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authorYuri Roubinsky <chaosus89@gmail.com>2020-10-21 17:45:40 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2020-10-21 17:45:40 +0300
commit433183147ec4bd11f532117b569e99c3d01d7202 (patch)
treea06c007efde3709b0a7054acc21a80995918b792 /servers
parent918f03529f42b3fdebbc6f236012e61288db0c3a (diff)
Fix textureSize & texelFetch shader compilation errors
Diffstat (limited to 'servers')
-rw-r--r--servers/rendering/rasterizer_rd/shader_compiler_rd.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp
index f70ddbb75a..946a83dcf8 100644
--- a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp
+++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp
@@ -1295,6 +1295,8 @@ void ShaderCompilerRD::initialize(DefaultIdentifierActions p_actions) {
texture_functions.insert("textureLod");
texture_functions.insert("textureProjLod");
texture_functions.insert("textureGrad");
+ texture_functions.insert("textureSize");
+ texture_functions.insert("texelFetch");
}
ShaderCompilerRD::ShaderCompilerRD() {