "window_id"), &DisplayServer::window_get_mode, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_mode", "mode", "window_id"), &DisplayServer::window_set_mode, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_set_flag", "flag", "enabled", "window_id"), &DisplayServer::window_set_flag, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_get_flag", "flag", "window_id"), &DisplayServer::window_get_flag, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_request_attention", "window_id"), &DisplayServer::window_request_attention, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_move_to_foreground", "window_id"), &DisplayServer::window_move_to_foreground, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_can_draw", "window_id"), &DisplayServer::window_can_draw, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_set_ime_active", "active", "window_id"), &DisplayServer::window_set_ime_active, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_ime_position", "position", "window_id"), &DisplayServer::window_set_ime_position, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("ime_get_selection"), &DisplayServer::ime_get_selection); + ClassDB::bind_method(D_METHOD("ime_get_text"), &DisplayServer::ime_get_text); + + ClassDB::bind_method(D_METHOD("console_set_visible", "console_visible"), &DisplayServer::console_set_visible); + ClassDB::bind_method(D_METHOD("is_console_visible"), &DisplayServer::is_console_visible); + + ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i())); + ClassDB::bind_method(D_METHOD("virtual_keyboard_hide"), &DisplayServer::virtual_keyboard_hide); + + ClassDB::bind_method(D_METHOD("virtual_keyboard_get_height"), &DisplayServer::virtual_keyboard_get_height); + + ClassDB::bind_method(D_METHOD("cursor_set_shape", "shape"), &DisplayServer::cursor_set_shape); + ClassDB::bind_method(D_METHOD("cursor_get_shape"), &DisplayServer::cursor_get_shape); + ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image); + + ClassDB::bind_method(D_METHOD("get_swap_ok_cancel"), &DisplayServer::get_swap_ok_cancel); + + ClassDB::bind_method(D_METHOD("enable_for_stealing_focus", "process_id"), &DisplayServer::enable_for_stealing_focus); + + ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &DisplayServer::native_video_play); + ClassDB::bind_method(D_METHOD("native_video_is_playing"), &DisplayServer::native_video_is_playing); + ClassDB::bind_method(D_METHOD("native_video_stop"), &DisplayServer::native_video_stop); + ClassDB::bind_method(D_METHOD("native_video_pause"), &DisplayServer::native_video_pause); + ClassDB::bind_method(D_METHOD("native_video_unpause"), &DisplayServer::native_video_unpause); + + ClassDB::bind_method(D_METHOD("dialog_show", "title", "description", "buttons", "callback"), &DisplayServer::dialog_show); + ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_show); + + ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &DisplayServer::get_latin_keyboard_variant); + + ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events); + ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events); + + ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &DisplayServer::set_native_icon); + ClassDB::bind_method(D_METHOD("set_icon", "image"), &DisplayServer::set_icon); + + BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU); + BIND_ENUM_CONSTANT(FEATURE_SUBWINDOWS); + BIND_ENUM_CONSTANT(FEATURE_TOUCHSCREEN); + BIND_ENUM_CONSTANT(FEATURE_MOUSE); + BIND_ENUM_CONSTANT(FEATURE_MOUSE_WARP); + BIND_ENUM_CONSTANT(FEATURE_CLIPBOARD); + BIND_ENUM_CONSTANT(FEATURE_VIRTUAL_KEYBOARD); + BIND_ENUM_CONSTANT(FEATURE_CURSOR_SHAPE); + BIND_ENUM_CONSTANT(FEATURE_CUSTOM_CURSOR_SHAPE); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_VIDEO); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_DIALOG); + BIND_ENUM_CONSTANT(FEATURE_CONSOLE_WINDOW); + BIND_ENUM_CONSTANT(FEATURE_IME); + BIND_ENUM_CONSTANT(FEATURE_WINDOW_TRANSPARENCY); + BIND_ENUM_CONSTANT(FEATURE_HIDPI); + BIND_ENUM_CONSTANT(FEATURE_ICON); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_ICON); + BIND_ENUM_CONSTANT(FEATURE_ORIENTATION); + BIND_ENUM_CONSTANT(FEATURE_SWAP_BUFFERS); + + BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); + BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); + BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); + BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); + + BIND_CONSTANT(SCREEN_OF_MAIN_WINDOW); + BIND_CONSTANT(MAIN_WINDOW_ID); + BIND_CONSTANT(INVALID_WINDOW_ID); + + BIND_ENUM_CONSTANT(SCREEN_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_REVERSE_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_REVERSE_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_SENSOR_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_SENSOR_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_SENSOR); + + BIND_ENUM_CONSTANT(CURSOR_ARROW); + BIND_ENUM_CONSTANT(CURSOR_IBEAM); + BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); + BIND_ENUM_CONSTANT(CURSOR_CROSS); + BIND_ENUM_CONSTANT(CURSOR_WAIT); + BIND_ENUM_CONSTANT(CURSOR_BUSY); + BIND_ENUM_CONSTANT(CURSOR_DRAG); + BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); + BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); + BIND_ENUM_CONSTANT(CURSOR_VSIZE); + BIND_ENUM_CONSTANT(CURSOR_HSIZE); + BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_MOVE); + BIND_ENUM_CONSTANT(CURSOR_VSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HELP); + BIND_ENUM_CONSTANT(CURSOR_MAX); + + BIND_ENUM_CONSTANT(WINDOW_MODE_WINDOWED); + BIND_ENUM_CONSTANT(WINDOW_MODE_MINIMIZED); + BIND_ENUM_CONSTANT(WINDOW_MODE_MAXIMIZED); + BIND_ENUM_CONSTANT(WINDOW_MODE_FULLSCREEN); + + BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED); + BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS); + BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP); + BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_MAX); + BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT_BIT); + + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTZ); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_AZERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QZERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_DVORAK); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_NEO); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_COLEMAK); +} +DisplayServer::DisplayServer() { + singleton = this; +} +DisplayServer::~DisplayServer() { +} diff --git a/servers/display_server.h b/servers/display_server.h new file mode 100644 index 0000000000..c05a7fadbd --- /dev/null +++ b/servers/display_server.h @@ -0,0 +1,273 @@ +/*************************************************************************/ +/* display_server.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DISPLAY_SERVER_H +#define DISPLAY_SERVER_H + +#include "core/os/os.h" +#include "core/resource.h" + +class DisplayServer : public Object { + GDCLASS(DisplayServer, Object) + + static DisplayServer *singleton; + +protected: + static void _bind_methods(); + +public: + enum Feature { + FEATURE_GLOBAL_MENU, + FEATURE_SUBWINDOWS, + FEATURE_TOUCHSCREEN, + FEATURE_MOUSE, + FEATURE_MOUSE_WARP, + FEATURE_CLIPBOARD, + FEATURE_VIRTUAL_KEYBOARD, + FEATURE_CURSOR_SHAPE, + FEATURE_CUSTOM_CURSOR_SHAPE, + FEATURE_NATIVE_VIDEO, + FEATURE_NATIVE_DIALOG, + FEATURE_CONSOLE_WINDOW, + FEATURE_IME, + FEATURE_WINDOW_TRANSPARENCY, + FEATURE_HIDPI, + FEATURE_ICON, + FEATURE_NATIVE_ICON, + FEATURE_ORIENTATION, + FEATURE_SWAP_BUFFERS + + }; + + virtual bool has_feature(Feature p_feature) const = 0; + virtual String get_name() const = 0; + + virtual void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta); + virtual void global_menu_add_separator(const String &p_menu); + virtual void global_menu_remove_item(const String &p_menu, int p_idx); + virtual void global_menu_clear(const String &p_menu); + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0; + + enum MouseMode { + MOUSE_MODE_VISIBLE, + MOUSE_MODE_HIDDEN, + MOUSE_MODE_CAPTURED, + MOUSE_MODE_CONFINED + }; + + virtual void mouse_set_mode(MouseMode p_mode); + virtual MouseMode mouse_get_mode() const; + + virtual void mouse_warp_to_position(const Point2i &p_to); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + + virtual void clipboard_set(const String &p_text); + virtual String clipboard_get() const; + + enum { + SCREEN_OF_MAIN_WINDOW = -1 + }; + + virtual int get_screen_count() const = 0; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0; + + enum ScreenOrientation { + + SCREEN_LANDSCAPE, + SCREEN_PORTRAIT, + SCREEN_REVERSE_LANDSCAPE, + SCREEN_REVERSE_PORTRAIT, + SCREEN_SENSOR_LANDSCAPE, + SCREEN_SENSOR_PORTRAIT, + SCREEN_SENSOR, + }; + + virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); + ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + + enum { + MAIN_WINDOW_ID = 0, + INVALID_WINDOW_ID = -1 + }; + + typedef int WindowID; + + virtual Vector<int> get_window_list() const = 0; + + enum WindowMode { + WINDOW_MODE_WINDOWED, + WINDOW_MODE_MINIMIZED, + WINDOW_MODE_MAXIMIZED, + WINDOW_MODE_FULLSCREEN + }; + + enum WindowFlags { + WINDOW_FLAG_RESIZE_DISABLED, + WINDOW_FLAG_BORDERLESS, + WINDOW_FLAG_ALWAYS_ON_TOP, + WINDOW_FLAG_TRANSPARENT, + WINDOW_FLAG_MAX, + WINDOW_FLAG_RESIZE_DISABLED_BIT = (1 << WINDOW_FLAG_RESIZE_DISABLED), + WINDOW_FLAG_BORDERLESS_BIT = (1 << WINDOW_FLAG_BORDERLESS), + WINDOW_FLAG_ALWAYS_ON_TOP_BIT = (1 << WINDOW_FLAG_ALWAYS_ON_TOP), + WINDOW_FLAG_TRANSPARENT_BIT = (1 << WINDOW_FLAG_TRANSPARENT) + }; + + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i = Rect2i()); + virtual void delete_sub_window(WindowID p_id); + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const = 0; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; // FIXME: Find clearer name for this. + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) = 0; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + + virtual Point2i ime_get_selection() const; + virtual String ime_get_text() const; + + virtual void console_set_visible(bool p_enabled); + virtual bool is_console_visible() const; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2()); + virtual void virtual_keyboard_hide(); + + // returns height of the currently shown virtual keyboard (0 if keyboard is hidden) + virtual int virtual_keyboard_get_height() const; + + enum CursorShape { + CURSOR_ARROW, + CURSOR_IBEAM, + CURSOR_POINTING_HAND, + CURSOR_CROSS, + CURSOR_WAIT, + CURSOR_BUSY, + CURSOR_DRAG, + CURSOR_CAN_DROP, + CURSOR_FORBIDDEN, + CURSOR_VSIZE, + CURSOR_HSIZE, + CURSOR_BDIAGSIZE, + CURSOR_FDIAGSIZE, + CURSOR_MOVE, + CURSOR_VSPLIT, + CURSOR_HSPLIT, + CURSOR_HELP, + CURSOR_MAX + }; + virtual void cursor_set_shape(CursorShape p_shape); + virtual CursorShape cursor_get_shape() const; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); + + virtual bool get_swap_ok_cancel(); + + virtual void enable_for_stealing_focus(OS::ProcessID pid); + + //plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also. + virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW); + virtual bool native_video_is_playing() const; + virtual void native_video_pause(); + virtual void native_video_unpause(); + virtual void native_video_stop(); + + virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback); + virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback); + + enum LatinKeyboardVariant { + LATIN_KEYBOARD_QWERTY, + LATIN_KEYBOARD_QWERTZ, + LATIN_KEYBOARD_AZERTY, + LATIN_KEYBOARD_QZERTY, + LATIN_KEYBOARD_DVORAK, + LATIN_KEYBOARD_NEO, + LATIN_KEYBOARD_COLEMAK, + }; + + virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + + virtual void process_events() = 0; + + virtual void force_process_and_drop_events(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual void set_native_icon(const String &p_filename); + virtual void set_icon(const Ref<Image> &p_icon); + + typedef Vector<String> *(*GetSupportedVideoDriversFunction)(); + typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error); //video driver, window mode, resolution + + DisplayServer(); + ~DisplayServer(); +}; + +VARIANT_ENUM_CAST(DisplayServer::Feature) +VARIANT_ENUM_CAST(DisplayServer::MouseMode) +VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation) +VARIANT_ENUM_CAST(DisplayServer::WindowMode) +VARIANT_ENUM_CAST(DisplayServer::WindowFlags) +VARIANT_ENUM_CAST(DisplayServer::CursorShape) +VARIANT_ENUM_CAST(DisplayServer::LatinKeyboardVariant) + +#endif // DISPLAY_SERVER_H diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index fd65f57380..574b373c30 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "register_server_types.h" + #include "core/engine.h" #include "core/project_settings.h" @@ -56,6 +57,7 @@ #include "audio_server.h" #include "camera/camera_feed.h" #include "camera_server.h" +#include "display_server.h" #include "navigation_2d_server.h" #include "navigation_server.h" #include "physics/physics_server_sw.h" @@ -95,6 +97,7 @@ void register_server_types() { OS::get_singleton()->set_has_server_feature_callback(has_server_feature_callback); + ClassDB::register_virtual_class<DisplayServer>(); ClassDB::register_virtual_class<VisualServer>(); ClassDB::register_class<AudioServer>(); ClassDB::register_virtual_class<PhysicsServer>(); |